rubidium
3a793ceea9
(svn r13678) -Fix (r13677): electric trains from pre elrail savegames would get stopped on load.
2008-07-06 11:08:40 +00:00
smatz
58d63ec726
(svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt
2008-06-11 15:56:55 +00:00
rubidium
2f3b88ef9a
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
2008-05-30 18:20:26 +00:00
rubidium
923e21129c
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
peter1138
f9fc53f98a
(svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h
2008-05-28 11:56:21 +00:00
peter1138
02b5ffa13f
(svn r13266) -Codechange: Use SmallVector in GUIList
2008-05-26 16:23:23 +00:00
rubidium
8c9cc415e3
(svn r13255) -Codechange: move _opt to _settings.
2008-05-25 22:36:44 +00:00
rubidium
4625695653
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
peter1138
6ea832ec7c
(svn r13250) -Codechange: Use VehicleList in SendAllVehiclesToDepot()
2008-05-25 17:36:49 +00:00
peter1138
56f78e6412
(svn r13248) -Codechange: Use VehicleList for depot GUI.
2008-05-25 17:22:49 +00:00
peter1138
cfc8ed1f5b
(svn r13246) -Fix (r13245): incorrect parameters to memcpy
2008-05-25 16:22:34 +00:00
peter1138
da8bb14cec
(svn r13245) -Codechange: Use SmallVectors for generating vehicle lists, simplifying calling code somewhat.
2008-05-25 16:12:13 +00:00
peter1138
f6ea07e7d8
(svn r13241) -Codechange: Simplify CmdDepotSellAllVehicles() a bit
2008-05-25 11:18:57 +00:00
peter1138
d9805b46b9
(svn r13240) -Codechange: More const-ness for GUI code.
2008-05-25 09:40:44 +00:00
peter1138
c34b458ace
(svn r13232) -Codechange: Simplify BuildDepotVehicleList()
2008-05-24 12:12:02 +00:00
rubidium
9defec7876
(svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
2008-05-18 16:51:44 +00:00
rubidium
9717e1ef07
(svn r13146) -Codechange: vehicle_base.h doesn't need to be included in vehicle_gui.h.
2008-05-17 20:54:18 +00:00
rubidium
87015f5b63
(svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp.
2008-05-17 13:01:30 +00:00
bjarni
5469686001
(svn r13125) -Fix [FS#2000](r12913): [autoreplace] failing replacement and restoring a vehicle will no longer decrease the vehicle count in groups
2008-05-16 21:04:49 +00:00
rubidium
76b8970a33
(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
2008-05-15 13:39:36 +00:00
smatz
ec627dedf8
(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
2008-05-14 18:31:21 +00:00
peter1138
6bfd695002
(svn r13087) -Codechange: Constify CalcPercentVehicleFilled() (michi_cc)
2008-05-14 15:34:04 +00:00
glx
c708ab3b48
(svn r13047) -Codechange: remove vp_d
2008-05-11 15:08:44 +00:00
glx
e48a351f8e
(svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings
2008-05-08 13:20:54 +00:00
bjarni
0cfd2baa3c
(svn r12988) -Fix [FS#1992](r12913): [autoreplace] failing to replace a road vehicle could free it's slot without the vehicle knowing it (leading to assert)
2008-05-07 13:11:33 +00:00
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
bjarni
dbf6e344a4
(svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well
2008-05-04 10:05:35 +00:00
peter1138
a00371c8db
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
peter1138
5ca6fd67fc
(svn r12917) -Codechange: standardise variable names called with FOR_ALL_ENGINEIDS_OF_TYPE
2008-04-29 07:11:54 +00:00
bjarni
757de2bdf5
(svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles)
...
Autoreplace uses this with the following benefits:
-Mass autoreplace (the button in the depot window) will now estimate costs correctly
-Autoreplace now either replaces correctly or manages to keep the original vehicle (no more broken trains)
Thanks to Ammler for testing this
2008-04-27 20:09:29 +00:00
smatz
805e1db332
(svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash
2008-04-25 16:33:40 +00:00
smatz
9fc355fca5
(svn r12862) -Codechange: reduce code duplication for VehicleType -> WindowClass lookup
2008-04-24 09:55:20 +00:00
peter1138
60eb3c034f
(svn r12860) -Fix [FS#1947]: Train depart animation trigger was not called in some cases.
2008-04-24 07:44:21 +00:00
rubidium
b139756e2b
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
2008-04-20 11:12:07 +00:00
rubidium
f55ffd14bd
(svn r12803) -Cleanup: rename SpecialVehicle to EffectVehicle to have a uniform naming of the thing instead of using both names for the same thing.
2008-04-20 10:13:54 +00:00
rubidium
15680e477a
(svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions.
2008-04-20 08:22:59 +00:00
bjarni
01549e1574
(svn r12792) -Codechange: [autoreplace] added a function to figure out if a replacement is needed and if so, to which EngineID
...
It's designed to save a bit of CPU time, specially if the replacement isn't buildable (think autorenew of old vehicle)
2008-04-19 17:47:56 +00:00
bjarni
ad3ef0fb26
(svn r12791) -Codechange: [autoreplace] Added a flag parameter (listens for DC_EXEC and DC_QUERY_COST) and included more info when returning CommandCost
...
This allowed cleaning up the code in MaybeReplaceVehicle()
2008-04-19 15:14:20 +00:00
rubidium
fb466f4db2
(svn r12772) -Codechange: some vehicle.cpp coding style.
2008-04-18 17:53:06 +00:00
rubidium
acafc26426
(svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).
2008-04-18 04:54:09 +00:00
rubidium
02cdf01507
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
2008-04-17 19:10:30 +00:00
smatz
059e94e355
(svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
2008-04-17 18:24:45 +00:00
smatz
9488db56d4
(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()
2008-04-17 00:44:20 +00:00
glx
3a84a74f4d
(svn r12711) -Codechange: remove unneeded loops
2008-04-14 20:48:17 +00:00
rubidium
e1ab9c2eea
(svn r12684) -Fix [FS#1891]: manually given service at depot order is not forgotten anymore when autoservice 'interferes'.
2008-04-13 11:35:57 +00:00
rubidium
8c89250f58
(svn r12669) -Fix (r12667): crash when a vehicle has never been to a station and the load percentage conditional variable is evaluated.
2008-04-12 12:51:16 +00:00
rubidium
8226c92c8a
(svn r12664) -Codechange: do not force the 'color' pointer to be non-NULL when trying to get the load percentage.
2008-04-12 09:59:58 +00:00
rubidium
00051b2721
(svn r12659) -Cleanup: some style cleanups in vehicle.cpp.
2008-04-11 13:19:44 +00:00
rubidium
570519d79b
(svn r12658) -Codechange: unify a vast portion of the CmdSend<VehicleType>ToDepot commands.
2008-04-11 08:40:10 +00:00
rubidium
5992dad01f
(svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
...
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
2008-04-10 08:30:15 +00:00