Peter Nelson
322ca6ef54
Codechange: Shuffle members of Vehicle to reduce size.
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This reduces space wasted due to member alignment.
2024-03-17 16:22:38 +00:00
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Peter Nelson
df691eb31e
Codechange: Don't scan vehicle pool to find targeting disaster vehicle when deleting any vehicle. ( #12064 )
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* Codechange: Don't scan vehicle pool to find targeting disaster vehicle when deleting any vehicle.
When deleting a vehicle, the vehicle pool is scanned to find a targetting disaster vehicle. With lots of vehicles this can take some time, especially when deleting multiple consecutive vehicles.
Disasters vehicles can actually only target road vehicles. Store the DisasterVehicle index in the road vehicle, so that no pool scan is necessary.
* Change: Small UFOs no longer target a vehicle which is already a target.
2024-02-11 23:04:29 +00:00
frosch
b1718478c8
Codechange: Replace old non-standard attributes with C++17/20 standard attributes.
2024-02-02 22:29:28 +01:00
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
2024-01-22 09:04:34 -05:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Peter Nelson
56085be9bd
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
Rubidium
375a5b8e3f
Codechange: refactor FindClosestDepot to not use pointers, but return a struct
2023-01-04 22:30:48 +01:00
Henry Wilson
59dbcdb5ba
Feature: Display power-to-weight ratio in ground vehicle details GUI
2022-11-08 21:02:08 +01:00
Henry Wilson
b304c06a4a
Codechange: Use override specifier for Train and RoadVehicle structs
2022-11-08 21:02:08 +01:00
Henry Wilson
89cf0d5da8
Codechange: Factor cargotype weight conversion magic numbers
2022-11-08 21:02:08 +01:00
Tyler Trahan
f4ca94d3f6
Codechange: Revenue is not the same as Income
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Income is revenue minus costs. Let's name things correctly (without breaking the script API).
2022-04-25 21:51:51 +02:00
glx
d8a1be48cd
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Charles Pigott
9f3928658b
Codechange: Remove Track{dir,}{Bits,}Byte types
2019-04-29 17:40:22 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
PeterN
6c6971fb43
Add: Road vehicle path cache. ( #7261 )
2019-03-08 23:52:45 +00:00
PeterN
a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
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The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
frosch
d2393b4f6c
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
2016-10-16 14:57:56 +00:00
frosch
5eddbb338b
(svn r25185) -Fix [FS#5508]: Remove ambivalent functions CargoList::Empty() and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
2013-04-13 13:42:08 +00:00
michi_cc
245e32a10e
(svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi)
2012-12-23 01:00:25 +00:00
frosch
08a8c3a773
(svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked.
2012-07-07 15:39:46 +00:00
frosch
e0cf1e3e94
(svn r24381) -Revert (r24380): RoadVehicle::IsInDepot was supposed to behave different to Train::IsInDepot.
2012-07-07 15:22:21 +00:00
frosch
c1dd0107c7
(svn r24380) -Fix [FS#5188]: RoadVehicle::IsInDepot did not check all articulated parts.
2012-07-07 12:48:53 +00:00
truebrain
1c9bec1999
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
2011-12-20 17:57:56 +00:00
rubidium
df16ebd730
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
2011-12-19 17:48:04 +00:00
smatz
33d283fdb1
(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls
2011-12-18 17:17:18 +00:00
michi_cc
a3e6e113fe
(svn r23112) -Codechange: Check if vehicle chain lengths stays constant when auto-refitting.
2011-11-04 15:04:29 +00:00
rubidium
7757a2ed40
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
2011-11-04 10:18:13 +00:00
frosch
bbc3409942
(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
2011-11-01 16:51:47 +00:00
alberth
b992a93996
(svn r21976) -Doc: Document several crash handling functions.
2011-02-05 16:20:55 +00:00
rubidium
bbe94dc497
(svn r21945) -Codechange: simplify setting the overtaking counter and remove the magic from its numbers
2011-02-02 22:06:14 +00:00
rubidium
8118f74575
(svn r21943) -Codechange: document and unmagicify some bits of road vehicle overtaking
2011-02-02 21:56:56 +00:00
alberth
da0b09557c
(svn r21930) -Codechange: Remove unused vehicle GetTypeString() functions.
2011-01-30 21:32:21 +00:00
rubidium
430fda01dc
(svn r21915) -Codechange: rename RoadVehicleAccelerate to RoadVehicle::UpdateSpeed (to match the naming used by Trains), and make use of the algorithm implemented in GroundVehicle
2011-01-26 17:35:03 +00:00
rubidium
4fff63d790
(svn r21912) -Codechange: let road vehicles use gcache.last_speed/SetLastSpeed as well
2011-01-26 17:31:44 +00:00
rubidium
7eba2bf4d3
(svn r21890) -Cleanup: remove some unneeded includes
2011-01-22 14:52:20 +00:00
smatz
8b9f0d5ade
(svn r21883) -Codechange: make UpdateZPosition() faster by not calling GetSlopeZ() when not needed
2011-01-21 17:35:17 +00:00
smatz
6dc24cf643
(svn r21876) -Codechange: typedef SpecializedVehicleBase and GroundVehicleBase to reduce typing
2011-01-21 14:43:38 +00:00
terkhen
d426906a01
(svn r21862) -Codechange: Unify subtype handling between road vehicles and trains.
2011-01-19 20:04:09 +00:00
terkhen
b5468e7a80
(svn r21860) -Codechange: Rename road vehicle subtype functions to match the train names.
2011-01-19 18:44:13 +00:00
terkhen
48b7916458
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
2010-12-14 21:33:53 +00:00
rubidium
097880c5e2
(svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once
2010-11-20 09:09:57 +00:00
michi_cc
2d801c64a1
(svn r21106) -Change: Tuned realistic acceleration to be a bit more realistic in order to make acceleration "slower", which highlights the differences between vehicle types more.
2010-11-07 13:35:07 +00:00
terkhen
18e3a3ddfc
(svn r21099) -Codechange: Store road vehicle max speed in the vehicle cache.
2010-11-06 13:05:11 +00:00
terkhen
766bf140db
(svn r21092) -Codechange: Merge max speed functions.
2010-11-06 12:40:38 +00:00
terkhen
c87e023d7a
(svn r21058) -Feature [NewGRF]: Add CB36 support for road vehicle properties 0x13 (Power), 0x14 (Weight) and 0x18 (Tractive effort).
2010-10-30 14:31:49 +00:00
rubidium
30f2afac9b
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
2010-08-26 22:01:16 +00:00