Commit Graph

247 Commits

Author SHA1 Message Date
Pavel Stupnikov 8e4bce58ea Feature: GS methods to scroll viewport for players (#6745) 2018-04-24 19:19:00 +02:00
alberth f72ad87540 (svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo). 2014-09-07 16:12:58 +00:00
frosch b996c24387 (svn r26716) -Fix: CMD_CLEAR_ORDER_BACKUP should not be suppressed by pause modes. 2014-08-03 14:26:32 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
peter1138 567d0ff3a7 (svn r26450) -Feature: Hierarchical vehicle subgroups. 2014-04-08 21:09:06 +00:00
frosch a32d18cbb9 (svn r26371) -Fix [FS#5831]: Calling DoCommandP during the gameloop cleared pending persistent storage changes. 2014-02-23 22:03:08 +00:00
zuu 1dbd59e6ab (svn r26306) -Add: [nogo] More story APIs: RemovePageElement, GetCompany, GetDate, SetDate 2014-02-06 19:48:19 +00:00
zuu 425197a19c (svn r26299) -Fix: [nogo] CmdRemoveStoryPage does not use the string parameter 2014-02-06 19:03:04 +00:00
frosch ba1779b978 (svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack in the TextRefStack. 2014-01-12 18:00:39 +00:00
frosch eca86d1baf (svn r26174) -Codechange: Rename BaseStorageArray to BasePersistentStorageArray 2013-12-23 18:09:03 +00:00
rubidium 168fa4129d (svn r26092) -Fix [FS#5818]: prevent scripts from crashing OpenTTD when they send text with command codes to user editable texts such as sign and station names 2013-11-24 19:46:16 +00:00
zuu ab69c6c2a0 (svn r25788) -Feature: [Script] Game Scripts can now charge fees and give money to companies 2013-09-21 13:07:42 +00:00
zuu 67ab3108d6 (svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns 2013-09-19 18:48:05 +00:00
rubidium 8463335b00 (svn r25487) -Fix: do not allow control codes in names of things (signs, vehicles, towns, stations, etc), so they have a known maximum fixed size and are, by definition, the same for everyone 2013-06-27 19:56:54 +00:00
frosch c73219f9e5 (svn r25394) -Fix: Restrict renaming engines to the server, just like renaming towns. 2013-06-11 18:24:01 +00:00
zuu 33ad9774fb (svn r25352) -Feature: GameScript API for selecting a story page to view 2013-06-09 12:57:22 +00:00
zuu 9aa1bf0264 (svn r25342) -Add: StoryPage data structures and GS API 2013-06-09 12:19:09 +00:00
zuu a4cddc3e08 (svn r25296) -Feature: Goals can now have a progress text and/or be marked as completed. 2013-05-26 19:54:43 +00:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
zuu 0826994821 (svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor 2012-10-22 18:56:21 +00:00
michi_cc aa47d6c7f2 (svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan) 2012-04-17 19:43:18 +00:00
rubidium 48717ade9c (svn r23800) -Codechange: also desync log failed commands 2012-01-14 19:44:25 +00:00
rubidium 1a0fe0e8c6 (svn r23783) -Cleanup: remove ancient but not needed command flag 2012-01-09 22:21:45 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain 34d90da509 (svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17 2012-01-03 16:36:24 +00:00
truebrain 102f811d02 (svn r23636) -Add: introduce ScriptText in parameters where it can be used 2011-12-19 21:06:06 +00:00
truebrain 3ada3b9cc5 (svn r23630) -Add: a Goal GUI to show your current goals 2011-12-19 21:03:17 +00:00
truebrain 084f4e6aac (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 2011-12-19 21:02:33 +00:00
truebrain 5858c53420 (svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only) 2011-12-19 21:01:12 +00:00
truebrain e0ffe4faf2 (svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only) 2011-12-19 21:01:03 +00:00
truebrain ad48ab9237 (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI 2011-12-19 21:00:55 +00:00
truebrain e7cd301d3c (svn r23621) -Add: allow manipulation of signs via GameScripts 2011-12-19 20:59:29 +00:00
truebrain afcf07ac8a (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) 2011-12-19 20:59:19 +00:00
truebrain 5ff98b45c1 (svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only) 2011-12-19 20:57:51 +00:00
truebrain 83f2785f54 (svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so 2011-12-19 20:56:50 +00:00
truebrain 577fe0238e (svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium) 2011-12-19 20:50:36 +00:00
rubidium 58423b26d1 (svn r23474) -Codechange: move the declaration error related functions to error.h 2011-12-10 13:54:10 +00:00
rubidium f600429424 (svn r23215) -Codechange: stricter type safety for CommandFlags 2011-11-14 20:38:56 +00:00
rubidium 7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 2011-11-04 10:18:13 +00:00
yexo 655cee276c (svn r22996) -Fix: make sure temporary storage is cleared before test and exec runs for DoCommands so NewGRF callbacks can't change the result between the runs 2011-10-04 20:36:40 +00:00
rubidium 37415b9cf7 (svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress 2011-08-21 12:46:46 +00:00
frosch 2a55273291 (svn r22629) -Fix [FS#4599]: Remove all usages of the ErrorRefStack. It was continuously overwritten by e.g. industry prospection without closing the old error window; also StopTextRefStackUsage() was not called for errors returned by commands (which caused FS#4599). Now return in the CommandCost result whether the textref stack needs to be used, and store a copy of the stack values in the error window just like for the normal string parameters. 2011-07-03 14:32:15 +00:00
rubidium 68ace1b79b (svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail 2011-02-07 22:23:37 +00:00
rubidium 3745ff7338 (svn r22015) -Codechange: move yet another pair of methods from functions.h 2011-02-07 22:22:20 +00:00
rubidium 7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
rubidium 5dbd80ff3c (svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor 2010-12-07 21:13:00 +00:00
rubidium 49162ab39b (svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused. Now you can enable or disable that with a setting 2010-12-07 21:09:30 +00:00
rubidium e170b1d83e (svn r21427) -Add: helper function to determine whether a command may be executed 2010-12-07 21:08:35 +00:00
rubidium b3eb3b96b9 (svn r21425) -Codechange: add "command types" to all commands 2010-12-07 21:05:27 +00:00
rubidium b6c2216749 (svn r21358) -Codechange: make some network function names conform to coding style 2010-11-30 13:38:46 +00:00
alberth ab50f74d7f (svn r21273) -Codechange: Return values should start at the same line. 2010-11-20 15:44:24 +00:00
rubidium 9badab6454 (svn r20768) -Codechange: unify send-to-depot commands 2010-09-08 18:55:58 +00:00
yexo a9cdcb02f5 (svn r20746) -Fix: set CMD_NO_WATER flag for CmdBuildBridge 2010-09-05 15:07:38 +00:00
yexo a45b598bfc (svn r20729) -Fix [FS#4107]: assert when overbuilding object 2010-09-03 21:50:51 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium 926594b599 (svn r20547) -Change: the way order backups are performed. Now restoring an order doesn't require up to 765 commands. 2010-08-18 20:48:38 +00:00
rubidium 04d6648c5e (svn r20546) -Fix (r20542): starting AIs shouldn't cause an assertion to trigger 2010-08-18 18:57:58 +00:00
rubidium 69fa0b36d3 (svn r20542) -Codechange: generalise the setting of "p2" to the ClientID. 2010-08-18 17:06:45 +00:00
rubidium c5a670037b (svn r20536) -Codechange: unify the refitting of vehicles 2010-08-18 00:47:31 +00:00
rubidium 4780cc50b2 (svn r20532) -Codechange: unify selling of vehicles a bit 2010-08-17 23:55:22 +00:00
rubidium c14853b72e (svn r20531) -Codechange: unify quite a bit of the vehicle building commands 2010-08-17 23:15:55 +00:00
rubidium 3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
rubidium 49cee72fa4 (svn r20328) -Codechange: unify the unmovable related commands and make building lighthouses/transmitters actually happen via a command 2010-08-02 22:10:05 +00:00
terkhen 7a6df202d0 (svn r20323) -Codechange: Move Delete town code to a command. 2010-08-02 21:07:23 +00:00
terkhen ca0751adb8 (svn r20322) -Codechange: Move Expand town code to a command. 2010-08-02 21:06:06 +00:00
rubidium 52154e097c (svn r20013) -Fix [FS#3890]: silence some warnings / take the advice of the warnings into account 2010-06-23 14:38:17 +00:00
frosch 9e53f1e004 (svn r19933) -Fix [FS#3804]: Keep _current_company and _local_company in sync during GUI operation. 2010-06-05 13:32:42 +00:00
rubidium 1a5d7b34d8 (svn r19801) -Add [FS#3691]: custom naming of depots. Based on work by sbr 2010-05-12 20:50:10 +00:00
smatz 1f963aed43 (svn r19663) -Fix: in rare cases, update of signals could be missed 2010-04-17 20:21:33 +00:00
rubidium 5c7aaf11ba (svn r19602) -Codechange: add the name of the command to the desync logs 2010-04-11 10:11:26 +00:00
rubidium 9b7d71699d (svn r19601) -Fix: make the desync replay parse the "whole" string instead of everything up to the first space; make it log the sync state too 2010-04-11 09:54:44 +00:00
rubidium d8baa1342c (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 2010-04-08 21:14:49 +00:00
alberth 05d705e077 (svn r19494) -Codechange: Remove _error_message. 2010-03-20 17:58:24 +00:00
alberth 28b0a3e335 (svn r19419) -Codechange: Use failed CommandCost object to retrieve message instead of _error_message. 2010-03-14 14:36:37 +00:00
alberth 3b367ab708 (svn r19415) -Codechange: Forward CommandCost with an error back to the caller. 2010-03-14 12:58:51 +00:00
alberth 777123c228 (svn r19414) -Doc: Several doxygen additions and corrections. 2010-03-14 12:39:24 +00:00
smatz f051066bc4 (svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit 2010-02-24 14:46:15 +00:00
alberth 7dcc414000 (svn r19130) -Codechange: Use references and inlining in CommandCost. 2010-02-14 15:44:21 +00:00
alberth e8d40d6a19 (svn r19128) -Codechange: CommandCost cost methods return void instead of a copy of *this. 2010-02-14 15:30:08 +00:00
frosch 5f4f562d53 (svn r18975) -Cleanup: CMD_REMOVE_ROAD is unused. 2010-01-31 20:55:10 +00:00
frosch cbbe311cea (svn r18974) -Fix [FS#3578]: CMD_BUILD_ROAD missed CMD_AUTO. Also do not access tiles anymore after clearing them; that fails either in test or exec run. 2010-01-31 20:28:36 +00:00
rubidium 4d93b704d9 (svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions 2010-01-18 22:57:21 +00:00
rubidium 351eb4665c (svn r18788) -Codechange: replace macro as without macro it's shorter than with the macro. 2010-01-11 22:46:00 +00:00
rubidium 2365819312 (svn r18785) -Codechange: rewrite/rework DoCommandP in order to simplify it, reduce duplication and remove gotos. 2010-01-11 20:39:38 +00:00
rubidium ebe99fd493 (svn r18784) -Codechange: make NetworkSend_Command accept a company instead of using _local_company to pass that information, with the whole mess when you don't want the company to be _local_company. 2010-01-11 20:32:32 +00:00
rubidium 3e5a87a52c (svn r18783) -Codechange: make CheckCompanyHasMoney set an error on the CommandCost it tests when you don't have enough money instead of setting a global variable. 2010-01-11 20:21:56 +00:00
rubidium 2b97f38cd1 (svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
2010-01-11 18:46:09 +00:00
rubidium a951c505bf (svn r18292) -Codechange: add a command to set the start date of a timetable. Based on work by PhilSophus. 2009-11-25 23:37:15 +00:00
smatz f0c64208cf (svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others) 2009-11-24 21:18:11 +00:00
alberth 44aacfc59f (svn r17928) -Codechange: ShowErrorMessage() now takes the summary string before the details string.
Gentlemen, swap your string parameters.
2009-10-31 19:46:51 +00:00
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
smatz 93d275f1be (svn r17608) -Codechange: use CmdFoundTown when founding 'Random town' too 2009-09-21 20:22:56 +00:00
smatz 0a6e336484 (svn r17607) -Fix: when command didn't fail in test run and failed in exec run, error message wasn't set. Affects only few commands 2009-09-21 19:40:05 +00:00
smatz 15511678e3 (svn r17603) -Codechange: since now, towns are 'founded' instead of 'built' 2009-09-21 18:16:00 +00:00
rubidium 04d5b67eb6 (svn r17567) -Fix: some doxygen warnings 2009-09-18 14:23:58 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium 37e6f6a003 (svn r16990) -Codechange: unify some (command) naming w.r.t. stations/waypoints. 2009-07-29 22:32:20 +00:00
rubidium b04ba7dcea (svn r16922) -Codechange: unduplicate some vehicle CMD_*s and move the setting of the error message to a single place 2009-07-22 23:39:35 +00:00
smatz 78a25e84e9 (svn r16504) -Fix [FS#2948](r16435): one couldn't build anything in the scenario editor 2009-06-02 12:57:47 +00:00
smatz aa62ec0a1f (svn r16438) -Fix (r16436): set 'old_company' after modifying '_current_company' 2009-05-26 21:55:49 +00:00