Commit Graph

1330 Commits

Author SHA1 Message Date
tron eed181245d (svn r1833) byte -> char transition: the rest 2005-02-06 22:25:27 +00:00
tron 27dc506a03 (svn r1832) Next byte -> char iteration: custom names 2005-02-06 20:53:31 +00:00
truelight cc8fc19d4a (svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
a city layout before placing the city, finally that works very nice)
2005-02-06 20:29:32 +00:00
truelight 2bd8df54e1 (svn r1830) -Codechange: small stuff to make the file more beautiful (tnx Tron) 2005-02-06 19:22:54 +00:00
truelight bedc63d75d (svn r1829) -Fix: fixed some compiler warnings (tnx to Tron for the Makefile-flag) 2005-02-06 18:41:15 +00:00
tron d48261aa23 (svn r1828) New warning flag especially for truelight (:< 2005-02-06 18:38:42 +00:00
tron 2fb453a4a5 (svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers 2005-02-06 18:30:45 +00:00
truelight eb28e8b322 (svn r1826) -Feature: a brand new OldLoader so OpenTTD is TTD(Patch) compatible
again.. kind of anyway. Still needs work for the extra chunks 
   TTDPatch provides, and which we use too, but not in the same way..
 - Also, no longer BE is a problem, reading is BE/LE safe. 
 - Tnx to Bjarni for the BE testing, Tron for the help on the BE, 
   Darkvater for helping out, and Mek for providing me with the correct 
   information regarding TTDPatch savegames
2005-02-06 18:28:35 +00:00
tron c513c4da96 (svn r1825) Further style improvements:
- uint16 -> StringID where appropriate
- if cascades -> switch
- remove redundant ifs
- misc. stuff
2005-02-06 16:56:04 +00:00
truelight b0d6d59be5 (svn r1824) -Codechange: made ChangeIndustryProduction a bit more readable 2005-02-06 15:07:29 +00:00
tron 92d1b6060c (svn r1823) Get rid of some ugly cast magic concerning language packs 2005-02-06 14:47:56 +00:00
tron d11cc22536 (svn r1822) Const correctness 2005-02-06 14:27:50 +00:00
tron b2ae5b197e (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics 2005-02-06 13:41:02 +00:00
tron 498ccae27a (svn r1820) Style cleanup:
- indentation
- 0 -> '\0' in string handling
- whitespaces
- space after for, switch, etc.
- don't treat non-boolean values as boolean
- space before and after binary operators
- bracing style
2005-02-06 11:23:41 +00:00
truelight ccf3c71903 (svn r1819) -Codechange: removed 1 unused function, and 1 unused struct (tnx to Tron) 2005-02-06 10:39:18 +00:00
truelight 020c1e9b6c (svn r1818) -Add: Dynamic orders (up to 64k orders) 2005-02-06 10:24:57 +00:00
truelight e9c93f9c0c (svn r1817) -Codechange: Moved depot-functions to depot.c
-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer 
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
2005-02-06 10:18:47 +00:00
tron 6493e12bfb (svn r1816) Use char instead of byte for string formatting 2005-02-06 09:52:06 +00:00
tron 1d5c516780 (svn r1815) Remove some unused declarations 2005-02-06 08:55:51 +00:00
tron ff3bc3cc94 (svn r1814) Let ReadFileToMem() return void* (instead of byte*) because we don't know what the caller wants to do with the data 2005-02-06 08:38:09 +00:00
tron 0381073e56 (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 2005-02-06 08:18:00 +00:00
tron 0b8876e946 (svn r1812) [1117058] Use CT_WATER instead of CT_STEEL when accounting water which gets delivered to a town (worked because CT_STEEL and CT_WATER share the same enum number) 2005-02-06 07:49:41 +00:00
tron ccb80ab09d (svn r1811) Use char for string handling in namegen.[ch] 2005-02-05 23:07:35 +00:00
tron 80776172a5 (svn r1810) Move town name generation declarations into a header of their own 2005-02-05 23:03:12 +00:00
tron 31e098e64e (svn r1809) Remove unused function str_is_below() 2005-02-05 22:52:08 +00:00
tron 7aae12d55d (svn r1808) Use strcmp() instead of home brewed function str_eq() 2005-02-05 22:50:33 +00:00
miham 4d62bbf857 (svn r1807) Langfile updates (20050205) 2005-02-05 22:25:07 +00:00
tron 7d3a576a7b (svn r1806) Add missing includes (see r1803) 2005-02-05 21:57:01 +00:00
tron 17ca2c49a5 (svn r1805) Teach the driver layer a few things about const correctness 2005-02-05 18:05:42 +00:00
tron 7278f72157 (svn r1804) Bring MSVC project files up to date (bociusz) 2005-02-05 16:12:07 +00:00
tron f0f85a7ef3 (svn r1803) Move debugging stuff into files of it's own 2005-02-05 15:58:59 +00:00
tron 77b3a76919 (svn r1802) Fix typos made in r1797 2005-02-05 15:49:57 +00:00
celestar 0ec4ee5963 (svn r1801) -Fix [Multistop] Fixed a crash that occured when copying orders due to not checking a pointer to be non-NULL 2005-02-05 15:05:52 +00:00
tron 6932461e63 (svn r1800) Make adding new debug categories to the command line parser easier 2005-02-05 14:18:25 +00:00
celestar 422ebcf8e0 (svn r1799) -Codechange: [ Multistop ] Added debug class "ms" and more debugging
output for multistops
2005-02-05 12:10:09 +00:00
tron 4b71f9126e (svn r1798) GetFoo(i)->index is per definition i, so replace the former with the latter 2005-02-04 20:40:04 +00:00
tron b4c3f9aaf0 (svn r1797) Clean up TileLoopClearHelper() a bit:
- if cascades -> switch
- uint -> TileIndex
- (uint)-1 -> INVALID_TILE
- don't treat non-flags as flags
2005-02-04 20:17:15 +00:00
tron 50df3ec103 (svn r1796) Revert r1792, because MorphOS has defaults for CC/CXX, they're just wrong, so setting CC/CXX using ?= simply did nothing 2005-02-04 19:53:53 +00:00
tron 54a84a6e6e (svn r1795) Change CFLAGS for MorphOS (tokai) 2005-02-04 19:51:43 +00:00
tron 2ff6cc3135 (svn r1794) Make the dedicated server compile again under MorphOS (tokai) 2005-02-04 19:38:04 +00:00
tron f8f6132006 (svn r1793) Revert one instance of $(shell) back to ``, because MorphOS does The Wrong Thing(tm) when date is used within $(shell) 2005-02-04 17:57:07 +00:00
tron 8eda8113d9 (svn r1792) Revert r1761 and set fallback values via ?= for CC and CXX as there seem to be platforms (MorphOS) out there which don't provide some proper defaults.
Use gcc and g++ as defaults, because cc and c++ aren't available either. *sigh*
2005-02-04 17:45:11 +00:00
tron 04921a9015 (svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago 2005-02-04 17:14:36 +00:00
tron e2dab60ad1 (svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
- check if end tile is on the map
- uint -> TileIndex
- if cascades -> switch
2005-02-04 16:50:18 +00:00
truelight 093ae2b4b4 (svn r1789) -Fix: there is no need to save the index, it is done for us 2005-02-04 15:39:10 +00:00
truelight 10adda0d73 (svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops. 2005-02-04 15:31:30 +00:00
truelight 4f5255c36e (svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs) 2005-02-04 14:45:32 +00:00
truelight 97728357e4 (svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
trains in one game (instead of the 240 which was the current value). 
Default max allowed vehicles per type is changed:
  Trains:  500 (old 80)
  Road:    500 (old 80)
  Ships:   200 (old 40)
  Aicraft: 300 (old 50)
(Tnx to Celestar and Darkvater for checking the patch)
2005-02-04 14:24:23 +00:00
truelight 7be92db76f (svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last
commit (tnx to DarkVater)
2005-02-04 14:05:28 +00:00
truelight 7241f42e9d (svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
with _map2-data if possible (Celestar / TrueLight)
2005-02-04 13:56:51 +00:00