rubidium
|
d534c80e94
|
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
|
2014-10-15 18:31:37 +00:00 |
rubidium
|
771dcf3b7b
|
(svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments
|
2014-10-12 18:41:53 +00:00 |
peter1138
|
aeda5e37e7
|
(svn r26978) -Fix (r23609): Typo in game script warning message.
|
2014-10-08 16:34:52 +00:00 |
rubidium
|
fedc1acd62
|
(svn r26881) -Codechange: bump the savegame version
|
2014-09-21 11:28:29 +00:00 |
rubidium
|
f41b55f0ff
|
(svn r26880) -Add: stub settings for limiting bridge and map height
|
2014-09-21 11:27:34 +00:00 |
rubidium
|
9daf7e749c
|
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
|
2014-09-21 11:24:51 +00:00 |
rubidium
|
982f5a6aa2
|
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
|
2014-09-21 11:23:33 +00:00 |
rubidium
|
0ac2d3b324
|
(svn r26876) -Codechange: move 'has bride above' data from m6 to type
|
2014-09-21 11:20:11 +00:00 |
rubidium
|
47852f119e
|
(svn r26875) -Codechange: move TropicZone information from m6 to type
|
2014-09-21 11:18:10 +00:00 |
rubidium
|
04e2324b8f
|
(svn r26873) -Change: split type_height into a type and height array (ic111)
|
2014-09-21 11:14:58 +00:00 |
rubidium
|
51a1c712f2
|
(svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111)
|
2014-09-21 11:12:42 +00:00 |
rubidium
|
c0771b1657
|
(svn r26866) -Change: make aircraft ascend/descend when they are too close to the ground or too far away (based on patch by ic111)
|
2014-09-21 06:35:34 +00:00 |
rubidium
|
9e0f4b3847
|
(svn r26864) -Codechange: bring a bit more OO into the disaster vehicles
|
2014-09-20 15:46:44 +00:00 |
rubidium
|
6c2abf0930
|
(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class
|
2014-09-20 15:31:26 +00:00 |
rubidium
|
32c56b5f84
|
(svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects that had not yet resolved their references caused a crash upon savegame load (only when loading a game from a server, e.g. joining MP)
|
2014-09-14 15:11:33 +00:00 |
frosch
|
e53d97b4f8
|
(svn r26816) -Fix [FS#6109]: Properly zero-initialise data in _temp_engine.
|
2014-09-13 14:46:03 +00:00 |
alberth
|
f72ad87540
|
(svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo).
|
2014-09-07 16:12:58 +00:00 |
frosch
|
9b72a9f6b8
|
(svn r26787) -Fix (r20547): Loading a game with order backups leaked Orders and left unreachable items in the pool.
|
2014-09-07 13:52:20 +00:00 |
rubidium
|
134ad63b80
|
(svn r26753) -Fix: desync due to not always properly restoring game state from the savegame
|
2014-08-22 17:11:59 +00:00 |
rubidium
|
48d446ffeb
|
(svn r26700) -Fix [FS#6066]: incorrect saving of order backups
|
2014-07-21 18:03:32 +00:00 |
fonsinchen
|
37b1d36fb8
|
(svn r26650) -Fix [FS#6041]: Support save/load chunk lengths of up to (1 << 32) - 1
|
2014-06-17 06:13:38 +00:00 |
fonsinchen
|
957f5ca117
|
(svn r26646) -Fix [FS#6041]: Save locations instead of distances in link graphs to reduce size.
|
2014-06-14 13:35:39 +00:00 |
rubidium
|
ad64b99eb0
|
(svn r26636) -Fix [FS#6026-ish]: (memory) size of variables saved for disaster vehicles was not correct in saveload description
|
2014-06-09 17:42:48 +00:00 |
frosch
|
2a4f0fb67d
|
(svn r26593) -Fix: Goals were saved/loaded with incorrect size.
|
2014-05-17 17:18:07 +00:00 |
rubidium
|
46792e58dd
|
(svn r26591) -Add: some instrumentation to catch most cases where the wrong number of bytes would be written into variables during loading (or read during saving)
|
2014-05-16 17:41:55 +00:00 |
rubidium
|
191fd09d32
|
(svn r26590) -Fix: possible desync (big/little endian) due to not writing complete variables upon saveload
|
2014-05-16 17:39:35 +00:00 |
rubidium
|
9270d94e7e
|
(svn r26589) -Fix: SIGSEGV on all big endian architectures that tried to load e.g. the 1.4 intro game or anything else with more than 0 linkgraph nodes that was saved on little endian
|
2014-05-16 17:38:59 +00:00 |
rubidium
|
89c25b955e
|
(svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do with actual pickup), s/acceptance_pickup/status/ (the enum isn't called GoodEntryStatus for a reason; it's not only acceptance and pickup anymore)
|
2014-05-11 18:02:11 +00:00 |
fonsinchen
|
2c11eeb39e
|
(svn r26551) -Fix: document revision number for latest savegame version change
|
2014-05-01 14:56:33 +00:00 |
fonsinchen
|
3ee31a8f89
|
(svn r26547) -Codechange: Collect order travel and wait times independent of timetables
|
2014-05-01 14:49:16 +00:00 |
rubidium
|
9ed12b0f07
|
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
|
2014-04-25 15:40:32 +00:00 |
rubidium
|
b4914b91d9
|
(svn r26493) -Codechange: use strecat to concatenate script settings instead of manually accounting for the amount of characters that has been written
|
2014-04-24 04:41:54 +00:00 |
rubidium
|
5b82822c12
|
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
|
2014-04-23 21:12:09 +00:00 |
frosch
|
ef4c2ce031
|
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat.
|
2014-04-23 20:44:42 +00:00 |
rubidium
|
0463dbdc9e
|
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
2014-04-23 20:13:33 +00:00 |
peter1138
|
567d0ff3a7
|
(svn r26450) -Feature: Hierarchical vehicle subgroups.
|
2014-04-08 21:09:06 +00:00 |
frosch
|
8ff9499fe2
|
(svn r26409) -Update: Version number in some more places.
|
2014-03-17 20:16:05 +00:00 |
frosch
|
a32d18cbb9
|
(svn r26371) -Fix [FS#5831]: Calling DoCommandP during the gameloop cleared pending persistent storage changes.
|
2014-02-23 22:03:08 +00:00 |
frosch
|
41b7a04a68
|
(svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to.
|
2014-02-07 23:48:56 +00:00 |
frosch
|
49852e3dac
|
(svn r26175) -Add: Log in desync output when persistent storage is discarded.
|
2013-12-23 18:09:29 +00:00 |
frosch
|
b02179bd8e
|
(svn r26169) -Fix-ish [FS#5831-ish]: Unify the time a RV needs to travel through a curve.
|
2013-12-22 11:55:07 +00:00 |
rubidium
|
77e5b1e3b2
|
(svn r26115) -Fix: AfterLoadGame can throw an exception; from the old savegame load section this wouldn't be caught
|
2013-11-25 22:22:32 +00:00 |
rubidium
|
d9ee35006d
|
(svn r26064) -Fix: possible uninitialised array when loading a broken TT-ish savegame
|
2013-11-23 18:06:00 +00:00 |
rubidium
|
0e9c992104
|
(svn r26058) -Fix: handle the return value of a number of functions better
|
2013-11-23 13:15:07 +00:00 |
rubidium
|
b3e93d6520
|
(svn r26057) -Fix: a number of possibly uninitialised variables
|
2013-11-23 13:12:19 +00:00 |
rubidium
|
1ffcdbd515
|
(svn r25954) -Fix [FS#5731]: All semaphores got converted to electric signals when loading savegames from v15 to v20 (adf88)
|
2013-11-08 21:27:56 +00:00 |
rubidium
|
a7fd0f8f5d
|
(svn r25953) -Fix [FS#5732]: Wrong bits used when converting signal types/variants while loading savegames older than v64 (adf88)
|
2013-11-08 21:25:35 +00:00 |
fonsinchen
|
bd230f34f4
|
(svn r25900) -Change [FS#5677]: Allow restricted flows to be picked for kept cargo.
|
2013-10-22 16:15:59 +00:00 |
fonsinchen
|
6524849386
|
(svn r25899) -Change: Restrict flows if links are restricted and don't normally pick them anymore.
|
2013-10-22 16:13:54 +00:00 |
fonsinchen
|
29e987f3fc
|
(svn r25898) -Codechange: Add second timestamp for 'restricted links' to all edges.
|
2013-10-22 16:13:28 +00:00 |