Duncan
00c9c07c11
Fix #14589 : Crash in sign window after tileelement reorg ( #14626 )
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TileElement pointers must always be revalidated every tick otherwise a tileelement reorg will cause them to point at the wrong element
2021-05-11 14:52:38 +01:00
Duncan
975ed665f8
Fix opengl extra zoom bugs ( #14601 )
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* Fix #14449 : Surface smoothing not working at extra zooms
Caused by two issues. One was spotted by @AaronVanGeffen in that surface smoothing was turned off. The other was caused by a bug in the opengl renderer that went unnoticed due to never being hit during normal play.
* Fix merrygoround and enterprise extra zoom peep drawing
* Add changelog entry
2021-05-10 12:43:46 -03:00
Duncan
d46e4a9bb1
Network serialiser for entities ( #14541 )
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* Start a network serialiser for entities
will be used only for checksums and replay diffs
* Continue work
* Use the new serailser for checksums
* Use new serialiser for replays
* keep compilers happy
* Try create checksum stream
* Fix compiling
* Split off class into seperate file
* Update Xcode project
* Increment network version
* Fix pragma mistake
* Fix none network builds
* Update replays
* Improve ChecksumStream and use FNV internally
* Small cleanups
* satisfy compilers
* Revert change of checksum size to simplfy rerecording
* Zero initialise data
* Fix serialiser
* Update replays again
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
Co-authored-by: Matt <m.moninger.h@gmail.com>
2021-05-09 19:12:44 +01:00
Ririan
417e5ae7d5
Fix Duplicate Entries in Free Food Ad Campaign
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When opening and closing the dropdown box multiple times while attempting to create an ad campaign for free food vouchers, the game would duplicate the available food items in the list each time.
I discovered that it was because the vector wasn't being cleared each time the list was populated it, so an easy fix is to clear it before continuing.
2021-05-07 14:53:53 +02:00
Ted John
2a0535d966
Fix #13986 : OpenGL: Track preview, flip/rotate does not update thumbnail
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Invalidate SPR_TEMP so that it is not cached in the OpenGL drawing engine.
2021-04-27 11:30:52 +02:00
Michael Steenbeek
c9943ee11d
Merge pull request #14458 from Gymnasiast/backport-nsf
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Backport ride limit refactors from new-save-format
2021-04-20 23:25:53 +02:00
Duncan
8eabdf8c8f
Split guest and staff peep variables ( #14462 )
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* Split guest and staff peep variables
* Move variable location
* Increment network version
* Update replays
2021-04-18 17:48:21 +01:00
Gymnasiast
1c5af028e1
Fix placing entrance/exit for ride ID >= 256
2021-04-16 18:56:16 +02:00
Gymnasiast
d857dca36d
Replace hardcoded max number of trains per ride
2021-04-16 18:56:16 +02:00
Gymnasiast
084bfe0d48
Remove global from PlaceParkEntranceAction
2021-04-14 15:03:09 +02:00
Gymnasiast
5e28586a1c
Create ProvisionalFootpath struct
2021-04-14 14:56:28 +02:00
Gymnasiast
85157d8604
Move some globals to Footpath window
2021-04-14 14:31:10 +02:00
Hampus
1b64fc871b
Close #13805 : Refactor Sign window to class ( #14417 )
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* Refactor window to class: Sign
Fix: Refactor window to class: Sign #13805
2021-04-12 08:53:58 -03:00
Jacob Caudill
86e9fe6f19
Close #13788 : Refactor News to new Window framework ( #14404 )
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* Refactor News for new Window framework
2021-04-12 08:53:06 -03:00
Michał Janiszewski
7d2823d1f0
Merge pull request #14313 from adam-bloom/cmake_macos_app_bundle
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cmake macOS .app bundle
2021-04-06 20:43:30 +02:00
Gymnasiast
79302e88a5
Rename _tileElement to _bannerElement
2021-04-03 22:43:57 +02:00
Gymnasiast
f5ec127eaf
Fix #14409 : NPE when demolishing banner
2021-04-03 22:09:24 +02:00
Gymnasiast
943e89d5a6
Use BannerElement instead of TileElement
2021-04-03 22:07:11 +02:00
Ted John
ea961aed93
Fix #14428 : No text visible in in-game console window ( #14429 )
2021-04-03 00:12:30 +01:00
adam-bloom
e45d002562
Remove unnecessary verify_app function
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fixup_bundle performs bundle verification, so this was a duplicate
2021-04-01 22:37:09 -06:00
adam-bloom
dc0d77a951
include shaders (required for OpenGL)
2021-04-01 22:00:04 -06:00
adam-bloom
77ea64a5ef
function for downloading object/sequence/dependency zips
2021-04-01 22:00:04 -06:00
adam-bloom
06e0e3db51
add MACOS_BUNDLE cmake option to build self-contained app bundle
2021-04-01 22:00:04 -06:00
Michael Steenbeek
7344b7fbfd
Use 16-bit ride_id_t thoughout and raise RIDE_ID_NULL ( #14411 )
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* Replace RIDE_ENTRY_INDEX_NULL with OBJECT_ENTRY_INDEX_NULL
Ride entries are objects like any other, so there is little point having separate constants.
* Use ride_id_t in many more places
* Change RIDE_ID_NULL to 0xFFFF
* Increment network version
* Update replays
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2021-04-01 16:02:57 +01:00
Michael Steenbeek
9ee3c81768
Merge pull request #14397 from Gymnasiast/refactor/hardcoded-terrain-constants
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Remove hardcoded terrain style constants from RCT1 and MapGen
2021-03-31 20:18:12 +02:00
Tulio Leao
7e78061e16
Use ScreenCoordsXY on InGameConsole
2021-03-29 09:34:11 -03:00
Tulio Leao
bb8c275df6
Remove raw coords gfx_fill_rect_inset overload
2021-03-29 09:34:11 -03:00
Tulio Leao
08e182fba2
Use ScreenCoordsXY on Graph methods
2021-03-29 09:34:11 -03:00
Tulio Leao
eab297f9ff
Use ScreenCoordsXY on Graph::Draw
2021-03-29 09:34:11 -03:00
Tulio Leao
d34dc3c924
Increase usage of ScreenRect' gfx_fill_rect_inset on Finances
2021-03-29 09:34:09 -03:00
Tulio Leao
090aadb647
Use ScreenCoordsXY on window_guest_stats_bars_paint
2021-03-29 09:31:05 -03:00
Tulio Leao
aa88c8d181
Increase usage of gfx_fill_rect_inset that uses ScreenRect
2021-03-29 09:31:05 -03:00
Tulio Leao
d5b5c10e80
Use ScreenCoordsXY for window_game_bottom_toolbar_draw_park_rating
2021-03-29 09:31:04 -03:00
Tulio Leao
2f608c32ab
Use ScreenCoordsXY for window_ride_maintenance_draw_bar
2021-03-29 09:31:04 -03:00
Michał Janiszewski
ed40badcb1
Initialise variable to fix Launchpad ppc64el builds
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`src/openrct2-ui/windows/TopToolbar.cpp:2112:13: error: ‘side’ may be used uninitialized in this function [-Werror=maybe-uninitialized]`
2021-03-29 09:52:52 +02:00
Gymnasiast
b3bbdcbfd5
Remove hardcoded terrain style constants from RCT1 and MapGen
2021-03-27 17:34:10 +01:00
Gymnasiast
22ba7a2bc1
Fix drawing; fix formatting
2021-03-27 15:56:01 +01:00
calvin
6342fd3d9a
Display track file path in track selector
2021-03-27 15:11:08 +01:00
Geoff B
6c8493cb69
Close #14253 : Replace font size tokens with adjusted DrawText calls
2021-03-27 14:40:17 +01:00
Duncan
0a47d2157a
Use more specific types where appropriate ( #14388 )
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It takes marginally more time to get a Peep than a Guest/Staff so may as well go straight to the correct type
2021-03-25 08:44:25 +00:00
TELK
040a3eb144
Fix part of #7489 : Shortcuts work incorrectly for vertical tracks
2021-03-24 20:32:03 +01:00
Michael Steenbeek
19b1958822
Merge pull request #14332 from DKarandikar/develop
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Close #13749 : Move Banner window to new framework
2021-03-24 20:30:42 +01:00
Duncan
977d05ba29
Entity type5: Remove peep assigned type ( #14380 )
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* Remove users of AssignedPeepType
* Remove AssignedPeepType
Field no longer required due to changes to EntityType
* Move enum to the RCT12 header
* Increment network version
* Update replays
2021-03-24 08:54:05 +00:00
Michael Steenbeek
a5a63f839a
Allow passing ImageId into gfx_draw_sprite()
2021-03-23 11:58:09 +01:00
Daniel Karandikar
d4efbdf531
Refactor InitTileElement
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Break loop when going to go outside of Tile
2021-03-22 19:23:36 +00:00
Daniel Karandikar
5ef750a879
Tidy up BannerWindow::Initialise
2021-03-22 19:23:34 +00:00
Daniel Karandikar
1551389bf5
camelCase for local vars
2021-03-22 19:23:28 +00:00
Daniel Karandikar
248d6a0683
Prepend _ to private member fields
2021-03-22 19:23:20 +00:00
Michael Steenbeek
d1267a276f
Merge pull request #14355 from duncanspumpkin/fix_14353
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Fix #14353 . Provide a buffer for text input
2021-03-20 14:58:02 +01:00
Michael Steenbeek
430711a33b
Cache HasFilePicker() value in UiContext
2021-03-20 14:51:15 +01:00
Cory Sanin
f1cd58c292
Fix #14330 : join_server uses config default_port
2021-03-20 14:09:47 +01:00
duncanspumpkin
820668d0aa
Use unsafe strlen for platforms without strlen_s
2021-03-20 07:27:23 +00:00
duncanspumpkin
ee575d5b8c
Use std::vector to prevent violations of std string
2021-03-20 07:22:00 +00:00
duncanspumpkin
07b2945c5b
Fix #14353 . Provide a buffer for text input
2021-03-19 18:25:14 +00:00
Michael Steenbeek
850e7431c3
Merge pull request #14328 from Gymnasiast/fix/14315
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Fix #14315 : Crash when renaming APVC in Korean
2021-03-18 22:49:13 +01:00
Duncanspumpkin
0957542503
Implement C++ solution to truncate UTF8 strings
2021-03-18 22:14:12 +01:00
Maximilian Bottin
6f28914f61
Fix #14296 : Allow early scenario completion in multiplayer
2021-03-18 20:30:11 +01:00
Duncan
df7a284822
Entity type 2: Remove sprite_identifier ( #14334 )
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* Start changing the underlying type
* Further work
* Complete refactor
* Further cleanup
* Remove pointless check
* Increment network and plugin versions
* Add defaults
* Further defaults
* Fix test paint
* Update replays
2021-03-17 08:04:41 +00:00
Duncan
6ec379cd0e
Split Entity Lists by Entity type ( #14326 )
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* Make initial changes to add entity type
* Make further corrections
* Revert header changes
* Fix mistakes
2021-03-16 11:18:06 +00:00
Daniel Karandikar
1229ce6b22
Refactor Banner to use new Window framework
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Also tidy up a couple of bits of duplicated code
Pulled out into CreateViewport method and tileElement member
2021-03-15 22:59:19 +00:00
Michael Steenbeek
96524e2b4a
Convert Land window to class
2021-03-15 23:08:00 +01:00
Gymnasiast
645685de18
Fix #14315 : Crash when renaming APVC in Korean
2021-03-15 21:27:13 +01:00
Duncan
5474194905
Implement train view and remove linked_list_index ( #13956 )
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* Make train manager view
* Remove linked list index field
* Remove merge mistake
* Fix further rebase errors
* Rename and add comments
* Update replays
* Fix Xcode project
* Increment network version
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2021-03-15 08:13:00 +00:00
manatails
4fe5b1dc79
Add "Vandals stopped" stat for security guards ( #14071 )
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* Add a stat for security guards: Vandals stopped
* Update src/openrct2-ui/windows/Staff.cpp
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
* Update src/openrct2/peep/Guest.cpp
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
* No need to update screenCoords at the last line
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
* Add changelog entry and bump network version
* Update to new UI code
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2021-03-14 09:18:35 -03:00
frutiemax
8acdcca712
Part of #12098 : Use ScreenRect on gfx_filter_rect in Error.cpp ( #14288 )
2021-03-13 22:03:13 -03:00
frutiemax
cd9873a78d
Use ScreenLine on gfx_draw_line_software
2021-03-13 16:52:58 +01:00
Michael Steenbeek
85c59b88be
Convert New Campaign window to a class
2021-03-13 16:51:54 +01:00
Michael Steenbeek
55fea26a96
Fix #14172 : Assertion hit in window_tile_inspector_swap_elements()
2021-03-07 14:53:44 +01:00
Michael Steenbeek
01ddea5fab
Fix #14198 : Crash when creating new folder
2021-03-06 20:07:18 +01:00
Ted John
966129dd7c
Remove network traffic window
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Now available in the DevTools plugin.
2021-03-06 14:47:06 +01:00
Ted John
b179f6e597
Merge pull request #13965 from telk5093/footpath_hotkeys
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Make ride construction shortcuts work for footpath too
2021-03-06 01:27:18 +00:00
Michael Steenbeek
3b94132bab
Merge pull request #14219 from Gymnasiast/fix/14102
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Fix #14102 : NPE in window_tile_inspector_invalidate()
2021-03-03 22:48:16 +01:00
Gymnasiast
66a5e28832
Avoid referencing null tile elements or derivations
2021-03-03 22:06:16 +01:00
Michael Steenbeek
0b73781df8
Fix #14216 : Second line of guest thoughts is set in wrong font
2021-03-03 16:00:03 +01:00
Gymnasiast
52d0689484
Add null checks to all other scenery object usages
2021-03-03 10:25:35 +01:00
Gymnasiast
e332c2a691
Fix #14102 : NPE in window_tile_inspector_invalidate()
2021-03-03 10:21:49 +01:00
Gymnasiast
229f374672
Improve positioning of mechanic status
2021-03-02 23:19:00 +01:00
Gymnasiast
50da55eaf3
Fix #14212 : Multiline news messages are shown incorrectly
2021-03-02 22:48:33 +01:00
Gymnasiast
30edc834ee
Fix #14211 : 'Mechanic X heading for ride' runs out of window
2021-03-02 22:37:15 +01:00
TELK
25bbbef7d1
Fix code formatting
2021-03-03 00:02:46 +09:00
Ted John
9b43ace649
Fix ui.showTextInput performance issue ( #14210 )
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Over 2 GiB of memory was being allocated when calling ui.showTextInput. Restrict max length to 4 KiB.
2021-03-01 22:09:51 -03:00
Michael Steenbeek
c98746c910
Fix #14206 : Text runs out of Ride window
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For some reason, the window used `gfx_draw_text_centred_wrapped()` before.
2021-03-01 20:31:15 +01:00
Ted John
d3e54bb579
Merge pull request #14191 from IntelOrca/fix/14190-shortcut-crash
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Fix #14190 : Game crash likely related to plug-in hotkeys
Fix #14194 : Pressing WASD in text box moves main viewport, too
Fix #14195 : Binding (NumPad) Enter to send message closes the chat
2021-03-01 14:13:45 +00:00
adam-bloom
d1057d66fc
fix mingw builds
2021-02-28 15:48:30 -07:00
adam-bloom
9efe184538
macOS cmake CI fixes
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Use ninja instead of make for faster builds
Proper library linking of dependencies
2021-02-28 15:48:30 -07:00
Adam
81fe5ad2cd
Remove unused const: MusicStyleNames
2021-02-28 22:57:23 +01:00
Gymnasiast
a0523339d3
Apply review request
2021-02-28 21:24:17 +01:00
Ted John
083d22adf2
Fix #14195 : Binding (NumPad) Enter to send message closes the chat
2021-02-28 14:08:16 +00:00
Ted John
789b04b4aa
Fix #14194 : Pressing WASD in text box moves main viewport, too
2021-02-28 14:07:56 +00:00
Ted John
17a29dfe87
Fix #14190 : Game crash likely related to plug-in hotkeys
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Do not cache references to RegisteredShortcut as they can be invalidated when new shortcuts are registered / removed.
Use a map to improve query performance of shortcut by ID.
Store a separate list of strings for the map to use as a key.
2021-02-28 01:13:43 +00:00
Gymnasiast
d6971fa79e
Fix rebase errors
2021-02-28 00:35:38 +01:00
Gymnasiast
7fd049c22e
Remove last remnants of gCurrentFontSpriteBase
2021-02-28 00:26:53 +01:00
Gymnasiast
c40701d997
Make gfx_draw_string() take a TextPaint argument
2021-02-28 00:26:20 +01:00
Gymnasiast
503273793a
Remove gCurrentFontSpriteBase from some functions
2021-02-28 00:26:20 +01:00
Gymnasiast
826f6c7442
Reduce usage of gCurrentFontSpriteBase
2021-02-28 00:25:30 +01:00
Gymnasiast
3e536e2711
Change gfx_draw_string_*_wrapped() to DrawTextWrapped()
2021-02-28 00:23:01 +01:00
Gymnasiast
e2ebc9d43b
Replace gfx_draw_string_left() with DrawTextBasic()
2021-02-28 00:23:00 +01:00
Gymnasiast
d5f79b7972
Replace gfx_draw_string_centred() with DrawTextBasic()
2021-02-28 00:23:00 +01:00
Gymnasiast
4d9c278ebc
Unify calls to DrawTextBasic
2021-02-28 00:23:00 +01:00
Gymnasiast
2477933c51
Turn font sprite base into a strong enum
2021-02-28 00:23:00 +01:00