Commit Graph

58 Commits

Author SHA1 Message Date
rubidium ff5c05c1b4 (svn r27400) -Fix [FS#6368] (r26449): when a dedicated server was paused with no clients the tick length was increased significantly, making any assumptions about the tick length used further down in the code are not true anymore. One of such assumptions was that one should readvertise every 15 minutes worth of original ticks, but due to the lengthening this timeframe would be more like 45-60 minutes. Now we'll take the operating system's millisecond counter instead 2015-09-19 16:49:46 +00:00
frosch e2f5081f40 (svn r26788) -Add: Desync replay option to skip/replay failed commands 2014-09-07 14:21:16 +00:00
rubidium 4a52300838 (svn r26576) -Fix [FS#6003]: [Network] AIs would not reset certain network state information upon creation of their company 2014-05-11 12:52:21 +00:00
frosch c6ce57e8a7 (svn r26370) -Doc: Desync debugging and command replaying. 2014-02-23 19:32:32 +00:00
rubidium 531e501b5a (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp 2012-01-04 22:08:43 +00:00
frosch 6bb33acc0d (svn r22738) -Fix [FS#4722] (r21854): Setting company passwords via the GUI on servers (including starting a company with the default password) failed, so no client could join. 2011-08-13 08:32:55 +00:00
rubidium c61abe0019 (svn r22366) -Codechange: make GetClientIP a function of the server's ClientSocket, after all the Socket is the bit that's associated with the network 2011-04-22 16:02:21 +00:00
rubidium caf02450fb (svn r22365) -Codechange: add overload of NetworkServerKickOrBanIP using the ClientID, which later resolves the IP address to ban. This to consolidate the knowledge about resolving IP addresses 2011-04-22 15:59:32 +00:00
rubidium bc9a803ea9 (svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> NetworkClientInfo::GetByClientID 2011-04-22 15:54:16 +00:00
rubidium 795a528328 (svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server) 2011-01-19 16:47:40 +00:00
rubidium b25cf57542 (svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts 2011-01-03 12:01:41 +00:00
rubidium e68efb9e71 (svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused 2010-12-14 14:57:51 +00:00
rubidium d9602f4ef9 (svn r20973) -Add: chat sending and receiving support for remote admins (dihedral) 2010-10-17 17:40:18 +00:00
rubidium b4ce7fad7f (svn r20967) -Add: infrastructure to send information to remote admins at specific intervals (dihedral) 2010-10-17 17:36:23 +00:00
rubidium 7cc8a363d8 (svn r20966) -Change: enable remote administration sockets (parts by Yexo and dihedral) 2010-10-17 17:35:42 +00:00
alberth 9f5a96ead2 (svn r20689) -Codechange: Make some global functions used in 1 .cpp file static in that file. 2010-08-29 15:58:43 +00:00
alberth fa6203fdc3 (svn r20678) -Codechange: Remove unused NetworkFindClientInfoFromIndex(), NetworkFindClientInfoFromIP(). 2010-08-29 12:37:49 +00:00
alberth be59c90e86 (svn r20674) -Codechange: Remove declared functions that do not exist (anymore) otherwise. 2010-08-28 20:15:45 +00:00
smatz 80fd67a314 (svn r19818) -Fix [FS#3784](r16004): kicking clients by IP didn't work 2010-05-13 16:00:50 +00:00
smatz cd20724d20 (svn r19651) -Fix [FS#3745]: when a company is sold, move connected clients to spectators 2010-04-17 11:39:46 +00:00
smatz 73ed81b1c7 (svn r19075) -Codechange: unhackify NetworkChangeCompanyPassword() 2010-02-10 15:17:27 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium 2a1cab4d46 (svn r18052) -Codechange/Fix: make the 'pause' chat message when actually executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are. 2009-11-12 20:33:30 +00:00
rubidium 5ff6053326 (svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic' includes so compilation without network support doesn't get broken as easily by changes in header files 2009-10-04 20:00:56 +00:00
rubidium 55c0109ee0 (svn r17562) -Fix [FS#2972]: the NewGRF settings of (remote) network games did not get properly updated when the NewGRFs were rescanned causing reading of freed data 2009-09-17 21:14:16 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
smatz 35635c6248 (svn r16555) -Feature [FS#570]: ability to enter server and company password via command line when joining a server (based on patch by Progman, Ammler and planetmaker) 2009-06-10 19:00:34 +00:00
rubidium 9f4d64bda0 (svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP. 2009-05-19 21:20:14 +00:00
smatz f5316c5cbd (svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
2009-05-10 17:27:25 +00:00
rubidium 2663ad302f (svn r16022) -Fix (r15159): sometimes the unregister "query" thread could be delayed so much that the network stuff was already closed and the packet would never reach the master server causing the server to appear online longer than necessary. 2009-04-10 20:18:48 +00:00
rubidium 7d3db3ee91 (svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses] 2009-04-10 12:56:55 +00:00
rubidium c9ebf14ba5 (svn r15947) -Codechange: replace uint32 client_ip with NetworkAddress client_address. 2009-04-04 00:48:48 +00:00
rubidium 89d0eca6b7 (svn r15931) -Codechange: let the host and ban lists use of SmallVector. 2009-04-03 12:49:58 +00:00
rubidium ee4a660b0c (svn r15773) -Fix [FS#2475]: number of active clients wasn't always properly 2009-03-19 23:32:39 +00:00
smatz f3ed8268b6 (svn r15628) -Fix [FS#2705]: kicking/banning a client from the Client list window crashed the server 2009-03-06 12:42:01 +00:00
rubidium 8dae160d0f (svn r15425) -Codechange: some color->colour changes and type safety. 2009-02-09 02:09:47 +00:00
rubidium 04709f2798 (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
rubidium f2777cd02d (svn r15200) -Feature: give server admins a tool to combat profanity in nick names (based on patch by dihedral) 2009-01-21 23:07:11 +00:00
rubidium 28a641066e (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers. 2009-01-20 11:28:18 +00:00
rubidium 5f3772a42c (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 2009-01-20 01:32:06 +00:00
rubidium 9b463c26de (svn r15155) -Codechange: remove unused return value 2009-01-19 22:01:37 +00:00
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium a25e3f8d70 (svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable. 2008-12-29 10:37:53 +00:00
rubidium 9476a49763 (svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies. 2008-12-23 11:06:52 +00:00
rubidium b4734ee9a4 (svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used) 2008-12-23 08:39:30 +00:00
rubidium 94e7f41a9d (svn r14718) -Change: remove some direct network core variable accesses from non-network locations. 2008-12-22 21:38:03 +00:00
rubidium f49cc67f83 (svn r14717) -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex 2008-12-22 21:30:21 +00:00
rubidium 573d1b324a (svn r14716) -Codechange: move more network core querying to the network files. 2008-12-22 21:26:26 +00:00
rubidium 5b7cd460e9 (svn r14715) -Codechange: move some network code from the main gui file into one of the the network files. 2008-12-22 21:15:02 +00:00
rubidium a687667448 (svn r14714) -Codechange: only allocate the company network "state" variables (password/months not used) when needed, i.e. only for servers. 2008-12-22 20:42:02 +00:00