..
core
Codechange: Replace C-style casts to size_t with static_cast. ( #12455 )
2024-04-19 20:34:36 +01:00
CMakeLists.txt
Codechange: add set of classes providing authentication and encryption
2024-03-17 18:33:53 +01:00
network.cpp
Codechange: improve desync documentation ( #12521 )
2024-04-17 20:36:08 +00:00
network.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
network_admin.cpp
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
network_admin.h
Fix #10983 : [AdminPort] Correct order of messages
2024-02-18 15:11:00 +01:00
network_base.h
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
2024-01-22 09:04:34 -05:00
network_chat_gui.cpp
Add: Basic autocompletion on tab for console commands ( #12163 )
2024-03-13 21:43:08 +01:00
network_client.cpp
Fix fb9d4af: use different nonces for key exchange and stream encryption
2024-03-31 15:14:16 +02:00
network_client.h
Feature: encrypt the connection between game server and client
2024-03-17 19:48:34 +01:00
network_command.cpp
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
network_content.cpp
Codechange: Use map.emplace() instead of map.insert(std::pair).
2024-04-20 10:25:20 +01:00
network_content.h
Fix fdfcb09: for content service, fallback to TCP downloads when HTTP stalls ( #12056 )
2024-02-11 20:24:28 +01:00
network_content_gui.cpp
Codechange: Shrink GUIList vectors less often, reserve before use.
2024-04-27 19:25:34 +01:00
network_content_gui.h
Codechange: Pass by reference to UpdateWidgetSize. ( #12457 )
2024-04-09 08:34:45 +01:00
network_coordinator.cpp
Codechange: pass the socket handler that is going to send the packet into the packet
2024-03-16 10:39:22 +01:00
network_coordinator.h
Codechange: use references for handling received TCP packets
2024-02-05 16:30:49 +01:00
network_crypto.cpp
Fix fb9d4af: use different nonces for key exchange and stream encryption
2024-03-31 15:14:16 +02:00
network_crypto.h
Fix fb9d4af: use different nonces for key exchange and stream encryption
2024-03-31 15:14:16 +02:00
network_crypto_internal.h
Fix fb9d4af: use different nonces for key exchange and stream encryption
2024-03-31 15:14:16 +02:00
network_func.h
Codechange: improve desync documentation ( #12521 )
2024-04-17 20:36:08 +00:00
network_gamelist.cpp
Codechange: make the MD5 hash/digest/checksum variables a std::array
2023-05-19 11:24:44 +02:00
network_gamelist.h
Codechange: workaround CMake/Xcode duplicate file name issue ( #11186 )
2023-09-02 19:46:52 +02:00
network_gui.cpp
Codechange: Shrink GUIList vectors less often, reserve before use.
2024-04-27 19:25:34 +01:00
network_gui.h
Feature: authenticate to the server without sending the password
2024-03-17 19:09:22 +01:00
network_internal.h
Codechange: use infinite-fast-forward when rerunning command-log ( #12519 )
2024-04-17 20:01:58 +00:00
network_query.cpp
Codechange: pass the socket handler that is going to send the packet into the packet
2024-03-16 10:39:22 +01:00
network_query.h
Codechange: use references for handling received TCP packets
2024-02-05 16:30:49 +01:00
network_server.cpp
Fix fb9d4af: use different nonces for key exchange and stream encryption
2024-03-31 15:14:16 +02:00
network_server.h
Feature: console command to change authorized keys
2024-03-17 21:21:33 +01:00
network_stun.cpp
Codechange: pass the socket handler that is going to send the packet into the packet
2024-03-16 10:39:22 +01:00
network_stun.h
Codechange: use std::shared_ptr for vector of TCPConnecters
2024-01-20 23:03:44 +01:00
network_survey.cpp
Add: track savegame size to report with survey ( #12304 )
2024-03-16 08:58:56 +01:00
network_survey.h
Fix: don't unneededly block on transmitting survey on exit ( #11687 )
2024-01-05 18:54:00 +00:00
network_turn.cpp
Codechange: pass the socket handler that is going to send the packet into the packet
2024-03-16 10:39:22 +01:00
network_turn.h
Codechange: use references for handling received TCP packets
2024-02-05 16:30:49 +01:00
network_type.h
Codechange: move 'months_empty' to CompanyProperties
2024-03-23 11:59:34 +01:00
network_udp.cpp
Codechange: pass the socket handler that is going to send the packet into the packet
2024-03-16 10:39:22 +01:00
network_udp.h
Remove: old server listing via Master Server
2021-07-10 20:17:07 +02:00