rubidium
fc6f336fee
(svn r20233) -Codechange: fix/unify coding and comment style a bit
2010-07-28 09:48:35 +00:00
rubidium
d72ee2bc57
(svn r20232) -Codechange: shuffle a few functions around so they don't need to be declared in advance
2010-07-28 09:47:31 +00:00
rubidium
70ff0d7513
(svn r20231) -Document: which version had which savegame version
2010-07-28 09:23:42 +00:00
alberth
be6c058424
(svn r20211) -Codechange: Indented code should have curly braces around it.
2010-07-24 10:14:39 +00:00
rubidium
b8487afe54
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
2010-07-19 17:28:27 +00:00
rubidium
3bb544e54d
(svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use VARDEF and put them in a more logical location
2010-07-19 15:51:06 +00:00
rubidium
45213e5708
(svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location
2010-07-19 15:44:49 +00:00
rubidium
e809c05099
(svn r20164) -Fix [FS#3870]: inconsistencies w.r.t. to km/h vs km-ish/h as "base" unit for aircraft speeds
2010-07-16 17:45:34 +00:00
rubidium
72bfda4634
(svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of useless zeros
2010-07-08 18:45:52 +00:00
rubidium
b7fe013793
(svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states
2010-07-08 11:50:42 +00:00
michi_cc
a75583bbb6
(svn r20048) -Feature: Add a setting to forbid towns building level crossings.
2010-07-02 16:34:07 +00:00
alberth
604e56adc2
(svn r20025) -Doc: Fix/add comments to let Doxygen know about the documentation.
2010-06-27 09:05:10 +00:00
rubidium
52154e097c
(svn r20013) -Fix [FS#3890]: silence some warnings / take the advice of the warnings into account
2010-06-23 14:38:17 +00:00
frosch
e931399b31
(svn r20005) -Codechange: Enumify force_proceed.
2010-06-21 17:35:27 +00:00
yexo
9cfb61adf5
(svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes
2010-06-20 19:13:02 +00:00
frosch
58f2a1d014
(svn r19985) -Fix (r19980): Loading preview data from old savegames failed indeterministically due to non-zeroed memory allocation. Thanks smatz.
2010-06-13 14:52:42 +00:00
frosch
d9b4d92050
(svn r19981) -Add: Read NewGRF configuration during SL_LOAD_CHECK.
2010-06-13 14:15:58 +00:00
frosch
16618e6f16
(svn r19980) -Add: Load some general data from savegames on SL_LOAD_CHECK.
2010-06-13 14:15:36 +00:00
frosch
e95518c8e9
(svn r19979) -Codechange: Separate static loadable fields from Company into separate struct.
2010-06-13 14:15:11 +00:00
frosch
86244ad31e
(svn r19977) -Add: Read current date during SL_LOAD_CHECK.
2010-06-13 14:14:20 +00:00
frosch
2d8c2af5e9
(svn r19976) -Add: Read mapsize during SL_LOAD_CHECK.
2010-06-13 14:13:49 +00:00
frosch
8d9b573f8f
(svn r19975) -Add: SL_LOAD_CHECK mode for partial reading of savegames.
2010-06-13 14:13:23 +00:00
frosch
e8248cf113
(svn r19974) -Add: SlSkipArray() to skip arrays and sparse arrays in savegames.
2010-06-13 14:12:21 +00:00
frosch
62ac138154
(svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now).
2010-06-13 14:11:59 +00:00
frosch
641fc68aa8
(svn r19971) -Codechange: Make IsGoodGRFConfigList() operate on any given GRFConfig and move the GameLog operations directly to AfterLoad().
2010-06-13 14:07:49 +00:00
frosch
1d3adb2b66
(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
2010-06-05 12:16:12 +00:00
frosch
9db3cde73a
(svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration.
2010-05-31 20:22:57 +00:00
smatz
911061ac38
(svn r19850) -Codechange: move declaration of InitializeRailGUI() to rail_gui.h
2010-05-18 01:10:23 +00:00
rubidium
398418b8fa
(svn r19812) -Codechange: give some unnamed enums a name or, in case they consisted of unrelated values use static const (u)int
2010-05-13 09:44:44 +00:00
smatz
d568a4258b
(svn r19806) -Codechange: silence one warning
2010-05-13 05:34:21 +00:00
rubidium
93ff7d78e1
(svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named
2010-05-12 19:21:00 +00:00
frosch
5b77a63ecf
(svn r19769) -Fix [FS#3820]: MV_VOID tiles shall have no tropic zone.
2010-05-08 14:43:59 +00:00
rubidium
ac9af8e1e1
(svn r19738) -Fix: MSVC 64 bits compile warnings
2010-04-29 18:28:24 +00:00
terkhen
1d60eac168
(svn r19715) -Codechange: Rename all appareances of shiplift to lock.
2010-04-24 21:03:40 +00:00
rubidium
a6f46657ab
(svn r19638) -Change: log the _date and _date_fract in the desync log for saved games
2010-04-14 20:29:39 +00:00
rubidium
7590651aea
(svn r19612) -Fix [FS#3756] (r3212): crash when opening a savegame with a waypoint from around 0.4.0
2010-04-11 21:46:20 +00:00
rubidium
d8baa1342c
(svn r19589) -Change: add some more useful information to the desync log and unify the formatting
2010-04-08 21:14:49 +00:00
smatz
53aaabe6e9
(svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET
2010-03-23 22:25:43 +00:00
frosch
116a5f56a4
(svn r19481) -Codechange: Turn _industry_counts into a static member of Industry.
2010-03-20 14:30:16 +00:00
yexo
2b62e467af
(svn r19458) -Fix (r19457): svn add the new file
2010-03-18 23:14:47 +00:00
yexo
38f4cb6469
(svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found
2010-03-18 23:12:38 +00:00
yexo
c4a88ce022
(svn r19455) -Codechange: split all airport information in Station to a seperate class
2010-03-18 21:02:20 +00:00
yexo
05d29d8a3d
(svn r19435) -Fix: when loading a savegame created with a house newgrf without that newgrf available all houses became tall office blocks
2010-03-16 16:04:35 +00:00
yexo
e3591f8a1d
(svn r19429) -Fix: when the title game contains an AIPL block the AI settinsg where overwritten by those from the title game
2010-03-15 22:42:43 +00:00
Yexo
dfa528d058
(svn r19395) -Fix [FS#3669]: the AI Debug window didn't open if an AI or library fails to compile when loading a savegame
2010-03-13 00:15:24 +00:00
terkhen
4eb6e3f060
(svn r19392) -Codechange: Increase the maximum size of a TileArea.
2010-03-12 19:38:00 +00:00
yexo
22081cbd19
(svn r19382) -Fix (r19381): don't break savegame version 139
2010-03-10 18:59:40 +00:00
yexo
1a28aaf69e
(svn r19381) -Fix [FS#3670] (r19198): airport size wasn't properly stored in the savegame
2010-03-10 18:51:56 +00:00
yexo
0cf90dbeb0
(svn r19380) -Fix [FS#3678] (r19322): updating the id of the oilrig airport should be done earlier as it can be used by newgrf code
2010-03-10 18:46:26 +00:00
terkhen
b443a3ee0a
(svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%.
2010-03-06 12:58:33 +00:00
terkhen
c958c2c31f
(svn r19345) -Feature: Realistic acceleration for road vehicles.
2010-03-06 12:56:57 +00:00
terkhen
06a3faa651
(svn r19343) -Codechange: Make RoadVehicle a child class of GroundVehicle.
...
-Add: Required acceleration functions at RoadVehicle.
2010-03-06 12:54:42 +00:00
terkhen
4e6cac84d6
(svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle.
...
-Codechange: Move GetSlopeResistance to GroundVehicle.
2010-03-06 12:50:55 +00:00
yexo
308781664b
(svn r19322) -Codechange: change the id of the oilrig airport from 15 to 9
2010-03-05 23:20:02 +00:00
yexo
7ff55502f0
(svn r19256) -Codechange: use a constructor/destructor for GRFConfig to make sure all members are properly initialized
2010-02-25 20:06:11 +00:00
yexo
a9c8dbc0a0
(svn r19255) -Codechange: encapsulate GRFIdentifier in GRFConfig instead of subclassing it
2010-02-25 20:05:31 +00:00
smatz
f051066bc4
(svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit
2010-02-24 14:46:15 +00:00
yexo
698737f485
(svn r19198) -Codechange: store the size of stations in savegames
2010-02-22 14:17:07 +00:00
rubidium
7a73a7490d
(svn r19090) -Codechange: some comment coding style fixes
2010-02-10 21:06:05 +00:00
rubidium
21bd2722cd
(svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel
2010-02-10 16:24:05 +00:00
rubidium
78f31c1744
(svn r19044) -Codechange: don't load the 'new game' NewGRFs when you're certain the savegame wouldn't have been saved with them, i.e. don't load the 'new game' NewGRFs for TTO savegames.
2010-02-06 17:26:21 +00:00
rubidium
64ead0b513
(svn r19022) -Fix (r18770): loading old (0.1-ish) savegames failed
2010-02-05 20:22:01 +00:00
rubidium
a126db6ea4
(svn r19021) -Fix [FS#3570]: don't NULL the pointers when saving the savegame on an error during saving; the savegame is still valid
2010-02-05 20:18:30 +00:00
smatz
54f958c8e5
(svn r18954) -Fix (r18952): missing 'inline'
2010-01-29 23:54:00 +00:00
yexo
dc714960e3
(svn r18952) -Fix (r18950): loading recent (=newer then title game) savegames failed
2010-01-29 21:06:35 +00:00
yexo
fae34ee719
(svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version
2010-01-29 00:03:31 +00:00
yexo
fa01b25f74
(svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft crashes
2010-01-28 22:34:14 +00:00
yexo
388c713f08
(svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame
2010-01-24 20:25:28 +00:00
michi_cc
a4f50de959
(svn r18904) -Fix: Writing LZO-compressed savegames would produce invalid files and potentially overwrite memory.
2010-01-23 22:23:45 +00:00
rubidium
251ffaa000
(svn r18831) -Change [FS#3537]: do not go into the crashlog handler in case loading a savegame misses with missing NewGRFs. This way the load game crash handler gets better visibility and the user is instructed to find the missing NewGRFs before filing a bug report
2010-01-16 19:08:33 +00:00
rubidium
aaf0b4b46c
(svn r18812) -Codechange: make some functions in train.h functions of Train.
2010-01-15 18:23:52 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
3ebec78900
(svn r18775) -Fix (r18769): non-LZO code used LZO defines, also replace #define with static const uint and add some documentation.
2010-01-10 21:20:51 +00:00
rubidium
aca2daf841
(svn r18772) -Feature-ish: allow user customisable compression levels for the zlib compression
2010-01-10 15:35:13 +00:00
rubidium
188c8ebd5c
(svn r18771) -Codechange: minor cleanups in saveload code
2010-01-10 14:57:05 +00:00
rubidium
f5053cee7e
(svn r18770) -Fix-ish: don't allow the memory saveload format to be chosen for savegames; it's utterly useless to make a snapshot in memory and then throw that away without doing anything with it.
2010-01-10 14:30:32 +00:00
rubidium
3ca0937c1c
(svn r18769) -Codechange: replace MiniLZO with the real library. If you're using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
2010-01-10 13:12:34 +00:00
rubidium
e4af35d316
(svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way
2010-01-09 14:43:08 +00:00
rubidium
f65f276d10
(svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug window) when they were randomly chosen
2010-01-09 14:41:22 +00:00
yexo
b378e82676
(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
2010-01-04 18:33:43 +00:00
rubidium
87466a4ed0
(svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry.
2010-01-04 18:21:07 +00:00
rubidium
069b6a9fab
(svn r18703) -Feature-ish: allow virtually paying a percentage of the leg profit in feeder chains. This to give the user a better chance to get a feeder system without "losses".
2010-01-03 21:29:20 +00:00
rubidium
35c79d81ef
(svn r18689) -Codechange: move the looping over chunkhandlers code to a macro
2010-01-02 15:56:20 +00:00
rubidium
58be174df2
(svn r18688) -Cleanup: remove some unused code/constants
2010-01-02 15:52:41 +00:00
rubidium
ea75e7da60
(svn r18686) -Fix [FS#3470]: in some cases _sl.chs is used when not initialised. As _sl.chs always refers to a single table when initialised replace _sl.chs with the actual table
2010-01-02 15:48:07 +00:00
rubidium
b2e9b5d612
(svn r18683) -Fix: it's not an other
2010-01-01 18:45:40 +00:00
peter1138
739aea3e1a
(svn r18674) -Feature (FS#3459): Configurable slope steepness for trains from 0% to 10%, default is 3% as before (mostly by Terkhen)
2009-12-31 10:41:03 +00:00
rubidium
69f1db204e
(svn r18634) -Revert (r16808): the fix doesn't work in all cases
...
-Fix [FS#3421] (r16838): crash when invalid pointers are left due to saveload failing at e.g. decompressing the savegame
2009-12-25 23:14:12 +00:00
rubidium
5e2b7e0238
(svn r18522) -Feature: add the possibility to not make new tree tiles in-game
2009-12-17 16:59:33 +00:00
rubidium
fbfcbe06ec
(svn r18515) -Change: make it visible when you're to pass the next signal on danger and possible to cancel it
...
-Fix [FS#2891]: when you pass a signal at danger, in a PBS controlled area, don't try to do the 'safe' thing and stop, but continue going; the user wanted the train to pass the signal at danger so (s)he has to suffer the consequences. Ofcourse one can always stop the train manually.
2009-12-16 16:23:44 +00:00
rubidium
3e6c530e1e
(svn r18506) -Fix [FS#3368]: no error message was created for the first fatal NewGRF error.
2009-12-15 00:00:51 +00:00
rubidium
0e78fdb54c
(svn r18486) -Fix: when switching language and you're getting a different font, recalculate the coordinates/sizes of the viewport signs. Otherwise it gets glitchy or abbreviated (in the smallmap)
2009-12-13 19:33:07 +00:00
rubidium
472e5501fa
(svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 tile won't make a dent, 3 tiles might be a bit too much
...
-Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
2009-12-13 10:48:44 +00:00
rubidium
fac2f8ce1a
(svn r18404) -Codechange: link drive through stops better together
...
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04 20:52:19 +00:00
rubidium
aa40d8e3ad
(svn r18388) -Codechange: move entering/leaving of road stops to functions of RoadStop
2009-12-02 23:53:15 +00:00
rubidium
0ef0e13795
(svn r18385) -Cleanup: remove the now unneeded multistop slot management code
2009-12-02 18:18:56 +00:00
rubidium
429f3993f8
(svn r18384) -Fix (r18351): attempt to 'work around' MSVC's IMO stupid warning
2009-12-02 18:14:34 +00:00
rubidium
9426f2b173
(svn r18379) -Codechange: move the cache updating function to its own header to reduce the include 'pathfinder' dependencies
2009-12-02 16:48:55 +00:00
rubidium
81062163a2
(svn r18377) -Codechange: add 'cache' of the tile area of truck and bus stops.
2009-12-02 16:20:44 +00:00
rubidium
f52e27c688
(svn r18364) -Codechange: move the pathfinders and their related files into a separate directory
2009-12-01 22:45:39 +00:00