IntelOrca
4f8e289e79
finish server list and fix a couple of multiplayer issues
2015-08-16 17:29:47 +01:00
IntelOrca
9746bccbf6
improve multiplayer
2015-08-15 23:19:15 +01:00
zsilencer
ad70dbb84c
map load on join
2015-08-14 09:13:40 -06:00
zsilencer
111a2e8198
fix another source of nondeterminism
2015-08-14 09:13:40 -06:00
zsilencer
5dab3be1d7
fix view position when loading map over network
2015-08-14 09:13:40 -06:00
zsilencer
3a26f56000
fix path placement for network
2015-08-14 09:13:40 -06:00
zsilencer
584b34e6d5
fix game_command_create_ride for network
2015-08-14 09:13:39 -06:00
zsilencer
04dedbcec4
fix scenery placement issue over network
2015-08-14 09:13:39 -06:00
zsilencer
149b3d86af
network refactoring
2015-08-14 09:13:30 -06:00
zsilencer
f883e7a8da
get game commands working a bit better
2015-08-14 09:13:30 -06:00
zsilencer
6c571bab00
convert network to c++
2015-08-14 09:13:30 -06:00
zsilencer
df7f576e05
map loading over network
2015-08-14 09:13:29 -06:00
IntelOrca
196e6eb675
get basic network game working
2015-08-14 09:13:17 -06:00
Gymnasiast
86bcbafc01
Rename finance_mark_loan_settings_as_legitimate() to finance_update_loan_hash()
2015-08-13 09:00:49 +02:00
Gymnasiast
e9637978a1
Fix cheat detection when using Scenario Options in-game, rename sub_69E869()
2015-08-12 16:12:34 +02:00
IntelOrca
be4ee45d66
convert more platform functions over to utf8 and close #1713
2015-08-04 21:41:45 +01:00
IntelOrca
799cb53ec7
implement utf8, part 18
2015-08-01 10:20:59 +01:00
IntelOrca
5f69e6f37a
add cycle day / night
2015-07-24 22:58:41 +01:00
zsilencer
c0354fb16a
fix #1645
2015-07-19 12:38:29 -06:00
IntelOrca
7cddad5026
implement game_command_create_ride
2015-07-16 01:38:28 +01:00
zsilencer
af68e9d9ea
fix #1590
2015-07-12 20:23:58 -06:00
IntelOrca
3ffffc699c
clean up and remove various callprocs
2015-07-12 01:46:52 +01:00
zsilencer
6e3ff0e1df
refactor tween reset
...
Conflicts:
src/game.c
2015-07-11 12:30:39 +01:00
zsilencer
b876591543
use SDL_RWops for save games
2015-07-11 12:27:46 +01:00
zsilencer
e8d8f7c684
fix invalidation issue with picked up staff
2015-07-10 21:01:58 -06:00
Duncan Frost
82b60c1a56
Implement game_command_remove_ride_entrance_or_exit
...
Fix bug in entrance placement that caused moving entrances/exits to fail
2015-07-08 20:47:27 +01:00
Duncan Frost
b22f6f401a
Implemented game_command_place_ride_entrance_or_exit
2015-07-08 20:12:17 +01:00
IntelOrca
f0bba54e79
uncapped FPS: fix viewport chopiness and reset after park load
2015-07-04 23:51:23 +01:00
zsilencer
76b231c150
add option to uncap fps, and fix #1470
2015-07-04 13:14:14 -06:00
zsilencer
9578606251
implement game_command_set_water_height
2015-06-29 11:49:17 -06:00
IntelOrca
c3d5d5f6c2
implement game_command_set_ride_vehicles
2015-06-29 16:14:56 +01:00
Ted John
b1b61e7df5
Merge pull request #1509 from duncanspumpkin/map_functions
...
Map functions
2015-06-28 18:03:53 +01:00
Duncan Frost
5e3df22414
Implemented map element remove. Small tidy of functions in game.c.
2015-06-28 13:31:46 +01:00
IntelOrca
36d6ea7a6e
fix setting brakes speed on current track and implement game command
2015-06-28 11:44:46 +01:00
IntelOrca
457e7862b3
prepare track place and remove game commands
2015-06-27 17:53:28 +01:00
Robert Jordan
5645d8bd8a
Added Game Speed command
2015-06-25 11:19:23 -04:00
Duncan Frost
f36d17651d
Implemented game_command_place_fence.
...
There are a couple of bugs involveing signs.
2015-06-21 11:43:52 +01:00
IntelOrca
ce924b4b1b
add new custom title sequence to celebrate 0.0.2 release
2015-06-14 21:01:48 +01:00
zsilencer
d2b565b283
game_command_place_large_scenery
2015-06-14 05:56:41 -06:00
IntelOrca
0dd749baac
refactor window event calls
2015-06-09 18:29:02 +01:00
IntelOrca
dc3fe2a6c8
remove commented out CALLPROCs and CALLFUNCs
2015-06-09 15:09:45 +01:00
Robert Jordan
fcbe561ad8
Decompiled Ride Prices
2015-06-08 21:28:07 -04:00
LRFLEW
c0f376aa77
fixed naming convention
2015-06-07 17:20:46 -05:00
LRFLEW
d3a6965f95
Made window_loadsave_open accept a default file name
...
This fixes #1231 , #1245 , and adds room for future work, such as porting
track saving.
2015-06-07 17:12:17 -05:00
LRFLEW
75903ec2d9
Fixed opening save game not changing recommended name
...
It was originally handled by load_game(), but was changed when the
loadsave window was implemented.
2015-06-07 15:20:46 -05:00
Duncan Frost
3bd3fccb57
Fix rotation disapearing sprites
...
This was caused by the sprite quadrant assignment not being reset when a new rotation was assigned
2015-05-30 10:15:29 +01:00
IntelOrca
101fed0dd9
refactor g1Elements pointer and implement sub_68371D
2015-05-28 00:17:22 +01:00
Ted John
3f71502718
Merge pull request #1107 from zsilencer/decompiling
...
game_command_place_scenery
2015-05-21 21:20:22 +01:00
IntelOrca
6135b9204d
fix #1118
2015-05-21 03:11:53 +01:00
zsilencer
9ee4b64fa1
game_command_place_scenery
2015-05-20 19:21:13 -06:00
Duncan Frost
d3587c2fc5
Fix #1103 and #483
...
Measurement close is now correctly called when the ride measurement window is closed.
When quiting a scenario tool_cancel is called to also reset the scnery selection mode
2015-05-20 19:18:54 +01:00
Robert Jordan
6faaca53aa
Added game speed button and other changes
...
Game speed button with up to 4/5 speeds.
Debugging tools option to enable non-playable changes.
Cheat window is now a setting.
Game speeds 5-7 are removed.
Game speed 8 added with enabling debugging tools.
Windows and news ticker update once per tick instead of based on game
speed.
2015-05-18 18:15:43 -04:00
IntelOrca
f7972f0d48
Merge branch 'land-rights-tool' of https://github.com/trigger-death/OpenRCT2 into trigger-death-land-rights-tool
...
Conflicts:
data/language/english_uk.txt
2015-05-15 22:10:13 +01:00
Robert Jordan
09cc46c1e6
Almost finished land rights tool
2015-05-15 11:28:27 -04:00
Duncan Frost
822c3f6932
Added game_command_place_track
...
Requires extensive testing.
Fixed a bug in the tracks.idx that would cause crash on track load fail.
2015-05-13 19:19:37 +01:00
Robert Jordan
9e5cb40ab4
Added INPUT_FLAG_VIEWPORT_SCROLLING check
...
Before it was checking if any flags were set, and not just
INPUT_FLAG_VIEWPORT_SCROLLING.
2015-05-08 12:14:10 -04:00
Robert Jordan
c25ef45827
Named 2 input flags, and dropdown fix
...
Named INPUT_FLAG_1 to INPUT_FLAG_DROPDOWN_STAY_OPEN
Named INPUT_FLAG_2 to INPUT_FLAG_DROPDOWN_MOUSE_UP
placed RCT2_ADDRESS_INPUT_FLAGS where valid and replaced all bitwise
references to it with appropriate input flags.
Changed ride view dropdown to hold only as it should be.
2015-05-07 14:31:11 -04:00
zsilencer
a8a434e261
game_command_place_banner
2015-04-25 09:21:35 -06:00
zsilencer
c40a6f4789
game_command_remove_banner
2015-04-25 09:21:11 -06:00
zsilencer
b8657da99f
game_command_set_banner_colour
2015-04-25 09:21:11 -06:00
zsilencer
4379df67c4
game_command_set_large_scenery_colour
2015-04-25 09:21:11 -06:00
zsilencer
1782a62055
game_command_set_fence_colour
2015-04-25 09:21:11 -06:00
zsilencer
e7d3d8b19d
game_command_set_scenery_colour
2015-04-25 09:21:11 -06:00
zsilencer
ed709b8353
game_command_remove_large_scenery
2015-04-25 09:21:11 -06:00
zsilencer
ea75926a6c
game_command_set_ride_appearance
2015-04-25 09:20:47 -06:00
zsilencer
16cb732533
game_command_remove_scenery
2015-04-25 09:20:46 -06:00
zsilencer
68d7f84098
rename 0x80000000 to MONEY32_UNDEFINED
2015-04-25 09:20:46 -06:00
zsilencer
e2d386edbc
game_command_remove_fence
2015-04-25 09:20:15 -06:00
zsilencer
9bd620cd99
game_command_raise_water, game_command_lower_water, suggested changes
2015-04-25 09:20:15 -06:00
zsilencer
af46537667
game_command_raise_land, game_command_lower_land
2015-04-25 09:20:15 -06:00
zsilencer
623e607dfd
game_command_fire_staff_member
2015-04-25 09:20:15 -06:00
zsilencer
97bd30ece7
game_command_set_staff_patrol
2015-04-25 09:20:15 -06:00
zsilencer
ab9e250abe
game_command_set_staff_order
2015-04-25 09:20:14 -06:00
zsilencer
08a5bea762
game_command_demolish_ride
2015-04-25 09:20:14 -06:00
IntelOrca
b1d6c34a00
implement money_effect_create
2015-03-31 03:23:40 +01:00
IntelOrca
851b0819b9
clean up many CALL_PROCs and implement a few functions
2015-03-31 02:21:30 +01:00
IntelOrca
d1e4fe8060
implement scenery_set_default_placement_configuration
2015-03-29 02:29:07 +01:00
IntelOrca
745614c959
refactor misc. sprites and implement jumping_fountain_begin
2015-03-23 10:39:47 +00:00
IntelOrca
7d383a586e
implement map_update_tiles, grass growing and scenery aging
2015-03-22 17:04:50 +00:00
Duncan Frost
4171289050
Added game_command_set_ride_setting.
2015-03-20 22:33:06 +00:00
IntelOrca
cd16af0f60
add some event handlers for invalidating map objects
2015-03-18 19:52:45 +00:00
Duncan Frost
a04de29bf8
Finish refactor of object_list.c
2015-03-07 12:45:13 +00:00
Duncan Frost
936f2f127f
Refactor of object_list.c
2015-03-07 11:13:10 +00:00
Duncan Frost
013be11aed
Refactored water and entrance paint functions
2015-03-01 21:06:51 +00:00
Gericom
ec3e7edcec
Implemented paint_ride_entry
...
Translated ride names and descriptions! (only the names in the scenario
editor are still in english somehow)
2015-02-26 14:47:34 +01:00
IntelOrca
5912b412c7
fix autosave bug, fixes #855
2015-02-24 00:30:25 +00:00
IntelOrca
7fbcc3598d
ensure scenario path is set when loading a saved game
2015-02-22 18:24:19 +00:00
IntelOrca
a3df2527b0
implement autosaving, closes #778
2015-02-21 11:05:15 +00:00
IntelOrca
2ab48c998e
Merge branch 'set-ride-status' into develop
...
Conflicts:
src/ride/track.h
2015-02-17 17:00:47 +00:00
IntelOrca
7f0ed995b5
improve reading and saving of configuration
2015-02-16 22:47:11 +00:00
Adrian Wielgosik
4c98d01a67
Reduced frequency of flickering in map window by 4
2015-02-16 22:24:21 +01:00
Adrian Wielgosik
bfe401c778
Refactor code related to map flashing, removed a small mistake related with it
...
Removed code related to map flashing from title_update
2015-02-16 18:53:47 +01:00
IntelOrca
ac4cd56b63
add new load / save window, closes #580
2015-02-14 02:16:03 +00:00
IntelOrca
886f30d00c
Merge branch 'develop' into footpath-commands
2015-02-13 19:32:13 +00:00
IntelOrca
a66b29076b
move osinterface code to shared or windows
2015-02-12 20:51:40 +00:00
IntelOrca
9d2abf1925
add map generation window
2015-02-09 18:32:58 +00:00
IntelOrca
a6c95f1f38
Merge branch 'develop' into set-ride-status
...
Conflicts:
src/ride/track.c
src/windows/ride_construction.c
2015-02-08 16:04:35 +00:00
IntelOrca
4a9dfcc849
implement scenario_create_ducks
2015-02-08 15:37:33 +00:00
IntelOrca
dfc723573c
fix expenditure table issues, fixes #762
2015-02-08 14:31:57 +00:00
Duncan Frost
0f6dd51736
Added load_palette. Labelled offset for paused and palette effect frame. Fixed fast moving water.
2015-02-07 17:40:20 +00:00
IntelOrca
debafcf051
code set ride status, not yet fixed and tested
2015-01-29 00:16:34 +00:00
IntelOrca
36971b29cb
implement game_command_set_park_name and game_command_remove_park_entrance
2015-01-27 21:18:41 +00:00
IntelOrca
1c18f80f07
implement game_command_set_ride_name
2015-01-27 02:05:54 +00:00
IntelOrca
ba4d9b3975
implement game_command_set_park_open
2015-01-25 00:20:53 +00:00
IntelOrca
dfb1f055b9
implement game_command_set_current_loan
2015-01-24 19:07:35 +00:00
IntelOrca
475c98c540
implement game_command_set_research_funding
2015-01-24 18:41:55 +00:00
IntelOrca
eec7e2e458
implement marketing_start_campaign
2015-01-24 18:22:06 +00:00
IntelOrca
3a8f85b7d2
implement footpath remove and create, bugs exist
2015-01-14 23:51:59 +00:00
IntelOrca
0ff125b9b3
move across useful map functions and other bits from footpath branch to develop
2015-01-14 23:38:48 +00:00
Duncan Frost
974ecd904c
Finish game command 20 change surface style
2015-01-12 18:39:53 +00:00
Duncan Frost
8a4e12a3f4
Started game_command_20 raise lower land
2015-01-12 18:39:52 +00:00
Duncan Frost
cbe49300b8
Fixed sounds not playing properly when paused. Labeled max sounds offset. Prevented crash on null dereference
2014-12-31 14:54:23 +00:00
IntelOrca
4b897ae1a3
implement saving of games and scenarios
2014-11-26 00:51:26 +00:00
IntelOrca
d9e0f8ff6a
implement save scenario and fix various load / save dialog issues, fixes #433
2014-11-25 02:06:26 +00:00
IntelOrca
73a6b1acea
implement editor_read_s6, partial fix for #433
2014-11-24 02:58:48 +00:00
IntelOrca
adb5f84f55
implement editor_convert_save_to_scenario
2014-11-23 23:03:59 +00:00
IntelOrca
0e0e9c9840
merge qcz editor early to help finish other editor parts
2014-11-23 16:28:23 +00:00
Duncan Frost
7252667a25
Implemented the same changes to scenario load. Error messages now copied onto cmd prompt
2014-11-20 19:02:27 +00:00
Duncan Frost
8e566e8598
Finished load related fail
2014-11-20 18:40:10 +00:00
Duncan
e05d5f1922
Add remaining part that caused load to enter hybrid sate.
...
This should fix the remaining loading issues but it is untested at the moment. Note sub_675827 is not finished!
2014-11-20 12:52:42 +00:00
Duncan Frost
816f8661a5
Started adding sub_675827
2014-11-19 22:05:42 +00:00
Duncan Frost
4459d127d0
Found cause of crash. Game will enter hybrid state when failed to load.
2014-11-19 21:46:32 +00:00
Duncan Frost
4af9f226f4
Fix loading save money bug.
2014-11-18 20:33:21 +00:00
Duncan Frost
bd06488450
Fix peeps sitting. Renamed a function to sprite_move
2014-11-12 17:45:39 +00:00
Duncan Frost
2ddbc8f190
Found cause of viewport issue. Added invalidate_sprite function.
2014-11-06 21:42:18 +00:00
Duncan Frost
1a857edc21
Playing about with viewport setup
2014-11-06 21:16:45 +00:00
IntelOrca
ea6b0de6a6
refactor and move keyboard shortcuts to a new source file
2014-11-05 18:50:51 +00:00
Duncan Frost
22df12c1c8
Added sub_69e9d3 a sprite moving function
2014-11-05 16:35:18 +00:00
IntelOrca
d92a4d9418
implement clear scenery game command, try out removing paths feature
2014-11-04 03:34:48 +00:00
Duncan Frost
53e0ebc57c
Refactored a bit of tooltip window. Added hack to fix #540 note this should be fixed better
2014-11-01 13:10:14 +00:00
Sijmen Schoon
a7b1e50a92
Implement redraw_peep_and_rain
2014-10-20 23:20:13 +02:00
IntelOrca
ae85fc265e
implement window_map_tooltip
2014-10-17 02:01:58 +01:00
IntelOrca
ece2522273
refactor window search functions
2014-10-16 02:02:43 +01:00
IntelOrca
6fe1bace20
refactor input (flags in particular) and add sub_6EA73F
2014-10-15 22:59:26 +01:00
IntelOrca
70a33f6593
refactor game_logic_update
2014-10-09 20:31:58 +01:00
IntelOrca
dcb7fde625
Merge branch 'master' into cmdline-scenario
2014-10-08 23:32:51 +01:00
IntelOrca
db85a215f9
move rain drawing functions into its own module
2014-10-08 23:17:16 +01:00
IntelOrca
1d92e3d7ab
Merge branch 'master' into reorganise-src
...
Conflicts:
projects/openrct2.vcxproj
projects/openrct2.vcxproj.filters
src/audio/audio.c
src/audio/mixer.h
src/game.c
src/ride/vehicle.c
src/windows/finances.c
src/windows/research.c
2014-10-07 19:10:16 +01:00
IntelOrca
daf231a2e9
organisation: move peep and staff to sub directory of its own
2014-10-06 19:41:43 +01:00
IntelOrca
c8df6174b8
organisation: fix includes
2014-10-06 17:36:58 +01:00
IntelOrca
95a9b1ca2e
implement research_update
2014-10-05 15:23:52 +01:00
Ted John
f6bdab1eea
Merge pull request #498 from duncanspumpkin/renable_cso
...
Renable cso
2014-10-04 12:23:42 +01:00
zsilencer
f2e501134e
palette effects
2014-10-02 19:04:29 -06:00
Duncan Frost
335aca4164
Cso now partially working.
2014-10-01 18:52:53 +01:00
Duncan Frost
ddc047241e
Added some checks on object loading to eventualy fix #225
2014-09-24 17:47:19 +01:00
IntelOrca
42ef09253e
implement ride measurement update
2014-09-21 13:50:35 +01:00
zsilencer
44683a9246
Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2
2014-09-15 15:12:48 -06:00
zsilencer
298de189f5
0x006BBC6B, hook
2014-09-15 15:12:25 -06:00
Duncan Frost
463fe459aa
Add notes to game_do_command. Explode magic number into parts
2014-09-15 20:49:04 +01:00
IntelOrca
645b8fbb46
add edit command line function
2014-09-10 19:36:11 +01:00