Commit Graph

288 Commits

Author SHA1 Message Date
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
rubidium 98fdf81320 (svn r23680) -Fix [FS#4915]: prevent removal of the (AI) company the local player is in 2011-12-28 17:33:12 +00:00
truebrain 726ce254ff (svn r23647) -Add: add rescan_game as console command (patch by Xaroth) 2011-12-21 12:25:17 +00:00
truebrain 963802e9a7 (svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) 2011-12-19 20:56:59 +00:00
truebrain c99950c215 (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console 2011-12-19 20:55:56 +00:00
truebrain b4f832f29f (svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory 2011-12-19 20:54:37 +00:00
rubidium b231e80125 (svn r23470) -Codechange: move declaration of SwitchToMode to a header instead of declaring it in 6 other files 2011-12-10 08:31:14 +00:00
truebrain cc12942d70 (svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too 2011-12-01 12:03:34 +00:00
truebrain 34d7f01ccc (svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig 2011-11-29 23:26:35 +00:00
rubidium e97b747f5d (svn r23230) -Codechange: stupid casing for UnPause. It's a single word, not two words "CamelCased" after eachother 2011-11-15 19:40:42 +00:00
rubidium 4ae8bbea07 (svn r23222) -Codechange: reduce tar scanning calls to the bare minimum 2011-11-14 21:40:39 +00:00
rubidium 6d991b3b10 (svn r23217) -Codechange: introduce the concept of scanning only in a limited set of sub directories 2011-11-14 21:30:37 +00:00
rubidium de27205e6c (svn r23031) -Fix [FS#4804]: for the admin "bots" there was no distinction between bankruptcy and manual removal of companies even though the API suggested that 2011-10-15 20:42:32 +00:00
rubidium f5dd74499b (svn r22829) -Codechange: unify the dirtying of windows after an AI scan 2011-08-24 16:38:09 +00:00
rubidium 6d51883a87 (svn r22793) -Codechange: remove callback default to make clear they are not forgotten 2011-08-21 12:51:18 +00:00
rubidium 327c5dd10c (svn r22771) -Codechange: unify some NewGRFScan calling code 2011-08-20 17:46:03 +00:00
frosch 6bb33acc0d (svn r22738) -Fix [FS#4722] (r21854): Setting company passwords via the GUI on servers (including starting a company with the default password) failed, so no client could join. 2011-08-13 08:32:55 +00:00
frosch 1688470eb9 (svn r22617) -Codechange: Add GameOptionsInvalidationData enum for data values for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS. 2011-07-02 12:49:44 +00:00
alberth f1cae9960f (svn r22512) -Add: Save heightmap. 2011-05-28 13:55:34 +00:00
rubidium 3c86fddf4e (svn r22414) -Fix [FS#4606]: kicking thyself via remote console crashes the server 2011-05-03 15:05:15 +00:00
rubidium caf02450fb (svn r22365) -Codechange: add overload of NetworkServerKickOrBanIP using the ClientID, which later resolves the IP address to ban. This to consolidate the knowledge about resolving IP addresses 2011-04-22 15:59:32 +00:00
rubidium bc9a803ea9 (svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> NetworkClientInfo::GetByClientID 2011-04-22 15:54:16 +00:00
planetmaker 2f226fb725 (svn r22322) -Fix [FS#4593]: Obey the law of conservation of parantheses in the console help 2011-04-15 06:20:01 +00:00
planetmaker 914f8e9f1d (svn r22080) -Doc: Add doxygen comments to a few functions and improve a few existing comments 2011-02-14 19:52:26 +00:00
rubidium 1dc5ba2210 (svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected 2011-02-11 22:10:10 +00:00
frosch 915e339d0f (svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though. 2011-02-05 16:07:23 +00:00
rubidium 7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
rubidium 3f9fa65a42 (svn r21855) -Feature [FS#4368]: [Network] Console command to change the password of other companies for servers (dihedral) 2011-01-19 16:52:57 +00:00
rubidium 795a528328 (svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server) 2011-01-19 16:47:40 +00:00
smatz 0ab078158e (svn r21804) -Remove [FS#4409]: the 'stopall' console command, as its functionality was broken. Group start/stop commands can be used instead 2011-01-15 15:51:16 +00:00
yexo 8e3e93b96f (svn r21703) -Feature [FS#4372]: list_ai_libs console command to get a list of recognized AI libraries (dihedral) 2011-01-03 14:52:30 +00:00
rubidium 37b9c31118 (svn r21702) -Fix: make sure the colour argument of echoc is properly validated to be a text colour 2011-01-03 12:04:53 +00:00
rubidium b25cf57542 (svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts 2011-01-03 12:01:41 +00:00
smatz 8b6a8a8935 (svn r21692) -Cleanup: remove unused extern declaration of HashCurrentCompanyPassword(), make it static 2011-01-01 21:39:52 +00:00
rubidium 924a924907 (svn r21250) -Fix [FS#3952]: Rescanning AIs didn't "forget" removed AIs 2010-11-18 23:31:06 +00:00
rubidium ed04bef953 (svn r21248) -Codechange: don't run the tar scanner twice upon startup 2010-11-18 22:27:15 +00:00
rubidium c7f0518f16 (svn r21246) -Fix: upon rescanning AIs the new AIs would (after some time) show up in the AI list but you could not select all 2010-11-18 22:24:10 +00:00
rubidium c311f18ba4 (svn r21050) -Fix (r20515): ignore underscores as well for help messages 2010-10-27 20:52:43 +00:00
rubidium ad12a91cda (svn r20974) -Add: remote console (rcon) for remote admins (dihedral) 2010-10-17 17:41:52 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium 69fa0b36d3 (svn r20542) -Codechange: generalise the setting of "p2" to the ClientID. 2010-08-18 17:06:45 +00:00
rubidium d98ff7c4c4 (svn r20515) -Feature: ignore _ in console command names so there is no "inconsistent" behaviour w.r.t. underscores anymore without breaking backwards compatability greatly 2010-08-16 15:18:21 +00:00
frosch 31bebd3ad5 (svn r20512) -Fix [FS#4036]: Generation seed is unsigned. 2010-08-16 09:44:05 +00:00
michi_cc 71ff3c4bb4 (svn r20508) -Add [FS#3973]: A new screenshot type that makes a zoomed-in screenshot of the visible viewport. (Eddi) 2010-08-15 23:32:36 +00:00
yexo e2d706cd21 (svn r20344) -Feature: add rescan_newgrf console command 2010-08-03 12:54:19 +00:00
rubidium e356cb9405 (svn r20281) -Codechange: unify case scope closure + break coding style 2010-08-01 18:53:30 +00:00
alberth be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium 6f7086b4b3 (svn r20157) -Fix [FS#3950]: make it *very* clear that saveconfig doesn't save the configuration of a running savegame to openttd.cfg, but the one that would be used for new games 2010-07-15 20:43:47 +00:00
alberth 212dbbf4d8 (svn r20022) -Doc: Add some doxygen comments. 2010-06-26 15:22:10 +00:00
alberth ef17c6042f (svn r20021) -Codechange: Move variable declarations. 2010-06-26 15:12:51 +00:00
alberth 5fb3e557d4 (svn r20020) -Codechange: _script_file is used in only one function. 2010-06-26 15:04:57 +00:00
frosch 13d43b8dab (svn r19937) -Codechange: Move some fios related prototypes to fios.h 2010-06-05 19:02:29 +00:00
rubidium 75856967a0 (svn r19885) -Fix [FS#3761]: allow loading savegames from the console without specifying the ".sav" extension, i.e. make it consistent with saving savegames from the console 2010-05-23 12:21:22 +00:00
smatz 80fd67a314 (svn r19818) -Fix [FS#3784](r16004): kicking clients by IP didn't work 2010-05-13 16:00:50 +00:00
rubidium 4868fb988f (svn r19722) -Fix: crash when using restart via rcon. 2010-04-25 16:12:03 +00:00
frosch 03249ebcfb (svn r19515) -Add: Client setting 'gui.newgrf_developer_tools' to enable otherwise hidden features.
-Add: Console command 'reload_newgrfs'; only available when newgrf developer tools are enabled.
2010-03-24 20:47:03 +00:00
frosch 9a00f6961f (svn r19514) -Codechange: Allow console hooks to deny existance of commands. 2010-03-24 20:43:31 +00:00
smatz 23041d9720 (svn r19509) -Codechange: remove superfluous semicolons after function definitions 2010-03-23 22:37:18 +00:00
peter1138 3c40fe42d4 (svn r19374) -Change: Update documentation for console command connect to use ip:port#company parameter format, in line with command line help. 2010-03-08 11:51:23 +00:00
smatz 8cd83f87df (svn r19085) -Codechange: simplify hooking of console commands 2010-02-10 18:18:08 +00:00
smatz 023fc16894 (svn r19083) -Cleanup: remove support for modifying variables from console 2010-02-10 17:32:39 +00:00
smatz d8a0278cf2 (svn r19082) -Codechange: make 'developer' a regular setting 2010-02-10 17:01:03 +00:00
rubidium 21bd2722cd (svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel 2010-02-10 16:24:05 +00:00
smatz ac6ff0de9b (svn r19079) -Codechange: use _debug_console_level instead of _stdlib_con_developer 2010-02-10 16:10:05 +00:00
smatz 91988f2722 (svn r19077) -Codechange: remove company_pw from console vars 2010-02-10 15:26:47 +00:00
smatz 73ed81b1c7 (svn r19075) -Codechange: unhackify NetworkChangeCompanyPassword() 2010-02-10 15:17:27 +00:00
smatz b91b3ac836 (svn r19074) -Change: when filtering list of settings and console commands, use strstr() instead of strncmp() 2010-02-10 13:52:10 +00:00
matthijs 108b86282f (svn r18979) -Fix: Typo in console save command output. 2010-02-01 12:29:49 +00:00
yexo fae34ee719 (svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version 2010-01-29 00:03:31 +00:00
yexo d75b9f1642 (svn r18943) -Feature [FS#2885]: make it possible to change newgame settings from within a game via the console (use setting_newgame instead of setting) 2010-01-28 23:17:28 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium a8d6d18b22 (svn r18608) -Change: add the concept of music sets 2009-12-22 21:40:29 +00:00
rubidium a6146f5f51 (svn r18546) -Codechange: make making the screenshot not asynchronious; just do it at the moment it's requested. 2009-12-19 19:21:37 +00:00
rubidium 510f8a9122 (svn r18469) -Fix (r17139): possible invalid reads when listing content on the console 2009-12-12 21:56:13 +00:00
rubidium b00a5f1069 (svn r18330) -Cleanup: remove some unneeded includes 2009-11-28 20:35:25 +00:00
smatz 4eaa558ca1 (svn r18155) -Codechange: in MakeScreenshotName(), don't return pointer to local static variable - use global one instead 2009-11-17 23:08:55 +00:00
rubidium 64ecceadda (svn r18053) -Codechange: remove the manual pause/unpause limitation with min_active_clients 2009-11-12 20:38:52 +00:00
smatz d87c032e52 (svn r17941) -Fix: close BMP file when making screenshot fails 2009-11-01 20:40:36 +00:00
smatz 090c762921 (svn r17938) -Feature: non-automatic screenshot name can be entered in console 2009-11-01 18:15:35 +00:00
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
rubidium e9624fe0cc (svn r17682) -Codechange: remove erroneous space before some commas 2009-10-02 15:13:15 +00:00
smatz 114d48e492 (svn r17596) -Codechange: constify some tables 2009-09-20 23:11:01 +00:00
frosch ebd916be3d (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 2009-09-13 19:15:59 +00:00
rubidium 673df8c5c7 (svn r17466) -Feature: reconnect console command (based on patch of bilbo) 2009-09-07 21:03:41 +00:00
yexo f548a1b3b3 (svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started 2009-08-28 15:23:11 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium ba4fd897b8 (svn r17097) -Fix [FS#3092] (r13256): make restart command work again and make the help show how it works and how it doesn't work 2009-08-06 22:00:32 +00:00
rubidium 113f5b402d (svn r16773) -Fix (r16014): forgot to remove obsoleted aliases 2009-07-09 11:32:38 +00:00
smatz 22cf8d8480 (svn r16634) -Codechange: use Company::IsHumanID() instead of IsHumanCompany() 2009-06-23 12:11:35 +00:00
smatz 55225433c4 (svn r16432) -Feature(tte): use 'scrollto x y' in console to scroll to tile with given coordinates 2009-05-26 13:16:58 +00:00
rubidium 36e71c8df6 (svn r16420) -Fix [FS#2919]: don't allow content download via the console when there's no zlib as it's done for the GUI already 2009-05-24 17:49:08 +00:00
smatz 10d1ef5447 (svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and GetActiveCompanyCount(), use PoolItem::GetNumItems() instead 2009-05-22 15:23:47 +00:00
rubidium 9f4d64bda0 (svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP. 2009-05-19 21:20:14 +00:00
smatz 8808f3beea (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 2009-05-18 16:21:28 +00:00
smatz 871107f529 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 2009-05-17 01:00:56 +00:00
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
smatz f5316c5cbd (svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
2009-05-10 17:27:25 +00:00
rubidium 2664f2a2d9 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
yexo 52b95bdc96 (svn r16176) -Fix: forbid joining AI companies via the 'move' and 'join' console commands. 2009-04-26 20:01:14 +00:00
rubidium 59d45a04d6 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 2009-04-21 23:40:56 +00:00
rubidium 0068629432 (svn r16096) -Fix [FS#2849]: connect tried to validate too much of the company ID with too little information on hand 2009-04-19 22:24:34 +00:00
rubidium c9ebf14ba5 (svn r15947) -Codechange: replace uint32 client_ip with NetworkAddress client_address. 2009-04-04 00:48:48 +00:00
rubidium 89d0eca6b7 (svn r15931) -Codechange: let the host and ban lists use of SmallVector. 2009-04-03 12:49:58 +00:00
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
smatz f3ed8268b6 (svn r15628) -Fix [FS#2705]: kicking/banning a client from the Client list window crashed the server 2009-03-06 12:42:01 +00:00
yexo 3bb872e7dd (svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum. 2009-02-25 00:45:52 +00:00
rubidium 3e1664aff1 (svn r15514) -Fix: make the join/spectate command require to be connected to a network game; in SP it could lead to crashes. 2009-02-18 15:17:27 +00:00
rubidium dcb3a9ac51 (svn r15411) -Feature(ttette): make 'set' a alias for the setting/patch console command 2009-02-08 12:42:45 +00:00
rubidium 377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
truebrain ba397634fd (svn r15253) -Fix (r15193): dutch people shouldn't write english :p 2009-01-24 14:02:21 +00:00
rubidium 04709f2798 (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
rubidium f2777cd02d (svn r15200) -Feature: give server admins a tool to combat profanity in nick names (based on patch by dihedral) 2009-01-21 23:07:11 +00:00
rubidium c8a7135d6c (svn r15193) -Feature: content server/bananas access via the console 2009-01-21 09:22:49 +00:00
rubidium 5f3772a42c (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 2009-01-20 01:32:06 +00:00
truebrain a483ddf7ae (svn r15083) -Add [NoAI]: added a console command to reload an AI (requested by Zuu) 2009-01-14 15:39:05 +00:00
truebrain 405239758e (svn r15058) -Fix [NoAI]: when using start_ai in console, start the next configured one, not a random (Yexo) 2009-01-13 13:26:20 +00:00
peter1138 f0e6eeb57d (svn r15051) -Fix: Only allow creation or deletion of an AI when in a game. 2009-01-13 11:06:21 +00:00
truebrain 2462e8dc9d (svn r15043) -Fix: just try to change the AI, and see if that succeeded, instead of hoping you understand the internals of a change AI routine (to avoid possible mistakes in the future) 2009-01-13 00:08:38 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
peter1138 680175fea0 (svn r14862) -Fix (r14421): min_players became min_active_clients, not min_clients 2009-01-06 10:22:48 +00:00
smatz 7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
rubidium 87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
rubidium 9476a49763 (svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies. 2008-12-23 11:06:52 +00:00
rubidium f49cc67f83 (svn r14717) -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex 2008-12-22 21:30:21 +00:00
rubidium 573d1b324a (svn r14716) -Codechange: move more network core querying to the network files. 2008-12-22 21:26:26 +00:00
rubidium abc903d625 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 2008-12-22 18:40:57 +00:00
rubidium e6e32bad4d (svn r14711) -Codechange: don't misuse the _network_company_info password field for changing the password on clients. 2008-12-22 18:20:28 +00:00
rubidium 782b80eff7 (svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays. 2008-12-22 12:59:31 +00:00
skidd13 706dd0f86c (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 2008-11-02 11:20:15 +00:00
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium ea1f180a55 (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
glx 16aac30c66 (svn r14041) -Feature(tte): make it possible to filter list_patches output like it's done for other list_* console commands 2008-08-11 17:15:31 +00:00
rubidium 3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
belugas ac3896feaf (svn r13665) -Fix[FS#2119]: Wrong PlayerID used for sending a message to.Patch by Yexo 2008-06-30 16:59:35 +00:00
rubidium 6a216ee4f6 (svn r13661) -Fix: server crashing when banning the rconning client. 2008-06-30 14:48:44 +00:00
smatz c7a9637834 (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
rubidium abf2b0efc3 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-03 08:04:35 +00:00
skidd13 8a40ca49c6 (svn r13359) -Codechange: convert _fios_items to a SmallVector
-Cleanup: some reincarnations of _fios_items in the code
2008-06-02 14:19:27 +00:00
rubidium 2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
rubidium 00ccb1dc33 (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 2008-05-30 09:23:05 +00:00
rubidium c33164831d (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 2008-05-29 20:21:28 +00:00
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium 6884f9cb41 (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 2008-05-24 10:35:15 +00:00
rubidium 6c20f77330 (svn r13228) -Codechange: split console.h. 2008-05-24 10:15:06 +00:00
rubidium 976f86e7a7 (svn r13137) -Fix: do not send rcon commands of the server to the first client but do directly execute those on the server. 2008-05-17 11:46:35 +00:00