Commit Graph

85 Commits

Author SHA1 Message Date
rubidium 38ad276acc (svn r22819) -Fix: include the header where it should be included 2011-08-24 12:12:36 +00:00
rubidium 9fe4b959ac (svn r22818) -Fix [FS#4742] (r22796, rlongago): don't spawn threads for world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter 2011-08-24 12:11:10 +00:00
rubidium e99aec39ef (svn r22789) -Codechange: rename generation window class to modal progress 2011-08-21 12:49:14 +00:00
rubidium 421053a694 (svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h 2011-08-21 12:48:46 +00:00
rubidium 7b7869fba7 (svn r22786) -Codechange: rename genworld mutices to model_progress mutices 2011-08-21 12:47:24 +00:00
rubidium 7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
rubidium 6a17bf91e3 (svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default 2011-01-18 18:14:14 +00:00
yexo 410d48cbb8 (svn r20822) -Fix [FS#3707]: deadlock when aborting map generation on windows 2010-09-17 16:07:31 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium 56a263070f (svn r20591) -Codechange: make sure _date_fract is set when SetDate is called. Some places wouldn't reset _date_fract correctly at all 2010-08-22 09:18:01 +00:00
rubidium 3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
alberth 0e900039f3 (svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed addition. 2010-08-02 20:47:27 +00:00
rubidium b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium 73527b7b45 (svn r20190) -Codechange: unVARDEF _generate_world and move it to genworld 2010-07-19 17:17:36 +00:00
frosch c5921a91ea (svn r19934) -Fix [FS#3857]: When 'pause on new game' is set, pause the game before CleanupGeneration() to avoid conflicts with concurrent GUI code. 2010-06-05 15:22:46 +00:00
frosch 9e53f1e004 (svn r19933) -Fix [FS#3804]: Keep _current_company and _local_company in sync during GUI operation. 2010-06-05 13:32:42 +00:00
rubidium d8baa1342c (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 2010-04-08 21:14:49 +00:00
smatz a39a446e8f (svn r18861) -Doc: more doxygen documentation in genworld files 2010-01-18 14:58:32 +00:00
smatz 11e3a00a23 (svn r18853) -Codechange: apply coding style to GenWorld's enums, structs and typedefs 2010-01-17 22:59:24 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium 3e6c530e1e (svn r18506) -Fix [FS#3368]: no error message was created for the first fatal NewGRF error. 2009-12-15 00:00:51 +00:00
rubidium a274cc6a60 (svn r18207) -Fix [FS#3324] (r11961): [NewGRF] When starting a new game the values of action D variable 13 were incorrect 2009-11-21 16:39:36 +00:00
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
rubidium e8ddf001c8 (svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos 2009-09-19 09:51:14 +00:00
rubidium 07d2af338e (svn r17339) -Codechange: move thread related files to their own directory (like done for video, music, sound, etc) 2009-09-01 10:07:22 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium ba4fd897b8 (svn r17097) -Fix [FS#3092] (r13256): make restart command work again and make the help show how it works and how it doesn't work 2009-08-06 22:00:32 +00:00
rubidium 2664f2a2d9 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium d685ca0619 (svn r16220) -Fix [FS#2862]: possible crashes when quiting OpenTTD or forcing resizes/redraws of the screen during map generation 2009-05-03 15:44:05 +00:00
rubidium 329cabab4f (svn r16088) -Codechange: merge HighLightStyle and ViewportHighlightMode as they are basically the same thing 2009-04-19 10:31:30 +00:00
rubidium d5a2dc1d0b (svn r15689) -Fix [FS#2720]: do not crash when the generate map doesn't contain a suitable location for a town. 2009-03-12 15:14:22 +00:00
rubidium 9dbf8a163f (svn r15688) -Codechange: unifiy cleaning up the map generation (normal and abort) 2009-03-12 14:28:55 +00:00
yexo 1f9ec758aa (svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth. 2009-02-14 23:17:32 +00:00
rubidium c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
rubidium 7b8c13fa5c (svn r15422) -Fix [FS#2623] (r15383): loading NewGRFs before copying the settings. 2009-02-08 23:06:56 +00:00
rubidium 377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
smatz df2a387fc3 (svn r15342) -Feature: allow changing town layout in the 'Found new town' window 2009-02-04 22:52:34 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
Yexo db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
rubidium bb77071749 (svn r15158) -Cleanup: remove some unused/unneeded cruft from the thread generalisation. 2009-01-20 03:12:46 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
smatz 7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
rubidium 3c6add5293 (svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option. 2008-12-29 21:50:25 +00:00
rubidium 87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium 3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
rubidium e43d050730 (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
truebrain b95042b05c (svn r13412) -Add: OTTDThreadTerminateFunc, for all thread systems, which is called when a thread is terminated. Now GenWorld- and SaveLoad-thread cleanup theirselves correctly, while Fibers don't (as that causes access-violations) 2008-06-08 12:06:27 +00:00
rubidium 96d7f87cc9 (svn r13411) -Codechange: remove the return value from the thread procs because it is never used. 2008-06-08 10:51:36 +00:00