Commit Graph

46 Commits

Author SHA1 Message Date
peter1138 4963eb80b7 (svn r4739) - Newstations: remove cargo type parameter of GetCustomStationRelocation() as we can determine it internally 2006-05-04 19:21:16 +00:00
peter1138 be5744ae50 (svn r4723) - Newstations: add TileIndex parameter to station resolver. 2006-05-03 21:19:21 +00:00
belugas 187013b6a3 (svn r4593) CodeChange : Renamed spec (when using StationSpec) to statspec.
This is following the same scheme as for IndustrySpec
2006-04-27 18:28:56 +00:00
tron 0347fb2ab6 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 2006-04-23 13:48:16 +00:00
peter1138 ae7ec5cd0d (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 2006-04-18 18:48:50 +00:00
celestar e7edba56fb (svn r4464) -Codechange: Oops, forgot one file in last commit 2006-04-18 06:42:14 +00:00
peter1138 3b6cbf62d4 (svn r4460) - Newstations: remove unused class_id / stat_id variables from the
Station struct.
2006-04-17 18:47:50 +00:00
peter1138 f733f94677 (svn r4383) - Codechange: Remove extraneous code from 4354; no need to get RailTypeInfo when we already have it... 2006-04-12 12:33:21 +00:00
peter1138 5f24141cb8 (svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset. 2006-04-11 10:45:06 +00:00
tron 81e6d68f95 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
celestar 8362990f8c (svn r4280) -Codechange: Add and make use of map accessors concerning railway waypoints 2006-04-05 05:22:42 +00:00
celestar cc87f682b9 (svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty 2006-04-03 09:07:21 +00:00
Darkvater 17bdb11feb (svn r4133) - Some miscellaneous changes (unconverted TownID in function definition, Owner instead of byte, remove obsolete member and compare waypoint index with 0 not STR_NULL) 2006-03-26 22:58:11 +00:00
tron 77e5cf4bc1 (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles 2006-03-19 12:06:12 +00:00
tron 89090790c2 (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() 2006-03-17 10:10:31 +00:00
tron fbe939b31f (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends 2006-03-08 06:55:33 +00:00
tron 793613a286 (svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes 2006-03-01 09:40:34 +00:00
tron b404072ccc (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring 2006-03-01 08:56:38 +00:00
Darkvater 45e85d2eb2 (svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION 2006-02-20 19:43:26 +00:00
Darkvater 4e09974975 (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
tron e272b03fee (svn r3365) Staticise 36 functions 2006-01-05 12:40:50 +00:00
tron 23bfc03054 (svn r3297) Staticise 2005-12-14 06:20:23 +00:00
peter1138 754d26407e (svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct.
- Waypoints: Until now stat_id was saved but never assigned to. Instead we now save the GRFID/local index of the custom graphics so that GRF file changes can leave graphics intact.
2005-11-16 22:20:15 +00:00
truelight c1b012171d (svn r3210) -Codechange: use IsRailWaypoint where possible (instead of magicnumbers)
-Codechange: IsRailWaypoint should take 'tile', not 'm5'
2005-11-16 14:41:01 +00:00
peter1138 ff8223150a (svn r3167) - NewGRF: Start moving custom station code to separate files.
Rewrite handling of station classes.
          Allow for more than 8 station tile layouts.
          Start of code to unload custom stations.
2005-11-12 00:19:34 +00:00
peter1138 b1075ca7a4 (svn r3166) Constify read-only accesses of custom stations 2005-11-11 20:34:16 +00:00
peter1138 0412040bcc (svn r3140) Building/removing a waypoint could leave old PBS reservations behind. This ensures they are cleared. 2005-11-05 18:13:40 +00:00
peter1138 5565abb871 (svn r3075) -PBS: Keep track reservation state while building and removing a waypoint. 2005-10-21 06:04:17 +00:00
tron 66bf4f863d (svn r3049) Replace byte/int/uint by RailType where appropriate 2005-10-16 09:13:04 +00:00
ludde 29564f9fcf (svn r2781) Fix some of the issues with variables in .h files. 2005-08-01 16:31:19 +00:00
celestar fcf5ace08f (svn r2774) -Codechange: Removed TRACKTYPE_SPRITE_PITCH globally and replaced it by a member of RailtypeInfo 2005-07-31 22:53:57 +00:00
celestar 238e47cd42 (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files.
2005-07-24 15:56:31 +00:00
tron a227065ab7 (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tron 559babcdc9 (svn r2673) Include functions.h directly, not globally via openttd.h 2005-07-22 07:02:20 +00:00
tron 0762aa9ec9 (svn r2669) Shuffle some more stuff around to reduce dependencies 2005-07-21 22:15:02 +00:00
celestar 9ca761b065 (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
(i.e. spans two height levels) and use it throughout the code.
-Codechange: Add CanBuildDepotByTileh to find if a tile is suitable to
build a depot on it. Wraps some bitmagic which seems quite unreadable at
first glance
2005-07-16 23:47:37 +00:00
tron 8c1d74162f (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. 2005-07-13 18:04:01 +00:00
tron 1b4a0897b6 (svn r2535) Tabs 2005-07-08 22:25:24 +00:00
tron 61f6f07edd (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY 2005-06-25 06:15:43 +00:00
tron 3154e7148d (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 2005-06-24 12:38:35 +00:00
Darkvater b438b1248c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 2005-06-02 19:30:21 +00:00
Darkvater 55423efb06 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
- Fix: also fix an unnoticed error in SlSaveLoadConv() due to wrong types.
2005-05-30 22:16:05 +00:00
tron fea5965679 (svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes. 2005-05-15 18:50:55 +00:00
Darkvater 4ad80ae872 (svn r2287) - Fix (regression): cast stationcount to unsigned instead of p1 to signed when checking valid waypoint types. Thanks for pointing it out Tron 2005-05-09 19:56:08 +00:00
Darkvater edd8c87502 (svn r2286) - CodeChange: paramcheck the next batch of commands.
- Fix (regression): fix up terraform land where every player can terraform land (towns, map generation), and player can terraform different corners; used for building tunnels
2005-05-09 16:37:40 +00:00
truelight 83637d164e (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
-Codechange: rewrote some functions while moving waypoint-stuff
-Add: added support for 64k waypoints
-Fix: made the waypoint struct a bit more logic (no bit-fucking)
2005-03-24 17:03:37 +00:00