Commit Graph

2086 Commits

Author SHA1 Message Date
Darkvater a51cfd58b8 (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
- Fix: fixed GetSavegameFormat() so that it takes the best compressor (highest), or a forced one added with the parameter
- Open issues: 
1. Don't attempt to load a game while saving is in progress, it will kick you back to the intro-screen with only the vast ocean to look at.
2. The server is disabled from threaded-saving, but might be enabled in the future.
3. Current implementation only allows 1 additional running thread.
4. Stupid global variables.....grrr
Big thanks for TrueLight and the amazing memorypool :D
2005-06-01 23:08:33 +00:00
hackykid f7dcd2e834 (svn r2390) - Codechange: Fix some warnings on GCC 4.0.0 2005-06-01 11:52:44 +00:00
hackykid 351d7aaa9f (svn r2389) - Feature: [newgrf] Implement the mechanism for handling newgrf callbacks.
- Feature: [newgrf] Implement the 'refit capacity' callback.
2005-06-01 11:34:37 +00:00
hackykid d1c1a7cba7 (svn r2388) - Fix: [realistic accel] Very slow trains no longer get an increase in maximum speed when part of them is in a depot. 2005-06-01 10:30:45 +00:00
Darkvater 55423efb06 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
- Fix: also fix an unnoticed error in SlSaveLoadConv() due to wrong types.
2005-05-30 22:16:05 +00:00
matthijs 628b1adbd2 (svn r2386) * Blaat 2005-05-30 21:46:10 +00:00
Darkvater d0a0d6fcb5 (svn r2385) - Feature: shortcut CTRL + U that clears the commandline of the current input-box. As requested by Tron. 2005-05-30 16:03:21 +00:00
Darkvater 0cd53574ec (svn r2384) - Fix: Check selling land and setting player colour. Also an extra map-bounds check for terraforming; inspired by the monkey (and Tron :) ) 2005-05-30 15:50:20 +00:00
Darkvater 00cf2eae38 (svn r2383) - Fix: Monkey-testing turned up some command crashes. 2005-05-30 14:45:36 +00:00
Darkvater feec9cc7cf (svn r2382) - Fix: Check the airport type when building an airport 2005-05-30 13:35:39 +00:00
Darkvater 01f06784e7 (svn r2381) - Fix: [ 1210610 ] Endgame window on easy difficulty results in infinite loop. Oops. Seperated the window classes of endgame and highscreen. 2005-05-30 13:06:15 +00:00
orudge e06c121d78 (svn r2380) - Fix: Build year for mail compartment of planes was not set correctly, affected station ratings (Asterix_) 2005-05-30 10:18:18 +00:00
orudge 98b3840a3e (svn r2379) - Fix: [newgrf] Note to self, check thoroughly before committing! 2005-05-29 20:42:01 +00:00
orudge 8ef11fc41f (svn r2378) - Fix: [newgrf] Further property stubs, help prevents subsequent incorrect reading of newgrf data 2005-05-29 20:36:11 +00:00
orudge 188d1e2e19 (svn r2377) - Fix: [newgrf] Ignore action 0 prop 0x20 (air drag) 2005-05-29 20:05:04 +00:00
miham 7d9fe86622 (svn r2376) [Translations] Updated to 2005-04-29 (28 strs / 3 langs) 2005-05-29 16:06:21 +00:00
Darkvater c757606502 (svn r2375) - CodeChange: add the newly added 'all' of server_ip to it's helptext. 2005-05-28 19:05:24 +00:00
Darkvater acef413f00 (svn r2374) - CodeChange: giving server_ip a value of 'all' will make the server listen on any interface (0.0.0.0); also fix a typo in one of the script example files: s/ports/interfaces 2005-05-28 18:47:05 +00:00
Darkvater df4c22e358 (svn r2373) - CodeChange: don't redraw the window upon a user-based dirty request if the requested widget is invisible or otherwise not visible (type WWT_EMPTY) 2005-05-28 17:01:26 +00:00
Darkvater 426aa514ff (svn r2372) - Fix (console): update the example scripts in the scripts/ directory to reflect the new console functionality
- Fix (console): any line starting with a '#' is a comment so ignore it
- Fix (console): The special variables whose value can only be set by a custom process should, also print out their newly set value there, instead of relying on the default printout which is slightly confusing. Eg after you change the value it still printed out 'current value for...' instead of 'XXX changed to...'
2005-05-28 16:59:51 +00:00
matthijs 8ef3f896f5 (svn r2371) - Fix: [ 1144510 ] make install tries to install scenarios in the (non-existing) personal dir when USE_HOMEDIR is specified.
This fix solves the issue for now by installing scenarios in the system-wide data dir.
- Add: 32x32 xpm format icon, used for debian packaging.
- Some minor updates to the os/debian directory.
2005-05-28 10:32:09 +00:00
tron f9989998a7 (svn r2370) Replace some magic numbers with symbolic names 2005-05-28 09:29:36 +00:00
tron 2aaff36eef (svn r2369) Remove _thd_ptr: It always holds the address of _thd 2005-05-27 15:05:54 +00:00
Darkvater 72f673f36d (svn r2368) - Fix: Add 'multihead' TTDPatch option to OpenTTD newgrf flags-emulation (DBSETXLW doesn't complain about it anymore) 2005-05-27 13:41:03 +00:00
tron 4cd4a2be79 (svn r2367) Remove some unused functions, probably was some debug stuff 2005-05-26 19:43:56 +00:00
tron 6566941077 (svn r2366) Use SetRedErrorSquare() instead of home brewed version 2005-05-26 19:41:58 +00:00
hackykid d90948abb7 (svn r2365) - Change: [refitting] Make refitting capacities for trains newgrf compatible. Train vehicles can now carry twice as much mail/goods as other cargo, and four times as much passengers.
- Fix: [refitting] The refit window now shows the correct refit options for the entire consist. Only if at least one of the vehicles in the train can be refitted to a certain cargo, it is shown in the list.
 - Fix: [refitting] When refitting to a cargo which is already carried by some vehicles in the consist, the capacities of those vehicles are taken into account when calculating the new capacity of the train in the refit window.
2005-05-26 16:31:32 +00:00
Darkvater 1498d42ef6 (svn r2364) - Fix (regression): [ 1206850 ] Cannot change difficulty in main menu, always the value it was before you changed it. A too rigid check forgot to check the parameter value -1 which set the difficulty level itself. 2005-05-24 16:13:37 +00:00
matthijs a2f691b24a (svn r2363) - Codechange: [NPF] Removed caching the endnode check. The code for this was buggy, fundamentally flawed and barely useful. (Hackykid) 2005-05-23 19:00:16 +00:00
miham 5e040110fc (svn r2362) [Translations] Updated to 2005-04-23 (207 strs / 6 langs) 2005-05-23 16:41:51 +00:00
hackykid 726f86e020 (svn r2361) - Feature: [newgrf] Implement varaction2 property 0x41 and 0xDA. These are the position in and length of chain of consecutive vehicles with the same type, and index of the next wagon in the chain (INVALID_VEHICLE if last), resp. Improves displaying of some engines in the dbsetxl. 2005-05-22 14:10:20 +00:00
tron ec4f1d12f4 (svn r2360) Use GB and SB in [GS]etMapExtraBits 2005-05-22 08:09:40 +00:00
tron aa1c202577 (svn r2359) Use strecpy instead of str_cat (which was rather a cpy than a cat, btw), remove the latter and simplify some constructs 2005-05-22 07:43:18 +00:00
tron 870127fd30 (svn r2358) Add macros for getting (GB) and setting (SB) a range of bits
Use them exemplarily to prettify (Get|Set)Tile(Type|Height)
2005-05-22 07:12:09 +00:00
orudge 27dee01623 (svn r2357) Small OS/2 update 2005-05-21 21:30:13 +00:00
tron bff8dfea1c (svn r2356) Make check if statvfs() is availible a bit more sensible 2005-05-21 19:42:34 +00:00
orudge 54bc10515f (svn r2354) Update OpenTTD for 0.4.0.1 release 2005-05-21 19:41:35 +00:00
Darkvater a893485be1 (svn r2353) - Prepare windows installer for 0.4.0.1 2005-05-21 15:18:20 +00:00
Darkvater 519c4161d5 (svn r2352) - Feature: add the possibility to print out the current debug-level 2005-05-20 17:59:24 +00:00
tron 1ab7238c15 (svn r2351) -Fix: It was possible to open more than one tree window 2005-05-19 17:40:26 +00:00
miham 0b89bbaa3c (svn r2350) [Translations] Updated to 2005-04-18 (156 strs / 3 langs) 2005-05-19 16:25:35 +00:00
Darkvater 1b2b0d5b79 (svn r2349) - Fix: remove warning from release build when assertions are no longer active 2005-05-18 12:53:37 +00:00
Darkvater cdb81c660c (svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open 2005-05-17 23:25:18 +00:00
Darkvater 9fb4b2ef55 (svn r2347) - Fix (regression): depot window did not get redrawn when a non-train-engine was sold. 2005-05-17 23:08:21 +00:00
Darkvater 70e2e79c45 (svn r2346) - Fix: Have the windows installer also delete any spritecache.xx files on uninstall 2005-05-17 20:59:29 +00:00
Darkvater cb5107f97f (svn r2345) - Fix: Don't allow stuff to be renamed to nothing if we don't support it. Only valid ones are signs (delete) and waypoints (rename to default). 2005-05-17 20:58:58 +00:00
Darkvater d3ce687daf (svn r2344) - Fix (regression): [ 1197216 ] Error: !invalid string id 0 in GetString. Dedicated server also had the endgame window shown and because now it is properly no-player anymore it crashed. 2005-05-17 20:54:05 +00:00
Darkvater 1c22cea02d (svn r2343) - Fix (regression): dedicated server caused desyncs with its commands, because the player sent over the network is OWNER_SPECTATOR as well, which on clients cannot execute anything. So *hack*hack* it into temporarily player 0. 2005-05-17 20:52:52 +00:00
Darkvater 21d9e2c934 (svn r2342) - Fix (Regression): _cmd_text is always valid, so test the first character for '\0'. Also for some reason I forgot to validate the p1 param so that might lead to crashes with invalid signes. Fixed as well. 2005-05-17 19:36:36 +00:00
miham 90ca24f7b6 (svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs) 2005-05-17 19:08:27 +00:00