Commit Graph

  • e6a59be8c0 (svn r1291) -Codechange: prepared subsidies and towns to become an uint16 (happens after savegame bump) truelight 2004-12-28 17:40:15 +0000
  • c4d073a4de (svn r1290) Added type to typedef struct Engine and filled in the same data as in type in vehicle it was kind of lame that you should use AircraftVehInfo(), ShipVehInfo() etc. if you wanted to know what type the engine is bjarni 2004-12-28 17:18:46 +0000
  • 5b8c604f47 (svn r1289) -Fix: Minor fix for OS/2 message boxes (orudge) truelight 2004-12-28 12:11:34 +0000
  • c2ee8d70e4 (svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as an uint8 till the savegame version is bumped to version 5. Then it works automaticly as a fully uint16. So _stations[] can not be increased till after the bump!! truelight 2004-12-28 11:51:31 +0000
  • 41201f488c (svn r1287) -Fix: reversed 1285, because it is not the solution. This also means that getting a lot of money with shares is back... :( truelight 2004-12-28 09:55:55 +0000
  • c531739602 (svn r1286) -Fix: oeps, I clamp'd some numbers wrong :$ truelight 2004-12-28 09:31:38 +0000
  • a5a811f767 (svn r1285) -Fix: your loan is now substracted from your company value truelight 2004-12-28 09:29:40 +0000
  • 15d188d7f8 (svn r1284) -Fix: Fixed 'money-cheat' (read: bug which could give people a lot of money) truelight 2004-12-28 09:24:02 +0000
  • 8dcbf2675b (svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch Note: this is the first commit that breaks compatibility with 0.3.5! -Fix: Bufferoverflow with autorenew_money. It is now a 32-bit integer. truelight 2004-12-27 18:18:44 +0000
  • 96b36ec01e (svn r1282) -Fix: forget 2 files for the OS/2 patch. And forgot to add: patch by Orudge, great job!! truelight 2004-12-27 13:40:30 +0000
  • 1f4c1e8821 (svn r1281) -Fix: the OS/2 is now finished. Fixes: - Networking - File selector issue - Keyboard input - Dedicated server console issue (use dedicated.cmd to open a server) - Plus many other minor issues truelight 2004-12-27 10:40:04 +0000
  • f3c8f40c51 (svn r1280) -Codechange: made the last patch a bit more... readable (in other words: use that spacebar!!) truelight 2004-12-27 10:24:38 +0000
  • b01382c20b (svn r1279) Fixed the scrollbar in the network gui(server list). It now updates when scrolling (HackyKid) bjarni 2004-12-26 22:09:34 +0000
  • e4ee040a04 (svn r1278) (Applied to trunk/ and branch/map/) -Made media/opentdd.64.png non-executable -Created an xpm version of media/openttd.64.png (required for debian) matthijs 2004-12-25 20:59:11 +0000
  • c575939ef4 (svn r1277) Daily langfile updates (automatic) miham 2004-12-25 17:08:56 +0000
  • c5cca49117 (svn r1276) -Fix: [Network] Bug in bind system. Advertising failed on systems with more then 1 ip, and server_bind active to one of them. truelight 2004-12-24 08:54:00 +0000
  • f788b1aa28 (svn r1275) Tagged 0.3.5 0.3.5 truelight 2004-12-24 00:36:09 +0000
  • 7e0f47ff15 (svn r1274) Makefile: networking is not longer experimental bjarni 2004-12-24 00:33:41 +0000
  • 4972ba9a78 (svn r1273) Daily langfile updates (automatic) miham 2004-12-24 00:24:13 +0000
  • 4ec9356ba2 (svn r1272) -Fix: game compiles again with network disabled truelight 2004-12-24 00:13:32 +0000
  • de597eb7d2 (svn r1271) -Fix: set eol-style to native on missing files -Added known_bugs file with open bugs on SF..should be included with installer -Updated installer for 0.3.5 darkvater 2004-12-24 00:00:10 +0000
  • 7d18544b04 (svn r1270) Updated all languages so they are ready to be released moved russian, turkish and latvian 'translations' to lang/unfinished so we do not release 'translations' with nearly no translated strings bjarni 2004-12-23 23:53:13 +0000
  • 3b60676e64 (svn r1269) - Updated changelog.txt and readme.txt for 0.3.5 - Marked docs/console.txt as out-dated truelight 2004-12-23 23:32:07 +0000
  • d7bc1d776c (svn r1268) -Fix: some warnings in gfx.c fixed -Fix: Makefile now correctly works for cygwin/mingw; altough defining only cygwin does not compile the game -Fix: moved SDL information message from severity 0 to 1. Only errors/severe warnings should be level 0 darkvater 2004-12-23 23:15:07 +0000
  • 1e8cfa10bf (svn r1267) -Fix: fix the wrong language file postfix strings...if you do such a change in english.txt, please also update the other language as well too! darkvater 2004-12-23 22:45:24 +0000
  • b249954538 (svn r1266) -Fix: fix some cygwin/mingw warnings -Note: when compiling with MinGW (-mno-cygwin) __MINGW32__ is defined; when compiling without it __CYGWIN32__ is defined. You need to set either -mno-cygwin (MinGW) or -mwin32 (Cygwin) to have WIN32 defined darkvater 2004-12-23 22:31:46 +0000
  • dda14faac5 (svn r1265) -Fix: the server can also no longer use the money cheat if the advertise-mode is active truelight 2004-12-23 21:58:01 +0000
  • 6788a614d1 (svn r1264) Fix: Default currency is GBP again and the currency identifier is displayed correctly in the config file dominik 2004-12-23 20:42:24 +0000
  • 97ec7de9e6 (svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 chars -Fix: You can enter some more chars in the chatbox truelight 2004-12-23 20:33:57 +0000
  • ffed7d6834 (svn r1262) -Fix: [1088996] kill some warnings for MinGW (luzi82) darkvater 2004-12-23 20:23:05 +0000
  • c330e4203e (svn r1261) Removed the English strings from danish.txt bjarni 2004-12-23 19:50:01 +0000
  • 0533d9ff6e (svn r1260) -Fix: [1090357] Patch for braindead MinGW compiler (luzi82) darkvater 2004-12-23 19:33:17 +0000
  • f5b68e2d9d (svn r1259) -Fix: [Network] Network now compiles with glibc 2.1 (MacBaine) truelight 2004-12-23 19:23:56 +0000
  • 58c153b9ac (svn r1255) Renamed "postfix" to "suffix", for strings and variable names dominik 2004-12-23 18:28:13 +0000
  • 60052ffb45 (svn r1254) - Fix: [ 993500 ] High bridge rendering error - Changed button to open landscaping toolbar dominik 2004-12-23 18:14:12 +0000
  • 1558948b9b (svn r1253) -Update: updated the multiplayer doc a bit. Via this commit I wanted to thank everyone who helped with this new network, with some people by name: Bjarni, for Endian support, Hackykid, for Masterserver and ingame server-list, Geniusdex, for suggestions and bug reporting, Darkvater, for the Windows testing, Tron, for his comments and suggestions for the network, sign_de, for his general help around the network, orudge, for his kind offer to host our masterserver, dominik, for the network GUI, and all the others I did not mention or forgot. Thank you all :) truelight 2004-12-23 17:59:37 +0000
  • c9645885d0 (svn r1252) -Add: [Network] With 'set restart_game_date' you can set the date for in which year the server must restart hisself. (0 = disabled, default value) truelight 2004-12-23 17:37:26 +0000
  • 3672ae1118 (svn r1251) -Fix: [Console] The alias 'clean_company' is now working correctly truelight 2004-12-23 17:12:30 +0000
  • c48ba54a09 (svn r1250) -Fix: a dedicated server could not kick user number 1 truelight 2004-12-23 15:33:47 +0000
  • 3f87f29a81 (svn r1249) -Fix: new files in the last commit had double content truelight 2004-12-23 15:08:53 +0000
  • a9bb5be49d (svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge) Works fine, beside some minor stuff: - Network is not working yet - Keyboard is not working - No MIDI support - 'A few file selector bugs involving drives' truelight 2004-12-23 14:46:16 +0000
  • d91326fb4a (svn r1247) -Fix: [ 1090313 ] Shares are now also sold when a company goes bankrupt truelight 2004-12-23 14:02:40 +0000
  • a14a78de34 (svn r1246) -Fix: [ 1090099 ] Company-messages did crash the game, because company-index was sent, which should have been the client-index truelight 2004-12-23 13:53:05 +0000
  • 533e7a97ef (svn r1244) -Fix: no longer show the current password when 'set company_pw' is called without parameters (technical not possible, sorry DV) truelight 2004-12-23 13:03:48 +0000
  • b4c80052fe (svn r1243) -Fix: Scenario road-building toolbar also stickified. Thx for the notice teeone darkvater 2004-12-23 11:36:22 +0000
  • 79bbc37daa (svn r1242) -Fix: fix some morhpos warnings (tokai) darkvater 2004-12-23 11:31:06 +0000
  • 3a98db672b (svn r1241) -To get empty password, '*' is not needed in the gui; forgot to remove it from the tooltip...it's late already. darkvater 2004-12-23 00:33:44 +0000
  • 28c1dc3e39 (svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled. -Fix: removed some warnings -Enabled ENABLE_NETWORK on windows again which I accidentally commented out. darkvater 2004-12-23 00:24:44 +0000
  • c4836bbd70 (svn r1239) -Feature: Added gui option of setting company password. It can be found in the 'company information' window -Spiced up 'set company_pw' a bit, where if no pw is typed, it shows the current one. -Added a space between company name and player; looks better darkvater 2004-12-22 23:24:53 +0000
  • 0e3399177e (svn r1238) Changelog update with the mac specific stuff since 0.3.4 bjarni 2004-12-22 22:52:06 +0000
  • 39727d6a81 (svn r1237) -Fix: Viewports crash when too many viewports are open. Their amount was not updated to reflect the updated windows amount (thx lefti) darkvater 2004-12-22 21:37:28 +0000
  • fb345e983e (svn r1236) MorphOS: added make release like in OSX (tokai) MorphOS: cleaned up the code telling the difference between AmigaOS and MorphOS (tokai) bjarni 2004-12-22 21:12:36 +0000
  • 64e153fc34 (svn r1235) Daily langfile updates (automatic) miham 2004-12-22 21:09:45 +0000
  • e297eada07 (svn r1233) Fixed several currency issues. Now currencies should work correctly again. dominik 2004-12-22 19:48:27 +0000
  • 51cbbd0438 (svn r1232) Plug memory leak tron 2004-12-22 19:16:56 +0000
  • 51257991c0 (svn r1231) -Fix: missing header file for console_cmds.c truelight 2004-12-22 19:16:10 +0000
  • d66adc937d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself from the server-list truelight 2004-12-22 18:56:52 +0000
  • 90b2b2144b (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers) -Fix: UDPListener was launched wrongly -Fix: Not all sockets have broadcast enabled anymore -Fix: Server-advertise retries 3 times before giving up truelight 2004-12-22 18:42:56 +0000
  • ed0a42f940 (svn r1225) -Feature: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain) -Fix: For everyone who tried to crash the game by opening a huge amount of windows and stickying all of them; bad luck. It's fixed now (thanks Tron for the helpful criticism). First all normal windows are a candidate for replacement, then if none are found, sticky windows. Then..well that should not happen :) darkvater 2004-12-22 17:37:21 +0000
  • b7f71b026d (svn r1222) Currency cleanup. Changed some currency symbols according to forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones). dominik 2004-12-22 16:54:55 +0000
  • 5c7decc27d (svn r1219) -Fix: compilation for windows release build (forgotten VARDEF) darkvater 2004-12-22 15:45:41 +0000
  • 68e1cdbdea (svn r1218) Fix: Autosaves go to the correct folder again with keep_all_autosave enabled dominik 2004-12-22 15:32:50 +0000
  • 4f4fa940d8 (svn r1215) Feature: You can now make a custom currency by chosing "Custom..." dominik 2004-12-22 13:19:26 +0000
  • 46af99b8c0 (svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all three), Stations (list & window) and Towns (list & window). I hope I didn't forget to update a widget somewhere :O -Feature: With the sticky windows on and some unfortunate resizing of your game it the 'close' button might go outside of the playing field, making it impossible to close. Added an option to the Options menu that closes all windows, even if they are stickified ("Close ALL windows") darkvater 2004-12-22 01:32:30 +0000
  • f55303b0a8 (svn r1213) -Feature: Stickified vehicle lists darkvater 2004-12-22 00:45:05 +0000
  • 222d6ca952 (svn r1212) -Feature: sticky windows all build-toolbars darkvater 2004-12-22 00:18:40 +0000
  • 160a0a5ee1 (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized darkvater 2004-12-21 23:27:58 +0000
  • 9a0c994fa8 (svn r1210) Daily langfile updates (automatic) miham 2004-12-21 22:53:55 +0000
  • 91d1805fb1 (svn r1209) -Fix: fix compiler warning (sorry) truelight 2004-12-21 19:39:21 +0000
  • af4f4069ee (svn r1208) -Fix: the owner-check introduced in r1203 now also works correctly for bridges (the middle-parts don't have any owner) truelight 2004-12-21 19:37:10 +0000
  • d9199657c1 (svn r1207) -Fix: Compiler warning due to the modified catchment areas celestar 2004-12-21 19:07:23 +0000
  • 8bf52f8c0f (svn r1206) Fix: Polished build docks window a bit. dominik 2004-12-21 18:30:51 +0000
  • 1e1eac5f17 (svn r1205) Fix: Made the network window a bit wider, so that other languages don't have overlapping strings dominik 2004-12-21 17:41:12 +0000
  • 19e3842615 (svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly) truelight 2004-12-21 17:31:10 +0000
  • 8ab0190c29 (svn r1203) -Fix: the pathfinder no longer sees rail with an other owner as a possible route. This also makes sure signals don't show red because there is a train on the track of an other owner. truelight 2004-12-21 17:12:20 +0000
  • 07d0fd6719 (svn r1202) -Fix: removed unused variable truelight 2004-12-21 16:56:43 +0000
  • 9044110096 (svn r1201) -Fix: I forgot to add a * in r1183 ;) truelight 2004-12-21 16:54:46 +0000
  • d8709b18c6 (svn r1200) -Fix: Fixed bug pointed out by Tron: when a train is on the road/rail-crossing, and you let an other train drive towards it, reverse it, the lights no longer go off. truelight 2004-12-21 16:17:27 +0000
  • 8ee37e7b47 (svn r1199) -Fix: [ 958098 ] No longer road/rail crossing signals hang when a train is reversed at the wrong moment (Yeah, our longest open bug finally fixed :) :) :)) truelight 2004-12-21 16:02:14 +0000
  • 24853eb42c (svn r1198) -Fix: [ 1087701 ] It is no longer possible to crash trains of other companies by building a depot close to a station. (even more: trains do no longer enter tiles that do not belong to his owner) truelight 2004-12-21 16:00:14 +0000
  • c136432978 (svn r1197) -Fix: [GUI] in r1194 someone deleted too much code from WE_KEYPRESS. Now you can change your player-name in the GUI again :) truelight 2004-12-21 14:54:27 +0000
  • 245bc59c68 (svn r1196) -Fix: Preview Vehicle had a small glitch. Fixed now. truelight 2004-12-21 14:42:06 +0000
  • 97865f03f6 (svn r1195) Daily langfile updates (automatic) miham 2004-12-21 14:35:19 +0000
  • 7cfaa8a418 (svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key. dominik 2004-12-20 22:14:39 +0000
  • 3bbea05a93 (svn r1189) Fix vehicle list update glitch when moving waggons in depots tron 2004-12-20 18:11:22 +0000
  • 3d0cd51f27 (svn r1188) -Fix: [Network] Fixed that CTRL+<key> could sometimes hang a dedicated server till enter was pressed. CTRL+D after a random key still does hang the dedicated server till enter is pressed. truelight 2004-12-20 16:35:16 +0000
  • 9b237345d1 (svn r1187) -Fix: [Network] You can no longer join as spectator a game with no companies (a lot of code can simply not handle it) truelight 2004-12-20 16:15:19 +0000
  • 5f25a0788a (svn r1186) -Fix: [Network] You can now join a company on a server where a company went bankrupt, without joining the wrong company (or even failing to do so) truelight 2004-12-20 16:02:01 +0000
  • 7460764d91 (svn r1185) -Fix: [Network] Send to team now results in correct company on the sender truelight 2004-12-20 15:26:19 +0000
  • 36ce6a7e4f (svn r1184) -Fix: [Network] %p as chat message no longer gives funny result (tnx to GeniusDex (that makes 10 ;))) truelight 2004-12-20 15:25:39 +0000
  • 7e61a04785 (svn r1183) -Fix: Newsmessage-validation-pointer was never reset, causing some nasty crashes (tnx to GeniusDex for the clear backtrace) truelight 2004-12-20 14:38:28 +0000
  • 28d34b0f56 (svn r1182) -Fix: Makefile had a small glitch, making it impossible to compile the game (Oskar_) truelight 2004-12-20 14:37:52 +0000
  • 5caca8d64e (svn r1181) Daily langfile updates (automatic) miham 2004-12-20 12:38:33 +0000
  • 123acd5a73 (svn r1180) Makefile: fixed dependancies so the flag -j can be used. It makes the compilation process into more than one job which makes it able to benefit from multiple CPUs. Using -j without setting a limit of jobs (like -j2) is not a great idea (thanks to ln-- for reporting the need for this one) bjarni 2004-12-19 23:27:20 +0000
  • 110b410af4 (svn r1179) Fix: Tooltips for vehicle list sorting This has gotta be the greatest kick for Moriarty! dominik 2004-12-19 22:23:32 +0000
  • 862370f232 (svn r1178) Fix: Error message for building canals on slopes is correct dominik 2004-12-19 22:17:27 +0000
  • 7182b2508d (svn r1177) Enable non-stop flag for waypoints tron 2004-12-19 21:03:16 +0000
  • 0807891501 (svn r1176) -Fix: [Network] PlayerBasedMenu's caused crashes when a company went bankrupt truelight 2004-12-19 19:17:15 +0000
  • 60204bd309 (svn r1175) -Fix: [ 1086375 ] Backup-order-list was not closed with an OT_NOTHING, resulting in order-lists mixing together (maybe tnx to Darkvater, not sure though..) truelight 2004-12-19 16:26:45 +0000
  • db16262698 (svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings) truelight 2004-12-19 15:14:55 +0000