Commit Graph

73 Commits

Author SHA1 Message Date
Patric Stout a3cfd23cf9
Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
Patric Stout 6550682b49
Codechange: minor bits and pieces related to fmt::format() (#11806)
- Don't make run-time formatting what can be done compile-time.
- Be explicit about run-time formatting.
- Fix datetime printing.
2024-01-16 21:10:34 +00:00
frosch b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Andrii f26de0d2f9
Fix #10982: No help text for gamelog command (#10984) 2023-06-13 08:33:33 +00:00
Rubidium 617cacd542 Fix #10961, 52a7c69: incorrect order of parameters to gamelog revision constructor 2023-06-06 20:26:26 +02:00
Peter Nelson 6b87fe6540 Codechange: Use std::array for GRF(File|Config) parameters.
This simplifies comparison, copying and assignment operations.
2023-05-19 16:53:56 +01:00
Rubidium acec34a0fe Cleanup: remove MD5SumToString in lieu of FormatArrayAsHex 2023-05-19 11:24:44 +02:00
Rubidium d9a04ba446 Codechange: make the MD5 hash/digest/checksum variables a std::array 2023-05-19 11:24:44 +02:00
Peter Nelson c38df2d589 Codechange: Use std::map instead of custom SmallMap. 2023-05-18 12:18:30 +01:00
Peter Nelson 83f2ad500e Codechange: stdarg.h include not needed as cstdarg is included. 2023-05-17 10:14:41 +01:00
Rubidium 52a7c69974 Codechange: rework Gamelog changes from union to classes 2023-05-16 18:32:52 +02:00
Rubidium a312a6c1b2 Codechange: make md5sumToString std::string compatible 2023-05-04 23:23:32 +02:00
Rubidium 51c6b8c1e4 Codechange: use fmt::format_to for gamelog message creation over seprintf 2023-05-04 23:23:32 +02:00
Tyler Trahan 6501f84b4a
Codechange: Move calendar date functions inside TimerGameCalendar (#10753) 2023-05-04 13:14:12 +00:00
Peter Nelson 39eff18754 Codechange: Use std::vector for gamelog GRFConfig comparisons. 2023-05-02 19:47:55 +01:00
Peter Nelson 00bf42353a Codechange: Place gamelog into its own class, along with internal data.
Data is now stored in vectors to avoid manual memory management and
passing lengths around.
2023-05-02 19:47:55 +01:00
Patric Stout 31ad990831
Codechange: move tick-counter into TimerGameTick (#10712) 2023-04-24 16:55:40 +00:00
Tyler Trahan 066ae6f3fb Codechange: Simplify some CodeQL-flagged trivial switches 2023-03-25 18:03:16 -04:00
Rubidium a409e4b026 Add: documention to large functions that have too little documentation according to CodeQL 2023-02-25 23:57:36 +01:00
Rubidium d51d08ddcb Codechange: put stack variables in global variables for gamelog/crashlog 2023-01-28 17:23:30 +01:00
rubidium42 55a11710a6 Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
rubidium42 bf500c39c9 Codechange: make the name of SettingDesc a std::string 2021-06-13 10:26:58 +02:00
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
Charles Pigott 860c270c73 Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
glx 0ed00ae111 Fix: Stop any gamelog action when recovering from SlError() 2020-05-10 20:02:55 +01:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Henry Wilson 4b349c0f90 Codechange: [core] Implement SmallVector using std::vector
The public and protected interface to SmallVector are unchanged
SmallVector now requires that items be default constructible
This isn't an issue since some contained items were previously created
uninitialized.

Temporary default constructors are added to the following structs
- SmallPair
- SmallStackItem
- GRFPresence

Where vector<bool> is required, transition immediately to std::vector
to avoid returning proxy object references.
2019-03-26 20:15:57 +00:00
Niels Martin Hansen cd757ecbf4 Change: Use git revision hash (with "modified" prefix) for gamelog 2019-02-03 18:00:16 +01:00
Peter Nelson 0f37a683a2 Codechange: Additional type safety for saveload version variables. 2019-02-02 21:39:06 +00:00
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
rubidium 9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
rubidium 4227f495c5 (svn r26508) -Codechange: use seprintf instead of a custom vstrcatprintf hybrid 2014-04-25 15:25:59 +00:00
rubidium 5b82822c12 (svn r26486) -Codechange: replace a number of snprintfs with seprintf 2014-04-23 21:12:09 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
smatz eb015cbfb6 (svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI 2012-02-05 15:51:13 +00:00
yexo 433f74edd9 (svn r23065) -Add: -q option to read a savegame, write some general info and exit 2011-10-30 13:47:45 +00:00
rubidium fb5ecb9499 (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
rubidium 7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
frosch 3972c790c2 (svn r20957) -Codechange: Add another parameter to FindGRFConfig() to define search restrictions. 2010-10-17 12:12:13 +00:00
frosch 6063bbf321 (svn r20955) -Fix (r20952): Suppress bogus inconsistencies for games saved while Grfs were missing. 2010-10-16 22:46:53 +00:00
frosch 375be9a073 (svn r20954) -Codechange (r20952, r20953): Don't make stuff more complicated than needed. 2010-10-16 22:34:43 +00:00
frosch aa688689b1 (svn r20953) -Add: Resolve Grf filenames from the gamelog also using the md5sum. 2010-10-16 21:20:46 +00:00
frosch c64d7346f8 (svn r20952) -Add: When printing the gamelog keep track of added/removed Grfs and check them for consistency. 2010-10-16 21:13:55 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
rubidium b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium 644deff9d2 (svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more logical location 2010-07-19 17:24:33 +00:00
frosch 56fbbdeafd (svn r19972) -Change: Use the md5sum from the previous save of the game for BaNaNaS instead of the initial (when the grf was added) md5sum from the gamelog. Neither method is 'better', but this way it is independent from the gamelog. 2010-06-13 14:11:32 +00:00