Commit Graph

146 Commits

Author SHA1 Message Date
Darkvater 80814dbb1d (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
DiagDirections, and add TileOffsByDir that handles Directions.
-Codechange: Make the treeloop use TileOffsByDir().
2006-09-05 23:21:41 +00:00
Darkvater b7f36808ac (svn r6378) -Codechange: Rename VLW_FLAGS to VLW_MASK as it is a mask 2006-09-04 15:16:58 +00:00
bjarni 1a0476535d (svn r6376) -Codechange: [vehicle refit] moved all refit cost calculations into GetRefitCost()
Now it's possible to tell refit costs for an EngineID without actually having build a vehicle
2006-09-04 09:07:52 +00:00
bjarni 6baf488839 (svn r6356) -Fix: FS#263 planes come out of hangar and drive back into hangar
Now all vehicles are serviced when it's time for service and they are in a depot
   This will avoid the goto depot order from ever showing up when in a depot
2006-09-03 11:49:38 +00:00
tron 1c21c645ae (svn r6353) -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold
DestinationID being a union of these types is just hassle without benefit and cannot be handled correctly everywhere because of local lack of information
2006-09-03 08:25:27 +00:00
bjarni 302772883c (svn r6352) -Fix: FS#322 Send to depot bug
now vehicles can't be sent to a depot when they are already inside a depot
   before they would remember the order and try to turn around when leaving the depot
2006-09-02 22:47:45 +00:00
bjarni 61e2fa3cd2 (svn r6304) -Codechange r6295: Use !! instead of (bool) in commands to send vehicles to depots 2006-09-02 09:35:03 +00:00
bjarni 26c10adbfc (svn r6295) -Feature: using goto depot with a different control selection will now alter the service/stopping in depot flag instead of cancelling the goto depot order 2006-09-01 12:37:03 +00:00
bjarni d7e1d08d53 (svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
-Codechange: unified the code for mass goto depot to avoid duplicated code
-Fix: Vehicles already on the way to depots will not be cancelled by mass goto depot (made it really hard to send all vehicles at once)
2006-09-01 10:24:15 +00:00
bjarni 744840c3da (svn r6246) -Feature: added the many times requested "send all vehicle to depot" button
it's located in the vehicle list screen and does the same as in the shared orders window (send all vehicles in list to a depot)
	it will still not inform the player if a vehicle failed to find a depot, so don't take for granted that all of them go
2006-08-30 21:39:01 +00:00
bjarni 15f9208302 (svn r6229) -Feature: Shared order lists now got a "goto depot" button
this will try to send all vehicles in the list to depots/hangars
	currently if one fails to find a depot, it will not tell the player
2006-08-29 23:39:57 +00:00
bjarni 6cbd4cc167 (svn r6165) -Feature: control click Goto Depot will now make the vehicle service
at the depot and leave right away.
 To tell the difference the status of stopping vehicles will be in red,
 while servicing vehicles will be green.
-Codechange: remove some dead code in CmdSendAircraftToHangar() since it is
 conflicting with new functionality. Now p2 means the same for all types
2006-08-27 09:28:52 +00:00
truelight db8dfcd6e9 (svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore)
-Codechange: introduced DestinationID, which is in fact an union of several types
  Used in Order struct, so no longer StationID is abused for all targets.
  Hangars are a big exception, as they use a station-id with GOTO_DEPOT (go figure)
2006-08-26 16:34:03 +00:00
truelight b23f719ab9 (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID
-Codechange: IsValidXXXID now also checks if XXX is really valid, not if the number is within range
  Both changes again in preperation of the new mem-pool system, which requires this.
  IsValidXXXID is not a bit less pretty, but that will be cleaned up after the new mem-pool system
2006-08-22 18:15:17 +00:00
truelight 1331b4aa9a (svn r6052) -Codechange: change OrderType (order->type) in a typedef
-Codechange: renamed DeleteDestinationFromVehicleOrder to RemoveOrderFromAllVehicles to reflect his function better
-Codechange: changed the params of RemoveOrderFromAllVehicles, to avoid unneeded variable-creation
2006-08-22 17:13:49 +00:00
truelight 0461d89612 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
-Codechange: use IsValidXXX where ever possible
  Note: both changes to prepare for new pool system, which needs those changes.
  For every pool there are 2 ugly lines, which will be removed when done
  implementing new pool system.
  Based on FS#13 by blathijs, partly implemented.
2006-08-22 15:33:35 +00:00
rubidium 480af9c917 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
rubidium 893d4ba9d4 (svn r6002) -Cleanup: remove the now redundant BASE_YEAR constant. 2006-08-20 19:05:28 +00:00
rubidium 3cab5f30c0 (svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920
-Codechange: store all year related variables that are _not_ stored in a savegame/transported over the network in the same format as _cur_year
2006-08-16 11:39:55 +00:00
rubidium 243872b4fd (svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
2006-08-14 14:21:15 +00:00
peter1138 08ae2cf6e5 (svn r5822) - NewGRF: add support for callback 31, vehicle start/stop check. This allows a set to disallow a vehicle from being started, i.e. to not be able to leave the depot. This is almost a partner to callback 1D. 2006-08-09 21:11:45 +00:00
peter1138 42bcee22bd (svn r5819) - NewGRF: add support for refit costs specified in NewGRF. This may affect the default refit costs for the default rail vehicles. 2006-08-09 20:44:23 +00:00
peter1138 2e0498dce0 (svn r5427) - Codechange: testing for "== true" is redundant. 2006-06-29 08:58:08 +00:00
peter1138 19d14b474e (svn r5188) - NewGRF: check refit capacity callback when refitting a ship 2006-06-09 07:09:48 +00:00
tron cb13a1e43d (svn r5120) Add IsShipInDepot{Stopped,}() and remove some redundant checks 2006-06-05 11:28:00 +00:00
peter1138 0a623bc333 (svn r5104) - When refitting a vehicle to its existing cargo type, don't lose the cargo onboard (useful when adding wagons to a train) 2006-06-04 17:49:16 +00:00
peter1138 f00c3e7e25 (svn r5103) - Add cargo subtype parameter to refit commands (mart3p) 2006-06-04 17:38:48 +00:00
tron a0caafeb50 (svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough. 2006-06-04 09:28:33 +00:00
KUDr 9cf3badfcf (svn r5093) -CodeChange: [YAPF] min. debug level changed from 1 to 3 and 4 for frequent debug messages (performance stats) 2006-06-04 09:13:59 +00:00
KUDr 5e73dce0e7 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 2006-05-27 16:12:16 +00:00
peter1138 cd6ab6178c (svn r4910) - NewGRF: add and initialize cargo subtype for vehicle visual variations 2006-05-19 10:04:03 +00:00
bjarni 2e05a16959 (svn r4826) -Fix: [autoreplace] fixed possible problem when autoreplacing and was number of vehicles (of a type, not total) was reached
now the new vehicle gets the same number as the old one, completely removing the problem where we could run out of numbers
	since we don't have to find free numbers for the new vehicles, autoreplace should be somewhat faster, specially in late games
	NOTE: in CmdBuildRailVehicle(), bit 0 and 1 in p2 have been switched to make the meaning of bit 0 consistent with the other build commands. CmdCloneVehicle() is modified to follow this as well
2006-05-11 13:31:14 +00:00
tron c1dc517dab (svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE} 2006-04-23 19:35:36 +00:00
celestar 76e2d2939a (svn r4505) -Fix (FS#94) Ships can now be used to set up feeders as well. 2006-04-21 19:47:52 +00:00
tron 81e6d68f95 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
tron 5be2aa3e99 (svn r4321) For ships check the ship state, not the road state. This bug was harmless, because both states are at the same byte in the vehicle type specific union. 2006-04-08 06:55:43 +00:00
celestar c0cb020c80 (svn r4317) -Codechange: More map accessors for ship_cmd. it is now map-access free, but still requires a huge cleanup 2006-04-07 15:57:03 +00:00
celestar fcedc458f1 (svn r4289) -Codechange: Make use of water_map accessors for ships. Make a mental note to clean ship_cmd 2006-04-05 18:46:21 +00:00
celestar 8b151d8faa (svn r4272) -Codechange: Moved the map-accessing stuff from station.h into station_map.h 2006-04-04 11:35:52 +00:00
celestar 3aa1e38be6 (svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE 2006-04-03 05:32:11 +00:00
tron b05a98fdfa (svn r3832) Replace some magic numbers by (Diag)Direction enums 2006-03-12 17:42:04 +00:00
tron fbe939b31f (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends 2006-03-08 06:55:33 +00:00
tron 586388c9f1 (svn r3767) Move all direction related enums and functions to a separate header 2006-03-05 12:34:55 +00:00
tron 87fdb129d2 (svn r3758) Remove the news validation callback. It is superseded by r3757. 2006-03-04 11:15:44 +00:00
tron 4270026b42 (svn r3757) -Feature: Delete news items about vehicles, when they get stale
This is used to delete
- all news about a vehicle, when it gets deleted
- "vehicle has stopped in depot" news, when it gets started
- "vehicle has invalid orders" news, when the orders get changed
2006-03-04 11:01:35 +00:00
tron f5b564bc44 (svn r3585) Similar changes to the order handlers of the other vehicle types like r3584 2006-02-10 06:33:56 +00:00
peter1138 b88904f345 (svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files. 2006-02-03 12:55:21 +00:00
Darkvater 4e09974975 (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
bjarni b87b5f1187 (svn r3402) -Fix: [building/cloning] added a string telling if build failed due to not being able to build a vehicle. Triggered when cloning a retired design 2006-01-18 14:12:26 +00:00
tron af70b49bf7 (svn r3367) Unify the 4 distinct CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command.
As side effect this is a
-Fix: The default AI tried to change the service intervals of vehicles via the CMD_CHANGE_TRAIN_SERVICE_INT command - regardless of the type of the vehicle - which of course failed for non-trains
2006-01-05 21:35:54 +00:00