Commit Graph

74 Commits

Author SHA1 Message Date
belugas 425ea50854 (svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing" 2007-05-30 02:08:18 +00:00
belugas 0cb8413a8f (svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles.
It will be initialized by the original data upon game start.
Rename some enums to be more consistent too
2007-05-29 17:41:59 +00:00
belugas 0af97d4ab2 (svn r9975) -Codechange: Adjust the industry/tile spec arrays, moving the enabled member out of GRFFileProps (end of previous commit). 2007-05-29 14:44:22 +00:00
rubidium 4726fdc0d0 (svn r9972) -Fix (r9969): silence a warning. 2007-05-29 08:20:38 +00:00
belugas 35ccad33dd (svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile 2007-05-29 00:15:34 +00:00
rubidium 1a8a44165b (svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8. 2007-05-28 04:15:32 +00:00
rubidium 8cd950e06a (svn r9926) -Fix (r9923): the vehicle should continue on the next tile, not 'finishing' the turn. 2007-05-25 23:32:30 +00:00
rubidium 17390241e6 (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0. 2007-05-25 22:07:40 +00:00
belugas f3cf7f6b2d (svn r9906) -Codechange: Add common properties for both industry and industry tiles specs 2007-05-24 01:12:00 +00:00
belugas 88042df6bb (svn r9886) -Codechange: Cleanup of industries (Step-13). Include the sounds table into the industry's spec. 2007-05-20 00:50:06 +00:00
rubidium 7d4be11516 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 2007-05-19 09:40:18 +00:00
peter1138 b8a82dcb05 (svn r9871) -Fix (r8826): Some cargo costs were wrong for different climates. Multiple definitions of the same cargo type are sometimes required. 2007-05-18 21:50:32 +00:00
rubidium 44ddf033ed (svn r9866) -Codechange: remove the technical one-input-cargo-creates-one-output-cargo limit in the factories, sawmills, steelmills and the ones I'm forgetting to mention right now. Use of this functionality will come later. 2007-05-17 20:19:55 +00:00
peter1138 c9018d3e7c (svn r9825) -Codechange: [NewGRF] Add support for early vehicle retirement. 2007-05-10 23:10:23 +00:00
maedhros 3cc31aae86 (svn r9823) -Feature: Add support for house property 1F - minimum life span. 2007-05-10 16:03:06 +00:00
maedhros d098e88035 (svn r9814) -Fix (r1): Remove the duplicate sign sprite from openttd.grf since it's in the original data files. 2007-05-08 14:28:55 +00:00
rubidium 5869384530 (svn r9813) -Fix (r9799): wagons must have EC_STEAM, otherwise they don't show up in the purchase list (mart3p). 2007-05-08 08:41:16 +00:00
rubidium fe1306ce65 (svn r9799) -Codechange: separate engine class and engine running cost class (mart3p). 2007-05-06 19:44:22 +00:00
peter1138 37a873e03c (svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals. 2007-05-06 18:14:33 +00:00
rubidium 5c0a52149d (svn r9795) -Codechange: enumify the EngineClass. 2007-05-06 15:01:44 +00:00
belugas 3a1e7679d8 (svn r9705) -Codechange: Merge some data arrays together, making a bit more logical units.
Calculate with a macro (for _industry_anim_offs_toys) the value of x, instead of doing it at run time.
And give some more descriptive names too...
2007-04-21 02:47:33 +00:00
belugas 803b073c59 (svn r9704) -Documentation: Add comments on industry data macro 2007-04-21 02:42:51 +00:00
rubidium 80c259f64f (svn r9672) -Cleanup: lots of coding style fixes around operands. 2007-04-18 22:10:36 +00:00
belugas 4eb87ac62b (svn r9669) -Documentation: some more doxygen fixes 2007-04-18 18:00:33 +00:00
belugas d6651c1741 (svn r9665) -Documentation: Doxygen corrections,errors, corrections of corrections... 2007-04-18 00:41:09 +00:00
maedhros 2a32b3b8db (svn r9654) -Fix: Add string colours for the DOS palette and use them when playing with the DOS data files. 2007-04-17 10:08:17 +00:00
belugas fc6cf587cd (svn r9650) -Documentation: Finalize doxygen comments for town_land.h 2007-04-16 19:26:01 +00:00
belugas 83c269d071 (svn r9642) -Documentation: Having a different macro name for _original_house_specs (MS) than for _town_tile_data (M) might teach doxygen that we are dealing with two entities... 2007-04-16 02:47:01 +00:00
belugas 39735f7b54 (svn r9619) -Documentation: Comments on drawing arrays of houses and industries 2007-04-13 17:15:06 +00:00
belugas e161e60af6 (svn r9590) -Fix(r9550, fs728): some wrongfully entered data caused some industries to appear where they should not have 2007-04-10 20:58:04 +00:00
belugas ec03c72afb (svn r9579) -Codechange: Cleanup of industry_cmd (Step-11). Use industry's spec appear_creation during random map creation. 2007-04-09 01:43:29 +00:00
belugas cdb910d64b (svn r9577) -Codechange: Add notion and data for industry map colour, used in the smallmap_gui. Not used yet.
-Move the check proc array, in order to make it more useful latter.
-Add basic newGRF stuff on the industry spec. Not used yet.
2007-04-09 01:08:11 +00:00
rubidium d2634aaeec (svn r9553) -Documentation: fix ambiguity issue. 2007-04-03 19:19:04 +00:00
belugas 0d691539a4 (svn r9550) -Codechange: Add notion and data of industry appearing chances, both in game and in creation mode.
Not used yet.
2007-04-03 00:13:59 +00:00
belugas 77b3767f2f (svn r9526) -Fix(9520): a temperate sawmill is not a tropic lumber mill. Thus, it cannot cut trees 2007-03-30 13:51:03 +00:00
belugas 72fc068844 (svn r9520) -Codechange: Add the notion of Industry behaviour. It means what an industry can do (plant fields, cut trees, do not change production), what can be done to it (disasters like mine subsidence, jet/chopper attack), when it can be built etc... 2007-03-28 20:06:28 +00:00
peter1138 68572f1076 (svn r9418) -Codechange: Implement actions 1/2/3 for cargos, callback handler and custom icon sprites 2007-03-23 20:55:45 +00:00
belugas 06d3669bb5 (svn r9400) -Codechange: Use some more representative enum names for landscape types. 2007-03-22 03:42:43 +00:00
belugas b82ed41a19 (svn r9366) -Codechange: Unify the different houses acceptances attributes on their cargo counterpart, as well as specifying cargo slot. 2007-03-20 02:24:14 +00:00
maedhros 73ff939ddb (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00
richk 408442d575 (svn r9298) -Fix (r1): A34-1000, Z-Shuttle, and Kelling K1 should be listed as small aircraft. 2007-03-18 21:38:30 +00:00
peter1138 c5313e3479 (svn r9243) -Fix (r9162,FS#683): One too many table rows caused cargo acceptance mixup. 2007-03-16 00:55:59 +00:00
peter1138 99577265de (svn r9236) -Codechange: Add 'town effect' attribute to cargo types. This will be used to specify how the cargo behaves wrt towns, instead of relying on fixed cargo IDs. 2007-03-15 22:48:46 +00:00
belugas eb1e6c19ad (svn r9190) -Fix: Little typo in an enum. 2007-03-15 01:17:20 +00:00
belugas 65ce0e36db (svn r9162) -Codechange: Cleanup of industry_cmd (Step-8). Gather tile animation data into IndustryTileSpec array
Added a few documentation on remaining animation arrays (mostly ToyLand ones)
2007-03-14 02:52:50 +00:00
rubidium 2e1bda2c1a (svn r9077) -Fix [FS#612]: the wrong catenary wires were drawn for tunnel entrances. 2007-03-09 14:41:39 +00:00
belugas 8eb0a220e6 (svn r9075) -Codechange: Cleanup of industry_cmd (Step-7). Small step that is. The new industry messages do not need a series of tests. Only one property to use. 2007-03-09 02:04:07 +00:00
rubidium 24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
celestar f621608f7d (svn r8973) -Feature/Codechange: Changed the internal unit for aircraft velocities to from 8mph to 1km/h (peter1138), also give aircraft realsitic velocities (so that 1km/h is 1km/h independent of vehicle type) (peter1138). Introduce a flag to reduce aircraft speed in holding patterns to some realistic velocity. Use this flag for the city airport for the time being and make use of the different entry points for this airport type. 2007-03-02 12:01:24 +00:00
rubidium 8ac0e7be21 (svn r8880) -Codechange: make anim cursors an array of structs. 2007-02-24 15:05:14 +00:00