peter1138
5f8c2b1b4e
(svn r15407) -Codechange: When loading a save game with an invalid pool index, report the problem (invalid index) rather than an impossible symptom (too many items), and report it in game instead of causing a crash.
2009-02-08 10:37:24 +00:00
rubidium
e1b1fd18b5
(svn r15406) -Fix: make Valuate actually cost a few opcodes to not make it a single opcode method of doing lots of the same thing. This should resolve most of the hiccups caused by AIs.
2009-02-08 01:51:48 +00:00
michi_cc
8bd5f10a2c
(svn r15404) -Cleanup [YAPF]: A tiny bit of const correctness.
2009-02-08 01:10:48 +00:00
translators
088d5bb2ed
(svn r15403) -Update: WebTranslator2 update to 2009-02-07 18:48:00
...
arabic_egypt - 6 fixed by khaloofah (6)
brazilian_portuguese - 15 fixed by tucalipe (15)
catalan - 3 fixed by arnaullv (3)
dutch - 2 fixed, 21 changed by Yexo (21), Excel20 (2)
finnish - 3 fixed by jpx_ (3)
french - 6 fixed by glx (6)
german - 6 fixed by hellow (6)
hungarian - 4 fixed by alyr (4)
italian - 17 fixed by lorenzodv (17)
korean - 6 fixed, 22 changed by darkttd (28)
norwegian_bokmal - 27 fixed by khh (27)
romanian - 3 fixed, 4 changed by kkmic (7)
serbian - 176 fixed, 93 changed by syndrome (269)
simplified_chinese - 16 fixed, 1 changed by ww9980 (17)
spanish - 6 fixed by Dominus (6)
turkish - 17 fixed, 1 changed by Emin (18)
2009-02-07 18:48:25 +00:00
smatz
575e349828
(svn r15402) -Codechange: verify _current_company didn't change when executing a command
2009-02-07 18:09:30 +00:00
smatz
9c59b711b7
(svn r15401) -Fix [FS#2619](r15027): AI::Stop changed _current_company, but didn't restore its original value
2009-02-07 17:01:44 +00:00
frosch
4e8707b93f
(svn r15400) -Fix: Typos in comments.
2009-02-07 16:23:42 +00:00
frosch
769573d1e9
(svn r15399) -Fix [FS#2617]: For articulated parts v->cargo_type == CT_INVALID is possible.
2009-02-07 16:17:03 +00:00
smatz
9702edb554
(svn r15398) -Fix (r14135): _current_company shouldn't be used in GUI code (Swallow)
2009-02-07 16:11:21 +00:00
rubidium
e31e514474
(svn r15397) -Fix [FS#2618]: a town could build a statue under a bridge.
2009-02-07 16:02:29 +00:00
smatz
abb17d64a1
(svn r15396) -Fix [FS#2601](r15027): since AIs can have vehicle groups now, convert the groups correctly
2009-02-07 13:53:38 +00:00
rubidium
d7a053578d
(svn r15395) -Fix [FS#2611] (r15377): one couldn't reset companies anymore in a 'dedicated' server.
2009-02-07 12:02:13 +00:00
glx
39dfd18880
(svn r15394) -Fix (r15389): no new line at end of line warning
2009-02-07 03:31:48 +00:00
belugas
b4f9cf551f
(svn r15393) -Fix: little typo
2009-02-07 03:06:38 +00:00
belugas
0abf14384c
(svn r15392) -Codechange: move the spec getter to a place where it's only required, without the use of extern
2009-02-07 02:38:32 +00:00
rubidium
bab7367a59
(svn r15391) -Fix (r14997): loading font sprites should not trigger a palette conversion.
2009-02-07 02:29:08 +00:00
Yexo
322515e8d5
(svn r15390) -Cleanup: Remove old hack that wasn't used anymore.
2009-02-07 01:17:15 +00:00
peter1138
967491a22d
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
2009-02-07 01:01:02 +00:00
rubidium
ae2fda6c02
(svn r15388) -Change: unify the way Ctrl+Click is written.
2009-02-07 00:45:24 +00:00
peter1138
77760a62fd
(svn r15387) -Codechange: Add a drop down list item type for char* strings.
2009-02-07 00:37:35 +00:00
peter1138
db54537369
(svn r15386) -Codechange: During start up, store driver/blitter/graphicsset selection in local variable instead of in the global _ini_* variables. This means that specifying a driver/blitter/graphicsset on the command line does not clobber the configuration value, which can now be saved like other values.
2009-02-07 00:33:35 +00:00
peter1138
cd84ffb036
(svn r15385) -Fix: Saving of char* to configuration file did not work due to incorrect parameter order and no handling of NULL.
2009-02-07 00:29:35 +00:00
rubidium
eb533138bc
(svn r15384) -Change: tweak some settings to make OpenTTD easier to use for first-time users (or upgraders)
2009-02-07 00:22:21 +00:00
Yexo
4301278514
(svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary.
2009-02-06 23:58:16 +00:00
rubidium
4cc07196ac
(svn r15382) -Fix [FS#2466]: multiple vehicles could be filling the timetable and only the data from one vehicle would be taken. Now only allow one to be filling at a time.
2009-02-06 21:30:18 +00:00
frosch
c52680a131
(svn r15381) -Fix (r11091): When testing for parallel road two tiles away, do not move more than one tile along the road.
2009-02-06 20:51:24 +00:00
frosch
5a369e1b50
(svn r15380) -Fix (r15190)[FS#2603]: Do not use TileY() on negative TileIndexDiffs. But the test was not needed anyway, as those tiles were already tested in previous iterations.
2009-02-06 20:24:44 +00:00
translators
25a5178aaf
(svn r15379) -Update: WebTranslator2 update to 2009-02-06 18:45:59
...
arabic_egypt - 11 fixed by khaloofah (11)
catalan - 11 fixed by arnaullv (11)
dutch - 10 fixed, 2 changed by Yexo (10), Excel20 (2)
finnish - 14 fixed by jpx_ (12), UltimateSephiroth (2)
french - 11 fixed by glx (11)
german - 11 fixed by ralph (5), hellow (6)
hebrew - 5 fixed by 19izhar73 (5)
hungarian - 11 fixed, 3 changed by alyr (3), IPG (4), oklmernok (7)
korean - 11 fixed, 2 changed by darkttd (13)
latvian - 25 fixed by waste (25)
portuguese - 16 fixed by supra90 (10), SnowFlake (6)
romanian - 11 fixed by kkmic (11)
serbian - 5 fixed, 271 changed by syndrome (276)
simplified_chinese - 2 fixed by ww9980 (2)
spanish - 11 fixed by Dominus (11)
traditional_chinese - 3 fixed, 5 changed by ww9980 (8)
ukrainian - 14 fixed by mad (14)
2009-02-06 18:46:21 +00:00
frosch
a5d515bfd6
(svn r15378) -Fix: The subcargo returned by vehicle variable 0x42 should be the most-common-subcargo of the most-common-cargo. If nothing is transported 0x..FFFF00 should be returned.
2009-02-06 18:06:05 +00:00
rubidium
841050ec83
(svn r15377) -Fix [FS#2607]: filter did resort when unneeded and didn't deselect properly in some cases (Roujin)
2009-02-06 18:00:05 +00:00
rubidium
cecc3863cd
(svn r15376) -Fix [FS#2608] (r15371): OSX/BSD also seems to define strcasecmp under some circumstances.
2009-02-06 15:53:48 +00:00
rubidium
9bc7e4bdb2
(svn r15375) -Fix [FS#2605]: a tram circling around in a depot did never actually 'enter' the depot.
2009-02-06 15:52:22 +00:00
rubidium
0cfc402823
(svn r15374) -Codechange: remove a magic constant.
2009-02-06 15:39:34 +00:00
rubidium
ef754b8b6d
(svn r15373) -Fix [FS#2606]: Kenobi denied the server's client name to the tab-completed.
2009-02-06 15:11:17 +00:00
rubidium
c346f249cd
(svn r15372) -Feature: filter the 'content' based on the tag/name. Based on a patch by Roujin.
2009-02-06 12:00:14 +00:00
rubidium
35c5da08c5
(svn r15371) -Codechange: add an implementation of strcasestr for when _GNU_SOURCE isn't defined.
2009-02-06 11:58:52 +00:00
rubidium
ba3d7e70f2
(svn r15370) -Codechange: add a callback to tell the parent of an OSK that the string has changed instead of only marking the text box dirty.
2009-02-06 11:57:25 +00:00
rubidium
2ab6fffccc
(svn r15369) -Codechange: generalise the GUIList a bit so peter can write filters for cargo type, speed and mass ;)
2009-02-06 10:38:57 +00:00
rubidium
6252c74584
(svn r15368) -Fix: some typos in comments
2009-02-06 10:31:05 +00:00
rubidium
cfc80a17d8
(svn r15367) -Add: framework for filtering GUILists (Roujin)
2009-02-06 00:51:11 +00:00
Yexo
cb3784d8b1
(svn r15366) -Add [NoAI]: Add AddLabels() where you can define labels for the values of the settings in info.nut
2009-02-06 00:25:37 +00:00
rubidium
546cd4f70e
(svn r15363) -Fix [FS#2600]: inconsistency w.r.t. On/Off text for settings.
2009-02-05 22:05:58 +00:00
rubidium
0cf08d32c7
(svn r15362) -Change: make a string name more consistent.
2009-02-05 21:50:56 +00:00
smatz
d2716d66e3
(svn r15361) -Cleanup: minor comment style fixes (planetmaker)
2009-02-05 17:59:59 +00:00
frosch
324e92f879
(svn r15360) -Fix: Flooding vehicles did not trigger an AI event.
2009-02-05 17:48:08 +00:00
frosch
cb049e4e58
(svn r15359) -Add [NoAI]: AIEventVehicleCrashed::CRASH_RV_UFO, AIEventDisasterZeppelinerCrashed and AIEventDisasterZeppelinerCleared as aliens accepted NoAIs as competing life-form.
2009-02-05 17:38:47 +00:00
frosch
7f198507f7
(svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason()
2009-02-05 17:28:37 +00:00
smatz
6dff31d34b
(svn r15357) -Codechange: unify the way buttons are updated in the 'found town' window
2009-02-05 16:51:23 +00:00
smatz
ef4282f8de
(svn r15356) -Codechange: make PlaceProc_Town and some global variables a static function/variables of the scenedit window
2009-02-05 15:59:40 +00:00
rubidium
8fb4962407
(svn r15355) -Codechange: simplify some stuff now ->FirstShared returns non-NULL again.
2009-02-05 15:59:23 +00:00
rubidium
b7c7a1f701
(svn r15354) -Fix (r14803): first shared of a vehicle could be NULL making it impossible to (share-)clone the vehicle.
2009-02-05 15:58:42 +00:00
smatz
324b54132c
(svn r15353) -Feature(tte): make it possible to have cities of various sizes
2009-02-05 15:28:01 +00:00
smatz
aa692a99a9
(svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable
2009-02-05 13:33:37 +00:00
rubidium
9d94c8f369
(svn r15351) -Fix (r15350): gcc compile failure
2009-02-05 08:10:59 +00:00
belugas
bf82545b4a
(svn r15350) -Codechange: Create a spec array to hold the data definitions of unmovables objects.
...
Note that this is the very basic spec, it will be populated a bit more, later.
2009-02-05 03:41:42 +00:00
belugas
63cc1bd21f
(svn r15349) -Codechange: no need to call a function when we know there is not going to be any change to the returned result
2009-02-05 03:17:30 +00:00
michi_cc
f936afa64a
(svn r15348) -Fix (r15347): Preferred pylon position is dependant on the masked wires as well.
2009-02-05 02:07:13 +00:00
michi_cc
31a17a4add
(svn r15347) -Feature [FS#1761]: Don't draw superfluous catenary wires (based on a patch by Eddi).
2009-02-05 01:33:59 +00:00
Yexo
f2907d816f
(svn r15346) -Add [NoAI]: Add AIAirport::GetNearestTown() so AIs can known in which town the noise level will increase.
2009-02-05 01:15:54 +00:00
Yexo
62a11eb5a9
(svn r15345) -Add [NoAI]: Add AIVehicle::HasSharedOrders() and AIVehicleList_SharedOrders.
2009-02-05 01:12:49 +00:00
Yexo
b321130d9a
(svn r15343) -Add [NoAI]: Add AITown::GetRoadLayout so AIs can get the road layout per town.
2009-02-04 23:26:21 +00:00
smatz
df2a387fc3
(svn r15342) -Feature: allow changing town layout in the 'Found new town' window
2009-02-04 22:52:34 +00:00
smatz
47516b31a7
(svn r15341) -Update (r15340): remove deleted and modified strings from other language files
2009-02-04 20:24:11 +00:00
smatz
832e392855
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
...
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00
translators
030984a763
(svn r15339) -Update: WebTranslator2 update to 2009-02-04 18:39:16
...
arabic_egypt - 1 fixed by khaloofah (1)
german - 1 changed by planetmaker (1)
hebrew - 668 fixed, 19 changed by 19izhar73 (687)
korean - 10 changed by leejaeuk5 (10)
serbian - 6 fixed, 4 changed by salejemaster (10)
2009-02-04 18:39:33 +00:00
rubidium
ac7757324e
(svn r15338) -Fix [FS#2598]: close all construction related windows whenever changing company.
2009-02-04 16:59:41 +00:00
rubidium
b6e6be58da
(svn r15337) -Fix: don't allow a spectating server to build stuff.
2009-02-04 16:57:40 +00:00
rubidium
7da743a0dc
(svn r15336) -Fix: do not use _current_company in the GUI as there are no guarantees that _current_company is the same as _local_company.
2009-02-04 16:45:07 +00:00
rubidium
09fca459a7
(svn r15335) -Change: use the patch change mechanism to change the road side too instead of a separate command.
2009-02-04 16:09:16 +00:00
smatz
496b541cb1
(svn r15334) -Codechange: reset setting to old value when the callback procedure returns false
2009-02-04 15:01:37 +00:00
Yexo
3cf7255c4f
(svn r15333) -Fix: AIs weren't restricted to a maximum length for ship orders.
2009-02-04 13:52:17 +00:00
smatz
d2a725ec94
(svn r15332) -Fix (r15190): terrain generated from heightmaps always was at sea level at both southern borders
2009-02-04 01:07:53 +00:00
rubidium
1c30c8c801
(svn r15330) -Fix [FS#2597]: leaking of Squirrel when using circular references (by enabling the GC).
2009-02-03 22:42:42 +00:00
Yexo
101f55e65c
(svn r15328) -Fix (r15327): Load(data, version) was called instead of Load(version, data).
2009-02-03 21:05:32 +00:00
Yexo
1892c34ac6
(svn r15327) -Fix (r15027): AIs could access the map and other data in their constructor and Load() function while the savegame was not completely loaded.
2009-02-03 20:49:08 +00:00
frosch
9c4c0ff3a1
(svn r15326) -Fix: Old-ai-ishm when refitting vehicles.
2009-02-03 20:39:06 +00:00
translators
ff2720c56e
(svn r15325) -Update: WebTranslator2 update to 2009-02-03 18:29:45
...
brazilian_portuguese - 1 fixed by tucalipe (1)
german - 4 changed by planetmaker (3), hellow (1)
hebrew - 615 fixed, 54 changed by 19izhar73 (669)
korean - 6 changed by darkttd (6)
2009-02-03 18:29:55 +00:00
smatz
5ad1cd32b2
(svn r15324) -Codechange: unify the class used for comparing of strings for std::map
2009-02-03 18:08:07 +00:00
Yexo
a5807f4a77
(svn r15322) -Fix (r15175): The AI list window didn't display information about the selected AI if it wasn't visible.
2009-02-02 22:57:22 +00:00
peter1138
5e6e4417a5
(svn r15321) -Codechange: Load road vehicle 'realistic' acceleration properties from NewGRF, and supply defaults as used by TTDPatch. These values are not yet used.
2009-02-02 21:52:34 +00:00
peter1138
48e6e7d586
(svn r15320) -Codechange: Increase 'realistic' acceleration 'resolution' by one bit by reducing a division and removing a multiplication: 3/4*2 = 0; 3/2 = 1. And a smidgeon less CPU usage, hah.
2009-02-02 21:38:36 +00:00
translators
5105cd2c6b
(svn r15319) -Update: WebTranslator2 update to 2009-02-02 18:44:36
...
arabic_egypt - 3 fixed by khaloofah (3)
dutch - 1 fixed by habell (1)
hebrew - 533 fixed, 426 changed by 19izhar73 (959)
hungarian - 1 fixed by oklmernok (1)
italian - 1 changed by lorenzodv (1)
korean - 6 changed by dlunch (6)
norwegian_nynorsk - 36 fixed by Thor (36)
polish - 1 fixed by xaxa (1)
russian - 1 fixed by Smoky555 (1)
spanish - 1 fixed by Dominus (1)
2009-02-02 18:44:52 +00:00
smatz
9723630cea
(svn r15318) -Fix [FS#2594](r10288): don't warn about non-primary engines getting old
2009-02-02 16:49:11 +00:00
rubidium
7e928974a7
(svn r15317) -Fix: support Windows fonts with non-ASCII characters in their file name. Windows doesn't come with them by default, but one can easily install a font with non-ASCII name.
2009-02-02 15:01:19 +00:00
glx
6d6e2232ea
(svn r15316) -Fix [NoAI]: ignore unprintable chars when returning a string to squirrel
2009-02-02 13:46:26 +00:00
glx
c6bc3b8692
(svn r15315) -Fix (r15314): make gcc happy (for once)
2009-02-02 13:44:19 +00:00
rubidium
ad210c7647
(svn r15314) -Fix/hackaround [FS#2590]: fonts have a feature where they can have localised names. Windows thinks it's a feature to use the name matching the system's locale, Windows doesn't provide an API to get the font name given another locale and freetype uses the English locale to resolve the name when opening the font... This results in fonts that will can't be found and warnings that the fallback font can't be loaded. Work around this by 'manually' getting the non-localised font name from the font.
2009-02-02 13:30:13 +00:00
michi_cc
44016a4d6e
(svn r15313) -Cleanup: Use helper functions we already have and add some documentation.
2009-02-02 01:28:42 +00:00
peter1138
aad67b5736
(svn r15312) -Codechange: Handle closing of drop down menus when clicking in a window in a single place, instead of in the OnClick event for some windows. This standardises behaviour so that clicking anywhere in a window will close its drop down menu, which happened before for some windows but not all. In addition the dubious feature of hiding a drop down menu by opening the same menu has been removed. This only caused wasted CPU cycles as a whole new list was generated and then destroyed. Breathe.
2009-02-01 22:32:07 +00:00
peter1138
7cd579e7ef
(svn r15311) -Fix (r15126): Obiwan error
2009-02-01 22:11:46 +00:00
translators
4a3ebf6966
(svn r15310) -Update: WebTranslator2 update to 2009-02-01 18:46:42
...
catalan - 1 fixed by arnaullv (1)
czech - 1 fixed, 6 changed by Hadez (7)
finnish - 1 fixed by jpx_ (1)
french - 1 fixed by glx (1)
german - 1 fixed, 4 changed by planetmaker (5)
indonesian - 2 fixed by fanioz (2)
italian - 1 fixed by lorenzodv (1)
korean - 1 fixed, 8 changed by leejaeuk5 (8), darkttd (1)
latvian - 128 fixed by waste (128)
portuguese - 1 fixed by SnowFlake (1)
romanian - 1 fixed by kkmic (1)
simplified_chinese - 2 fixed by ww9980 (2)
slovenian - 101 fixed by Necrolyte (101)
turkish - 1 fixed by Emin (1)
ukrainian - 2 fixed by mad (2)
2009-02-01 18:47:05 +00:00
frosch
de9a6fc90b
(svn r15308) -Codechange: Deduplicate km-ish/h -> mph conversions.
2009-02-01 17:14:39 +00:00
frosch
317220c2e4
(svn r15307) -Fix: AIVehicle::GetCurrentSpeed() should also use km-ish/h instead of mph. (Documentation by Rubidium)
2009-02-01 16:21:18 +00:00
frosch
c28c4c1986
(svn r15306) -Codechange: Deduplicate code by adding Engine::GetDisplayMaxSpeed(), GetPower() and GetDisplayWeight(). (and using them)
2009-02-01 16:10:06 +00:00
rubidium
6d5cd47c74
(svn r15305) -Fix (r15299): missing include
2009-02-01 11:52:41 +00:00
frosch
2afa9312fc
(svn r15304) -Fix [FS#2587]: When loading savegames use the roadtype of the front vehicles just like it is done on construction.
2009-02-01 11:38:18 +00:00
smatz
16b9dcd0ea
(svn r15303) -Fix (r12381): desync if a GRF used town's last month max. pass/mail
2009-02-01 00:50:32 +00:00
peter1138
6899955b0c
(svn r15301) -Feature [FS#104]: Add option to group and subtotal expenses list in the company finance window. Concept from Zr40.
2009-01-31 21:27:36 +00:00
rubidium
6df312cd54
(svn r15300) -Cleanup: remove an unused icon and remove the references to swedish forgotten in r6358.
2009-01-31 21:01:16 +00:00
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
smatz
416c7d5dda
(svn r15298) -Fix [FS#2588]: don't start another AI company in MP when there are too many companies
2009-01-31 17:56:06 +00:00
translators
a0df8d1338
(svn r15297) -Update: WebTranslator2 update to 2009-01-30 18:45:08
...
brazilian_portuguese - 1 fixed by tucalipe (1)
catalan - 1 fixed by arnaullv (1)
czech - 1 fixed by Hadez (1)
dutch - 1 fixed by Excel20 (1)
finnish - 1 fixed by jpx_ (1)
french - 1 fixed by belugas (1)
german - 1 fixed, 5 changed by planetmaker (6)
hebrew - 14 fixed, 54 changed by 19izhar73 (54), omri.kipi (14)
hungarian - 1 fixed by IPG (1)
italian - 1 fixed by lorenzodv (1)
korean - 1 fixed, 2 changed by darkttd (2), dlunch (1)
latvian - 76 fixed by KiitsLV (76)
polish - 13 fixed by xaxa (13)
portuguese - 1 fixed by SnowFlake (1)
romanian - 1 fixed by kkmic (1)
russian - 24 fixed by Smoky555 (24)
spanish - 1 fixed by eusebio (1)
traditional_chinese - 123 fixed, 62 changed by josesun (185)
turkish - 1 fixed by Emin (1)
ukrainian - 7 fixed by mad (7)
2009-01-30 18:45:33 +00:00
smatz
df79660531
(svn r15296) -Cleanup: remove redundant _MSC_VER >= 1400 checks, older versions aren't supported anymore. One check in stdafx.h is enough
2009-01-30 17:54:48 +00:00
Yexo
1c7cb8368c
(svn r15295) -Fix [FS#2591] (r15190): Towns tried to build roads outside the map.
2009-01-29 16:14:46 +00:00
rubidium
627d54a081
(svn r15294) -Fix: accessing of inaccessible base
2009-01-29 08:08:03 +00:00
belugas
d7971e5e37
(svn r15293) -Feature [FS#2583]: Give a more meaningful message when towns refuse construction of noise-controlled airports
2009-01-29 03:12:31 +00:00
belugas
31adec86a0
(svn r15292) -Fix(r15290): Incrementing something that is already set to the correct value is a bit of a no-no
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Also, protect against such misuse with an assert.
2009-01-29 03:07:34 +00:00
Yexo
0e42a7bac7
(svn r15291) -Cleanup: Move the station list widgets to their class from station_gui.h
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-Fix: comment for ReallocT was wrong, the memory is not zeroed.
2009-01-29 02:42:36 +00:00
belugas
3671ed9e4f
(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data
2009-01-28 19:57:23 +00:00
translators
bfde9f7eef
(svn r15289) -Update: WebTranslator2 update to 2009-01-28 18:48:19
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german - 3 fixed by planetmaker (3)
indonesian - 22 fixed by fanioz (22)
korean - 3 changed by darkttd (1), dlunch (2)
polish - 6 fixed by xaxa (6)
portuguese - 140 fixed, 4 changed by nars (144)
romanian - 1 changed by kkmic (1)
simplified_chinese - 3 fixed by ww9980 (3)
2009-01-28 18:48:30 +00:00
Yexo
8877a0c9ae
(svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened.
2009-01-28 13:36:11 +00:00
rubidium
7d64441008
(svn r15287) -Cleanup: some code style, remove erroneous comment.
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-Document: the fact that zlib reads uninitialised data (valgrind notices this) and that it won't be fixed in zlib and that we can't do anything about it except ignoring it.
2009-01-27 21:51:06 +00:00
frosch
7dbd0582b6
(svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles.
2009-01-27 19:44:36 +00:00
rubidium
e836f18ff1
(svn r15285) -Fix: valgrind complaining about reading uninitialised memory when saving
2009-01-27 14:31:33 +00:00
Yexo
ea01534e6d
(svn r15284) -Fix [FS#2582] (r15045): Parameters were popped from the squirrel stack twice.
2009-01-27 13:11:11 +00:00
belugas
9bb57ec840
(svn r15283) -Documentation: Apply some widget naming to the widget arrays.
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-Codechange : use a pointer of the same repetitive reference of a widget, rather than an index in the array.
2009-01-27 03:50:36 +00:00
glx
7d45e8b376
(svn r15282) -Fix: it was possible to start more than MAX_COMPANIES companies
2009-01-27 02:02:04 +00:00
smatz
9cf1a19762
(svn r15281) -Fix: company could never have auto-assigned colour 0 (dark blue)
2009-01-27 01:15:29 +00:00
peter1138
43121fc2cb
(svn r15280) -Cleanup: ancient and vastly out of date comment...
2009-01-26 23:41:45 +00:00
smatz
3ac080425a
(svn r15279) -Fix: deadlock (with wide fonts) or desync when generating manager name
2009-01-26 22:27:11 +00:00
smatz
659989af45
(svn r15278) -Fix [FS#2332]: test noise limit of nearest town instead of st->town
2009-01-26 21:09:17 +00:00
Yexo
7f9c91901e
(svn r15277) -Fix (r15027): Building bridges in AITestMode always returned false.
2009-01-26 20:18:50 +00:00
translators
d960d0a851
(svn r15276) -Update: WebTranslator2 update to 2009-01-26 18:54:43
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catalan - 1 changed by arnaullv (1)
croatian - 75 fixed by tifached (75)
czech - 22 fixed, 2 changed by Hadez (24)
french - 10 fixed by glx (10)
german - 4 fixed by Athaba (4)
greek - 10 changed by tek1979 (10)
italian - 7 changed by lorenzodv (7)
korean - 3 changed by darkttd (3)
romanian - 7 changed by kkmic (7)
simplified_chinese - 8 fixed, 33 changed by ww9980 (41)
2009-01-26 18:54:56 +00:00
rubidium
450b9b7900
(svn r15275) -Fix: SDL adds _GNU_SOURCE to the defined macros even when the compiler doesn't provide the functions promised when that define exists...
2009-01-25 22:51:59 +00:00
smatz
562299d809
(svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags
2009-01-25 22:50:00 +00:00
rubidium
18ed717410
(svn r15273) -Fix: OSK of the chat did not update the caret graphics
2009-01-25 22:16:08 +00:00
peter1138
7afd506301
(svn r15272) -Codechange: Check that engine types of vehicles are valid and for the correct type on loading a game. This prevents a crash/assertion failure if required NewGRFs are not available. This won't make the game playable, but will let you see what NewGRFs are required.
2009-01-25 21:55:18 +00:00
peter1138
c4ccf1a28d
(svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons instead of absolute sprite IDs.
2009-01-25 19:27:13 +00:00
glx
062f32a186
(svn r15270) -Change [API CHANGE]: remove AIEventTest
2009-01-25 19:06:00 +00:00
glx
fc965a75dc
(svn r15269) -Codechange: reduced indentation in CmdBuildRail*
2009-01-25 15:35:21 +00:00
frosch
ca10c5c6e3
(svn r15268) -Fix: AIEventVehicleLost triggered at every pbs signal independent of the vehicle being lost.
2009-01-25 13:20:13 +00:00
smatz
84848f8a28
(svn r15266) -Fix (r15159): compilation without threads was broken
2009-01-25 13:05:58 +00:00
glx
c1cf3934fa
(svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication.
2009-01-25 00:57:03 +00:00
frosch
80ee3d3440
(svn r15262) -Fix: AIEvents were not freed, when they were not queued for any AI.
2009-01-24 21:38:30 +00:00
glx
e8b5f49861
(svn r15261) -Add: added Engine::GetRunningCost() to remove some code duplication. Also stops AIs decrementing vehicle counter of first company
2009-01-24 20:14:15 +00:00
translators
7e7fab1b18
(svn r15260) -Update: WebTranslator2 update to 2009-01-24 18:45:20
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arabic_egypt - 9 fixed by khaloofah (9)
brazilian_portuguese - 99 fixed by tucalipe (99)
catalan - 22 fixed, 202 changed by arnaullv (224)
dutch - 10 fixed by Excel20 (10)
finnish - 10 fixed by jpx_ (10)
german - 19 fixed by dih (19)
hungarian - 10 fixed, 4 changed by IPG (4), alyr (7), oklmernok (3)
italian - 22 fixed by lorenzodv (22)
korean - 11 fixed, 1 changed by darkttd (12)
latvian - 47 fixed by waste (47)
lithuanian - 14 fixed by Enternald (14)
romanian - 10 fixed, 1 changed by kkmic (11)
simplified_chinese - 13 fixed by ww9980 (13)
spanish - 10 fixed by Dominus (10)
turkish - 12 fixed by Emin (12)
ukrainian - 19 fixed by mad (19)
2009-01-24 18:45:40 +00:00
rubidium
851b243f01
(svn r15259) -Fix: [NewGRF] small memory leak when scanning labels
2009-01-24 17:02:59 +00:00
smatz
dbc4a8b331
(svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore
2009-01-24 15:31:48 +00:00
smatz
4493bd03e3
(svn r15256) -Fix (r15027): use of uninitialised variable while saving/loading game with AIs
2009-01-24 15:01:29 +00:00
frosch
47cdbe4a20
(svn r15255) -Fix (r15027): AIVehicle::GetLength() returned only the length of the first part of articulated road vehicles.
2009-01-24 14:26:48 +00:00
glx
a92f472714
(svn r15254) -Fix (r15242): of course MSVC requires a cast
2009-01-24 14:10:24 +00:00
truebrain
ba397634fd
(svn r15253) -Fix (r15193): dutch people shouldn't write english :p
2009-01-24 14:02:21 +00:00
frosch
7e6049ba02
(svn r15252) -Fix (r15027): AIMarine::AreWaterTilesConnected() reported aqueducts being connected with all surrounding tiles. Also add some type safety.
2009-01-24 13:05:04 +00:00
smatz
12bcc254c8
(svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot)
2009-01-24 12:50:10 +00:00
Yexo
60dc54b234
(svn r15250) -Fix (r15126): The NewGRF Settings window was 1 pixel to low.
2009-01-24 10:28:41 +00:00
smatz
8278fc2149
(svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123)
2009-01-24 00:42:09 +00:00
smatz
3964b2dd8c
(svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines
2009-01-23 23:57:01 +00:00
rubidium
3d21639d5b
(svn r15247) -Change: show a lock near the password/join button in the company window whenever the company is password protected
2009-01-23 23:56:56 +00:00
rubidium
53ebde7633
(svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game
2009-01-23 23:40:12 +00:00
rubidium
aff27ca884
(svn r15245) -Fix: don't "save" the NewGRF settings on closing the NewGRF window when the content of the window isn't editable
2009-01-23 23:37:49 +00:00