Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
glx
39092ee13b
Fix #8119 : Update docking area when clearing a shore rail tile
2020-05-10 20:10:12 +01:00
SamuXarick
a95fbd59a3
Fix #8119 , f538179: Update docking tile area when placing a diagonal rail next to a dock end ( #8124 )
2020-05-09 22:27:06 +02:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
stormcone
f1712a54b2
Fix #6407 : Show snowy ground sprites for depots ( #7671 )
...
This is a quick fix by @KeldorKatarn:
65e656b9d6
It has the drawback that snow is draw to the inside the depots as well, as the removed comment suggests.
2019-10-08 12:51:15 +02:00
Niels Martin Hansen
81614f2378
Fix #7633 : Allow zero-cost track conversion to succeed
2019-07-06 21:04:43 +02:00
peter1138
f538179878
Feature: Multi-tile docks and docking points.
2019-06-30 16:46:32 +02:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Charles Pigott
5b34c8019f
Codechange: Remove Company/OwnerByte types
2019-04-29 17:40:22 +01:00
glx
25e534f3cf
Codechange: use std::vector for _sorted_railtypes
2019-04-18 21:49:34 +02:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Henry Wilson
c01a2e2a81
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
Henry Wilson
ab711e6942
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
2019-03-26 20:15:57 +00:00
Henry Wilson
297fd3dda3
Codechange: Replaced SmallVector::Include() with include()
2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
Henry Wilson
a690936ed7
Codechange: Replace SmallVector::Length() with std::vector::size()
2019-03-26 20:15:57 +00:00
Henry Wilson
bfd79e59dc
Codechange: Replace SmallVector::Clear() with std::vector::clear()
2019-03-26 20:15:57 +00:00
Johannes E. Krause
43ced57794
Cleanup: Remove questionable syntax in track drawing
2019-03-13 07:47:32 +00:00
PeterN
42046af933
Add: Add flag and railtype sprite type to draw pre-combined ground sprites. ( #7231 )
2019-03-09 02:53:43 +00:00
Joan Josep
4919c8db13
Codechange: Re-arrange VehicleEnter_Track in rail_cmd. ( #7239 )
2019-02-16 21:52:49 +01:00
Peter Nelson
e3b440c9c5
Add #5006 : Flag to hide rail type from construction.
2019-02-06 07:40:55 +00:00
Charles Pigott
52ed3bcbaa
Remove: A few bits of dead code
2018-10-31 12:41:49 +01:00
Jonathan G Rennison
df92a056df
Fix #6875 : Depot building cost does not include foundation build cost ( #6883 )
2018-08-14 22:05:47 +02:00
Peter Nelson
bf8d7df736
Change: Extend rail types to 64 (6 bit storage)
2018-07-26 13:27:40 +01:00
J0an Josep
cfb8092397
Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
peter1138
3109f158a6
(svn r27784) -Fix [FS#6505]: Allow rail conversion even if ship is on tile (Samu).
2017-03-12 15:26:31 +00:00
frosch
1446d916f0
(svn r27726) -Fix: Improve error message when trying to build rail track over a depot. (adf88)
2017-01-08 11:45:08 +00:00
frosch
69966b6322
(svn r27690) -Fix: Old compilers do not zero-initialise POD members when explicitly calling implicitly created default constructors.
2016-12-10 15:49:25 +00:00
frosch
108a0fc0d7
(svn r27688) -Fix-ish: Initialise new railtypes with the original railtype data, though strictly NewGRF could only have modified 'label' and 'alternate_labels' at the time AllocateRailType is called, which are reset anyway.
2016-12-10 13:28:47 +00:00
frosch
3ee06b036e
(svn r27687) -Fix: RailtypeInfo::alternate_labels leaked when reloading NewGRF. (adf88)
2016-12-10 13:26:29 +00:00
frosch
10293c5fb1
(svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window.
2016-12-09 21:27:22 +00:00
frosch
d9bfe88261
(svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary.
2016-11-05 11:53:03 +00:00
frosch
2d636266f5
(svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window.
2015-10-30 17:24:30 +00:00
frosch
e9b25f2ee8
(svn r27354) -Fix (r27343): Actually make it work. (rubidium)
2015-07-31 21:43:40 +00:00
frosch
74e61a1806
(svn r27343) -Feature [FS#6315]: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side.
2015-07-26 12:28:34 +00:00
frosch
9b534b4393
(svn r27309) -Change [FS#6283]: Auto-complete partial roads when building level-crossings. (adf88)
2015-06-20 13:15:35 +00:00
frosch
e3c8e8e8e8
(svn r27253) -Fix [FS#6282]: When crossing tram tracks with railroads, cost of extra roads was not being counted. (adf88)
2015-04-26 10:26:07 +00:00
frosch
3a82bae0d3
(svn r27252) -Fix [FS#6281]: Invalid infrastructure counting when crossing tram tracks with railroads. (adf88)
2015-04-26 10:23:55 +00:00
frosch
a6e4e5d444
(svn r27207) -Codechange: Replace some magic integers with the appropiate symbols.
2015-03-28 14:00:39 +00:00
frosch
e8e49e5dda
(svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges.
2015-02-22 14:01:24 +00:00
peter1138
51fe741987
(svn r26906) -Codechange: Scale depot and station picker buttons by GUI zoom level.
2014-09-22 08:01:25 +00:00
rubidium
9daf7e749c
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
2014-09-21 11:24:51 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
frosch
41b7a04a68
(svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to.
2014-02-07 23:48:56 +00:00
fonsinchen
9dc69d7f4d
(svn r26291) -Fix [FS#5866, FS#5888]: Correctly identify opposite ends of bridges and tunnels when converting rails (adf88)
2014-02-02 14:54:13 +00:00
frosch
5d4c4b9172
(svn r26279) -Fix [FS#5853]: [NoAI] Some RemoveRail methods required to set a valid railtype, though it was not used anyway. Remove the need to set one.
2014-01-26 14:54:34 +00:00
rubidium
116adbc0e1
(svn r25972) -Fix [FS#5665]: rail laying sounds of others could be heard in multiplayer (adf88)
2013-11-12 21:48:55 +00:00
frosch
2080a8c16f
(svn r25832) -Codechange: Reduce variety of object type test functions.
2013-10-12 16:30:22 +00:00
frosch
812faf08b5
(svn r25302) -Fix [FS#5565]: Build railway fences next to objects, even if they are owned by the same company.
2013-05-29 17:13:53 +00:00