OpenTTD/src/network/core
Rubidium 457d51fc49 Cleanup: remove company password hashing and anything related to it 2024-05-07 00:03:15 +02:00
..
CMakeLists.txt Codechange: workaround CMake/Xcode duplicate file name issue (#11186) 2023-09-02 19:46:52 +02:00
address.cpp Codechange: replace StrStartsWith/StrEndsWith with starts_with and ends_with 2024-01-17 19:48:22 +01:00
address.h Codechange: automatic adding of _t to (u)int types, and WChar to char32_t 2023-07-19 19:30:14 +02:00
config.cpp Feature: opt-in survey when exiting a game 2023-05-14 23:22:02 +02:00
config.h Cleanup: remove company password hashing and anything related to it 2024-05-07 00:03:15 +02:00
core.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
core.h Feature: encrypt the connection between game server and client 2024-03-17 19:48:34 +01:00
host.cpp Codechange: coding style fixes 2024-01-04 16:23:54 +01:00
host.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
http.h Fix: race-conditions in GUI updates when downloading HTTP files (#11639) 2024-01-02 22:05:25 +01:00
http_curl.cpp Fix fdfcb09: for content service, fallback to TCP downloads when HTTP stalls (#12056) 2024-02-11 20:24:28 +01:00
http_none.cpp Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
http_shared.h Fix: race-condition when quitting the game with libcurl (#11688) 2024-01-05 18:48:21 +00:00
http_winhttp.cpp Codechange: replace lengthof with std::size in Windows specific code 2024-04-10 23:17:13 +02:00
network_game_info.cpp Codechange: Use Recv/Send_bytes for md5sum. (#12602) 2024-05-01 18:55:54 +01:00
network_game_info.h Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
os_abstraction.cpp Codechange: replace lengthof with std::size in Windows specific code 2024-04-10 23:17:13 +02:00
os_abstraction.h Codechange: replace static inline with static for non-class functions 2024-01-06 13:37:33 +01:00
packet.cpp Codechange: Replace C-style casts to size_t with static_cast. (#12455) 2024-04-19 20:34:36 +01:00
packet.h Feature: encrypt the connection between game server and client 2024-03-17 19:48:34 +01:00
tcp.cpp Feature: encrypt the connection between game server and client 2024-03-17 19:48:34 +01:00
tcp.h Codechange: use std::unique_ptr for the Packets created to send via TCP 2024-02-05 16:30:49 +01:00
tcp_admin.cpp Codechange: use references for handling received TCP packets 2024-02-05 16:30:49 +01:00
tcp_admin.h Cleanup: remove company password related network packets 2024-05-07 00:03:15 +02:00
tcp_connect.cpp Codechange: use std::shared_ptr for vector of TCPConnecters 2024-01-20 23:03:44 +01:00
tcp_content.cpp Codechange: use references for handling received TCP packets 2024-02-05 16:30:49 +01:00
tcp_content.h Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
tcp_content_type.h Codechange: define the size of the PacketType enumerations 2024-02-05 17:10:35 +01:00
tcp_coordinator.cpp Codechange: use references for handling received TCP packets 2024-02-05 16:30:49 +01:00
tcp_coordinator.h Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
tcp_game.cpp Cleanup: remove company password related network packets 2024-05-07 00:03:15 +02:00
tcp_game.h Cleanup: remove company password related network packets 2024-05-07 00:03:15 +02:00
tcp_listen.h Codechange: pass the socket handler that is going to send the packet into the packet 2024-03-16 10:39:22 +01:00
tcp_stun.cpp Codechange: use references for handling received TCP packets 2024-02-05 16:30:49 +01:00
tcp_stun.h Codechange: define the size of the PacketType enumerations 2024-02-05 17:10:35 +01:00
tcp_turn.cpp Codechange: use references for handling received TCP packets 2024-02-05 16:30:49 +01:00
tcp_turn.h Codechange: define the size of the PacketType enumerations 2024-02-05 17:10:35 +01:00
udp.cpp Codechange: Replace C-style casts to size_t with static_cast. (#12455) 2024-04-19 20:34:36 +01:00
udp.h Codechange: define the size of the PacketType enumerations 2024-02-05 17:10:35 +01:00