smatz
69789f3008
(svn r22042) -Fix: when loading a TTO/TTD savegame, verify we can allocate a CargoPacket before actually trying to do so
2011-02-09 18:56:40 +00:00
smatz
fbfb0ffbf2
(svn r22041) -Codechange: add a check that we called PoolItem::CanAllocateItem() before actually allocating it
2011-02-09 18:55:51 +00:00
rubidium
67cbee4f64
(svn r22040) -Codechange: handle case where too many Engines would be loaded, and ensure we don't overfill the SpriteGroup pool
2011-02-09 18:46:55 +00:00
translators
f50f57b4d8
(svn r22039) -Update from WebTranslator v3.0:
...
dutch - 3 changes by habell
korean - 3 changes by junho2813
brazilian_portuguese - 99 changes by Luis_Mizuchiro
serbian - 1 changes by etran
2011-02-09 18:45:16 +00:00
terkhen
0828653cf9
(svn r22038) -Fix (r21406): Tab completion in chat did not cycle through all possible options.
2011-02-09 15:57:03 +00:00
rubidium
e76465bab9
(svn r22037) -Codechange: remove some unneeded (hidden) casting
2011-02-09 13:21:50 +00:00
rubidium
f4f5de5be1
(svn r22036) -Codechange: rename units to match coding style, and give conversion variables a more descriptive name
2011-02-09 13:05:04 +00:00
rubidium
fbb5f87801
(svn r22035) -Codechange: refactor (display) unit conversion to happen at a single place
2011-02-09 12:59:39 +00:00
rubidium
7c254110c0
(svn r22034) -Fix [FS#4488]: crash when watching the vehicle view of a vehicle that has multiple sequential nearest depot orders (or consists of a single nearest depot order) when there is no depot with index 0
2011-02-08 22:36:16 +00:00
smatz
5ccf5cc551
(svn r22033) -Fix: don't crash when there are too many objects generated already when placing transmitters
2011-02-08 21:49:39 +00:00
rubidium
05a846a574
(svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos
2011-02-08 21:47:10 +00:00
rubidium
537bd8a429
(svn r22031) -Fix: bad servers could crash a client
2011-02-08 21:45:38 +00:00
rubidium
5f7439a00f
(svn r22030) -Cleanup: dead code in NetworkGameWindow::OnInvalidateData (adf88)
2011-02-08 20:52:38 +00:00
rubidium
e1eeca6440
(svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded
2011-02-08 20:51:30 +00:00
rubidium
5286de116b
(svn r22028) -Cleanup: remove traces of a debugging "feature" that got disabled a long time ago
2011-02-08 20:47:48 +00:00
translators
0c873d2bc6
(svn r22027) -Update from WebTranslator v3.0:
...
traditional_chinese - 38 changes by josesun
luxembourgish - 12 changes by Phreeze
2011-02-08 18:45:09 +00:00
smatz
9cd5243d04
(svn r22026) -Fix: don't crash when we generate too many objects while generating map
2011-02-08 18:39:29 +00:00
smatz
887a7724dc
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
2011-02-08 18:34:13 +00:00
smatz
364ef8e6e6
(svn r22024) -Fix [FS#4468]: verify we can allocate an OrderList before we actually try to do so (Rubidium)
2011-02-08 18:29:30 +00:00
smatz
b4273bcd35
(svn r22023) -Fix: verify we can allocate a CargoPacket and CargoPayment before we actually try to do so
...
-Codechange: increase the limit of number of CargoPayments to match the limit of Vehicles (Rubidium)
2011-02-08 18:27:21 +00:00
smatz
7af2470a78
(svn r22022) -Fix [FS#4468]: verify we can allocate an order before we actually try to do so
2011-02-08 18:21:55 +00:00
rubidium
1d0d7635e0
(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled...
2011-02-07 22:49:38 +00:00
rubidium
a06b34bd4f
(svn r22020) -Fix: load of failures of WT3 to properly validate some strings...
2011-02-07 22:40:01 +00:00
rubidium
0395aab420
(svn r22019) -Codechange: s/functions.h/clear_func.h/
2011-02-07 22:38:02 +00:00
rubidium
bc3ce1e53b
(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
2011-02-07 22:37:22 +00:00
rubidium
faf5d899f7
(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
2011-02-07 22:29:47 +00:00
rubidium
68ace1b79b
(svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail
2011-02-07 22:23:37 +00:00
rubidium
3745ff7338
(svn r22015) -Codechange: move yet another pair of methods from functions.h
2011-02-07 22:22:20 +00:00
rubidium
ec9e0690eb
(svn r22014) -Codechange: move some more functions out of functions.h
2011-02-07 22:15:46 +00:00
rubidium
750d369a2a
(svn r22013) -Codechange: move some functions out of functions.h
2011-02-07 22:08:11 +00:00
planetmaker
68d03b66e3
(svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting
2011-02-07 20:47:58 +00:00
planetmaker
44495f8dba
(svn r22011) -Codechange: Rename a few variables and enhance code clearity
2011-02-07 20:47:06 +00:00
planetmaker
64280e63fb
(svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables
2011-02-07 20:45:31 +00:00
translators
28a72bbf47
(svn r22009) -Update from WebTranslator v3.0:
...
belarusian - 2 changes by KorneySan
croatian - 11 changes by VoyagerOne
estonian - 3 changes by notAbot
romanian - 10 changes by kkmic
russian - 5 changes by KorneySan, Lone_Wolf, perk11
spanish - 3 changes by Terkhen
swedish - 9 changes by Ledel
2011-02-07 18:45:26 +00:00
rubidium
79fd8a362b
(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h"
2011-02-07 09:51:16 +00:00
rubidium
64cba95fbe
(svn r22006) -Fix [FS#4480]: smoke/sparks of trains would be shown under bridges, or rather through bridges
2011-02-07 09:50:20 +00:00
rubidium
cebe8ab630
(svn r22004) -Change [FS#4471]: always report mammoth trains are disabled to NewGRFs, and allow the maximum train length to be modified in multiplayer as well
2011-02-06 21:31:33 +00:00
translators
7ffef9c1e6
(svn r22002) -Update from WebTranslator v3.0:
...
belarusian - 4 changes by KorneySan, Wowanxm
finnish - 38 changes by jpx_
italian - 3 changes by lorenzodv
japanese - 42 changes by kokubunzi
polish - 7 changes by Simek
portuguese - 122 changes by jomasaco
russian - 4 changes by Lone_Wolf
serbian - 4 changes by etran
slovenian - 10 changes by ntadej
2011-02-06 18:45:32 +00:00
alberth
4364cec392
(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
2011-02-06 18:26:50 +00:00
alberth
d84502c432
(svn r22000) -Codechange: Introduce an enum for the industry density setting.
2011-02-06 18:11:39 +00:00
alberth
a5921c0514
(svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE.
2011-02-06 17:21:49 +00:00
alberth
870d2eafbf
(svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE.
2011-02-06 17:19:56 +00:00
rubidium
fd86b0608d
(svn r21997) -Fix [FS#4473]: when the difference between force and resistance is smaller than the mass(*4) there would be no acceleration anymore, even when at higher (or lower) speed the force and resistance balance out better
2011-02-06 16:45:27 +00:00
rubidium
fd94ed3009
(svn r21996) -Fix [FS#4472]: [YAPF] Under some circumstances vehicles could be lost
2011-02-06 15:01:52 +00:00
frosch
8b2f2c09e5
(svn r21995) -Cleanup (r21994): Remove obsolete comment.
2011-02-06 14:33:04 +00:00
frosch
a8859bbff9
(svn r21994) -Fix: Make computations of closest-land/water-distances handle waterish tiles more correctly.
2011-02-06 13:57:17 +00:00
planetmaker
afad7920ef
(svn r21993) -Fix (r19720): When building a lock on dry land costs for clearing water were deducted rather than for building canals
2011-02-06 12:16:06 +00:00
yexo
6f730b1124
(svn r21992) -Fix [FS#4467]: AIs trying to change the AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags
2011-02-06 12:15:17 +00:00
frosch
3bb7f7ebe4
(svn r21991) -Fix [FS#4466]: The share/copy-orders-cursor was not updated to refer to the new vehicle when it got autoreplaced/-renewed.
2011-02-05 23:10:31 +00:00
frosch
2fbecaf4bf
(svn r21990) -Cleanup (r14085): Remove unneeded test.
2011-02-05 23:02:52 +00:00
frosch
9aa185572b
(svn r21989) -Fix (r21954): Vehicle status bar glitches on speed changes.
2011-02-05 21:13:54 +00:00
frosch
d82475cf88
(svn r21988) -Change: Disable smooth scrolling for GHK_CENTER_ZOOM when zooming is also involved.
2011-02-05 21:07:25 +00:00
frosch
ef3ec0f8c8
(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
2011-02-05 20:41:13 +00:00
frosch
faa2a26ae1
(svn r21986) -Codechange: Add helper function to test whether an engine is still associated to a GRF.
2011-02-05 20:37:00 +00:00
frosch
2679051c68
(svn r21985) -Codechange: Use VehicleOrderID where appropiate.
2011-02-05 20:26:55 +00:00
planetmaker
e145d632cd
(svn r21984) -Fix: Compilation without AI was broken
2011-02-05 19:36:02 +00:00
translators
b0e4ff1dff
(svn r21983) -Update from WebTranslator v3.0:
...
belarusian - 6 changes by Wowanxm
czech - 4 changes by CrazyBenny
english_US - 3 changes by Rubidium
estonian - 7 changes by notAbot
finnish - 5 changes by jpx_
french - 5 changes by glx
german - 9 changes by planetmaker
italian - 10 changes by lorenzodv, planetmaker
japanese - 11 changes by kokubunzi
polish - 21 changes by Simek
russian - 1 changes by Lone_Wolf
serbian - 9 changes by etran
spanish - 5 changes by Terkhen
ukrainian - 9 changes by Fixer
2011-02-05 18:45:47 +00:00
frosch
e9e6444138
(svn r21982) -Add: Wheel scrolling to console.
2011-02-05 17:54:36 +00:00
frosch
82f260e15f
(svn r21981) -Codechange: Deduplicate the code and unify the bounds of console scrolling.
2011-02-05 17:53:29 +00:00
frosch
582d30c979
(svn r21980) -Codechange: Draw one line more at the top of the console, i.e. clip the top-most line if there is not enough room instead of not drawing it at all.
2011-02-05 17:44:44 +00:00
frosch
c000f6b939
(svn r21979) -Fix: Scrolling of the console in pages used wrong line height and scrolled too much.
2011-02-05 17:41:05 +00:00
frosch
e06c412a05
(svn r21978) -Codechange/Fix: Remove usage of Window::top and left from IConsoleWindow::OnPaint(). Drawing is done relative to the window position. But as the position is (0,0) anyway, it was not noticeable.
2011-02-05 17:34:13 +00:00
frosch
9e1695aa1e
(svn r21977) -Codechange: Always cal Window::OnMouseWheel(), independent of viewport scroll/zoom settings.
2011-02-05 16:36:37 +00:00
alberth
b992a93996
(svn r21976) -Doc: Document several crash handling functions.
2011-02-05 16:20:55 +00:00
frosch
915e339d0f
(svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
2011-02-05 16:07:23 +00:00
terkhen
a4b08dddd1
(svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction.
2011-02-05 13:46:09 +00:00
terkhen
91dcc9e016
(svn r21973) -Fix: Redraw the town authority window after modifying town authority settings.
2011-02-05 13:42:57 +00:00
alberth
7935eab3dc
(svn r21972) -Fix: Replace 'None' industries in the generation window with more descriptive label.
2011-02-05 11:42:27 +00:00
alberth
7da952115b
(svn r21971) -Fix (r21969): Subversion auto-increments revision on commit.
2011-02-05 10:38:40 +00:00
rubidium
50d646ca7b
(svn r21970) -Fix [FS#4464]: Crash when a multiplayer company goes bankrupt with 'you' in it
2011-02-05 10:38:31 +00:00
alberth
bdf5a1c2f7
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
2011-02-05 10:28:31 +00:00
rubidium
00a766ed27
(svn r21966) -Change [FS#4462]: [NewGRF] Disable the flipping of train engines/wagons in the depot by default for NewGRFs
2011-02-04 19:20:47 +00:00
translators
1cd4b3bb86
(svn r21965) -Update from WebTranslator v3.0:
...
czech - 6 changes by SmatZ
dutch - 15 changes by Yexo
english_US - 10 changes by Rubidium
finnish - 9 changes by jpx_
french - 9 changes by glx
russian - 6 changes by Lone_Wolf
spanish - 6 changes by Terkhen
2011-02-04 18:47:33 +00:00
rubidium
bbd308adef
(svn r21963) -Fix: saying something twice in an error message is not needed
2011-02-04 18:32:56 +00:00
rubidium
0fe0225751
(svn r21962) -Feature-ish: GUI setting to disable reversing at signals
2011-02-04 16:40:38 +00:00
rubidium
773c6765e6
(svn r21961) -Remove: limitation that not loading and not unloading is mutual exclusive
2011-02-04 16:07:42 +00:00
rubidium
c85d350310
(svn r21960) -Change: show the length of vehicles in tiles, instead of half tiles in the depot
...
-Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
2011-02-04 15:40:35 +00:00
rubidium
46b3d114a8
(svn r21959) -Change: replace longbridges with custom maximum bridge and tunnel length setting
2011-02-04 15:37:23 +00:00
rubidium
4355231f67
(svn r21958) -Cleanup: join_stations setting; can done by distant join and could be subverted by distant join
2011-02-04 15:29:50 +00:00
rubidium
4c5ca17486
(svn r21957) -Cleanup: gotodepot and timetabling settings are more or less useless; just don't use depot orders or timetabling if you don't want to use it
2011-02-04 15:13:20 +00:00
rubidium
71f4067d19
(svn r21956) -Cleanup: always draw the bridge pillars
2011-02-04 14:38:33 +00:00
rubidium
313c1bc171
(svn r21955) -Cleanup: always show the long date in the status bar
2011-02-04 14:38:15 +00:00
rubidium
2ad1279725
(svn r21954) -Cleanup: remove setting to not show the vehicle speed in the vehicle view
2011-02-04 14:37:24 +00:00
smatz
3057a26fd5
(svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year
2011-02-04 14:11:14 +00:00
rubidium
732a0d069a
(svn r21952) -Codechange: unify the company clearing code for bankruptcy with the command to remove companies
2011-02-04 10:31:40 +00:00
yexo
c70ee16ecf
(svn r21951) -Fix: [NewGRF] reset the carry flag every 4 bytes in action6 when adding more than one variable
2011-02-04 08:29:14 +00:00
translators
053420399a
(svn r21950) -Update from WebTranslator v3.0:
...
catalan - 1 changes by arnau
2011-02-03 18:45:07 +00:00
smatz
f3e550e9bd
(svn r21949) -Change: randomize the vehicle a small UFO targets, do not use the one with lowest index
2011-02-02 23:06:38 +00:00
smatz
a4bf3be864
(svn r21948) -Fix: road vehicle was moved under the bridge when it was destroyed by an UFO while on a bridge
2011-02-02 22:40:04 +00:00
smatz
3bfad0243b
(svn r21947) -Fix (r21195): crash when converting a savegame with vehicles crashed in a tunnel entry, or with vehicles reversing there
2011-02-02 22:20:48 +00:00
rubidium
547421496e
(svn r21946) -Fix [FS#4447]: assertion/funny behaviour when a road vehicle reverses while overtaking, so abort the overtake attempt when reversing the road vehicle
2011-02-02 22:13:13 +00:00
rubidium
bbe94dc497
(svn r21945) -Codechange: simplify setting the overtaking counter and remove the magic from its numbers
2011-02-02 22:06:14 +00:00
smatz
a42c0ea88b
(svn r21944) -Codechange: give name to one magic constant
2011-02-02 22:01:01 +00:00
rubidium
8118f74575
(svn r21943) -Codechange: document and unmagicify some bits of road vehicle overtaking
2011-02-02 21:56:56 +00:00
smatz
54161949d1
(svn r21942) -Codechange: no need to convert GOINGUP/GOINGDOWN flags if they are cleared afterwards during savegame conversion
2011-02-02 19:22:35 +00:00
translators
e846701b3c
(svn r21941) -Update from WebTranslator v3.0:
...
maltese - 22 changes by peter88823
2011-02-02 18:45:05 +00:00
planetmaker
0364726bbb
(svn r21940) -Fix [FS#4460]: Not all vehicles should be tested to be inside a tunnel upon savegame load (SmatZ)
2011-02-02 16:46:42 +00:00
smatz
b15719bbd2
(svn r21939) -Fix (r16357): the check for valid depot wasn't strict enough
2011-02-02 14:50:57 +00:00
alberth
0ebc548a89
(svn r21938) -Codechange: AfterLoadGame() is no longer friend of Vehicle.
2011-02-01 21:18:27 +00:00
translators
1a971fb6d6
(svn r21937) -Update from WebTranslator v3.0:
...
turkish - 32 changes by leventpasha
2011-02-01 18:45:06 +00:00