zuu
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eff4bbeb53
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(svn r24554) -Add: Hotkeys for widgets in AI Debug window
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2012-09-23 14:37:59 +00:00 |
zuu
|
d219fdb875
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(svn r24552) -Fix (r24537): Unpause do no longer continue scripts
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2012-09-23 11:30:37 +00:00 |
zuu
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f3f4c562ff
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(svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts.
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2012-09-21 19:58:18 +00:00 |
zuu
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468d232ef4
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(svn r24505) -Add: Select the GS tab if all AI tabs are unselectable in the AI debug window.
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2012-09-01 17:49:26 +00:00 |
zuu
|
a97387011d
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(svn r24489) -Feature [FS#5230]: Display GS dead state in AI debug window.
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2012-08-21 17:07:17 +00:00 |
yexo
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fe31aa28c4
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(svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro)
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2012-08-20 21:01:40 +00:00 |
yexo
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54aa43c81b
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(svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hirundo)
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2012-08-13 19:22:26 +00:00 |
yexo
|
5192155253
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(svn r24467) -Codechange [FS#5236]: make textfile window class slightly more general (LordAro)
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2012-08-13 18:52:47 +00:00 |
frosch
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bca5ba1d26
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(svn r24342) -Feature: Also use the new multi-word filtering for script breakpoints.
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2012-06-13 18:58:29 +00:00 |
frosch
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d58eee1e79
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(svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions.
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2012-06-04 15:30:29 +00:00 |
frosch
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be0b94400d
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(svn r24317) -Feature: Add dropdowns to AI configurations, if all values have labels.
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2012-06-01 15:19:59 +00:00 |
frosch
|
625ec041b9
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(svn r24315) -Fix: Make the AI settings window behave more like the other settings window by closing the query window whenever selecting a different row.
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2012-06-01 15:13:34 +00:00 |
frosch
|
65f51240cd
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(svn r24313) -Fix: Some obiwans wrt. clicking on setting buttons.
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2012-06-01 15:08:40 +00:00 |
frosch
|
e240f660f0
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(svn r24312) -Change: Center the settings buttons in the AI and NewGRF config windows.
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2012-06-01 14:42:48 +00:00 |
frosch
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056f779334
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(svn r24310) -Codechange: Add named constants for the dimensions of settings buttons, and generally make their usage more consistent.
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2012-06-01 14:41:09 +00:00 |
frosch
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198de5397e
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(svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h
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2012-06-01 10:44:45 +00:00 |
frosch
|
95d3d6fdef
|
(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
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2012-05-26 14:16:45 +00:00 |
frosch
|
8dc553a039
|
(svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights.
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2012-05-26 14:16:38 +00:00 |
frosch
|
66a37e28a6
|
(svn r24289) -Add: [Script] Base class for script events involving a company and a town.
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2012-05-26 14:16:32 +00:00 |
frosch
|
0332c7e6b3
|
(svn r24268) -Fix: Use the same colour scheme for the script selection window as in other comparable windows.
|
2012-05-23 19:07:34 +00:00 |
frosch
|
d7d89bc806
|
(svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings of the game, not the new-game settings.
|
2012-04-09 12:35:01 +00:00 |
rubidium
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a5cb454e94
|
(svn r23969) -Codechange: trunk heads to 1.3 now
|
2012-02-19 19:14:17 +00:00 |
rubidium
|
6356178a25
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(svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro)
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2012-02-12 10:58:18 +00:00 |
rubidium
|
1cf2f521ab
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(svn r23930) -Fix [FS#4944]: [Script] Do not close the parameter window when a script starts
|
2012-02-11 22:25:20 +00:00 |
frosch
|
69e197c87f
|
(svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings.
|
2012-01-05 19:32:51 +00:00 |
truebrain
|
251687f795
|
(svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads
|
2012-01-03 23:09:48 +00:00 |
rubidium
|
6d6be50ae0
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
rubidium
|
e40eb8177a
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
rubidium
|
d2f776ef3e
|
(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes
|
2012-01-02 22:44:28 +00:00 |
rubidium
|
37b136576d
|
(svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened
|
2012-01-02 20:39:50 +00:00 |
alberth
|
4af8c2d5e1
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
2012-01-01 17:22:32 +00:00 |
truebrain
|
96e1f0a8f0
|
(svn r23678) -Fix: close the editbox of settings when changing an AI, to avoid invalid memory read/write (reported by SmatZ)
|
2011-12-27 15:35:47 +00:00 |
truebrain
|
0e6ca77e1a
|
(svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AI
|
2011-12-27 15:17:42 +00:00 |
smatz
|
2fb22e8214
|
(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript
|
2011-12-24 13:08:11 +00:00 |
truebrain
|
8456d5de69
|
(svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings
|
2011-12-21 15:15:43 +00:00 |
truebrain
|
ac306fc138
|
(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable
|
2011-12-21 15:06:00 +00:00 |
truebrain
|
102f811d02
|
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
|
2011-12-19 21:06:06 +00:00 |
truebrain
|
cc3f42794d
|
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
|
2011-12-19 21:05:25 +00:00 |
truebrain
|
5718c2e2e3
|
(svn r23607) -Add: wire GameScript in all the GUIs
|
2011-12-19 20:56:06 +00:00 |
truebrain
|
561b25d031
|
(svn r23601) -Fix: fix the conflict in window number
|
2011-12-19 20:50:21 +00:00 |
frosch
|
6ae8cac432
|
(svn r23589) -Codechange: Make the AI-start-delay setting translateable.
|
2011-12-18 18:21:55 +00:00 |
truebrain
|
e9f584ac21
|
(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
|
2011-12-16 16:27:45 +00:00 |
truebrain
|
2aa774e831
|
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
|
2011-12-15 22:22:55 +00:00 |
truebrain
|
2ecbe89509
|
(svn r23524) -Codechange: move the name of the scanner to a level deeper
|
2011-12-15 19:52:44 +00:00 |
michi_cc
|
a085ea9e4b
|
(svn r23506) -Add: [NoAI] Support for dealing with aircraft range.
|
2011-12-13 00:43:59 +00:00 |
rubidium
|
58423b26d1
|
(svn r23474) -Codechange: move the declaration error related functions to error.h
|
2011-12-10 13:54:10 +00:00 |
michi_cc
|
0e5e8fff12
|
(svn r23416) -Add: [NoAI] API for querying infrastructure costs.
|
2011-12-03 23:40:57 +00:00 |
truebrain
|
5a9523bfa0
|
(svn r23399) -Fix (r23362): a randomizer should return a random value, not always the first
|
2011-12-02 23:40:32 +00:00 |
truebrain
|
a8b22e5292
|
(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')
|
2011-12-01 12:04:10 +00:00 |
truebrain
|
cc12942d70
|
(svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too
|
2011-12-01 12:03:34 +00:00 |