Commit Graph

199 Commits

Author SHA1 Message Date
peter1138 733c0c5c5b (svn r15665) -Fix (r8973): Handling of aircraft crash counter did not take account of the reduced number of calls (from 6 down to 2) to the aircraft event handler, resulting in crashed aircraft taking three times longer than they should to clear. Compensate by increasing the counter by 3 on every call instead of 1. 2009-03-10 18:54:33 +00:00
frosch d3850e101c (svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
  Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
  Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
rubidium d846eef0b6 (svn r15434) -Codechange: bit of type safety for the DC_xxx flags. 2009-02-09 21:20:05 +00:00
rubidium c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
rubidium 377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
frosch 7f198507f7 (svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason() 2009-02-05 17:28:37 +00:00
frosch 9c4c0ff3a1 (svn r15326) -Fix: Old-ai-ishm when refitting vehicles. 2009-02-03 20:39:06 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
frosch 7dbd0582b6 (svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles. 2009-01-27 19:44:36 +00:00
glx c1cf3934fa (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. 2009-01-25 00:57:03 +00:00
glx c5f0fe7c40 (svn r15210) -Fix: Vehicle::GetRunningCost() was wrong for ships and aircraft 2009-01-22 21:33:08 +00:00
peter1138 3deb373c60 (svn r15131) -Fix: Indentifluxation combobulated 2009-01-17 21:01:15 +00:00
smatz e00cf92f47 (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
2009-01-13 22:58:03 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
rubidium 3d6c09b38d (svn r14952) -Codechange: unify the "can vehicle go to station" tests 2009-01-10 09:51:14 +00:00
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
glx c7959ce2a9 (svn r14840) -Cleanup: remove duplicate includes 2009-01-04 21:02:59 +00:00
smatz 67bf6a0998 (svn r14835) -Change: apply the 'warn if train's income is negative' setting to other vehicle types, too 2009-01-04 18:34:23 +00:00
smatz 7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
rubidium 87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
rubidium c2466d9571 (svn r14749) -Codechange: replace a few wrapper functions that only called delete by a direct delete instead. 2008-12-26 21:16:15 +00:00
rubidium 3ebe66a5e4 (svn r14748) -Codechange: unduplicate window updating when deleting vehicles. 2008-12-26 21:08:51 +00:00
rubidium f18043ee21 (svn r14747) -Codechange: remove DeleteVehicleChain in favour of the vehicle destructor as that was already doing the same for a few vehicle types. 2008-12-26 20:45:02 +00:00
smatz 419f6e099f (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo) 2008-12-26 18:01:15 +00:00
frosch fab1a52963 (svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.
Now callback 12 is properly called also for 'mail'.
If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
2008-12-13 18:25:42 +00:00
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
smatz abbc9cd9cb (svn r14383) -Fix [FS#2316](r14343): handle invalid 'v->u.air.targetairport' in the NewGRF code, too 2008-09-22 14:34:38 +00:00
smatz 192d348f78 (svn r14343) -Fix [FS#2300]: invalid v->u.air.targetairport could cause crashes at several places when the station pool got smaller 2008-09-16 15:15:41 +00:00
rubidium ab4d0e2dac (svn r14309) -Fix [FS#2244]: aircraft frozen above oil rig when the next order is invalid. 2008-09-13 11:00:30 +00:00
smatz 66be028ad4 (svn r14307) -Fix: when deleting a station, remove news items regarding it 2008-09-13 10:19:51 +00:00
rubidium c8e8911ef6 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
peter1138 9d0e1b635a (svn r14078) -Codechange: Rename *VehicleInfo::base_cost to cost_factor, indicating what it actually is. 2008-08-15 17:54:43 +00:00
frosch 844a83ed58 (svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE. 2008-08-15 13:57:43 +00:00
rubidium af21ac537e (svn r13794) -Fix: helicopters leaving a heliport could get stuck after processing conditional orders. 2008-07-22 23:29:08 +00:00
smatz 447ec39f49 (svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not 2008-07-09 20:55:47 +00:00
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium 9defec7876 (svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. 2008-05-18 16:51:44 +00:00
rubidium 76b8970a33 (svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls. 2008-05-15 13:39:36 +00:00
peter1138 a00371c8db (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
peter1138 5dcd689f56 (svn r12824) -Codechange: Standardise routines for drawing vehicle images, using correct types and less duplication. 2008-04-21 20:50:58 +00:00
rubidium 22140d82c6 (svn r12818) -Codechange: make callbacks 31 and 37 behave like they do in TTDP according to frosch's survey. 2008-04-21 13:45:03 +00:00
peter1138 b418ee5a4c (svn r12809) -Fix (r1704): Possible out of bounds array access. 2008-04-20 21:38:20 +00:00
rubidium b139756e2b (svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp 2008-04-20 11:12:07 +00:00
rubidium 0e624275ee (svn r12795) -Fix [FS#1938]: vehicles could break down during loading and keep loading. The intention of the break down code is not to break down when having zero speed, therefor break downs now do not happen when loading. 2008-04-19 21:23:42 +00:00
rubidium b1d1a4ac66 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 2008-04-17 21:21:01 +00:00
rubidium 02cdf01507 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
rubidium 570519d79b (svn r12658) -Codechange: unify a vast portion of the CmdSend<VehicleType>ToDepot commands. 2008-04-11 08:40:10 +00:00
rubidium 62bdc381e7 (svn r12657) -Codechange: add 'FindClosestDepot' to the vehicle class. 2008-04-11 08:14:43 +00:00