Commit Graph

315 Commits

Author SHA1 Message Date
smatz 7ae255a553 (svn r14348) -Fix (r1667): signs were not updated on company bankrupcy/sell, they have colour of invalid player 2008-09-16 20:57:49 +00:00
smatz 47d19f7914 (svn r14340) -Fix (r11822): signs from old savegames were lost (causing little memory leaks) 2008-09-16 11:19:07 +00:00
smatz dce7bec2d3 (svn r14339) -Fix (r13731): crash when loading the intro game failed 2008-09-15 23:50:12 +00:00
smatz a20dae0df1 (svn r14336) -Fix (r14334): when there was a station with custom name in an old savegame, it's default name was empty 2008-09-15 22:45:18 +00:00
smatz ef03a41631 (svn r14290) -Fix (r13932): level crossings could be barred when they shouldn't be after savegame conversion 2008-09-11 17:41:43 +00:00
smatz f503c7c99e (svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() and IsRailWaypoint() checks at several places 2008-09-09 12:26:25 +00:00
rubidium ea1f180a55 (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
rubidium c3a9653c89 (svn r14197) -Codechange: rework (original) base graphics determination methods. This yields in the following:
-Feature: make configuring the to-be-used base graphics via openttd.cfg and the command line possible.
-Feature: allow both the German as well as non-German toyland graphics as "correct" and official graphics.
-Feature: allow people to create their own base graphics easily and without requiring code changes.
2008-08-31 08:46:43 +00:00
rubidium 8c73b5c42d (svn r14151) -Codechange: make it possible to choose between the DOS and Windows graphics packs while retaining the possibility to override the palette. 2008-08-24 08:41:38 +00:00
rubidium 200f405706 (svn r14146) -Codechange: allow palette override in both ways and remove some unneeded '(x == 0) ? 0 : 1' constructs. 2008-08-23 20:16:54 +00:00
frosch 4e0faffc72 (svn r14141) -Fix (r14135): Savegame conversion could assign a recently removed waypoint (grey sign) to a wrong owner. 2008-08-23 16:16:37 +00:00
belugas 7dc212edeb (svn r14135) -Codechange: Add owner to waypoints. Previously, it was guessed from rail underneath it. 2008-08-23 02:15:46 +00:00
belugas f2f2bcf23c (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems.
Provided by ln
I've added a little fix on currency.cpp too, why not :)
2008-08-20 01:38:12 +00:00
rubidium abd9f74871 (svn r14096) -Codechange: merge the shared order's vehicle list management to a single location. 2008-08-17 19:56:17 +00:00
rubidium b1ed3bad58 (svn r14036) -Fix [FS#2197,FS#2198]: trains crashing into eachother when signals are changed (michi_cc) 2008-08-10 13:37:09 +00:00
rubidium fe4f23dba2 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 2008-08-02 22:48:43 +00:00
smatz 88637d9213 (svn r13859) -Fix: loading of TTD(Patch) savegames from the command line didn't work 2008-07-28 15:31:11 +00:00
smatz 686019398f (svn r13858) -Fix: buffer overflow for too long filename supplied as '-g' parameter 2008-07-28 15:17:47 +00:00
frosch 16c80d031c (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
peter1138 ea7ed286a6 (svn r13836) -Fix [FS#2074]: Automatically recalculate inflation if NewGRFs are changed and cargo types are added, so that cargo payment rates are correct. 2008-07-26 14:58:08 +00:00
smatz aae2aa64c4 (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 2008-07-24 15:19:26 +00:00
rubidium 77fdefea19 (svn r13754) -Fix (r13731): one could not join companies from the command line. 2008-07-20 13:29:59 +00:00
rubidium 3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
smatz 927507818f (svn r13727) -Fix (r13375): compilation with NO_DEBUG_MESSAGES was broken 2008-07-18 12:11:46 +00:00
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
rubidium ab234cf90c (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
2008-07-17 13:47:04 +00:00
rubidium d974acac89 (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads).
-Fix [FS#2102]: but now in a hopefully beter way.
2008-07-08 15:10:23 +00:00
rubidium 3a793ceea9 (svn r13678) -Fix (r13677): electric trains from pre elrail savegames would get stopped on load. 2008-07-06 11:08:40 +00:00
rubidium 22249a7317 (svn r13677) -Fix [FS#2102]: in the case that elrails and 'realistic' acceleration are disabled all electrified engines would have no power on load, until the vehicle got turned around, loaded or got into a depot. 2008-07-04 21:43:17 +00:00
rubidium f37a47c0cb (svn r13673) -Fix [FS#2122]: desync when building electrified trains on a dedicated server that was started with electrification disabled. 2008-07-03 18:00:36 +00:00
smatz 2299181c4b (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions 2008-06-16 19:38:41 +00:00
glx ee256e770a (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 2008-06-05 20:54:52 +00:00
rubidium 9e811a2f8b (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
smatz c7a9637834 (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
rubidium 6d90affce0 (svn r13344) -Codechange: remove some code duplication. 2008-05-30 20:08:32 +00:00
rubidium 2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
rubidium c33164831d (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 2008-05-29 20:21:28 +00:00
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium 22d7b25296 (svn r13322) -Codechange: _no_scroll belongs more with the window code. 2008-05-29 11:13:11 +00:00
rubidium f2869bb7db (svn r13321) -Codechange: move some GUI/viewport related functions out op openttd.cpp to viewport.cpp/window.cpp. 2008-05-29 10:16:59 +00:00
peter1138 cfb962c7f1 (svn r13297) -Codechange: Use GUIList for the town directory window 2008-05-27 20:05:36 +00:00
rubidium 495ca8fdb9 (svn r13277) -Fix: opntitle 'jumping' to the temperate climate when closing the NewGRF settings window. 2008-05-26 21:38:17 +00:00
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium 5fa0946c08 (svn r13242) -Codechange: remove _opt_ptr. 2008-05-25 12:57:39 +00:00
rubidium 6c20f77330 (svn r13228) -Codechange: split console.h. 2008-05-24 10:15:06 +00:00
belugas fc35ad9ee9 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
glx 17a1873843 (svn r13174) -Codechange: make a class of the IndustryDirectoryWindow. 2008-05-18 23:36:33 +00:00
glx bdd75a65f8 (svn r13096) -Codechange: resize SelectPlayerLiveryWindow dynamically on _loaded_newgrf_feature.has_2CC changes 2008-05-14 23:02:05 +00:00
smatz f64c4fc4fb (svn r13086) -Fix: do not crash badly after loading a newgrf with engines in-game that often 2008-05-14 15:29:48 +00:00
smatz a9cc987929 (svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop 2008-05-13 21:36:09 +00:00
rubidium e6f96da537 (svn r13066) -Fix [FS#2005]: loading of TTDP savegames with rivers in them. 2008-05-13 12:15:52 +00:00
glx c708ab3b48 (svn r13047) -Codechange: remove vp_d 2008-05-11 15:08:44 +00:00
rubidium f438700402 (svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments. 2008-05-09 09:29:27 +00:00
smatz 5e51833ee5 (svn r13022) -Fix: driver list wasn't freed, replace by statically allocated one 2008-05-08 23:26:17 +00:00
smatz 386a3f1d20 (svn r13016) -Codechange: unify the detection if rail catenary should be drawn 2008-05-08 16:48:29 +00:00
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
smatz 72120a48c4 (svn r12955) -Fix (r12858): compilation with desync debug was broken 2008-05-05 15:07:09 +00:00
rubidium e6bc8fa3d8 (svn r12948) -Fix [FS#1982]: all vehicles would be available when an original scenario would be played. 2008-05-04 22:38:18 +00:00
smatz 297f99e100 (svn r12944) -Codechange: use rev.h instead of externs at many places 2008-05-04 21:53:36 +00:00
peter1138 a00371c8db (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
rubidium 1d01390fa6 (svn r12921) -Codechange: coding style fixes and documentation updates. 2008-04-29 18:19:29 +00:00
smatz 805e1db332 (svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash 2008-04-25 16:33:40 +00:00
rubidium 739cb53fff (svn r12858) -Add: small piece of code that can help hunting desyncs. Has to be enabled by --enable-desync-debug=1 though. 2008-04-23 22:17:33 +00:00
rubidium 39a715f1f3 (svn r12845) -Change: use YAPF for fairly old savegames from before YAPF was introduced. 2008-04-23 00:16:21 +00:00
rubidium 181b36ca0b (svn r12801) -Codechange: remove the dependency of function.h in town_map.h 2008-04-20 08:43:31 +00:00
rubidium 15680e477a (svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions. 2008-04-20 08:22:59 +00:00
rubidium 161b588631 (svn r12784) -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp. 2008-04-19 10:18:38 +00:00
rubidium 49cfba55bb (svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore. 2008-04-19 08:21:55 +00:00
rubidium dde68e922a (svn r12779) -Codechange: remove a few constants from openttd.h. 2008-04-18 21:49:38 +00:00
rubidium 1b2773445d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 2008-04-18 10:16:51 +00:00
rubidium b1d1a4ac66 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 2008-04-17 21:21:01 +00:00
rubidium 02cdf01507 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
smatz 059e94e355 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used 2008-04-17 18:24:45 +00:00
smatz 9488db56d4 (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() 2008-04-17 00:44:20 +00:00
rubidium 4f0bfa91ab (svn r12696) -Fix: loading ancient savegames could result in invalid orders in order lists with all related problems. 2008-04-13 19:46:26 +00:00
rubidium e8ee93b593 (svn r12689) -Feature: non-stop(or rather no non-stop) and via orders for road vehicles. 2008-04-13 16:54:19 +00:00
rubidium ba0a5814c2 (svn r12652) -Codechange: rework the order GUI a little more to make it a little more clear that 'transfer' is just an unload type. 2008-04-10 17:23:51 +00:00
rubidium 5992dad01f (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
2008-04-10 08:30:15 +00:00
rubidium d74c6ffb62 (svn r12617) -Codechange: add type safety to the Order's load and unload types. 2008-04-07 20:03:46 +00:00
rubidium fb1c4eccd8 (svn r12593) -Codechange: hide Order's flags in most of the code. 2008-04-06 15:09:45 +00:00
rubidium d6623cf654 (svn r12588) -Codechange: do not access the destination of an order directly. 2008-04-06 07:48:51 +00:00
rubidium e68b2088ce (svn r12586) -Codechange: do not access an order's refit variables directly. 2008-04-06 07:07:21 +00:00
rubidium 5b47f81b0f (svn r12584) -Codechange: do not access the order type directly. 2008-04-05 23:36:54 +00:00
smatz c745ca21a3 (svn r12556) -Fix (r6001): remove fences with fields when loading old savegames, looks better 2008-04-03 23:52:43 +00:00
smatz ff7e8fb2dd (svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened 2008-04-03 21:54:31 +00:00
rubidium a0895d57fa (svn r12501) -Codechange: split signs.h. 2008-03-31 07:25:49 +00:00
rubidium 7c759731dc (svn r12498) -Codechange: bring a little 'order' to openttd.cpp's includes and do not 'define' VARDEF for files that do not have them anymore. 2008-03-31 07:03:35 +00:00
rubidium 6f15d34fe5 (svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff). 2008-03-31 06:42:26 +00:00
rubidium ef2be7d0fc (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 2008-03-31 00:17:39 +00:00
rubidium 2edd403656 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. 2008-03-31 00:06:17 +00:00
rubidium eeabab4555 (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 2008-03-28 08:53:36 +00:00
skidd13 a887b79f90 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo) 2008-03-18 12:28:21 +00:00
frosch 08f0179916 (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. 2008-03-06 14:21:10 +00:00
peter1138 3907ac518b (svn r12335) -Codechange: Don't stuff signed values into a unsigned variable when the variable can just be unsigned... 2008-03-04 12:14:34 +00:00
peter1138 e90cf8509a (svn r12202) -Fix: When loading a savegame fails, don't start creating a new game, just go straight back to the intro screen. 2008-02-20 19:37:02 +00:00
smatz e95a85315c (svn r12195) -Fix [FS#1787](r12100): there can be oil rigs at map borders, do not set water class for them 2008-02-20 16:24:56 +00:00
smatz 509b3a3247 (svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability 2008-02-18 18:35:36 +00:00
frosch 43c0f7ea8e (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them. 2008-02-14 15:59:16 +00:00
smatz a0ddc43e92 (svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
2008-02-13 19:24:40 +00:00