rubidium
0f4d9a8e49
(svn r13704) -Fix: make timetables work more sensible when used in conjunction with conditional orders, i.e. make it possibly to tell how long to travel to the next destination if you jump.
2008-07-14 21:01:49 +00:00
rubidium
be722412fa
(svn r13702) -Fix: do not overflow the order/timetable window when 'long' orders are displayed.
2008-07-14 20:18:06 +00:00
skidd13
41b09d4027
(svn r13628) -Feature: enable building of aqueducts in the scenario editor
...
-Codechange: related to this split the waterway based buttons from the landscape generation window
2008-06-25 17:30:16 +00:00
rubidium
4ccd8a6786
(svn r13576) -Codechange: disable static NewGRFs when non-static NewGRFs query them in the context of network games. This makes it impossible for static NewGRFs to disable non-static NewGRFs and 'bad' things happening because the non-static NewGRF doesn't know about the static NewGRF.
2008-06-19 10:20:45 +00:00
belugas
bcb71a011e
(svn r13513) -Codechange: Give proper message when building a river fails.
...
Give proper description of a river tile with the Query Tool.
Extracted (in part) from FS#1884, by Ammler
2008-06-14 01:08:59 +00:00
smatz
5d5d9f682e
(svn r13479) -Codechange: don't use word 'bridge' for aqueducts that often
2008-06-11 17:35:55 +00:00
smatz
881d384e56
(svn r13477) -Fix (r13464): correct tile type in the Query tile info window
2008-06-11 16:24:00 +00:00
rubidium
0900f3388a
(svn r13444) -Codechange: make the order GUI somewhat more efficient. The most used options can be done with a single click now.
2008-06-10 16:46:11 +00:00
skidd13
b80425fdf9
(svn r13311) -Codechange: Use GUIList for the industry directory window
...
-Codechange: Replaced the four sort buttons by a dropdown
-Codechange: Reduced the default window size
2008-05-28 16:45:00 +00:00
belugas
fc35ad9ee9
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
...
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
frosch
eca692ef90
(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
2008-05-21 22:15:39 +00:00
glx
7e1ac0ce57
(svn r12967) -Fix (r12966): my lang update script failed
2008-05-05 23:04:24 +00:00
glx
e326a03c4c
(svn r12966) -Update: apply english.txt changes from r12965 to other languages
2008-05-05 22:52:49 +00:00
glx
963dce0d47
(svn r12965) -Codechange: add support for callback 37 in industries directory window
2008-05-05 22:42:06 +00:00
peter1138
a00371c8db
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
smatz
805e1db332
(svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash
2008-04-25 16:33:40 +00:00
glx
f7d3d879c5
(svn r12808) -Fix: enforce autorenew values range in command
...
-Fix: typo in english.txt
2008-04-20 21:36:41 +00:00
rubidium
31411d4755
(svn r12766) -Add: sorting by road vehicle/train length. Based on a patch by Sir Bob.
2008-04-18 10:58:11 +00:00
rubidium
172237e326
(svn r12709) -Feature: show the last joined server. Heavily based on a patch by Yexo.
2008-04-14 20:31:21 +00:00
maedhros
c0fbfd03ac
(svn r12700) -Cleanup (r12699): Remove an unused string.
2008-04-14 12:42:01 +00:00
rubidium
af3723e217
(svn r12687) -Change: show when a vehicle is actually leaving the station instead of loading/unloading.
2008-04-13 16:48:28 +00:00
rubidium
ed250cc7b5
(svn r12670) -Add: unconditional/always order 'jump/skip' variable.
2008-04-12 13:07:25 +00:00
rubidium
ac94b6384b
(svn r12667) -Feature: conditional 'skip/jump' orders.
2008-04-12 11:58:19 +00:00
rubidium
cebe2001ba
(svn r12661) -Add: ability to send a vehicle (using default orders) to the nearest depot.
2008-04-11 15:58:46 +00:00
rubidium
3919c30c2d
(svn r12660) -Codechange: make the creation of depot order strings a little more modular (instead of causing a string explosion).
2008-04-11 14:27:18 +00:00
rubidium
3a0cb23548
(svn r12656) -Fix: tooltips for some order buttons are outdated/incorrect.
2008-04-10 22:18:33 +00:00
rubidium
ba0a5814c2
(svn r12652) -Codechange: rework the order GUI a little more to make it a little more clear that 'transfer' is just an unload type.
2008-04-10 17:23:51 +00:00
rubidium
6379c30d26
(svn r12650) -Feature: ability to force a vehicle to not load at a station.
...
-Feature: ability to force a vehicle to not unload at a station.
2008-04-10 10:18:03 +00:00
rubidium
3974bf2199
(svn r12649) -Fix: refit orders not being shown.
...
-Fix: unusable non-stop orders shown for waypoints and depots.
2008-04-10 10:02:15 +00:00
rubidium
5992dad01f
(svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
...
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
2008-04-10 08:30:15 +00:00
rubidium
2ac6af4e48
(svn r12644) -Codechange: rework the order gui a little to prepare it for some future changes.
2008-04-09 23:00:12 +00:00
rubidium
c9e9e6005b
(svn r12643) -Codechange: be more explicit about the orders a vehicle has (non stop and full load are ambiguous and depend on some patch settings).
2008-04-09 22:01:23 +00:00
rubidium
70f3413a36
(svn r12641) -Codechange: do not use the same button for two completely distinct tasks, just make an extra button for it and hide them when not needed.
2008-04-09 19:52:33 +00:00
rubidium
1bd5a29df5
(svn r12596) -Feature: show what cargos a station could be supplied with. Patch by Roujin.
2008-04-06 22:32:20 +00:00
smatz
febc5150c9
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
2008-04-03 19:55:40 +00:00
skidd13
584bbfd7e7
(svn r12534) -Feature: Add a new type of town road layouts - random for each town
2008-04-01 16:27:01 +00:00
glx
226e48cf83
(svn r12455) -Codechange: Implement NewGRF callback 37 (cargo sub-type display for industries)
2008-03-28 02:30:10 +00:00
rubidium
e9dad7637e
(svn r12441) -Feature: open the time table when pressing the order button while pressing the CTRL key. Patch by Phil Sophus.
2008-03-27 14:34:29 +00:00
rubidium
327e870962
(svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik.
2008-03-26 10:08:17 +00:00
glx
fed6a25799
(svn r12407) -Add [FS#1866]: more language flags for servers
2008-03-24 20:30:08 +00:00
maedhros
292cfc56f6
(svn r12391) -Feature: Show whether a town is a "city" in the town description title bar.
2008-03-22 11:27:46 +00:00
peter1138
5049fbb081
(svn r12329) -Fix [FS#1819]: Disallow building level crossings over one-way roads as this allowed competitors to remove the one-way state.
2008-03-03 19:15:53 +00:00
peter1138
926f5d548d
(svn r12293) -Feature: Ability to change aircraft speed factor, from so
...
called 'realistic' (matching other vehicles) (1/1) to original TTD
speed (1/4). Note this option defaults to original TTD speed.
2008-02-27 21:07:12 +00:00
smatz
507728f46b
(svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
2008-02-13 14:21:36 +00:00
smatz
9e0a93d286
(svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
2008-02-10 18:31:33 +00:00
smatz
8a768652c8
(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
2008-02-10 15:53:26 +00:00
maedhros
4e839aacf6
(svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin)
2008-02-10 14:49:44 +00:00
orudge
2ef11e0b8b
(svn r12026) -Update: 'exit' is consistent with UK English in OpenTTD, 'quit' with US English
2008-01-30 19:07:41 +00:00
frosch
a2b35067dd
(svn r12023) -Fix [FS#1690]: Put a better suited text in the quit-dialog.
2008-01-30 17:56:19 +00:00
belugas
caf7e8655c
(svn r12022) -Revert(r12018): Invisible trees are now separate from the building concept.
...
So when you want invisible trees, just select the option of the same name in the Patch Options and toggle transparency of trees.
More to come on the saga of Invisibility. So stay tuned.
2008-01-30 17:36:28 +00:00