rubidium
7fb3f54584
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
2007-07-29 23:42:59 +00:00
rubidium
b0f2653eb8
(svn r10718) -Fix (r10698): when having a road corner on a slope removing the road bit perpendicular on the slope made the foundation disappear.
2007-07-29 12:11:50 +00:00
rubidium
d624f66c79
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-26 16:51:10 +00:00
rubidium
02ab86631e
(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
2007-07-26 14:07:11 +00:00
rubidium
d031da78d8
(svn r10695) -Fix [FS#1079]: building single pieces of road over tramtrack or vice versa on slopes did not work as expected.
2007-07-26 11:19:03 +00:00
rubidium
efc7fdf2fd
(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
2007-07-16 09:16:58 +00:00
rubidium
255102d223
(svn r10502) -Fix [FS#1017]: trying to get the town from a tile that can never be associated with a town.
2007-07-10 22:45:09 +00:00
rubidium
b11bf3e157
(svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits.
2007-06-19 17:27:59 +00:00
rubidium
e51a513eb8
(svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases.
2007-06-19 15:56:03 +00:00
rubidium
49220cc6f1
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
2007-06-18 19:53:50 +00:00
rubidium
b09431478d
(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
2007-06-18 16:42:40 +00:00
rubidium
966e2738b9
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
2007-06-18 10:48:15 +00:00
maedhros
3e326085fa
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
...
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
rubidium
770d7188ac
(svn r10053) -Fix: could not clear a level-crossing tile with tram tracks.
2007-06-07 08:58:21 +00:00
rubidium
01f80cf343
(svn r10004) -Fix: trams can always intersect/have junctions on one way roads (because they only work for busses and lorries).
2007-05-31 18:12:35 +00:00
rubidium
253aa1b0b0
(svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
2007-05-31 15:15:00 +00:00
rubidium
52f612d711
(svn r9996) -Fix: be more strict when building/upgrading roads and/or road stops.
2007-05-31 07:34:40 +00:00
rubidium
2db0d81cc1
(svn r9991) -Fix: one could build road when trams were driving on the tile and vice versa.
2007-05-30 20:13:58 +00:00
rubidium
a31e944149
(svn r9986) -Fix (r9934): flooding towns could not remove tram tracks (boekabart).
2007-05-30 13:16:45 +00:00
rubidium
66c23060e2
(svn r9964) -Fix: removing of road should not be free of charge.
2007-05-28 19:26:32 +00:00
maedhros
21454957b5
(svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious.
2007-05-27 09:17:30 +00:00
glx
8c9b4ee548
(svn r9951) -Fix: slope check was incomplete when building road over tram track (and vice-versa)
...
-Fix: you could build a drive-through station over a sloped road/tram track
2007-05-27 01:03:59 +00:00
rubidium
c69458d894
(svn r9949) -Fix: (road) depots got deowned on bankrupts.
2007-05-26 23:18:42 +00:00
rubidium
35f1299d40
(svn r9948) -Fix (r9947): building illegal roads on slopes. Why do 'fixes' always have the tendancy to backfire?
2007-05-26 22:44:09 +00:00
rubidium
7088cedb7a
(svn r9947) -Fix [FS#807]: don't check whether roadbits may be built when they are already built for another type.
2007-05-26 22:19:04 +00:00
rubidium
997901189f
(svn r9946) -Fix: more places that weren't correctly marked dirty...
2007-05-26 22:01:49 +00:00
rubidium
54d7cb8f7c
(svn r9945) -Fix: bridges were not properly marked dirty when adding/removing roadtypes.
2007-05-26 21:45:16 +00:00
rubidium
0e07a938b7
(svn r9943) -Fix [FS#806]: building roads/trams did take notice of the foundation of the opposite roadtype.
2007-05-26 21:00:48 +00:00
rubidium
016e651ffd
(svn r9942) -Fix [FS#804]: crash when upgrading both ends of a bridge.
2007-05-26 20:52:23 +00:00
rubidium
04f9b1ab61
(svn r9934) -Fix (r9923): towns could remove 'half' tram tracks.
2007-05-26 13:00:52 +00:00
rubidium
78be11be40
(svn r9931) -Fix: some glitches with catenary and bridges.
2007-05-26 10:40:34 +00:00
rubidium
ceae5eaeba
(svn r9929) -Fix [FS#803]: fix several drawing issues.
2007-05-26 07:58:49 +00:00
rubidium
17390241e6
(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
2007-05-25 22:07:40 +00:00
rubidium
8484a9a2e5
(svn r9921) -Fix (r9892): ownership wasn't properly propagated on owner changes.
2007-05-25 15:37:12 +00:00
rubidium
440d723d84
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
2007-05-24 22:41:50 +00:00
rubidium
04c07c9388
(svn r9910) -Codechange: prepare road building/removing commands for more road types.
2007-05-24 09:31:09 +00:00
rubidium
b7748a686e
(svn r9897) -Codechange: prepare the toolbar for more road types.
2007-05-21 21:58:31 +00:00
rubidium
07535d857b
(svn r9893) -Fix (r9892): various small bugs that only act up when using something different than plain roads.
2007-05-20 22:04:24 +00:00
rubidium
d86b5e5e93
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
2007-05-20 19:14:08 +00:00
truelight
765c466b8d
(svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
...
-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
2007-05-15 16:08:46 +00:00
truelight
d3f375231f
(svn r9844) -Codechange: replace zoomlevel with an enum
...
-Codechange: use predefined enums for viewport zoomlevels
2007-05-15 14:08:39 +00:00
peter1138
0de85b7eb0
(svn r9805) -Codechange: Use HASBIT() et al for display options bits.
2007-05-07 11:24:23 +00:00
maedhros
889f2ab48c
(svn r9730) -Feature: [NewGRF] Add support for miscellaneous grf feature bit 1 - paved roads on desert tiles.
2007-04-27 21:35:02 +00:00
rubidium
80c259f64f
(svn r9672) -Cleanup: lots of coding style fixes around operands.
2007-04-18 22:10:36 +00:00
belugas
addcae43fa
(svn r9664) -Documentation: Doxygen corrections,errors and omissions
2007-04-17 21:09:38 +00:00
peter1138
a2cec54c9d
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
2007-04-05 07:49:04 +00:00
belugas
65bc46082e
(svn r9542) -Fix(FS# 712): When checking if a vehicle is on a given tile, and you are working on the ground tile, do not take aircrafts into account, as they do not pose any danger for the construction/destruction/conversion itself. Z stuff, in other words
2007-04-01 11:11:49 +00:00
belugas
386e298acd
(svn r9523) -Cleanup: doxygen changes. Time to take care of "R"
2007-03-28 20:41:35 +00:00
celestar
49ff7cb938
(svn r9425) -Codechange/Fix (FS#689): Housekeeping in the convert rail functions: Changed the order of error checks to generate more meaningful error messages, added some doxygen comments and replaced bitshifting by proper mathematical operations
2007-03-24 09:12:03 +00:00
belugas
06d3669bb5
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
2007-03-22 03:42:43 +00:00