Commit Graph

315 Commits

Author SHA1 Message Date
yexo fb7b0536e7 (svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers. 2009-02-25 21:45:14 +00:00
yexo 3bb872e7dd (svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum. 2009-02-25 00:45:52 +00:00
yexo 901230bde1 (svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte. 2009-02-25 00:14:46 +00:00
rubidium 81d8e55c38 (svn r15546) -Fix [FS#2651]: keep_all_autosave ignored for dedicated servers/spectators. 2009-02-21 15:23:49 +00:00
rubidium a4567f243d (svn r15543) -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D). 2009-02-21 13:27:09 +00:00
yexo 1f9ec758aa (svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth. 2009-02-14 23:17:32 +00:00
rubidium 1d362442ec (svn r15455) -Fix: font autodetection didn't occur when directly loading a game via e.g. -g. 2009-02-12 10:13:30 +00:00
rubidium c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
rubidium 7b8c13fa5c (svn r15422) -Fix [FS#2623] (r15383): loading NewGRFs before copying the settings. 2009-02-08 23:06:56 +00:00
rubidium 377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
Yexo 322515e8d5 (svn r15390) -Cleanup: Remove old hack that wasn't used anymore. 2009-02-07 01:17:15 +00:00
peter1138 db54537369 (svn r15386) -Codechange: During start up, store driver/blitter/graphicsset selection in local variable instead of in the global _ini_* variables. This means that specifying a driver/blitter/graphicsset on the command line does not clobber the configuration value, which can now be saved like other values. 2009-02-07 00:33:35 +00:00
Yexo 4301278514 (svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary. 2009-02-06 23:58:16 +00:00
rubidium ac7757324e (svn r15338) -Fix [FS#2598]: close all construction related windows whenever changing company. 2009-02-04 16:59:41 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
rubidium 130870e6a9 (svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and kick the client) because trying to join with an invalid player ID 2009-01-23 22:35:48 +00:00
rubidium 5f3772a42c (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 2009-01-20 01:32:06 +00:00
smatz 3bceaf41b4 (svn r15144) -Codechange: make sure we don't run out of bounds while determining old savegame name
Note this can't happen in current code
2009-01-18 22:44:53 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
peter1138 57cff4bca8 (svn r14911) -Fix (r14909): -D did not work 2009-01-08 14:10:39 +00:00
peter1138 6b6fd36050 (svn r14907) -Codechange: Remove 32 character limit from driver/blitter selection and parameters. 2009-01-08 11:06:07 +00:00
smatz 7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
smatz 09cd9a8017 (svn r14815) -Codechange: separate 'highscore' code from 'company' code 2009-01-03 18:44:20 +00:00
smatz afef22e3e7 (svn r14812) -Codechange: use INVALID_TILE instead of 0 to mark company without HQ 2009-01-03 17:11:52 +00:00
rubidium 0d54db5f9f (svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus) 2009-01-03 13:52:06 +00:00
rubidium 3a0d966ae4 (svn r14790) -Codechange: unify generation of default savegame/screenshot names (PhilSophus) 2009-01-02 22:49:43 +00:00
rubidium 32583bd405 (svn r14773) -Fix-ish[FS#2469]: attach a signal handler during loading savegames to catch any crashes due to broken savegames/missing NewGRFs and tell the user about that instead of "just" crashing without explanation. 2008-12-30 15:14:23 +00:00
rubidium 3c6add5293 (svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option. 2008-12-29 21:50:25 +00:00
rubidium 87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
rubidium a8cb9fa2f5 (svn r14744) -Fix [FS#2474]: don't tell loading a savegame failed in two distinct ways. 2008-12-26 18:24:05 +00:00
smatz 419f6e099f (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo) 2008-12-26 18:01:15 +00:00
rubidium d1bb5e5f36 (svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
2008-12-24 09:53:15 +00:00
smatz d1ea050232 (svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk is stored before MAP in old savegame) 2008-12-20 01:35:12 +00:00
frosch b177c5fd9e (svn r14682) -Fix (r14672): Check the correct savegame version. (Thanks SmatZ) 2008-12-16 20:15:36 +00:00
frosch fab1a52963 (svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.
Now callback 12 is properly called also for 'mail'.
If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
2008-12-13 18:25:42 +00:00
rubidium 72124862f0 (svn r14631) -Add: support for Allegro as sound backend. 2008-11-25 21:09:00 +00:00
smatz c4179d4ea9 (svn r14612) -Change: force the argument given to '-i' parameter to be valid. Accept '2', too 2008-11-23 16:01:24 +00:00
frosch 3d467cabe5 (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
2008-11-23 14:17:41 +00:00
rubidium a1853ea27c (svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station). 2008-11-19 23:55:34 +00:00
smatz 07e3c096b3 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
skidd13 706dd0f86c (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 2008-11-02 11:20:15 +00:00
rubidium 0d254e8914 (svn r14540) -Codechange: introduce [v]seprintf which are like [v]snprintf but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly. 2008-10-28 14:42:31 +00:00
frosch 77a5a4953b (svn r14535) -Fix: Description of '-i' commandline option. 2008-10-25 20:16:07 +00:00
rubidium a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
frosch 4dcf12a3ad (svn r14493) -Fix[FS#planetmaker]: Do not assign a station spread to buoys on loading games. 2008-10-19 17:30:41 +00:00
rubidium 272b2ef0e9 (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
glx f2d7c48b31 (svn r14408) -Fix (r9205): generation seed set using -G was always overwritten by -g 2008-09-27 22:19:34 +00:00
rubidium ee2a851aab (svn r14359) -Fix [FS#2311]: the ownership of roadtiles was not properly set for very old savegames (including TTD's) making it impossible to remove some pieces of road. 2008-09-18 15:32:20 +00:00