Commit Graph

221 Commits

Author SHA1 Message Date
celestar 6935fb6455 (svn r4461) -Codechange: Add and make use of map accessor functions for signal drawing. Includes some basic cleanup of the drawing functions 2006-04-17 19:09:30 +00:00
Darkvater 7456c6e6ed (svn r4440) - Fix: Yoyo-effect of rail in desert/snow introduced by r4379. When a special groundtype below the track is encountered in the tileloop, always return even if groundtype hasn't changed. 2006-04-15 22:16:47 +00:00
peter1138 4118b66322 (svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for the GUI
caused a game crash. This only manifested with some newstations loaded. 
Thanks to Richk67 for finding this.
2006-04-14 16:28:24 +00:00
celestar b03bd97b47 (svn r4386) -Codechange: Add and make use of IsCustomWaypoint 2006-04-12 13:25:32 +00:00
celestar bdcb4bbf1d (svn r4384) -Codechange: rail drawing code
-Added a function to obtain the axis of a waypoint
    -Moved the waypoint layout tables from the depot layout tables into an own one
    -Use GetRailTileSubtype
2006-04-12 12:50:40 +00:00
peter1138 f733f94677 (svn r4383) - Codechange: Remove extraneous code from 4354; no need to get RailTypeInfo when we already have it... 2006-04-12 12:33:21 +00:00
celestar 5b33383f65 (svn r4382) -Codechange: Make use of SetSignalType where appropriate 2006-04-12 12:24:39 +00:00
celestar 0b16a2d41b (svn r4381) -Codechange: Forgot an occurence for rail ground types 2006-04-12 12:22:43 +00:00
celestar c08ed855f3 (svn r4380) -Codechange: Make use of GetTrackBits where appropriate 2006-04-12 12:12:51 +00:00
celestar ee7eaef29d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types 2006-04-12 11:58:07 +00:00
celestar 923a0e60d6 (svn r4378) -Add and make use of an accessor function two-way => one-way => one-way => two-way signal cycling 2006-04-12 09:36:27 +00:00
celestar 5ae9a03a1f (svn r4377) -Add and make use of a function that finds out whether a signal is an entry or and exit signal to a presignal block (as combos act as both) 2006-04-12 09:12:33 +00:00
celestar e79c36bf8c (svn r4376) -Codechange Renamed GetSignalState to GetSignalStateByTrackdir 2006-04-12 08:28:03 +00:00
celestar a8d4285ec2 (svn r4375) -Codechange: Move the signal drawing bit to an own function and rename DrawSignalHelper to DrawSingleSignal 2006-04-12 08:06:08 +00:00
celestar 24fcd110b2 (svn r4358) -Codechange: Don't use a TileInfo where a TileIndex will do 2006-04-11 13:19:05 +00:00
celestar dfad91e317 (svn r4357) -Codechange: Moved global _signal_base_sprites into the only function where it is used and use a better array arrangement for it 2006-04-11 13:10:16 +00:00
peter1138 5f24141cb8 (svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset. 2006-04-11 10:45:06 +00:00
celestar da428dca70 (svn r4353) Codechange: Move global _signal_position into the only function that uses it and convert the bit-hacking into a struct 2006-04-11 10:19:50 +00:00
tron 7a3345f4df (svn r4344) Use tile coordinates or even TileIndices instead of virtual tile coordinates where it suffices. 2006-04-10 12:36:04 +00:00
tron 81e6d68f95 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
celestar 7246cab5ee (svn r4337) -Fix: A problem where GetRailType was called instead of GetRailTileType. Thanks to glx for noticing 2006-04-09 17:50:00 +00:00
tron 8111eca43e (svn r4332) Turn a table lookup into a ternary operator 2006-04-09 09:29:50 +00:00
Darkvater fc68881906 (svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration) 2006-04-03 18:11:42 +00:00
tron 892a4c587d (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo 2006-04-02 12:49:18 +00:00
belugas 80570009dd (svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear. 2006-03-30 19:16:44 +00:00
belugas 00cdf24057 (svn r4156) CodeChange : Little cleanup after Celestar's elrail merge 2006-03-29 20:06:31 +00:00
celestar a7d8ad0004 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
tron 9ad72f2d47 (svn r4111) Fix/Remove some stale comments 2006-03-26 11:08:44 +00:00
tron 88d27219b4 (svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile 2006-03-24 12:00:24 +00:00
tron 5701e1a237 (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way 2006-03-21 22:06:32 +00:00
peter1138 6d327f9daf (svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions. 2006-03-21 21:11:41 +00:00
celestar fc32e20195 (svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one)
Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts.
That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff.
TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile).
2006-03-20 16:43:48 +00:00
tron 0a91b283d6 (svn r3988) Remove the info about valid rails on shore tiles. It's the same as for any other sloped tile 2006-03-19 19:56:57 +00:00
tron 75a9419f04 (svn r3986) Add [GS]etCrossingRoadOwner 2006-03-19 19:33:19 +00:00
tron 9f3aa9057d (svn r3985) Make CmdBuildSingleRail() a bit more comprehensible 2006-03-19 17:52:02 +00:00
tron 7b21893adb (svn r3983) Use existing functions to access tree and road info 2006-03-19 16:57:48 +00:00
tron 85da306049 (svn r3982) Fix last commit. I got confused by some strange test, which did nothing 2006-03-19 14:43:23 +00:00
tron 4b74fa1923 (svn r3981) More work for the rail accessing functions and enums 2006-03-19 13:48:08 +00:00
tron 77e5cf4bc1 (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles 2006-03-19 12:06:12 +00:00
tron a04e2aaa25 (svn r3976) Fix typo in r3946 2006-03-19 06:50:19 +00:00
tron d8dcedcfd2 (svn r3946) Add short hand names for common track combinations 2006-03-18 13:20:50 +00:00
tron 344dde6eb3 (svn r3942) GetRailType() != GetRailTileType(), fix r3941 2006-03-18 11:38:43 +00:00
tron d00222b0f7 (svn r3941) Get rid of RAIL_TYPE_SPECIAL 2006-03-18 09:06:07 +00:00
tron 89090790c2 (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() 2006-03-17 10:10:31 +00:00
tron 41ee22ed99 (svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions 2006-03-17 06:26:37 +00:00
tron 2232412f59 (svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore) 2006-03-16 21:44:58 +00:00
tron b8da06ddb1 (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX 2006-03-16 15:16:27 +00:00
Darkvater 748d082a79 (svn r3893) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town. 2006-03-15 21:27:19 +00:00
Darkvater decf3c42f8 (svn r3876) - Fix: We know on a level crossing's town owner of the road (if any); it is in m2 so properly set it back when the crossing's removed. 2006-03-14 23:28:04 +00:00
tron 5d939d9c10 (svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir() 2006-03-13 20:12:35 +00:00