OpenTTD/src/network/core
Owen Rudge 1a3d1bca59 Remove: OS/2 port 2023-06-16 14:29:14 +01:00
..
CMakeLists.txt Add: use https:// for content-service connections (#10448) 2023-02-12 12:07:31 +01:00
address.cpp Remove: OS/2 port 2023-06-16 14:29:14 +01:00
address.h Codechange: Use std::map instead of custom SmallMap. 2023-05-18 12:18:30 +01:00
config.cpp Feature: opt-in survey when exiting a game 2023-05-14 23:22:02 +02:00
config.h Feature: opt-in survey when exiting a game 2023-05-14 23:22:02 +02:00
core.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
core.h Codechange: use default dtor instead of empty (#10826) 2023-05-14 23:31:03 +02:00
game_info.cpp Codechange: make the MD5 hash/digest/checksum variables a std::array 2023-05-19 11:24:44 +02:00
game_info.h Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 2023-04-26 07:14:03 -04:00
host.cpp Codechange: Replace all usages of alloca/AllocaM with more modern/less discouraged alternatives 2023-04-15 16:57:00 +01:00
host.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
http.h Codechange: use default dtor instead of empty (#10826) 2023-05-14 23:31:03 +02:00
http_curl.cpp Feature: opt-in survey when exiting a game 2023-05-14 23:22:02 +02:00
http_none.cpp Codechange: replace instance of char * with std::string 2023-02-15 23:48:06 +01:00
http_winhttp.cpp Feature: opt-in survey when exiting a game 2023-05-14 23:22:02 +02:00
os_abstraction.cpp Remove: OS/2 port 2023-06-16 14:29:14 +01:00
os_abstraction.h Remove: OS/2 port 2023-06-16 14:29:14 +01:00
packet.cpp Change: [Network] Transfer command data as serialized byte stream without fixed structure. 2021-12-16 22:28:32 +01:00
packet.h Change: include fmt.h C++ headers in stdafx.h 2023-05-08 16:49:23 +02:00
tcp.cpp Codechange: ensure OnConnect() always gets called with a valid socket (#9729) 2021-12-04 18:32:06 +01:00
tcp.h Codechange: Move includes for common STL headers to stdafx. 2023-05-17 10:14:41 +01:00
tcp_admin.cpp Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
tcp_admin.h Fix: Update some network documentation to match the new command system (#10657) 2023-04-15 09:10:09 +00:00
tcp_connect.cpp Codechange: replace seprintf with C++ style formatting 2023-06-05 23:25:59 +02:00
tcp_content.cpp Codechange: make the MD5 hash/digest/checksum variables a std::array 2023-05-19 11:24:44 +02:00
tcp_content.h Add: support filtering content entries for patchpacks (#9541) 2021-09-11 15:34:46 +02:00
tcp_content_type.h Codechange: make the MD5 hash/digest/checksum variables a std::array 2023-05-19 11:24:44 +02:00
tcp_coordinator.cpp Codechange: Move calendar date functions inside TimerGameCalendar (#10753) 2023-05-04 13:14:12 +00:00
tcp_coordinator.h Fix: report reuse of invite-code and switch to local game-type (#9487) 2021-08-17 13:35:29 +02:00
tcp_game.cpp Codechange: do not declare functions in blocks 2023-01-29 20:28:45 +01:00
tcp_game.h Codechange: use default dtor instead of empty (#10826) 2023-05-14 23:31:03 +02:00
tcp_listen.h Codechange: Swap SocketList map key/value around. 2023-05-18 12:18:30 +01:00
tcp_stun.cpp Feature: allow the use of STUN to connect client and server together 2021-07-16 19:50:29 +02:00
tcp_stun.h Feature: allow the use of STUN to connect client and server together 2021-07-16 19:50:29 +02:00
tcp_turn.cpp Codechange: Move calendar date functions inside TimerGameCalendar (#10753) 2023-05-04 13:14:12 +00:00
tcp_turn.h Feature: allow the use of TURN to connect client and server together 2021-07-20 19:57:23 +02:00
udp.cpp Codechange: Swap SocketList map key/value around. 2023-05-18 12:18:30 +01:00
udp.h Remove: unused UDP protocol parts 2021-07-10 20:17:07 +02:00