Commit Graph

1921 Commits

Author SHA1 Message Date
rubidium 98a3b8abfa (svn r11014) -Fix (r11011) [FS#1170]: crash when selling the first train of a consist. 2007-08-31 12:57:52 +00:00
rubidium c19b8c72b7 (svn r11013) -Fix [FS#1171]: MoveGoodsToStation's search area is too small as it assumed a lower maximum catchment area than the real maximum catchment area. Based on a patch by PhilSophus. 2007-08-31 12:45:21 +00:00
rubidium aba867d78d (svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
2007-08-30 21:11:12 +00:00
rubidium 8a6cc3aa10 (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
rubidium 9833639b00 (svn r11006) -Fix: spectators are not allowed to issue commands. Issue spotted by SmatZ. 2007-08-30 19:20:15 +00:00
rubidium b284b5fa92 (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
2007-08-30 17:17:04 +00:00
rubidium 9b65bc430c (svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct. 2007-08-30 13:09:44 +00:00
rubidium cb7eaff353 (svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that. 2007-08-30 13:03:56 +00:00
rubidium ac5fde61fb (svn r11002) -Codechange: unhackify the cargo packet list saving (a little). 2007-08-30 12:10:32 +00:00
rubidium a407d53d1b (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot. 2007-08-29 21:49:08 +00:00
truelight a28d33b5dc (svn r11000) -Fix r10121: when introducing the new blitter system, smallmap regained an old bug: buffer-overflow when moving window to far bottom-right.
-Note: we no longer cheat on not drawing the last line in smallmap, this time we created a more elegant fix
2007-08-29 21:30:03 +00:00
rubidium 3f3b013b99 (svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom. 2007-08-29 21:27:16 +00:00
rubidium 99409d99d0 (svn r10998) -Codechange: refactor of the "core" of the terraforming code to make it possible to push the tile type specific terraforming requirements out of the generic part of the terraforming code. Patch by frosch. For more information take a look at FS#1147. 2007-08-29 21:08:35 +00:00
rubidium 5d628e6135 (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 2007-08-29 20:50:58 +00:00
bjarni e10361a0eb (svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
This only works with the cocoa drivers (you will use the cocoa drivers unless you manually switched to SDL and compiled yourself)
  Note: if control-click is selected, then the ingame control-click (like presignals and such) will be command-click
  Requested and tested by ln- (so he should be blamed if this goes wrong :P )
2007-08-29 08:20:04 +00:00
rubidium 2179faf5c8 (svn r10995) -Codechange: unify the way to get the displayed maxium speed of a vehicle. Patch by nycom. 2007-08-28 06:46:33 +00:00
belugas 41a0bd2b74 (svn r10994) -Codechange: Change some function names to be more representative and more fitting of trunk's naming convention (skidd13) 2007-08-28 01:09:41 +00:00
belugas 6212b29b23 (svn r10993) -Codechange: A few less magical numbers (skidd13) 2007-08-27 23:50:56 +00:00
rubidium ac838de385 (svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch. 2007-08-27 21:33:26 +00:00
rubidium 5ce935c6eb (svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch. 2007-08-27 21:18:04 +00:00
rubidium 68d385b77c (svn r10986) -Fix (r10985): inconsistency between documentation and actual code... thanks to glx for spotting it. 2007-08-26 21:53:11 +00:00
rubidium 3c919e36a7 (svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle. 2007-08-26 21:21:59 +00:00
rubidium a5b32d8d72 (svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it. 2007-08-26 20:43:22 +00:00
rubidium a83ccad6bd (svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed. 2007-08-26 20:16:02 +00:00
rubidium cf1d74b41e (svn r10982) -Fix [FS#1162]: some old savegames could be in a state that the current game logic does not like; in the list of vehicles loading at a station when the vehicle is not actually at the station. 2007-08-26 14:38:44 +00:00
rubidium a0d37ea7b9 (svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too. 2007-08-26 13:55:36 +00:00
belugas 36c5b4e1ef (svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it.
Problem is that the upper limit of gfx tiles is currently at 175.  So, of course the system will assert with 255 ;)
2007-08-26 00:23:32 +00:00
rubidium ba69ac2632 (svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transparant when the other catenary was drawn transparant. Patch by smatz. 2007-08-25 20:32:18 +00:00
rubidium c6152e0cd4 (svn r10978) -Fix (r10974): only the first road stop (with correct roadtype) was considered when distributing vehicles. 2007-08-25 20:05:58 +00:00
miham 5d245dc861 (svn r10975) -Update: WebTranslator2 update to 2007-08-24 21:49:23
croatian   - 1 fixed by knovak (1)
finnish    - 4 changed by tonihele (4)
2007-08-24 19:49:40 +00:00
rubidium 8a86526d05 (svn r10974) -Fix [FS#1144, FS#1155]: road vehicles that could not (properly) use a road stop still tried to go to that road stop. 2007-08-24 19:19:18 +00:00
KUDr 6c061ecfb4 (svn r10973) -Fix [FS#1154]: update wp->xy when waypoint is moved (Catalan) 2007-08-24 17:49:42 +00:00
belugas 99158287fd (svn r10972) -Codechange: Implement the counterpart(GetTranslatedIndustryTileID) of getindustileid of TTDPatch. This allows to ensure that the ID of a tile (taken out of the map or not) is still a valid one regarding the possible override it may have been flagged to.
It is not the strict same thing, but is what we need regarding the slightly different approach we took for newindustries.
2007-08-24 00:23:35 +00:00
belugas 604924542c (svn r10971) -Codechange: One less magical number 2007-08-24 00:04:51 +00:00
belugas a079834cfc (svn r10968) -Codechange: Remove a tileloop performed in the AfterLoadCountBuildings function and use the main loop of CheckhouseIDs instead 2007-08-23 18:05:51 +00:00
truelight da8d778622 (svn r10967) -Fix: in case of moving the window on create (because it doesn't fit in the screen), make sure to move the viewport too if we are an extra viewport (spotted by Maedhros) 2007-08-23 11:08:59 +00:00
miham 043e502d14 (svn r10964) -Update: WebTranslator2 update to 2007-08-22 22:57:00
croatian   - 9 fixed, 13 changed by knovak (22)
italian    - 10 fixed by lorenzodv (10)
japanese   - 5 fixed by ickoonite (5)
polish     - 10 fixed, 1 changed by meush (11)
slovak     - 77 changed by lengyel (77)
spanish    - 5 fixed by eusebio (5)
2007-08-22 20:57:28 +00:00
belugas d921cf88a3 (svn r10963) -Revert(10700): Although the idea was good, it was more prone of errors than usefull.
So now, it will be better to jump to the overriden tile when it is been marked as an override
2007-08-22 01:16:08 +00:00
belugas b5627afcea (svn r10962) -Codechange: protect yourself against an illicit substitution 2007-08-22 00:59:46 +00:00
belugas 116de48fdf (svn r10961) -Codechange: Flag default substitutes of industry/tiles with a value that cannot be legal.
This avoids the forest of coal mine error in the futur
2007-08-22 00:52:25 +00:00
belugas a354a6af96 (svn r10955) -Fix: The substitute prop (0x08) of industry tiles does not behave as prop 0x08 of industry. Therefore, do not disable the old industry with value of 0xFF. Not a bug fix, just a spec compliance correction... 2007-08-21 00:29:10 +00:00
rubidium 8ef0cbbdf5 (svn r10953) -Fix [FS#1139, FS#1143]: stations would not get a rating when there were already two stations with a "more than default" rating as no cargo would be moved to the station to be picked up. 2007-08-20 20:29:22 +00:00
glx ffdbaad8ec (svn r10948) -Add: [win32] crash.dmp support for MSVC release builds 2007-08-19 21:51:36 +00:00
glx a66008f04c (svn r10946) -Fix (r10932): forgot one occurence 2007-08-19 17:55:24 +00:00
rubidium e56e520673 (svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them. 2007-08-19 16:51:15 +00:00
rubidium 0fed821efb (svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables. 2007-08-19 09:38:30 +00:00
rubidium fda1c9d34a (svn r10931) -Fix [FS#1131]: when a station was destroyed and a vehicle was still loading, changing the current order of the loading vehicle caused a crash. This could happen with removing docks and oil rigs. 2007-08-18 22:56:58 +00:00
miham b8fb514321 (svn r10927) -Update: WebTranslator2 update to 2007-08-17 17:54:48
brazilian_portuguese - 10 fixed by tucalipe (10)
bulgarian  - 1 fixed by thetitan (1)
dutch      - 99 changed by habell (99)
estonian   - 10 fixed, 2 changed by kristjans (12)
finnish    - 3 fixed by kerba (3)
german     - 10 fixed, 2 changed by Timwi (2), Neonox (10)
slovak     - 10 fixed by lengyel (10)
slovenian  - 10 fixed by Necrolyte (10)
ukrainian  - 10 fixed by mad (10)
2007-08-17 15:55:19 +00:00
belugas 5f78a404f6 (svn r10926) -Feature: [NewGRF] Add support for variable 67(for real this time) and 68 of Variational Action 2 for Industries
-Fix: a very few codestyle/comments-typo changes
2007-08-17 00:23:33 +00:00
maedhros e4d318addc (svn r10924) -Fix [FS#1120]: VS_STOPPED is only set for the front part of an articulated
road vehicle, so don't check any other parts when testing if the vehicle is
stopped inside a depot.
2007-08-16 18:01:27 +00:00
glx 6a13dd4aa6 (svn r10923) -Codechange: use 'real' exception handling in saveload code 2007-08-16 16:18:22 +00:00
maedhros 9c75e6d87b (svn r10922) -Codechange: Allow building and removing tracks and signals when there is a
train on a parallel diagonal track that doesn't interact with this one. (frosch)
2007-08-16 13:13:07 +00:00
rubidium ada36e7122 (svn r10921) -Fix [FS#1130] (r10323): the company related news messages still thought that companies were described by two parameters instead of one. 2007-08-16 10:10:59 +00:00
belugas 1b329b1bd9 (svn r10904) -Fix: When using a temporary industry, make sure you do not clear some unreachable tiles upon its destruction.
-Codechange: do not perform something that by all means will not change. A zero offset is really meaningless...
2007-08-15 01:50:13 +00:00
belugas fafe33cdd2 (svn r10903) -Feature: [NewGRF] Add support for variable 44 of Variational Action 2 for Industries 2007-08-15 00:49:34 +00:00
miham ba8c451485 (svn r10894) -Update: WebTranslator2 update to 2007-08-14 22:08:16
catalan    - 5 fixed, 1 changed by arnaullv (6)
czech      - 5 fixed, 1 changed by Hadez (6)
dutch      - 5 fixed, 1 changed by habell (6)
french     - 5 fixed, 1 changed by glx (6)
hungarian  - 5 fixed, 1 changed by miham (6)
japanese   - 1 changed by ickoonite (1)
portuguese - 1 changed by izhirahider (1)
spanish    - 1 changed by eusebio (1)
2007-08-14 20:10:42 +00:00
rubidium f38ea388dd (svn r10892) -Fix [FS#1127]: trains would not get flooded when they are at the lower part of a tile that would become a coast tile after flooding. Patch by frosch. 2007-08-14 17:31:15 +00:00
rubidium b169fceabc (svn r10890) -Fix [FS#1125]: removing road with the road removal tool would also work with a negative bank account, making the bank account even more negative than it was. 2007-08-14 17:05:33 +00:00
rubidium e474b58d2f (svn r10888) -Fix (r10886): 64 bits alignment made a struct too big. 2007-08-14 12:13:12 +00:00
rubidium 1b25d447f1 (svn r10887) -Cleanup: remove the strings that were removed from english.txt in r10886. 2007-08-14 10:47:29 +00:00
rubidium 83f83685c0 (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so. 2007-08-14 10:46:38 +00:00
truelight 114161bb7a (svn r10878) -Add [FS#653]: added TileHeight to the Land Area Information tool (blove) 2007-08-13 18:59:34 +00:00
glx 35e8f64e9a (svn r10877) -Fix: some isocodes were wrong 2007-08-13 13:12:19 +00:00
truelight 81810ad391 (svn r10857) -Fix: feeder-income was broken; substract the feeder-costs from the vehicle-income, not from the route-income (tnx to RichK for all the info) 2007-08-11 22:57:23 +00:00
bjarni 1a5a748973 (svn r10851) -Feature [OSX]: OpenTTD will now pick the same language as finder is set to if no config file is found (ln-) 2007-08-11 15:52:34 +00:00
truelight 04824abac6 (svn r10839) -Fix [FS#873]: bring up the assert window for OSX even when there isn't a video-driver loaded (PinguTux) 2007-08-10 13:33:04 +00:00
rubidium 210ba54ff5 (svn r10838) -Fix [FS#1119] (r10698): double negation where only single negation was needed. Patch by frosch. 2007-08-10 13:27:07 +00:00
truelight 6771f5ca20 (svn r10837) -Fix [FS#1102]: DrawLine didn't bound-check the first pixel that was drawn (frosch) 2007-08-10 13:11:53 +00:00
maedhros 61b21547e8 (svn r10836) -Fix [FS#1014]: Make sure the third cargo type accepted by houses is valid in
the current climate when copying properties from existing houses and using
action 0 property 0F.
2007-08-10 08:57:04 +00:00
glx 41e05382b8 (svn r10835) -Fix [FS#998] (r10399): don't try to minimise or restore the window when closing openttd 2007-08-09 20:59:36 +00:00
rubidium 5399a272e6 (svn r10834) -Revert (part of r10833): something too much was committed :( 2007-08-09 05:34:56 +00:00
rubidium 2bff32afb0 (svn r10833) -Fix [FS#1115]: assertion (different cost between test and execution) of overbuilding road tunnels with tram tracks (and vice versa) when the dragged area contains both ends of the tunnel. 2007-08-09 05:25:33 +00:00
miham c4a3087723 (svn r10828) -Update: WebTranslator2 update to 2007-08-08 23:27:26
brazilian_portuguese - 3 changed by fukumori (3)
bulgarian  - 24 fixed by kokobongo (7), thetitan (17)
estonian   - 1 changed by kristjans (1)
german     - 564 changed by Timwi (564)
polish     - 11 fixed, 34 changed by meush (45)
russian    - 1 changed by DarkFenX (1)
2007-08-08 21:28:03 +00:00
rubidium 807b833e4d (svn r10827) -Fix [FS#1112]: out of bounds access in corner case of list allocations of vehicles. 2007-08-08 14:18:05 +00:00
bjarni a973c893fb (svn r10823) -Fix r8610 [FS#1097]: the autoreplace window vehicle count didn't always update correctly) (Matthias) 2007-08-07 23:07:10 +00:00
rubidium 5f920e91c7 (svn r10821) -Cleanup: remove the strings that are not needed anymore since r10820. 2007-08-07 15:22:58 +00:00
rubidium c46e445e69 (svn r10820) -Codechange: make negative currencies red and restore the colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies).
-Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors.
2007-08-07 15:20:31 +00:00
rubidium a7e37d8592 (svn r10814) -Fix [FS#1103]/Codechange: allow trams to be reverse manually, even though there is no track to do so. 2007-08-06 15:00:32 +00:00
rubidium ab7e36dda7 (svn r10813) -Fix (r10799): some destructors were performing too much during the pool cleanups, which could cause crashes as already removed pool items could then be dereferenced by other destructors. 2007-08-06 14:08:25 +00:00
maedhros e0e361c890 (svn r10812) -Fix (r10097) [FS#1093]: Make RoadVehicle::MarkDirty() mark all parts of articulated vehicles as dirty, not just the front. 2007-08-06 13:44:50 +00:00
maedhros 8c4a4baac1 (svn r10811) -Fix (r10097): Refit all the parts of an articulated road vehicle, not just the first part. 2007-08-06 13:05:45 +00:00
maedhros a43370bf1c (svn r10810) -Fix (r10097): Add a comma between different cargo types if an articulated vehicle carries more than one cargo. 2007-08-06 12:54:03 +00:00
maedhros 68abeed9b8 (svn r10809) -Fix (r10097): When reversing, articulated parts of road vehicles should not attempt to do their own pathfinding. 2007-08-06 12:46:49 +00:00
maedhros 537064d010 (svn r10808) -Fix (r10353): Make sure spectators can't open infrastructure building menus. 2007-08-06 11:58:15 +00:00
rubidium 51f773bd16 (svn r10807) -Fix [FS#1108]: keep_all_autosaves always got ".sav" as filename, which basically means that it only kept the last autosave. 2007-08-06 06:23:44 +00:00
rubidium 83e1fdcb01 (svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works. 2007-08-05 21:20:55 +00:00
rubidium ab5fa3add2 (svn r10798) -Fix [FS#1105]: virtual functions do not work in destructors :(. 2007-08-05 17:43:04 +00:00
rubidium f6933e1870 (svn r10792) -Fix [FS#1104]: when determining the gender of a string, do not assume that the gender is in the front of the string when there can be case switching code at that location. 2007-08-05 14:08:38 +00:00
glx 8cea2059a5 (svn r10787) -Fix r10755: _total_towns was not increased when placing town manually in scenario editor 2007-08-04 23:35:27 +00:00
truelight ce9cba5edb (svn r10782) -Fix: wrongly places #endif a long time ago broke WinCE compiling for sure 2007-08-04 13:51:41 +00:00
truelight 424757c078 (svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
-Fix: WinCE doesn't support console
-Fix: Set debug lvl4 when running a debug WinCE build (as you can't give parameters any easy way)
2007-08-04 12:53:41 +00:00
rubidium cb9d0c69d1 (svn r10780) -Fix: assertion when opening the advanced vehicle list with the shortcut when being a spectator. 2007-08-04 01:25:44 +00:00
truelight b3bed1eda1 (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal)
-Fix: put DEBUG lines under WINCE via a function designed for just that under WINCE
2007-08-03 23:26:12 +00:00
truelight c76c4bf6e9 (svn r10777) -Fix: don't put the ctor debug on lvl3, it is more a lvl5 debug 2007-08-03 23:19:29 +00:00
rubidium 727cb6ae49 (svn r10776) -Fix [FS#1081]: you would not pay for some foundations of bridges whereas you would pay for others. 2007-08-03 23:18:56 +00:00
rubidium 2f2df29b7a (svn r10774) -Fix (r10768): obiwan pleased us with a visit. 2007-08-03 20:46:59 +00:00
rubidium 2dd7a5d296 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*. 2007-08-03 20:18:38 +00:00
rubidium 9741094464 (svn r10772) -Codechange: also make use of the generic clean and destroy pool callback functions for vehicle. 2007-08-03 20:17:26 +00:00
rubidium 48df8b374c (svn r10771) -Codechange: remove some code duplication from the old loader. 2007-08-03 20:07:43 +00:00
rubidium 836105864c (svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
-Codechange: do not force "special" vehicles to be allocated in the low 1024 vehicle slots and non "special" vehicles in the rest of the slots.
2007-08-03 19:36:00 +00:00