OpenTTD/src/saveload
rubidium 9ca4b629cd (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 2011-01-18 23:09:43 +00:00
..
afterload.cpp (svn r21795) -Fix (r21790): when converting TTDPatch train waypoints, convert the data on the map as well 2011-01-14 20:52:22 +00:00
ai_sl.cpp (svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted 2010-09-16 22:06:36 +00:00
airport_sl.cpp (svn r20450) -Fix: same the airport tile ID mapping as well 2010-08-11 19:09:26 +00:00
animated_tile_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
autoreplace_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
cargopacket_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
cheat_sl.cpp (svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now). 2010-06-13 14:11:59 +00:00
company_sl.cpp (svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company 2011-01-04 22:50:09 +00:00
depot_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
economy_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
engine_sl.cpp (svn r20860) -Cleanup: remove some unused functions and variables 2010-10-01 16:42:28 +00:00
gamelog_sl.cpp (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
group_sl.cpp (svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now). 2010-06-13 14:11:59 +00:00
industry_sl.cpp (svn r21170) -Codechange: Store industry management data in the save game (some of it is used in the very near future). 2010-11-13 15:13:14 +00:00
labelmaps_sl.cpp (svn r20860) -Cleanup: remove some unused functions and variables 2010-10-01 16:42:28 +00:00
map_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
misc_sl.cpp (svn r21802) -Cleanup (r2600): remove unused _vehicle_id_ctr_day 2011-01-15 14:20:34 +00:00
newgrf_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
newgrf_sl.h (svn r20449) -Codechange: unduplicate saving/loading of NewGRF ID + local id -> OpenTTD spec mappings 2010-08-11 18:57:48 +00:00
object_sl.cpp (svn r21453) -Codechange: add the view of an object to the savegame 2010-12-10 21:32:04 +00:00
oldloader.cpp (svn r20247) -Fix: when it is known the loading an old savegame is going to fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read 2010-07-30 22:57:46 +00:00
oldloader.h (svn r20247) -Fix: when it is known the loading an old savegame is going to fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read 2010-07-30 22:57:46 +00:00
oldloader_sl.cpp (svn r21803) -Cleanup: Remove unnecessary semicolons. 2011-01-15 15:36:58 +00:00
order_sl.cpp (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 2011-01-18 23:09:43 +00:00
saveload.cpp (svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default 2011-01-18 18:14:14 +00:00
saveload.h (svn r21395) -Codechange: move the save and load filter's interface to a header 2010-12-05 14:41:34 +00:00
saveload_filter.h (svn r21395) -Codechange: move the save and load filter's interface to a header 2010-12-05 14:41:34 +00:00
saveload_internal.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
signs_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
station_sl.cpp (svn r21795) -Fix (r21790): when converting TTDPatch train waypoints, convert the data on the map as well 2011-01-14 20:52:22 +00:00
strings_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
subsidy_sl.cpp (svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now). 2010-06-13 14:11:59 +00:00
town_sl.cpp (svn r20610) -Fix (r20609): X and Y got swapped. 2010-08-24 16:15:42 +00:00
vehicle_sl.cpp (svn r21709) -Fix (r8128): Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed. 2011-01-04 12:04:09 +00:00
waypoint_sl.cpp (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00