Rubidium
6b21368bc2
Codechange: replace FIND_FIRST_BIT/FindFirstBit2x64 with FindFirstBit
2024-01-19 21:10:39 +01:00
Rubidium
8faaedeff9
Codechange: replace hand written function to find first/last bit with C++ variant
2024-01-19 21:10:39 +01:00
Peter Nelson
903119115b
Fix 9602de4: FinaliseCargoArray did nothing. ( #11839 )
...
`CargoSpec::Iterate()` deliberately skips invalid cargo types, but `FinaliseCargoCarry()` is only interested in them.
2024-01-19 20:07:47 +00:00
translators
db7697bcdf
Update: Translations from eints
...
chinese (simplified): 22 changes by WenSimEHRP
romanian: 37 changes by bnegrut
2024-01-19 18:40:43 +00:00
Peter Nelson
9cf47af490
Change: Invalidate music volume when restarting music playback on Windows. ( #11836 )
2024-01-19 17:01:36 +00:00
Peter Nelson
6a2c37b4ed
Fix 09f585b: Crash if font name ends with comma or comma and whitespace on Linux. ( #11838 )
2024-01-19 08:03:32 +00:00
Rubidium
1c694e433d
Codechange: use std::popcount instead of hand written loop
2024-01-19 06:48:55 +01:00
Peter Nelson
ae575a7a5b
Codechange: Store text run positions in vector of points.
...
This simplifies the interlaced vector of x/y positions.
2024-01-19 00:08:31 +00:00
Peter Nelson
f7cc88f370
Codechange: Return vector references instead of pointer to first item.
2024-01-19 00:08:31 +00:00
Rubidium
2f8de227dc
Remove: unused OTTD_ALIGNMENT define and ReadLE16(Un)aligned
2024-01-18 23:29:15 +01:00
Rubidium
ee00c7b159
Codechange: use TO_LE16 directly when reading language file offsets
2024-01-18 23:29:15 +01:00
translators
32b99bf77c
Update: Translations from eints
...
portuguese: 4 changes by azulcosta
2024-01-18 18:40:14 +00:00
Loïc Guilloux
bf4b669628
Fix: [Script] Improve ScriptText validation ( #11721 )
...
The validation is now done in two steps:
- First we get the list of parameters in the same order they used to be in encoded string
- Then we validate the parameter types like FormatString would use them while encoding the string
2024-01-18 18:06:30 +01:00
Peter Nelson
28ef5146ba
Fix #11646 : Non-thread safe shared buffer returned from GetLogPrefix().
...
Return string from GetLogPrefix instead of shared string's buffer.
2024-01-18 17:40:25 +01:00
Patric Stout
2b599c9d00
Fix: [HarfBuzz] make HarfBuzz use the same glyphs as we render
2024-01-18 10:41:01 +01:00
Patric Stout
a24c2bf10a
Codechange: [HarfBuzz] hb-ft will set the scaling on its own
2024-01-18 10:41:01 +01:00
Peter Nelson
7faa3848de
Change: Mark whole screen dirty when toggling font AA. ( #11825 )
2024-01-17 23:04:07 +00:00
Rubidium
4cc97e04e6
Fix #11801 , 51f1e93: CalcClosestTownFromTile needs the kd-tree to be valid
2024-01-17 23:40:19 +01:00
Peter Nelson
0be26f5856
Change: Remove extra padding from query text. ( #11823 )
...
This window uses 'modalpopup' padding so does not need extra padding on its text.
2024-01-17 22:17:14 +00:00
Rubidium
47c0184a0b
Codechange: replace ROR/ROL with std::rotr/rotl
2024-01-17 23:05:40 +01:00
frosch
f457be5a27
Fix #11819 , aa5ba5b: Out-of-bounds access in linkgraph GUI. ( #11821 )
2024-01-17 22:26:33 +01:00
Rubidium
2d77cf9c80
Codechange: replace StrStartsWith/StrEndsWith with starts_with and ends_with
2024-01-17 19:48:22 +01:00
translators
384b804f9c
Update: Translations from eints
...
english (au): 1 change by krysclarke
chinese (simplified): 21 changes by WenSimEHRP
danish: 4 changes by bscargo
french: 2 changes by ottdfevr
portuguese (brazilian): 5 changes by pasantoro
polish: 5 changes by pAter-exe
2024-01-17 18:39:56 +00:00
Peter Nelson
341bdabc70
Fix #11815 , bb491127: Missing brackets prevented vehicles turning properly. ( #11816 )
2024-01-17 13:23:55 +00:00
Jonathan G Rennison
fd0528a9b4
Fix: Excessive switching of horizontal scale for FPS graph 60 Hz categories
2024-01-17 06:34:17 +01:00
Jonathan G Rennison
17d47ba06f
Fix 661bdae2: cargo_payment not cleared when aircraft loading cancelled
2024-01-17 06:33:54 +01:00
Patric Stout
fd073a2810
Remove: replace custom span with std::span
2024-01-17 00:25:08 +01:00
Patric Stout
bb49112784
Codechange: switch our codebase to C++20
2024-01-17 00:25:08 +01:00
Michael Lutz
fd59393899
Fix #11791 , e1f5be62: Run missing-glyph detection after toggling sprite font. ( #11812 )
2024-01-17 00:00:26 +01:00
Rubidium
aa5ba5bd7f
Codechange: allow certain enumeration to be added
...
Otherwise C++20 doesn't like it.
2024-01-16 23:30:23 +01:00
Peter Nelson
7737aa6640
Codechange: Make all NWidgetPart arrays constexpr.
...
This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson
71b7ba0daa
Codechange: Allow constexpr NWidgetPart construction.
2024-01-16 21:57:05 +00:00
Peter Nelson
a5b6e17556
Codechange: Make geometry methods constexpr.
2024-01-16 21:57:05 +00:00
Peter Nelson
68843e3a96
Codechange: Move WidgetDimensions::unscaled to header to allow const use.
2024-01-16 21:57:05 +00:00
Peter Nelson
7eecd7512f
Codechange: Remove redundant struct keyword.
2024-01-16 21:57:05 +00:00
Patric Stout
6860a86d45
Codechange: remove all u8 prefix in favour of compile-time option ( #11807 )
2024-01-16 21:33:53 +00:00
Patric Stout
6550682b49
Codechange: minor bits and pieces related to fmt::format() ( #11806 )
...
- Don't make run-time formatting what can be done compile-time.
- Be explicit about run-time formatting.
- Fix datetime printing.
2024-01-16 21:10:34 +00:00
Patric Stout
0b7410d979
Codechange: compile-time validate the string format of IConsolePrint ( #11804 )
...
This means we can no longer use runtime picking what string to use.
2024-01-16 21:04:35 +00:00
Patric Stout
8b4c5a6269
Codechange: compile-time validate the string format of SlErrorCorruptFmt ( #11805 )
2024-01-16 20:58:55 +00:00
Peter Nelson
d005e8f8bd
Fix 884b9e66: No need to include extra pixel for pressed state. ( #11803 )
2024-01-16 20:50:46 +00:00
translators
2efd897691
Update: Translations from eints
...
english (au): 4 changes by krysclarke
english (us): 4 changes by 2TallTyler
chinese (simplified): 8 changes by WenSimEHRP
korean: 4 changes by telk5093
russian: 4 changes by Ln-Wolf
finnish: 4 changes by hpiirai
french: 8 changes by ottdfevr
2024-01-16 18:39:39 +00:00
Rubidium
661bdae2e5
Fix #11785 , cf16f45: when bumping aircraft into the air, remove them from the loading vehicle list again
2024-01-16 00:08:19 +01:00
Rubidium
f99793547e
Fix fbd71a9: for TTO savegames, getting the savegame type left the file pointing to the wrong location
2024-01-16 00:08:19 +01:00
Rubidium
d5518f6263
Fix 36a0818: TTO did not save company shares
2024-01-16 00:08:19 +01:00
Rubidium
51f1e939e8
Change: be more resilient against missing towns in old loader
2024-01-16 00:08:19 +01:00
Rubidium
67b405d2f6
Fix #11783 , 953445a: TTO savegames are not 65536 by 65536
2024-01-16 00:08:19 +01:00
Rubidium
f5b320e502
Codechange: use range based for loop, instead of tile numbers
2024-01-16 00:08:19 +01:00
Rubidium
b09a4384d9
Codechange: remove need to use separate array for old_map3
2024-01-16 00:08:19 +01:00
Peter Nelson
8510f7bd00
Fix: NWidgetParts must use unscaled dimensions. ( #11794 )
2024-01-15 23:02:25 +00:00
EmperorJake
64bc07ff4e
Change: Make "middle" the default stopping location for trains in platforms ( #11605 )
2024-01-15 22:10:27 +01:00
Patric Stout
375074577f
Fix: [SDL] remove hint to avoid hardware acceleration ( #11790 )
...
This hint was once needed because of the way we handled surfaces.
But as OpenGL already uses a hardware surface, we already had to
fix all the issues that comes with it. As that is generic code,
this hint is no longer actually needed. Further more, recent SDL
versions break because of it on Wayland.
2024-01-15 21:57:55 +01:00
Loïc Guilloux
b18e78e21d
Change: Redesign script debug window ( #11782 )
2024-01-15 21:41:44 +01:00
Tyler Trahan
68814bd912
Codechange: Rename SIGTYPE_NORMAL to SIGTYPE_BLOCK ( #11788 )
2024-01-15 15:27:48 -05:00
Tyler Trahan
4a194482ea
Fix e1f5be6: Typo when selecting traditional sprite font ( #11789 )
2024-01-15 20:24:26 +00:00
translators
a1690d5b7b
Update: Translations from eints
...
portuguese (brazilian): 1 change by pasantoro
2024-01-15 18:39:20 +00:00
Jonathan G Rennison
94e74a45c2
Fix: Viewport virt coords not updated when sprite font toggled ( #11784 )
2024-01-15 19:16:04 +01:00
Peter Nelson
53fa54f8e9
Fix e1f5be62: Clear font cache when toggling sprite font. ( #11780 )
...
This is necessary for the sprite font height and ascender to be updated correctly.
2024-01-15 00:21:11 +00:00
Patric Stout
32fc740582
Fix: [SDL2] fullscreen always used the resolution of the first display ( #11779 )
2024-01-14 22:41:51 +00:00
Patric Stout
302ba93471
Fix: [SDL2] only resolutions of the first display were shown ( #11778 )
2024-01-14 22:25:54 +00:00
Michael Lutz
e1f5be6244
Add: GUI options to select sprite font and AA mode for all fonts.
2024-01-14 22:50:56 +01:00
Michael Lutz
20f1a0dc57
Fix: [OSX] Spurious log message when a sprite glyph was layouted.
2024-01-14 22:50:56 +01:00
Michael Lutz
36cf6b1d13
Feature: Scalable OpenTTD TrueType font made by Zephyris.
...
This uses the normal variant for the small font, not the all-caps version.
2024-01-14 22:50:56 +01:00
Michael Lutz
6e766a2e81
Change: Allow TrueType fonts to provide our private-use glyphs.
2024-01-14 22:50:56 +01:00
Loïc Guilloux
37610af0e4
Fix: Don't replace stripped characters with '?' in console ( #11777 )
2024-01-14 21:49:42 +00:00
Rubidium
564441e822
Remove: Debug redirect over network
...
It does not work for dedicated servers because upon starting the process to
resolve the address to redirect to gets killed. Also with all the async going
on in the network code, the debug redirection will start very late in the
process.
2024-01-14 22:14:31 +01:00
Peter Nelson
a6873ef7dd
Codechange: Avoid repeatedly calling virtual methods in text drawing loop. ( #11774 )
2024-01-14 19:06:50 +00:00
translators
e8d6b496c2
Update: Translations from eints
...
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
chinese (simplified): 9 changes by WenSimEHRP
korean: 1 change by telk5093
russian: 1 change by Ln-Wolf
finnish: 1 change by hpiirai
danish: 2 changes by bscargo
french: 2 changes by ottdfevr
portuguese: 1 change by azulcosta
2024-01-14 18:39:10 +00:00
Peter Nelson
f219557cf2
Codechange: List functions in gui.h under correct source file. ( #11775 )
2024-01-14 18:12:40 +00:00
Peter Nelson
71aaed860b
Codechange: Missing some conversions to WidgetID. ( #11773 )
2024-01-14 16:47:10 +00:00
Loïc Guilloux
93ba6d6776
Fix: compilation without precompiled headers ( #11770 )
2024-01-14 13:27:03 +01:00
Peter Nelson
e3bb6497f7
Codechange: Don't assume game options widget is a dropdown list.
2024-01-14 11:41:11 +00:00
Peter Nelson
8ca867ef63
Codechange: Replace game options' style-breaking if-condition with switch.
2024-01-14 11:41:11 +00:00
translators
341d022024
Update: Translations from eints
...
chinese (simplified): 141 changes by WenSimEHRP
russian: 3 changes by Ln-Wolf
danish: 6 changes by bscargo
latvian: 10 changes by lexuslatvia
dutch: 16 changes by Afoklala
french: 2 changes by ottdfevr
2024-01-13 18:38:17 +00:00
Jonathan G Rennison
b3f31a6523
Fix #11696 : Graphics set parameters missing from survey data ( #11764 )
2024-01-12 21:53:31 +00:00
Jonathan G Rennison
479490d7e8
Codechange: Remove unnecessary vector for writing GRF parameter JSON ( #11763 )
2024-01-12 21:38:31 +00:00
Loïc Guilloux
54b57fbfeb
Codechange: [Script] Use ScriptList::FillList() in more locations ( #11762 )
2024-01-12 21:19:08 +01:00
Tyler Trahan
60da6b992e
Fix #4415 : Land info build date is also renovation date ( #11759 )
...
Co-authored-by: Gadg8eer <64449092+Gadg8eer@users.noreply.github.com>
2024-01-12 14:27:33 -05:00
Loïc Guilloux
03df70ce8a
Fix #11752 : [Win32] Wrong multi-line text layout due to incorrect partial run handling ( #11761 )
2024-01-12 19:40:08 +01:00
Loïc Guilloux
28efa65e0c
Revert a2edf52: SQOpsLimiter does a more precise job ( #11754 )
2024-01-12 17:04:43 +01:00
Jonathan G Rennison
1101b04371
Fix: Build button text when train purchase window using "Engines" filter
2024-01-12 16:34:39 +01:00
Rubidium
32ab765792
Fix #11485 : new run on same line must not use last_space of previous run as cut-off point
...
Use the start of the next run instead as the location of the last space.
2024-01-12 16:31:29 +01:00
translators
94d31864b3
Update: Translations from eints
...
chinese (simplified): 16 changes by WenSimEHRP
arabic (egypt): 23 changes by AviationGamerX
korean: 1 change by telk5093
portuguese (brazilian): 10 changes by pasantoro
polish: 4 changes by pAter-exe
2024-01-11 18:39:13 +00:00
Patric Stout
d3ee045c2d
Codechange: refactor the Windows-only DllLoader in a cross-platform LibraryLoader ( #11751 )
2024-01-10 21:38:58 +00:00
Loïc Guilloux
f7bd70baec
Fix #11748 : Incorrect clamping of negative service interval values ( #11749 )
2024-01-10 16:23:36 +01:00
Jonathan G Rennison
86b046cd26
Fix: Incorrect assertion in GetTileIndexFromLocalCoordinate ( #11747 )
2024-01-10 00:20:34 +00:00
Peter Nelson
8f2266f0ed
Codechange: Use range-for when validating and finalising industries. ( #11744 )
2024-01-09 22:36:09 +00:00
Jonathan G Rennison
09eefd6e95
Cleanup: Remove unused constant YAPF_SHIP_PATH_CACHE_LENGTH
2024-01-09 20:58:51 +01:00
Jonathan G Rennison
c1b421c0c3
Fix: Clear one way state when removing road from road+tram tile
2024-01-09 20:57:53 +01:00
Peter Nelson
97e2bc612c
Codechange: Rename and move SpriteGroup-specific cargo types into a namespace.
...
These 'cargo types' have special defined uses and must not be used elsewhere. This makes it clearer that they are special.
2024-01-09 18:56:05 +00:00
Peter Nelson
400ae65ff2
Codechange: Redefine some cargo-related values in terms of CargoID instead of CargoType.
...
Values used as special filter types are now defined as offsets from NUM_CARGO instead of confusingly reusing CARGO_NO_REFIT/CARGO_AUTO_REFIT types.
2024-01-09 18:56:05 +00:00
Peter Nelson
952d111b94
Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
...
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
2024-01-09 18:56:05 +00:00
translators
4fd986bd07
Update: Translations from eints
...
english (au): 7 changes by krysclarke
english (us): 7 changes by 2TallTyler
chinese (simplified): 6 changes by WenSimEHRP
serbian: 39 changes by DoLoop216
russian: 3 changes by Ln-Wolf
finnish: 4 changes by hpiirai
portuguese: 10 changes by azulcosta
polish: 34 changes by pAter-exe
2024-01-09 18:38:30 +00:00
Loïc Guilloux
c86d918921
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
Kuhnovic
f1e999ec59
Feature: Region-based pathfinder for ships ( #10543 )
2024-01-08 20:29:05 +01:00
translators
9a7c4dda52
Update: Translations from eints
...
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
chinese (simplified): 5 changes by WenSimEHRP
korean: 3 changes by telk5093
russian: 3 changes by Ln-Wolf
finnish: 3 changes by hpiirai
french: 5 changes by Lishouuu
2024-01-08 18:40:07 +00:00
Tyler Trahan
56dd8497e0
Fix: Use consistent wording on waypoint button tooltip ( #11700 )
2024-01-07 21:11:25 +00:00
Kaspars Putniņš
cfc14a57e1
Add: Latvian Lats currency ( #11691 )
2024-01-07 16:03:38 -05:00
Jonathan G Rennison
4b48d3b5fe
Fix: String gender scan with SCC_INDUSTRY_NAME ( #11697 )
2024-01-07 15:48:47 -05:00
Tyler Trahan
948651d086
Fix: Use consistent wording for lorry stations ( #11699 )
2024-01-07 15:45:35 -05:00
translators
6bf7a86a04
Update: Translations from eints
...
english (us): 2 changes by 2TallTyler
korean: 2 changes by telk5093
danish: 2 changes by bscargo
2024-01-07 18:38:14 +00:00