rubidium42
91b3d697c5
Codechange: make SettingDesc an instance in the setting table to allow for sub classes
2021-05-27 18:49:43 +02:00
rubidium42
3bb6ce8827
Codechange: use initializer_lists for the settings tables
...
Not using vectors as those require copying from the initializer list and that
makes unique_ptrs to the actual SettingDesc objects later impossible.
2021-05-27 18:49:43 +02:00
rubidium42
425d50372f
Codechange: let SettingDesc extend SettingDescBase
2021-05-27 18:49:43 +02:00
rubidium42
ac99a38175
Cleanup: remove and/or fix some confusing comments
...
The comments for SettingDescType; it is a byte, so not 4 bytes and since it is not a flag there are about 250 other possibilities left instead of 9.
SettingGuiFlag is uint16 so has 2 bytes allocated.
SettingDescGlobVarList and related comments imply that global vars cannot be used elsewhere, but they are used for settings just fine. Even then the type is not used anywhere else but the definition of the table.
2021-05-27 18:49:43 +02:00
rubidium42
8ffb4122df
Codechange: just pass the SettingDesc to SetSettingValue and remove distinction between (non)company
2021-05-27 18:49:43 +02:00
rubidium42
0f062b3882
Codechange: clean up C-string support from settings
2021-05-13 23:13:17 +02:00
Patric Stout
cafe4eed6e
Feature: setting to indicate snow coverage for arctic climate (replaces snow line height)
...
Setting the snow coverage (in % of the map) makes a lot more sense
to the human, while still allowing the niche player to set (by
finding the correct %) a snow line height they like. This makes for
easier defaults, as it decoupled terrain height from amount of snow.
Maps can never be 100% snow, as we do not have sprites for coastal
tiles.
Internally, this calculates the best snow line height to approach
this coverage as close as possible.
2021-03-26 12:22:32 +01:00
Michael Lutz
00c66e7096
Codechange: Allow early-load settings that are not misc settings.
2021-02-17 21:01:21 +01:00
Michael Lutz
a49fdb7ebb
Codechange: Store base set related texts in std::strings.
2020-05-21 20:02:34 +02:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Charles Pigott
644f4c3547
Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them properly
2019-04-29 17:40:22 +01:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
frosch
c4c3d00578
(svn r24862) -Add: Settings type filter to adv. settings GUI.
2012-12-26 17:47:02 +00:00
frosch
0efd29b71b
(svn r24860) -Codechange: Add SettingDesc::GetType().
2012-12-26 17:43:35 +00:00
frosch
22dc45738d
(svn r24787) -Fix: Unify checks for editability of settings.
2012-12-05 19:35:09 +00:00
frosch
69a62452be
(svn r24671) -Feature [FS#5355]: Add basic/advanced/expert filters to adv. settings GUI. (Eagle_rainbow)
2012-11-08 10:04:00 +00:00
alberth
1d58838a97
(svn r24234) -Add: Add help-string infrastructure to the ini files
2012-05-12 10:09:00 +00:00
alberth
34a11d4b8d
(svn r24233) -Codechange: Rename 'val_str' to 'str_val' to better match with 'strval' in the ini files.
2012-05-12 10:07:18 +00:00
alberth
88224d001d
(svn r24210) -Feature: Split the renew-months setting text in two string values (one before life time and one after).
2012-05-06 15:03:45 +00:00
alberth
8c585e5ad6
(svn r24209) -Cleanup: Remove now unused SGF_NOCOMMA value.
2012-05-06 15:00:13 +00:00
rubidium
e40eb8177a
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
2012-01-03 20:26:05 +00:00
frosch
d29def43b0
(svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings.
2011-07-03 10:59:25 +00:00
frosch
615e435677
(svn r22522) -Fix (r22489): (size_t)(uint32)(-1) != (size_t)-1
2011-05-29 18:35:31 +00:00
alberth
9fe65f93fe
(svn r22210) -Add: Add a variable for the value strings in the settings tables.
2011-03-06 15:51:44 +00:00
alberth
f65a9a5515
(svn r21593) -Codechange: endif comment correcttions.
2010-12-22 10:50:32 +00:00
alberth
997551c599
(svn r21467) -Doc: Add a few doxygen comments to config file settings code.
2010-12-11 15:14:28 +00:00
frosch
4bd32799f1
(svn r20286) -Codechange: Unify end of doxygen comments.
2010-08-01 19:44:49 +00:00
frosch
ed4f806f1d
(svn r20283) -Codechange: Unify start of doygen comments.
2010-08-01 19:22:34 +00:00
rubidium
dd743bcea1
(svn r19865) -Fix [FS#3830]: crash when changing locale settings from console due to strcpy-ing a string into a pointer
2010-05-20 15:14:10 +00:00
smatz
53aaabe6e9
(svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET
2010-03-23 22:25:43 +00:00
yexo
d75b9f1642
(svn r18943) -Feature [FS#2885]: make it possible to change newgame settings from within a game via the console (use setting_newgame instead of setting)
2010-01-28 23:17:28 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
ac99610a05
(svn r17644) -Fix [FS#3219]: some inconsistencies with the difficulty settings in the scenario editor. Also re-enable changing some difficulty settings (e.g. max loan) in the scenario editor.
2009-09-26 17:43:06 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
yexo
0d56cfabfa
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
2009-05-26 21:59:49 +00:00
yexo
a10e5f707a
(svn r16429) -Change: Make the company settings behave like all others settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
2009-05-26 11:40:14 +00:00
rubidium
b19d0e0254
(svn r16428) -Codechange: use the less bloated SimpleTinyEnumT instead of TinyEnumT if the stuff provided by TinyEnumT but not SimpleTinyEnumT is not used.
2009-05-26 11:19:04 +00:00
rubidium
5f81ba886c
(svn r16297) -Codechange: silence more ICC warnings
2009-05-13 17:39:00 +00:00
rubidium
377ce6c5bf
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
2009-02-08 12:25:13 +00:00
smatz
496b541cb1
(svn r15334) -Codechange: reset setting to old value when the callback procedure returns false
2009-02-04 15:01:37 +00:00
smatz
7368c740a6
(svn r14828) -Codechange: move most of save/load-specific code to separate files
2009-01-04 15:32:25 +00:00
rubidium
ae32d158cb
(svn r14153) -Codechange: split ini file reading/saving from settings.cpp.
2008-08-24 13:50:31 +00:00
rubidium
00ccb1dc33
(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
2008-05-30 09:23:05 +00:00
rubidium
923e21129c
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
cd8e589fa9
(svn r13256) -Codechange: merge the OPTS and PATS chuncks.
...
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
2008-05-26 00:31:36 +00:00
rubidium
4625695653
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
dc87b05e8c
(svn r11834) -Codechange: only include settings_type.h if needed.
2008-01-13 14:37:30 +00:00
rubidium
acc7c9eb01
(svn r11771) -Codechange: split settings.h into better separated headers.
2008-01-07 00:19:09 +00:00