Commit Graph

1081 Commits

Author SHA1 Message Date
Peter Nelson d5671030b1 Codechange: Add NewGRFSpecsBase class to hold class/index information.
Standardises how the class index is stored in the spec, instead of relying ot the Spec structs having the same members.

This allows retrieving class_index and index without searching or using pointer arithmetic.

'cls_id' is renamed to 'class_index' to make it clearer that it is an index rather than the multichar label of the class.
2024-05-11 02:12:41 +01:00
merni-ns 798ec4184b Cleanup: Remove unused function InvalidateShipPathCache
This was only used in the callback when changing the ship pathfinder setting.
2024-05-10 10:38:44 +02:00
merni-ns 55a7c59d13 Remove: NPF and pathfinder change settings 2024-05-10 10:38:44 +02:00
Rubidium 457d51fc49 Cleanup: remove company password hashing and anything related to it 2024-05-07 00:03:15 +02:00
Rubidium a002803d1c Remove: autoclean_unprotected settings; all companies will be protected 2024-05-07 00:03:15 +02:00
Peter Nelson cf96d49ced
Codechange: Use vector for airport tile layouts. (#12607)
Simplify AirportSpec data by storing layout information together in a vector, instead of separate arrays.

This removes manual memory management and separate count members.

The default layouts will be copied instead of always referring to the originals.
2024-05-02 11:37:54 +00:00
Peter Nelson f146680121
Codechange: Use vector for industry random sounds. (#12606)
Use a vector to store the list of random sounds played for an industry.

The removes manual memory allocation, flags to control memory management, a separate count member, and a try/catch block.
2024-05-01 19:55:00 +00:00
André Cheng ceb0053dd9 Codechange: Correct return type of GetDefaultValueCallback 2024-04-25 20:07:54 +02:00
André Cheng 339b0ea0ff Change: Show correct default value and unit for vehicle service interval setting 2024-04-25 20:07:54 +02:00
André Cheng fd80a1ec66 Fix #11345: Use correct default button value for vehicle service interval setting 2024-04-25 20:07:54 +02:00
André Cheng a4071b78d7 Codechange: Add callback to IntSettingDesc to support more default values 2024-04-25 20:07:54 +02:00
Rubidium 1691b41b54 Codechange: use C++ containers for parsing the settings int lists 2024-04-20 11:57:45 +02:00
ladysadie 727392e0b3
Codechange: Remove per font AA settings. (#12413)
OpenTTD will use the global AA font setting for all fonts from now on.
2024-04-15 21:44:33 +02:00
Rubidium 1fcf1a136d Codechange: use single function returning std::span over two functions that return size and begin 2024-04-07 22:02:16 +02:00
Peter Nelson 7572cfd103 Codechange: Redefine ZOOM_LVL so that ZOOM_LVL_NORMAL is 1x zoom.
This matches expectations of what normal zoom means.
2024-04-04 22:27:03 +01:00
Peter Nelson 00e0021e3a Codechange: Don't assume accepted/produced slot exists. 2024-04-01 21:35:20 +01:00
Peter Nelson 3e83dcedfd Codechange: Allocate houses dynamically instead of from a fixed array.
This uses vectors for HouseSpecs and global/town building counts.
2024-03-28 23:23:00 +01:00
Rubidium dd532cbc77 Codechange: add setting for authorized/secret/public keys 2024-03-17 19:09:22 +01:00
Patric Stout a3cfd23cf9
Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
Loïc Guilloux 818a57c9af
Codechange: Actually use LIT_NONE (#12314) 2024-03-16 16:41:58 +00:00
jcteotonio 63b9284a7e
Add: Portuguese Escudo currency (#12108) 2024-03-08 14:25:01 +01:00
Rubidium 4c117dd2d8 Revert #11993: new number format system does not and cannot work for CJK languages
There are too many intricacies that I am unaware of that are popping up after
asking whether things are right or not.
I do not want to keep playing whack-a-mole, so just revert the whole thing.

This reverts:
15be383b93
360fe8b0b6
1aa9a5c0ab
59f56941e5
7e2eefb91f
b741b2ba6f
609d0071d5
9f8fd80112
a253205b93
819c6c756e
2024-02-22 20:40:12 +01:00
Rubidium 15be383b93 Fix a253205: remove (now) unused currency separator 2024-02-18 16:56:52 +01:00
Rubidium b741b2ba6f Feature: Fully user configurable number format and abbreviations 2024-02-17 14:33:16 +01:00
Rubidium 609d0071d5 Change: Remove saving of digit group and decimal separator configurations from the savegame 2024-02-17 14:33:16 +01:00
Peter Nelson 1e82d75fa2
Fix f1144de: "knots" missing from settings units list. (#12082)
Knots were added as a setting but not included in the settings list so were saved as a number instead of string.
2024-02-13 20:19:45 +00:00
Patric Stout d02b1547f6
Remove: setting "no_http_content_downloads" (#12058)
As we now use HTTPS, it is very likely this will work on most systems.
For systems that do have HTTPS blocked, it will fail instantly,
and it will fallback to TCP anyway. That makes this setting no longer
very useful.
2024-02-11 14:48:12 +00:00
Peter Nelson 5c630e10b7
Fix 2fd90960: Missing default vehicles and industry acceptance/production. (#12000)
* Fix 2fd90960: Missing default vehicles and industry acceptance/production.

Some default definitions are used across multiple climate types and relied on climate-independent cargo slot even though they specified a climate-dependent cargo type.

Add MixedCargoType that indirectly allows multiple labels to be specified for these.
2024-02-05 23:11:32 +00:00
Peter Nelson 2fd9096070
Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
2024-02-04 10:16:08 +00:00
Peter Nelson 17d02ed45f
Feature: NewGRF properties to set town production effect and multiplier. (#11947)
Town production effect is modelled on town acceptance (growth) effect, and so takes an original cargo slot for behaviour instead of a direct value.

NewGRF feature 0x0B, property 0x1E, takes 1 byte.

Valid values are:
- 0x00 to behave like passengers
- 0x02 to behave like mail
- 0xFF to behave like other cargo (i.e. not produced.)

If not set, town production effect is set based on the cargo label ('PASS' or 'MAIL').

Town production multiplier allows adjusting the amount of cargo produces when Town Production Effect is set, without needing to use callbacks.

NewGRF feature 0x0B (cargo), property 0x1F, accepts a 2 byte (word) value, similar to the cargo capacity multiplier property. The default value is 256 which means 100%, i.e. normal rate.
2024-02-03 13:58:31 +00:00
kiwitreekor 8d62a8f0f0
Add: Station variable 6B to get extended station id of nearby tiles (#10953) 2024-02-03 11:17:49 +01:00
Patric Stout 849fd5ae03
Change: [Script] replace easy/medium/hard values with default value (#11959) 2024-02-03 09:15:03 +00:00
Tyler Trahan 6f6f09910d
Fix #10118: Cycle through current signal group, not just path signals (#11798) 2024-02-02 15:51:57 -05:00
Peter Nelson 8d69d0549d Codechange: Add town production effect type and assign to cargo types. 2024-02-02 20:37:49 +00:00
Peter Nelson 60dcf3b5e2 Codechange: Rename TownEffect to TownAcceptanceEffect.
This makes it clearer that TownEffect only affects acceptance behaviour.
2024-02-02 20:37:49 +00:00
Tyler Trahan 41f2eed425
Feature: Settings to scale cargo production of towns and industries (#10606) 2024-01-30 15:11:46 -05:00
dP 897b59c158
Add: [GS] Allow to set max loan for each company separately (#11224) 2024-01-30 19:15:19 +01:00
merni-ns 5a88027a19
Feature: Infinite money mode (#11902) 2024-01-30 18:01:02 +00:00
Patric Stout 7acf78964f
Remove: "generation_seed" from config, as it was a write-only value (#11927) 2024-01-30 17:02:35 +00:00
Koen Bussemaker 5a55c4a934 Feature: [NewGRF] Allow higher max speeds for ships 2024-01-28 14:54:51 +01:00
Loïc Guilloux 461d69a8f6
Fix #11907: Allow genders for time related {UNITS_XXX} (#11908) 2024-01-28 14:45:08 +01:00
frosch 17dfc1a49a Codechange: Replace SF_GUI_NEGATIVE_IS_SPECIAL with a settings value callback. 2024-01-28 14:44:24 +01:00
frosch 28c83089f6 Codechange: Remove TKM string code. 2024-01-28 14:44:24 +01:00
frosch 9344b50435 Codechange: Remove TKM from settings texts. 2024-01-28 14:44:24 +01:00
frosch 9e9a8ca7f6 Codechange: Add callbacks to IntSettingDesc to support dynamic strings for title, help and values. 2024-01-28 14:44:24 +01:00
Tyler Trahan 28716548d2
Feature: Setting to automatically restart server based on hours played (#11142) 2024-01-26 10:25:25 -05:00
Patric Stout 36579dd18b
Change: set smooth-scrolling on by default (#11860) 2024-01-25 11:07:36 +01:00
Tyler Trahan 21581b6ab3
Feature: Setting for minutes per calendar year (#11428) 2024-01-23 18:33:54 -05:00
Tyler Trahan fd9e72a7e7
Feature: Use real-time "wallclock" timekeeping units (#11341) 2024-01-23 11:36:09 -05:00
EmperorJake 419f48dfb3
Change: set amount of smoke/sparks to "realistic" by default (#11624) 2024-01-21 21:23:35 +00:00