glx
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c540d72445
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Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
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2018-12-27 18:09:16 +01:00 |
Charles Pigott
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f5b1115039
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Doc: Lots and lots of doxymentation fixes
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2018-10-31 12:35:54 +01:00 |
gdinit
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34b63930f5
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Fix: Typo in game.hpp
Just a typo fix in a code comment line.
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2018-04-23 23:14:23 +02:00 |
Pavel Stupnikov
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6ff81b908e
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Feature #6459: API for querying network clients from GS (#6736)
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2018-04-22 15:42:29 +02:00 |
frosch
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09d4735679
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(svn r27993) -Change: Heading for 1.9 now
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2018-03-14 19:36:41 +00:00 |
frosch
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b4b98e5165
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(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
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2017-08-13 18:38:42 +00:00 |
frosch
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afcef7faa6
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(svn r27780) -Update: Numbers
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2017-03-11 20:50:26 +00:00 |
frosch
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a56e2bccd0
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(svn r27756) -Codechange: Add StringTab enum
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2017-02-26 19:40:53 +00:00 |
frosch
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0c7c0ada78
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(svn r27518) -Update: Numbers
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2016-03-01 20:00:22 +00:00 |
frosch
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6477356dd2
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(svn r27192) -Change: heading for 1.6 now
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2015-03-17 20:33:44 +00:00 |
fonsinchen
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2128f1e929
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(svn r26893) -Feature: ScriptStationList_Cargo for sorting cargo by from and via
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2014-09-21 16:20:48 +00:00 |
rubidium
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33ab505567
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(svn r26774) -Cleanup [Squirrel]: remove _SC macro
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2014-09-06 17:46:56 +00:00 |
rubidium
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7c4e9dd71d
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(svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTD
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2014-09-06 17:30:33 +00:00 |
rubidium
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5e90054f20
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(svn r26511) -Codechange: use strecpy in game_text
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2014-04-25 17:43:09 +00:00 |
rubidium
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9ed12b0f07
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(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
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2014-04-25 15:40:32 +00:00 |
rubidium
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e61fe21237
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(svn r26506) -Codechange: replace most of vsnprintf with vseprintf
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2014-04-24 19:51:45 +00:00 |
frosch
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fad2d3c709
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(svn r26505) -Fix (r23634, r26493): Incorrect usage of strecpy/strecat
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2014-04-24 19:09:17 +00:00 |
frosch
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d71cc434e4
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(svn r26504) -Fix (r26499): Obiwan and his gang.
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2014-04-24 18:58:47 +00:00 |
rubidium
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8960939b22
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(svn r26499) -Codechange: replace strndup with stredup
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2014-04-24 18:37:39 +00:00 |
rubidium
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a5274117bd
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(svn r26487) -Codechange: use lastof instead of lengthof/sizeof for script names
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2014-04-23 21:16:58 +00:00 |
rubidium
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5b82822c12
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(svn r26486) -Codechange: replace a number of snprintfs with seprintf
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2014-04-23 21:12:09 +00:00 |
frosch
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ef4c2ce031
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(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat.
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2014-04-23 20:44:42 +00:00 |
rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
frosch
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db96a109ff
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(svn r26406) -Change: heading for 1.5 now
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2014-03-17 20:02:30 +00:00 |
zuu
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57a88c9de2
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(svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story page elements for a given page
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2014-02-06 19:41:56 +00:00 |
zuu
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5165be2698
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(svn r26303) -Add: [nogo] ScriptStoryPageList() - a list of all story pages
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2014-02-06 19:25:39 +00:00 |
rubidium
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c54a70cce8
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(svn r26090) -Fix: leaking of file descriptor when reading strings for game texts
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2013-11-24 15:25:41 +00:00 |
frosch
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bf0f5345ea
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(svn r25818) -Fix [FS#5750]: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble.
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2013-10-06 12:13:20 +00:00 |
rubidium
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81ce9ad189
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(svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game
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2013-07-12 18:54:27 +00:00 |
zuu
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9aa1bf0264
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(svn r25342) -Add: StoryPage data structures and GS API
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2013-06-09 12:19:09 +00:00 |
zuu
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a23b84fdfc
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(svn r25332) -Fix (25331): Committed too much
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2013-06-08 13:02:28 +00:00 |
zuu
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059eee93fc
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(svn r25331) -Fix (r25263): Update ScriptWindow with link graph widgets
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2013-06-08 12:37:36 +00:00 |
frosch
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5046922f61
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(svn r25117) -Fix [FS#5511]: Silence warning.
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2013-03-24 11:04:58 +00:00 |
frosch
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9eab26a1a1
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(svn r25114) -Fix [FS#5509]: GS lang files did not work, when inside a tar.
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2013-03-22 21:21:45 +00:00 |
rubidium
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7ff6598cd2
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(svn r25001) -Change: heading for 1.4 now
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2013-02-14 18:58:04 +00:00 |
planetmaker
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c24374f99c
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
zuu
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f3f4c562ff
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(svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts.
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2012-09-21 19:58:18 +00:00 |
frosch
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16760cff8b
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(svn r24516) -Add: [GS] Support ##plural pragma in GS lang files.
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2012-09-09 15:55:20 +00:00 |
frosch
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2ec6136113
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(svn r24515) -Fix: GStexts were compied incompletely when containing certain string codes.
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2012-09-09 15:52:49 +00:00 |
yexo
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fe31aa28c4
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(svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro)
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2012-08-20 21:01:40 +00:00 |
yexo
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54aa43c81b
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(svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hirundo)
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2012-08-13 19:22:26 +00:00 |
alberth
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eb56e5c0b1
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(svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies.
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2012-07-15 17:11:14 +00:00 |
frosch
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95d3d6fdef
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(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
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2012-05-26 14:16:45 +00:00 |
frosch
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8dc553a039
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(svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights.
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2012-05-26 14:16:38 +00:00 |
frosch
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66a37e28a6
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(svn r24289) -Add: [Script] Base class for script events involving a company and a town.
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2012-05-26 14:16:32 +00:00 |
frosch
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d7d89bc806
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(svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings of the game, not the new-game settings.
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2012-04-09 12:35:01 +00:00 |
rubidium
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a5cb454e94
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(svn r23969) -Codechange: trunk heads to 1.3 now
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2012-02-19 19:14:17 +00:00 |
rubidium
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60678d9757
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(svn r23837) -Feature [FS#4994]: [NoGo] Allow querying orders of vehicles
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2012-01-22 17:42:03 +00:00 |
truebrain
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3c355da531
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(svn r23747) -Fix (r23746): forgot one more case
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2012-01-03 23:13:53 +00:00 |
truebrain
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251687f795
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(svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads
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2012-01-03 23:09:48 +00:00 |