Commit Graph

11010 Commits

Author SHA1 Message Date
peter1138 727ffeedc9 (svn r15194) -Fix: Don't count dedicated server as a spectator 2009-01-21 10:46:21 +00:00
rubidium c8a7135d6c (svn r15193) -Feature: content server/bananas access via the console 2009-01-21 09:22:49 +00:00
rubidium 59d61e5d9d (svn r15192) -Cleanup: remove unused include 2009-01-21 09:20:55 +00:00
glx b44390bf39 (svn r15191) -Fix (r15188): -1 is not a bool (MSVC warning) 2009-01-21 03:47:04 +00:00
Yexo db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
smatz 5e7669b539 (svn r15189) -Cleanup: remove unused includes 2009-01-21 02:07:56 +00:00
Yexo ddcaf2f4cc (svn r15188) -Feature: You can now change the number of AIs from the AI config window. 2009-01-21 01:56:42 +00:00
Yexo 2307adf8d2 (svn r15187) -Fix: assert when an AI called AIRoad::GetNeighbourRoadCount on a tile at the north edge (bug found by SmatZ). 2009-01-21 01:37:20 +00:00
Yexo e395533632 (svn r15186) -Fix: Select the currently selected AI instead of the second on in the list.
-Feature: Double clicking on a slot in the AI config window results in opening the list of AIs.
2009-01-21 00:36:22 +00:00
Yexo c3b7917da1 (svn r15185) -Fix (r15175): It was impossible to select AIs that had a different instance name then their name. 2009-01-21 00:19:21 +00:00
glx a4d3c76093 (svn r15184) -Cleanup: remove extra spaces 2009-01-21 00:18:30 +00:00
smatz 376edabb65 (svn r15183) -Fix: stand-alone rail tiles with invalid owner were not removed. Also, make the whole check a bit more intelligent. 2009-01-21 00:14:08 +00:00
Yexo 3c757724e9 (svn r15182) -Fix: After updating an AI select the latest version for the next game. 2009-01-21 00:09:36 +00:00
smatz 3511218e37 (svn r15181) -Fix (r15180): of course it is enough to update aircraft once... 2009-01-20 23:48:31 +00:00
smatz 90381d5d63 (svn r15180) -Fix [FS#2560](r8498): old aircraft have to be updated after updating airport_type of oil rigs 2009-01-20 23:43:19 +00:00
smatz 5aa1171988 (svn r15179) -Fix [FS#2560](r12096): removing of leftover level crossings (from very old savegames) failed 2009-01-20 22:33:29 +00:00
rubidium ff328bf68b (svn r15178) -Change: rename 'update' to 'upgrade' as that's a bit more clear 2009-01-20 21:05:13 +00:00
translators 052c957a94 (svn r15177) -Update: WebTranslator2 update to 2009-01-20 18:49:46
arabic_egypt - 21 fixed by khaloofah (21)
catalan    - 52 fixed by arnaullv (52)
dutch      - 21 fixed by Excel20 (21)
french     - 21 fixed by glx (21)
italian    - 1 fixed, 2 changed by lorenzodv (3)
korean     - 2 fixed, 12 changed by dlunch (14)
malay      - 91 fixed, 1 changed by kev (92)
norwegian_nynorsk - 16 fixed by wollollo (16)
romanian   - 21 fixed, 18 changed by kkmic (39)
russian    - 123 fixed by Smoky555 (123)
simplified_chinese - 9 fixed by ww9980 (9)
slovak     - 30 fixed by James (30)
spanish    - 31 fixed by Dominus (30), eusebio (1)
traditional_chinese - 23 fixed by ww9980 (23)
turkish    - 9 fixed by Emin (9)
2009-01-20 18:50:08 +00:00
rubidium eeb38a8e3a (svn r15176) -Fix [FS#2554]: querying the content server could free when resolving the hostname or connecting takes long/is timing out. 2009-01-20 16:51:55 +00:00
Yexo 3d35b3c2cc (svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui. 2009-01-20 16:49:10 +00:00
smatz 49c5c71348 (svn r15174) -Codechange: split oldloader.cpp 2009-01-20 16:47:42 +00:00
smatz c8e26be649 (svn r15173) -Codechange: shuffle a few lines of code in oldloader.cpp 2009-01-20 16:40:19 +00:00
belugas cef4103137 (svn r15172) -Feature: Allow a grf to customize house name via callback 0x14D, during Tile Inquiry process 2009-01-20 16:06:57 +00:00
Yexo 61ee8ca42a (svn r15171) -Fix (r15027): Buffer underflow in case there are no settings to save for an AI. 2009-01-20 15:58:40 +00:00
smatz 38afe1fe3f (svn r15170) -Fix: vehicle value is 64bit now, oldloader was reading it as 32bit 2009-01-20 15:43:17 +00:00
smatz 091d82470b (svn r15169) -Revert (r11271): it was broken by r12924, and the issue is fixed again in r12948 in a cleaner way 2009-01-20 15:23:58 +00:00
smatz 7a13ade405 (svn r15168) -Codechange: use only really basic map accessors in oldloader.cpp, shuffle the code a bit 2009-01-20 14:47:17 +00:00
Yexo eab990901b (svn r15167) -Fix [FS#2558]: The top of the stack was resetted after executing the first Ai tick causing random AI crashes. 2009-01-20 14:11:58 +00:00
smatz a9a8bb3590 (svn r15166) -Codechange: reduce number of includes in afterload.cpp 2009-01-20 13:56:35 +00:00
Yexo 4091989752 (svn r15165) -Fix (r15163): The MSVC project files were not regenerated. 2009-01-20 12:40:34 +00:00
rubidium 196085eb0f (svn r15164) -Fix: don't list patches/settings with list_patches that are not valid anymore 2009-01-20 12:03:06 +00:00
rubidium 28a641066e (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers. 2009-01-20 11:28:18 +00:00
rubidium c9436c8d88 (svn r15162) -Fix: the join status window didn't get properly created 2009-01-20 11:21:06 +00:00
rubidium 99b1f1a8f4 (svn r15161) -Change: bump url to 96 bytes 2009-01-20 09:52:11 +00:00
glx 24351416f6 (svn r15160) -Fix (r15157): port != IP 2009-01-20 04:01:07 +00:00
rubidium 6a3aaef486 (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. 2009-01-20 03:44:43 +00:00
rubidium bb77071749 (svn r15158) -Cleanup: remove some unused/unneeded cruft from the thread generalisation. 2009-01-20 03:12:46 +00:00
rubidium 5f3772a42c (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 2009-01-20 01:32:06 +00:00
rubidium 6e1af6a051 (svn r15156) -Fix: add scrollwheel support to allegro 2009-01-19 22:27:43 +00:00
rubidium 9b463c26de (svn r15155) -Codechange: remove unused return value 2009-01-19 22:01:37 +00:00
rubidium 7205a8f9f4 (svn r15154) -Fix [FS#2555] (r15126): wrong tooltip for the matrix 2009-01-19 21:13:02 +00:00
rubidium 914073a30a (svn r15153) -Fix (r15126): the scrollbar's "count" wasn't always correctly set 2009-01-19 21:11:51 +00:00
translators 537112fcb1 (svn r15152) -Update: WebTranslator2 update to 2009-01-19 18:47:48
arabic_egypt - 30 fixed by khaloofah (30)
czech      - 1 fixed by Hadez (1)
dutch      - 22 fixed by Excel20 (4), habell (18)
finnish    - 1 fixed by UltimateSephiroth (1)
french     - 1 fixed by glx (1)
hungarian  - 1 fixed, 3 changed by alyr (2), oklmernok (2)
korean     - 2 fixed by darkttd (2)
polish     - 1 fixed by xaxa (1)
romanian   - 1 fixed, 1 changed by kkmic (2)
simplified_chinese - 110 fixed by ww9980 (110)
spanish    - 21 fixed by eusebio (21)
traditional_chinese - 8 fixed by ww9980 (8)
turkish    - 1 fixed by Emin (1)
2009-01-19 18:48:06 +00:00
Yexo 8b04787d09 (svn r15151) -Fix: tile 0 can now be highlighted as error tile 2009-01-19 15:06:11 +00:00
Yexo 49e69399a6 (svn r15150) -Fix: Don't highlight tiles outside the visible map. 2009-01-19 13:50:56 +00:00
peter1138 481c2164d0 (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui. 2009-01-19 12:07:01 +00:00
Yexo 8fabd3982d (svn r15148) -Cleanup: Remove the options "competitor start time" and "competitor intelligence" from the difficulty options because they already were unused. 2009-01-19 01:16:50 +00:00
glx ee1331bb46 (svn r15147) -Fix (r15146): compile before commit 2009-01-19 00:53:31 +00:00
smatz 0e83fb37c0 (svn r15146) -Fix: show savegame name even when opening it failed 2009-01-18 23:33:57 +00:00
smatz a337c47d4f (svn r15145) -Fix: crash when one tried to load a TTO savegame
-Fix (r15144): it wasn't safe at all, but the code broken code isn't needed anymore
2009-01-18 23:26:38 +00:00