Commit Graph

5988 Commits

Author SHA1 Message Date
miham 2817acb456 (svn r8690) -Update: WebTranslator2 update to 2007-02-12 20:18:38
lithuanian - 11 fixed, 1 changed by Domas (12)
slovak     - 63 changed by lengyel (63)
traditional_chinese - 8 changed by thomasau (8)
ukrainian  - 1 changed by mad (1)
2007-02-12 19:19:15 +00:00
rubidium 997534a5ea (svn r8689) -Fix [FS#613] (r8619): crash when an old savegame had buoys on the northern edge of the map. 2007-02-12 12:52:37 +00:00
miham 704c80f27e (svn r8686) -Update: WebTranslator2 update to 2007-02-12 10:00:57
czech      - 3 fixed, 59 deleted, 1 changed by Hadez (63)
french     - 40 changed by Skiper (36), glx (4)
icelandic  - 88 fixed, 25 changed by scrooge (113)
italian    - 3 changed by sidew (3)
portuguese - 22 changed by izhirahider (22)
swedish    - 6 fixed by daishan (6)
traditional_chinese - 22 changed by xbddc (22)
2007-02-12 09:01:40 +00:00
bjarni 5e8bdaba6a (svn r8685) -Feature: selecting "end of orders" and clicking delete will delete all the vehicle's orders
If the orders are shared, then it will still unshare the orders like before.
2007-02-12 00:38:15 +00:00
rubidium 65001270ef (svn r8684) -Fix [FS#483] (r3720): a bool (uint32 in PPC) was written to as a uint8. Later those bools are used as index into an array as they expect the value to be 0 or 1. 2007-02-11 23:18:01 +00:00
rubidium f8ceee0a34 (svn r8681) -Fix (FS#608): wrong comment (rfalke) 2007-02-11 19:31:29 +00:00
truelight ff8a82f749 (svn r8680) [Configure] -Codechange: allow a bit more flexible code in check_compiler 2007-02-11 17:39:28 +00:00
truelight 6afa186e7c (svn r8679) [Configure] -Fix: 'checking for' and 'checking' was used mixed, now only 'checking' is used
-Fix: 'checking host g++/gcc' is silly, changed it to 'checking host c++/cc'
2007-02-11 17:36:46 +00:00
truelight 53785810c8 (svn r8678) [PSP] -Add: added LIBS and CFLAGS needed to compile PSP
-Fix: PSP needs to link with gcc, not with g++ (don't ask)
-Fix: PSP doens't support threads
2007-02-11 16:28:00 +00:00
glx d84e14f55f (svn r8677) -Fix r8615: removed 'debug' language from project files 2007-02-11 14:25:02 +00:00
truelight 098a63fc53 (svn r8675) [PSP] -Fix: don't autosave in networking for PSP, to time expensive 2007-02-11 14:04:40 +00:00
truelight 0d91ed68a9 (svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo
-Add: added general header-inclusing for PSP
2007-02-11 13:57:35 +00:00
rubidium b71d6e1401 (svn r8673) -Codechange: use SetNonBlocking instead of implementing yet another version. 2007-02-11 13:39:23 +00:00
tron 7ee3fc4979 (svn r8671) -Fix
Fix some strings which were broken in r7581
2007-02-11 10:30:54 +00:00
bjarni e133a523c1 (svn r8662) -Fix r8661: don't try to put negative values in unsigned vars 2007-02-10 14:22:11 +00:00
bjarni 0c8078ae29 (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only)
-Codechange: depot windows default now makes a 1x1 matrix and resize the window by block size*number of blocks
   This will make less vehicle type specific code and easier to read resizing based on sprite sizes
2007-02-10 13:37:32 +00:00
tron 356e47f108 (svn r8660) -Fix
-Codechange: Remove _avail_aircraft
Its name is misleading. It is rather _avail_airports, but then only some of them, which leads to inconsistencies when using it.
Further it is unnecessary to store it in savegams.
2007-02-10 08:19:39 +00:00
bjarni b4592c8a54 (svn r8658) -Fix r8605: missed an error message renaming from m to mm (objC to objC++) 2007-02-10 00:22:32 +00:00
rubidium b0d4ece2ad (svn r8651) -Codechange: group the functions related to getting and setting the town index and move one function that is not related to the map array out of town_map.h. 2007-02-09 16:21:03 +00:00
celestar 7299a42729 (svn r8648) -Codechange: Renamed os/linux to os/mandrake because that's what is is about. Added another spec file for suse (early version) which will be used to create rpms 2007-02-09 08:58:25 +00:00
truelight 7cd68b5a07 (svn r8647) -Codechange: add a general way to handle platforms who can only have a limited amount of file-descripters open at any given time.
The Fios keeps track how many times a file is opened, and tries to close up files which aren't used often.
  The first platform using this is PSP. Patch based on the work of Turulo.
2007-02-08 23:46:25 +00:00
miham 424001168d (svn r8645) -Update: WebTranslator2 update to 2007-02-08 22:52:39
french     - 38 changed by Skiper (38)
norwegian_nynorsk - 6 fixed by khaavik (6)
traditional_chinese - 64 changed by thomasau (64)
2007-02-08 21:53:15 +00:00
rubidium 656766da02 (svn r8642) -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, etc. 2007-02-08 17:57:19 +00:00
rubidium 3d04e8f64d (svn r8637) -Fix: CTRL-clicking on a hangar in the order list segfaulted as hangars are part of a station instead of real depots. 2007-02-08 15:54:36 +00:00
rubidium 6bbbedc8cc (svn r8635) -Fix: draw canal edges under buoys that are in a canal. 2007-02-08 14:04:02 +00:00
rubidium ea55a04b69 (svn r8634) -Codechange: replace missing sprites with a red question mark. 2007-02-08 14:02:12 +00:00
truelight 26f5a156dc (svn r8633) [PSP] -Fix r8629: mixed psp-config and pspconfig, making ./configure --reconfig to fail 2007-02-08 12:54:23 +00:00
truelight 7c1a538910 (svn r8632) [PSP] -Add: added include and lib to CFLAGS / LDFLAGS based on the SDK dir from psp-config
-Fix: disabled pthread for PSP
2007-02-08 12:52:25 +00:00
truelight c46a1cc2f6 (svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP
For example, launch on 192.168.0.1 with, say, netcat a listener: netcat -l -p 3982
  Launch OpenTTD on a remote host (say, PSP): ./openttd -l 192.168.0.1 -d9
  And you get all debug information on 192.168.0.1. Very useful for debugging Portable systems.
2007-02-08 12:27:53 +00:00
truelight 2a7682be79 (svn r8629) [PSP] -Add: added psp-config detection in configure for PSP target 2007-02-08 11:21:10 +00:00
truelight 062ee7d9eb (svn r8628) [PSP] -Add: added configure support for the PlayStation Portable target
In the coming days/weeks there will be an attempt to port OpenTTD for 
  this target. This is a very small step towards that.
2007-02-08 11:04:39 +00:00
miham 596fb726d0 (svn r8622) -Update: WebTranslator2 update to 2007-02-07 22:44:21
finnish    - 8 fixed by kerba (8)
russian    - 4 fixed, 2 changed by DarkFenX (6)
slovak     - 2 changed by lengyel (2)
spanish    - 7 fixed by eusebio (7)
traditional_chinese - 38 fixed, 27 changed by thomasau (65)
2007-02-07 21:46:25 +00:00
bjarni 037d636734 (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places)
  Surprisingly this can be done without changing the savegame format
2007-02-07 19:10:19 +00:00
rubidium 5666d8d727 (svn r8620) -Fix: buoys on canal tiles do not flood anymore (Maedhros). 2007-02-07 18:01:26 +00:00
rubidium d95a872579 (svn r8619) -Fix: store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile. 2007-02-07 17:52:21 +00:00
tron eab0379264 (svn r8618) -Fix
Remove redundant assignments. The function call just before already does it
2007-02-07 13:46:28 +00:00
tron 9ad50fff33 (svn r8617) -Fix
Fix harmless typo: s/,/;/
2007-02-07 08:36:53 +00:00
miham 122f23a470 (svn r8616) -Update: WebTranslator2 update to 2007-02-06 22:31:04
american   - 6 fixed by WhiteRabbit (6)
brazilian_portuguese - 11 changed by fukumori (11)
croatian   - 29 fixed, 1 changed by tperic (30)
danish     - 2 fixed by MiR (2)
dutch      - 4 fixed by habell (4)
french     - 1 fixed by glx (1)
korean     - 18 changed by leejaeuk5 (4), darkttd (14)
russian    - 4 fixed, 31 changed by DarkFenX (35)
slovak     - 7 fixed by lengyel (7)
traditional_chinese - 2806 fixed by sam0737 (93), cylau0 (412), xbddc (109), thomasau (440), tiberiusteng (1752)
ukrainian  - 4 fixed, 1 deleted, 3 changed by mad (8)
2007-02-06 21:31:55 +00:00
miham 01c5140297 (svn r8615) [Translations] -Prepare: added traditional chinese to project files as well 2007-02-06 21:30:40 +00:00
miham 17c8b38f7a (svn r8614) [Translations] -Prepare: prepare committing traditional chinese 2007-02-06 21:26:54 +00:00
KUDr f801a5c04f (svn r8613) -Fix [MorphOS]: offsetof() macro undefined for MorphOS build 2007-02-06 19:16:38 +00:00
maedhros 7a685a35fc (svn r8612) -Fix (r117) [FS#582]: When the currently selected player in the performance
details window is no longer active, choose the first active player instead of
the first player as that may also be inactive.
2007-02-06 15:50:15 +00:00
celestar 3dc645ce0a (svn r8611) -Fix: Moved the aircraft speed limiting into UpdateAircraftSpeed and enummed some speed limits. This should give a more steady display in the status bar during taxiing 2007-02-06 15:38:23 +00:00
bjarni 80125fd934 (svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window
-The user will notice the following changes:
      All vehicle types behaves in the same way
      Adding/removing an engine (new design and so on) can no longer result in the window selecting a new engine
      All valid replacements will be displayed since it looks at refitting options as well (this solves the missing ships with the newships GRF)
      Since you can't replace an engine into itself, the engine selected in the left list will no longer appear in the right list

   -The code changes:
      Instead of looping all engines all the time, each list generates a list like the build windows
        This ensures consistent list generation since only one function can loop all engines
      Unified code for all vehicle types
      It now use the lists to call the drawing code in the build vehicle window
      Works on selected EngineIDs instead of selected index in the list
2007-02-06 11:11:12 +00:00
rubidium 2918fab68d (svn r8609) -Fix: a road vehicle that is very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel. 2007-02-06 09:29:56 +00:00
rubidium 8c3793a088 (svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns. 2007-02-06 09:25:52 +00:00
bjarni ca1a88f6c4 (svn r8605) -Codechange: [OSX] changed all objective C to objective C++
This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files

   -Note: (important if you develop mac specific code)
   taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html           
    gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs.
    gdb assumes that the language for ".mm" files is C++.
    you can change it to objective C by typing: (gdb) set language objc 
    Mixing C++ and objective C has some limitation (see link for all of them)
2007-02-05 21:16:56 +00:00
rubidium 1bf688e5b5 (svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul. 2007-02-05 14:00:32 +00:00
miham cf5f19520c (svn r8588) -Update: WebTranslator2 update to 2007-02-04 19:36:03
catalan    - 1 fixed by arnaullv (1)
czech      - 3 fixed, 12 changed by Hadez (15)
esperanto  - 2 fixed by LaPingvino (2)
hungarian  - 4 fixed by miham (4)
korean     - 8 fixed by leejaeuk5 (8)
portuguese - 2 fixed, 2 changed by izhirahider (4)
russian    - 11 fixed, 14 changed by DarkFenX (25)
2007-02-04 18:36:43 +00:00
tron 6b72228df5 (svn r8582) -Fix
Reorder the attributes of some structs to reduce their size
2007-02-04 13:46:21 +00:00