Commit Graph

267 Commits

Author SHA1 Message Date
tron 5d939d9c10 (svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir() 2006-03-13 20:12:35 +00:00
tron b05a98fdfa (svn r3832) Replace some magic numbers by (Diag)Direction enums 2006-03-12 17:42:04 +00:00
tron 12d252d9bd (svn r3831) Add and use GetRailDepotDirection() 2006-03-12 16:13:16 +00:00
tron 78083f0da7 (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does 2006-03-12 15:04:03 +00:00
tron b394f72fa9 (svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable 2006-03-12 12:19:25 +00:00
tron 78a7b15ce0 (svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on 2006-03-09 12:32:25 +00:00
tron e68120034c (svn r3789) Add an enum and function to handle DiagDirection changes 2006-03-08 08:51:26 +00:00
tron 2181a72e9e (svn r3787) Use DirToDiagDir() instead of >> 1 2006-03-08 08:28:48 +00:00
tron 03536a32a1 (svn r3786) More work for DirDiff 2006-03-08 08:16:31 +00:00
tron ecabf8a5f0 (svn r3784) Add a type and functions to handle direction changes 2006-03-08 07:48:56 +00:00
tron fbe939b31f (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends 2006-03-08 06:55:33 +00:00
tron f2dc736554 (svn r3777) Add some functions to handle tunnels 2006-03-06 20:55:24 +00:00
tron 2d3c28f2b3 (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends 2006-03-06 20:28:28 +00:00
tron 87fdb129d2 (svn r3758) Remove the news validation callback. It is superseded by r3757. 2006-03-04 11:15:44 +00:00
tron 4270026b42 (svn r3757) -Feature: Delete news items about vehicles, when they get stale
This is used to delete
- all news about a vehicle, when it gets deleted
- "vehicle has stopped in depot" news, when it gets started
- "vehicle has invalid orders" news, when the orders get changed
2006-03-04 11:01:35 +00:00
peter1138 601b226f04 (svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and remove global variable to return data as we can now access this directly. 2006-02-13 22:13:02 +00:00
tron ea73b46684 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff 2006-02-13 21:15:00 +00:00
peter1138 6f5f3101b6 (svn r3588) - Refit: Use only one global to return the refit capacity rather than one per vehicle type. 2006-02-11 09:24:51 +00:00
peter1138 1097ec2b62 (svn r3587) - NewGRF: Rename Callback IDs to include their "class" 2006-02-11 09:17:16 +00:00
tron f5b564bc44 (svn r3585) Similar changes to the order handlers of the other vehicle types like r3584 2006-02-10 06:33:56 +00:00
peter1138 f4215cf6a0 (svn r3579) v->u.rail.first_engine holds an engine type, not a vehicle index, so use INVALID_ENGINE. 2006-02-08 19:06:46 +00:00
peter1138 fbd78c8185 (svn r3570) - Explicitly update v->first in TrainConsistChanged() if necessary, as this is far faster than brute forcing it later. 2006-02-07 18:55:06 +00:00
tron 453b30e387 (svn r3564) Several smaller changes:
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
peter1138 ab771e4ff0 (svn r3557) - NewGRF: move callback enums to a new file as more than just engines will use them 2006-02-05 19:46:20 +00:00
bjarni 78b51cbec2 (svn r3535) -Feature: [autoreplace] allow autoreplacing of train wagons
currently ALL available wagons are displayed in the right menu in the replace window
	however the replacement will only be done if the new wagon can be refitted to carry same cargo as the old one is currently carrying

	Since the standard vehicles do not have any valid wagon replacements, this feature can only be used when using newgrf sets
2006-02-04 18:25:07 +00:00
peter1138 b88904f345 (svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files. 2006-02-03 12:55:21 +00:00
tron 84fb96fe85 (svn r3511) More whitespace ([FS#46] by Rubidium) 2006-02-01 07:36:15 +00:00
tron 22dc05faf2 (svn r3510) Fiddle with whitespace and parentheses 2006-02-01 06:32:03 +00:00
bjarni 8c7e594b08 (svn r3484) -fix: fixed issue in last commit where loading savegame versions 18 and 19 didn't init the multiheaded engine pointers 2006-01-29 23:04:51 +00:00
Darkvater 4e09974975 (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
peter1138 952f246433 (svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions. 2006-01-25 21:33:57 +00:00
peter1138 0f28e74e3e (svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it. 2006-01-23 21:05:05 +00:00
bjarni e35a131153 (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved
instead the pointers are generated on load
2006-01-18 15:05:01 +00:00
bjarni b87b5f1187 (svn r3402) -Fix: [building/cloning] added a string telling if build failed due to not being able to build a vehicle. Triggered when cloning a retired design 2006-01-18 14:12:26 +00:00
peter1138 7c5a58bbad (svn r3392) Train depot fixes:
- Only count the parts from the source train that will be moved, not the whole train.
 - Don't count articulated parts of an engine. This alleviates issues with autoreplacing very long trains.
2006-01-08 16:56:41 +00:00
peter1138 e81c316134 (svn r3388) - NewGRF: Allow train running cost class to differ from engine class. Also fix typo in r3384. 2006-01-07 16:47:59 +00:00
truelight e8c871a603 (svn r3381) -Fix: r3374 left one bug: allow moving around wagons in a 100 long train 2006-01-07 10:57:32 +00:00
peter1138 79ce0def50 (svn r3378) - NewGRF Fix: Use order status to determine whether a vehicle is loading instead
of speed, and get that state from first vehicle in a train consist.
2006-01-06 22:49:00 +00:00
truelight b542f784f9 (svn r3374) -Fix: [ FS#36 ] Don't allow trains to get bigger than 100 via drag and drop 2006-01-06 21:10:58 +00:00
truelight 54501dc6df (svn r3373) -Fix: don't link a wagon to itself, which resulted in a wagon disapearing, and a depot which was unable to remove 2006-01-06 18:26:02 +00:00
tron af70b49bf7 (svn r3367) Unify the 4 distinct CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command.
As side effect this is a
-Fix: The default AI tried to change the service intervals of vehicles via the CMD_CHANGE_TRAIN_SERVICE_INT command - regardless of the type of the vehicle - which of course failed for non-trains
2006-01-05 21:35:54 +00:00
tron e272b03fee (svn r3365) Staticise 36 functions 2006-01-05 12:40:50 +00:00
tron 246c126d25 (svn r3353) Simplify the automatic length adjustment algorithm for replacing trains: Use the length of the train before the replacement as reference length 2005-12-29 12:42:59 +00:00
peter1138 1ffc700797 (svn r3352) - NewGRF: Move initialization of vehicle random_bits to DC_EXEC blocks to allow use of Random() instead of InteractiveRandom(), which will alleviate some possible network desyncs. 2005-12-28 22:29:59 +00:00
peter1138 f6330faead (svn r3303) Change #if PF_BENCHMARK to #ifdef PF_BENCHMARK 2005-12-14 09:15:06 +00:00
tron 23bfc03054 (svn r3297) Staticise 2005-12-14 06:20:23 +00:00
peter1138 fde99748c0 (svn r3248) - Codechange: Change interface of CanRefitTo() to supply the engine type directly instead of getting it from a vehicle. This allows the function to be used before vehicles are involved. 2005-11-29 22:29:59 +00:00
bjarni e472fed85a (svn r3219) -Codechange: removed the now obsolite code in the build train command to make half multiheaded engines 2005-11-19 00:10:20 +00:00
bjarni 22a4679837 (svn r3218) -Feature: Multiheaded train engines will now stay in the same train
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
	This fixes the assert when moving multiheaded engines (introduced in r3144)
	Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs

-Codechange: train subtype is now a bitmask
	This allows fast access to info like if it is a wagon or engine and if it is in front and so on
	Note: savegame version bump
2005-11-18 23:41:03 +00:00
tron 89cfe202b8 (svn r3208) Don't explicitly pass the engine type to look for to GetRearEngine(), because it's the engine type of the vehicle which gets passed as first parameter 2005-11-16 14:07:34 +00:00