Commit Graph

389 Commits

Author SHA1 Message Date
glx e3c75a30ba Fix: unused variable warnings 2019-12-21 20:13:03 +01:00
glx d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Niels Martin Hansen 81614f2378 Fix #7633: Allow zero-cost track conversion to succeed 2019-07-06 21:04:43 +02:00
PeterN f4921d2c3e
Fix #7576: Crash when destroying rail/tram crossing. (#7579) 2019-05-10 21:07:38 +01:00
peter1138 1fe580cd2b Fix c02ef3e456: Incorrect order of road toolbar icons. 2019-05-04 19:51:38 +01:00
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Peter Nelson e982b9131e Fix #7142: Missing map bounds check when building long roads. 2019-01-30 17:08:36 +00:00
Joan Josep 9aecbac2b4 Codechange: Define INVALID_TOWN as a TownID (#7044) 2019-01-12 23:20:10 +00:00
Jonathan G Rennison df92a056df Fix #6875: Depot building cost does not include foundation build cost (#6883) 2018-08-14 22:05:47 +02:00
frosch 7f1c176706 (svn r27746) -Fix [FS#6538]: PR_CLEAR_ROAD refers to cost per roadbit. Removing secondary roadtypes from bridges was too cheap. (JGR) 2017-02-12 12:03:07 +00:00
frosch 10293c5fb1 (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 2016-12-09 21:27:22 +00:00
frosch d9bfe88261 (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
frosch eb909f2785 (svn r27312) -Fix-ish [FS#6317]: Preserve town ownership of bridges when removing road from a road+tram bridge. (marcole) 2015-06-21 09:31:50 +00:00
frosch 62bc57db77 (svn r27311) -Fix: Mark infrastructure window dirty in more cases. (marcole) 2015-06-21 09:19:27 +00:00
frosch 904688c00a (svn r27308) -Fix [FS#6283]: Prevent breaking of tram-reversal points by adding more road pieces. (adf88) 2015-06-20 13:11:09 +00:00
michi_cc 67242d2269 (svn r27186) -Codechange: Rename AlwaysDrawUnpavedRoads() to better reflect what it does. 2015-03-14 14:27:07 +00:00
frosch e8e49e5dda (svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. 2015-02-22 14:01:24 +00:00
rubidium 4978ece6ee (svn r26955) -Fix [FS#6126]: owner of road depot road types were not properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations 2014-10-04 19:23:43 +00:00
peter1138 51fe741987 (svn r26906) -Codechange: Scale depot and station picker buttons by GUI zoom level. 2014-09-22 08:01:25 +00:00
rubidium 9daf7e749c (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 2014-09-21 11:24:51 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch 3ce8d2ce70 (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
terkhen 9b5ff794c7 (svn r24626) -Fix [FS#5432]: MSVC 2010 warnings. 2012-10-25 17:38:12 +00:00
terkhen 55dccee02f (svn r24503) -Change [FS#5228]: When building long roads or tramways, only build the roadbits at the beginning and the end if they can connect to something. 2012-09-01 14:58:36 +00:00
frosch ab2ce64b6b (svn r24414) -Fix [FS#5221]: Disallow removing roadtypes from bridges when not dragging in bridge direction. 2012-07-18 19:25:00 +00:00
rubidium 41e5c839e0 (svn r24179) -Codechange: move some variables of Town to TownCache 2012-04-25 20:50:13 +00:00
rubidium 9a49a60048 (svn r23847) -Fix: when removing road or tram from a tram+road stop, the owner of the road stop's cache was updated instead of the owner of the removed infrastructure 2012-01-24 19:24:02 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
rubidium fbbfaac819 (svn r23684) -Cleanup: let the highway take the highway 2011-12-28 20:06:51 +00:00
truebrain 084f4e6aac (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 2011-12-19 21:02:33 +00:00
michi_cc aba9f98a73 (svn r23593) -Fix (r23411): Infrastructure counts for rail were not properly updated when converting rail or building level crossings. 2011-12-19 14:24:12 +00:00
michi_cc a29a9d94b7 (svn r23412) -Add: Company infrastructure counts for road. 2011-12-03 23:40:18 +00:00
michi_cc d30fcd4e35 (svn r23411) -Add: Company infrastructure counts for rail. 2011-12-03 23:40:13 +00:00
yexo 6a272233b3 (svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions 2011-11-08 17:37:32 +00:00
rubidium 2a2c102b0b (svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables 2011-11-04 11:52:19 +00:00
rubidium 459c9523e8 (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well 2011-11-04 11:36:10 +00:00
rubidium 19eabdba2c (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
rubidium 1dc685aeea (svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code 2011-11-04 10:30:10 +00:00
rubidium d0689c2924 (svn r23097) -Codechange: remove pointless multiplications by TILE_HEIGHT from the bridge code 2011-11-04 10:28:20 +00:00
rubidium 69162621d8 (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code 2011-11-04 10:25:58 +00:00
rubidium ecbc56a677 (svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it 2011-11-04 10:23:48 +00:00
rubidium 2ed0f93bfb (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 2011-11-04 10:22:27 +00:00
rubidium 7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 2011-11-04 10:18:13 +00:00
frosch 804090b317 (svn r22968) -Feature: Allow road corners on steep slopes. 2011-10-01 16:45:25 +00:00
frosch 8d5c1479f4 (svn r22960) -Feature: Allow depots, standard roadstops and airports on steep slopes. 2011-09-25 13:35:17 +00:00
planetmaker b102b58bde (svn r22765) -Cleanup: Remove unused constants and name a magic constant 2011-08-20 05:35:03 +00:00
rubidium cfc2c5db42 (svn r22699) -Fix [FS#4681]: Cost of adding an extra road type to a bridge or tunnel was undercalculated (adf88) 2011-07-30 13:55:44 +00:00
frosch 8f921c8747 (svn r22516) -Codechange: Replace some magic numbers with the appropiate enum values. (Eddi) 2011-05-29 08:56:05 +00:00
alberth 28092366ec (svn r22459) -Doc: Typo fixes and doxygen markup improvements. 2011-05-14 18:35:40 +00:00
rubidium 5a620d1c65 (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
planetmaker 914f8e9f1d (svn r22080) -Doc: Add doxygen comments to a few functions and improve a few existing comments 2011-02-14 19:52:26 +00:00
rubidium bc3ce1e53b (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 2011-02-07 22:37:22 +00:00
rubidium 4eb4aad54f (svn r21765) -Fix [FS#4369]: PBS reservation was not shown on road crossings with NewGRF railtypes (andythenorth) 2011-01-09 20:54:56 +00:00
yexo bd379e283f (svn r20728) -Codechange: shuffle some code in CMD_BUILD_ROAD so it doesn't call CMD_LANDSCAPE_CLEAR in test-mode from exec-mode 2010-09-03 21:41:08 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
rubidium e356cb9405 (svn r20281) -Codechange: unify case scope closure + break coding style 2010-08-01 18:53:30 +00:00
rubidium cfdcb6cbee (svn r20230) -Fix [FS#3961]: road vehicles could be dead locked with one way roads. This allows one wayness to be removed if there are vehicles on a tile; it does not allow you to add one wayness to roads that have vehicles on them as it makes turning vehicles jump 2010-07-27 22:00:43 +00:00
alberth 43b4d23b07 (svn r20215) -Fix [FS#3971]: Remove all road pieces rather than aborting at the first ownership error (Krille). 2010-07-25 10:04:13 +00:00
rubidium b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium 73527b7b45 (svn r20190) -Codechange: unVARDEF _generate_world and move it to genworld 2010-07-19 17:17:36 +00:00
terkhen 40e58f78ba (svn r20113) -Add [FS#3895]: Show an specific error message when trying to remove nonexistant roads (Krille). 2010-07-10 20:12:32 +00:00
terkhen f363f64c51 (svn r20099) -Fix [FS#3882]: Give priority to ownership errors while removing roads. 2010-07-09 16:41:51 +00:00
alberth 82fc340a0a (svn r20097) -Codechange: Share constant bitset of safe level crossing slopes. 2010-07-09 12:14:02 +00:00
michi_cc 34f32cbbf4 (svn r20049) -Feature: [NewGRF] Add a railtype flag to disallow level crossings per railtype. 2010-07-02 16:34:11 +00:00
rubidium b1d60d66cf (svn r20036) -Fix [FS#3911]: tram tracks didn't show at level crossing with the new railtypes 2010-06-30 16:08:12 +00:00
yexo 9cfb61adf5 (svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes 2010-06-20 19:13:02 +00:00
rubidium 93ff7d78e1 (svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named 2010-05-12 19:21:00 +00:00
rubidium fe71d4fc99 (svn r19791) -Change: use the typed FOR_EACH_SET_BIT for RoadTypes (adf88) 2010-05-11 21:01:57 +00:00
frosch 75d4bc947d (svn r19654) -Codechange: Use Extract<> in more places. 2010-04-17 13:31:41 +00:00
frosch b76f0185d4 (svn r19616) -Codechange: Increase transparency of 'Extract' by passing also the number of used bits. 2010-04-13 17:29:19 +00:00
smatz 0ef33548c2 (svn r19614) -Codechange: "it's" => "its" where appropriate 2010-04-12 14:12:47 +00:00
alberth 05d705e077 (svn r19494) -Codechange: Remove _error_message. 2010-03-20 17:58:24 +00:00
alberth b714160fcc (svn r19491) -Codechange: Keep track of last error in CmdRemoveLongRoad(). 2010-03-20 17:14:26 +00:00
frosch 7bf13ea692 (svn r19436) -Fix: With certain game settings one could clear tiles for free when building long roads. 2010-03-16 17:54:10 +00:00
peter1138 604da97364 (svn r19434) -Add: Add rail speed limit to land area information window. 2010-03-16 06:43:41 +00:00
alberth 05e549ccdc (svn r19420) -Codechange: Don't use _error_message to keep track of success/failure, use a had_success boolean. 2010-03-14 15:42:26 +00:00
alberth 3b367ab708 (svn r19415) -Codechange: Forward CommandCost with an error back to the caller. 2010-03-14 12:58:51 +00:00
alberth 5e7c4398ae (svn r19412) -Codechange (r9942): One pair of parentheses is enough. 2010-03-13 20:03:58 +00:00
alberth 7cc68f493d (svn r19405) -Codechange: CheckOwnership() returns a CommandCost. 2010-03-13 17:11:28 +00:00
alberth 7e1a91db21 (svn r19402) -Codechange: CheckAllowRemoveRoad() returns a CommandCost. 2010-03-13 15:53:44 +00:00
alberth 6b6ff9c52b (svn r19400) -Codechange: CheckforTownRating returns a CommandCost. 2010-03-13 15:33:07 +00:00
alberth 40f106ba7c (svn r19372) -Codechange: CheckTileOwnership() returns a CommandCost. 2010-03-07 20:44:05 +00:00
alberth c395b93acd (svn r19319) -Codechange: EnsureNoVehicleOnGround() returns a CommandCost. 2010-03-05 21:20:22 +00:00
alberth 63dd6ce6b0 (svn r19291) -Codechange: Rename HasVehicleOnTunnelBridge() to TunnelBridgeIsFree() and return a CommandCost status. 2010-02-28 18:15:19 +00:00
smatz 1ad5e1cece (svn r19249) -Fix [FS#3642](r18803): start and end tiles were swapped in CMD_REMOVE_LONG_ROAD 2010-02-25 14:09:58 +00:00
alberth e8d40d6a19 (svn r19128) -Codechange: CommandCost cost methods return void instead of a copy of *this. 2010-02-14 15:30:08 +00:00
peter1138 898e879bd9 (svn r19056) -Add: [NewGRF] Action 3/2/1 (i.e. new graphics) support for rail types. (To be documented...) 2010-02-07 22:22:54 +00:00
smatz d62d0ac489 (svn r19019) -Codechange: use HasExactlyOneBit() and HasAtMostOneBit() instead of CountBits() where possible 2010-02-05 17:05:58 +00:00
terkhen 9cf602c7c1 (svn r19016) -Fix [FS#3591]: When removing roads, the player was also charged for removing the foundations. 2010-02-05 14:11:25 +00:00
terkhen b02a522038 (svn r18986) -Fix (r18803): Make building long roads fail for AIs if there is an obstacle in the way. 2010-02-02 21:25:01 +00:00
frosch 5f4f562d53 (svn r18975) -Cleanup: CMD_REMOVE_ROAD is unused. 2010-01-31 20:55:10 +00:00
frosch cbbe311cea (svn r18974) -Fix [FS#3578]: CMD_BUILD_ROAD missed CMD_AUTO. Also do not access tiles anymore after clearing them; that fails either in test or exec run. 2010-01-31 20:28:36 +00:00
rubidium f94c83a387 (svn r18872) -Codechange: introduce PaletteID and use it 2010-01-21 01:38:13 +00:00
rubidium 4d93b704d9 (svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions 2010-01-18 22:57:21 +00:00
frosch 24e0945bc4 (svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq. 2010-01-17 15:05:25 +00:00
frosch 2e9529aff3 (svn r18840) -Codechange: Use DrawCommonTileSeq[InGUI] for roaddepot drawing. 2010-01-16 22:52:51 +00:00