Peter Nelson
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71aaed860b
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Codechange: Missing some conversions to WidgetID. (#11773)
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2024-01-14 16:47:10 +00:00 |
Peter Nelson
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dcf730f1f6
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Codechange: Optionally allow passing state to GUIList sorter function.
GUIList sorter functions can currently only use global state, which makes per-window-instance sorting difficult.
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2023-12-04 08:24:39 +00:00 |
Rubidium
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eaae0bb5e7
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
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2023-07-19 19:30:14 +02:00 |
PeterN
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64930c343a
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Codechange: Pass reference instead of pointer to GUI*Lists. (#10822)
Pointer-avoidance.
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2023-05-14 09:17:44 +01:00 |
Rubidium
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8aeef665c7
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Fix #10377, Fix 94167df: bad sorting of rail vehicles when primary variant is missing
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2023-01-22 21:13:17 +01:00 |
peter1138
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94167dfd34
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Change: Add variant hierarchy to build vehicle window list.
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2022-12-25 16:41:58 +00:00 |
S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
glx
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b52561fd38
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Codechange: use std::sort() in EngList_Sort[Partial]()
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2019-04-13 12:49:18 +01:00 |
alberth
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a49744b50c
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(svn r26804) -Feature: Allow hiding of non-interesting engines in the build vehicle GUI.
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2014-09-07 16:14:06 +00:00 |
alberth
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0e3647d4e3
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(svn r26799) -Codechange: Export vehicle sorting data and functions.
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2014-09-07 16:10:27 +00:00 |
rubidium
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e40eb8177a
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
alberth
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4af8c2d5e1
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
frosch
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bbc3409942
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(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
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2011-11-01 16:51:47 +00:00 |
rubidium
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f94c83a387
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(svn r18872) -Codechange: introduce PaletteID and use it
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2010-01-21 01:38:13 +00:00 |
rubidium
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82fc28f77f
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
rubidium
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1c5a92ae98
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(svn r18121) -Codechange: pass the maximum left/right location to the Draw*Engine functions
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2009-11-16 17:15:42 +00:00 |
rubidium
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17313b6e3f
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(svn r17530) -Codechange: use QSortT instead of qsort for sorting EngineIDs
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2009-09-13 17:47:07 +00:00 |
alberth
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5767972531
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(svn r17328) -Codechange: Get the vehicle technical data as string rather than having it printed.
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2009-08-30 18:41:03 +00:00 |
alberth
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1ba000be12
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(svn r17327) -Codechange: Allow external use of GetEngineCategoryName().
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2009-08-30 17:54:11 +00:00 |
alberth
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1a15f7e6a7
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(svn r17325) -Codechange: Un-duplicate engine drawing routines.
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2009-08-30 17:38:28 +00:00 |
rubidium
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7fbc33dae1
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
frosch
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6ebe8d7fc6
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(svn r16042) -Feature [FS#1941]: Allow filtering of vehicle purchase lists by cargo. Based on patch by sbr.
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2009-04-12 17:38:01 +00:00 |
peter1138
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f954a93ee0
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(svn r13314) -Codechange: Switch EngineList from std::vector to GUIList
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2008-05-28 17:29:27 +00:00 |
peter1138
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f7a9c4f522
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(svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
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2008-05-27 12:24:23 +00:00 |