Commit Graph

3595 Commits

Author SHA1 Message Date
peter1138 fe6dadad7b (svn r4484) - Newstations: Use StringIDs instead of char*s to reference our custom names. 2006-04-20 17:04:08 +00:00
peter1138 9ed8c6d4ac (svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. This removes the limit of 16 loading/unloading states, although will result in less memory usage as most of the time the full fixed allocation wasn't used. 2006-04-20 13:33:40 +00:00
miham 62145d16b5 (svn r4482) WebTranslator2 update to 2006-04-20 10:29:39
german     - 2 fixed, 22 changed by moewe2 (22), Neonox (2)
italian    - 76 changed by sidew (76)
norwegian  - 38 fixed by oletk (38)
polish     - 3 fixed, 10 changed by meush (13)
slovenian  - 84 fixed, 1 deleted, 45 changed by christooss (130)
2006-04-20 08:33:42 +00:00
peter1138 3786527e6b (svn r4481) - Fix: Validate the given sprite ID when loading a sprite. 2006-04-20 05:57:47 +00:00
celestar ccdf322799 (svn r4479) -Fix (FS#90) electric engines (or rather their pantographs) no longer emit sparks when engine is pulled on convrail (MeusH)
P.S. Credit for previous commit goes to the bug reporter, nycom, who submitted the fix as well.
2006-04-19 16:10:17 +00:00
celestar 1b1e519b76 (svn r4478) -Fix (FS#107) In the cheat menu, don't hard-code the player icon, but compute its position from the length of the string. 2006-04-19 16:02:07 +00:00
peter1138 0c889ec8c6 (svn r4474) - NewGRF: Skip non-fatal errors when not in stage 2. 2006-04-19 07:50:16 +00:00
peter1138 de84d6338d (svn r4473) - Newstations:
- Alter parameters of CMD_BUILD_RAILROAD_STATION to accept a custom station class and id.
  - Add a dynamically allocated list of custom stations that the SpecIndex (m4) references.
2006-04-19 07:17:00 +00:00
miham 225f7dcb62 (svn r4472) WebTranslator2 commit2 system precheck failed, fix in progress 2006-04-18 21:17:54 +00:00
peter1138 ae7ec5cd0d (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 2006-04-18 18:48:50 +00:00
KUDr 24ef4ce560 (svn r4470) -Fix: FS#97 — Possible bug in Win64 versions (by michi_cc)
Doesn't fix any known bug, but the code is now bit cleaner. The proper result of subtraction of two pointers is ptrdiff_t.
2006-04-18 18:02:52 +00:00
miham 537e4dba9c (svn r4469) WebTranslator2 update to 2006-04-18
portuguese - 21 strings updated
spanish    - 50 strings updated
german     - 35 strings updated
italian    - 54 strings updated
turkish    - 52 strings updated
polish     - 113 strings updated
2006-04-18 17:44:24 +00:00
celestar 35a21d80fc (svn r4468) -Fix: (FS#45) correct declaration of NORETURN for gcc (egladil) 2006-04-18 13:55:11 +00:00
celestar 4287cfb640 (svn r4467) -Fix: New plantations now cause the correct ".. being planted .." news item (MeusH) 2006-04-18 13:16:00 +00:00
celestar e75e4e8f74 (svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted.
-Negative side effect: upon loading old games, stations whose last vehicle was a station have (temporarily) lower ratings.
   -Positive side effect: station.h no longer includes vehicle.h (breaks the station.h->vehicle.h->rail.h chain)
2006-04-18 08:50:17 +00:00
celestar 62f7907d3a (svn r4465) -Codechange (FS#60): Remove a variable no one really needs. (DaleStan) 2006-04-18 07:20:37 +00:00
celestar e7edba56fb (svn r4464) -Codechange: Oops, forgot one file in last commit 2006-04-18 06:42:14 +00:00
celestar 22f82bba2e (svn r4463) -Codechange. Include vehicle.h directly instead of implicitly via station.h in a number of source files 2006-04-18 05:16:13 +00:00
peter1138 8d0e07378a (svn r4462) - Newstations: ensure the chosen tile layout is available from a custom station 2006-04-17 19:26:18 +00:00
celestar 6935fb6455 (svn r4461) -Codechange: Add and make use of map accessor functions for signal drawing. Includes some basic cleanup of the drawing functions 2006-04-17 19:09:30 +00:00
peter1138 3b6cbf62d4 (svn r4460) - Newstations: remove unused class_id / stat_id variables from the
Station struct.
2006-04-17 18:47:50 +00:00
peter1138 71b530dfe2 (svn r4459) - Newstations: check pointer for NULL before using it. 2006-04-17 18:35:44 +00:00
miham 3a06cbf195 (svn r4458) [WT2 quickcommit w/o stats] 2006-04-17 17:59:42 +00:00
peter1138 e3cd311d35 (svn r4453) - NewGRF: fix two compile warnings. 2006-04-16 20:24:10 +00:00
peter1138 2766728629 (svn r4452) - NewGRF: switch to unsigned ints for array indices. 2006-04-16 18:57:07 +00:00
miham b59221406b (svn r4451) WebTranslator2 daily commit
[dutch] 49 strings fixed by Zr40
[polish] 152 strings fixed by MeusH
2006-04-16 17:48:40 +00:00
peter1138 857b8b045b (svn r4450) - NewStations, rename *CustomStationSprite() to *CustomStationSpecIndex() to reflect their use, and alter the test for determining if a station has customised graphics. 2006-04-16 17:29:37 +00:00
peter1138 a337809198 (svn r4449) - NewStations, remove parameter to use first custom station when building a railway station. The parameters will be
changing.
2006-04-16 17:05:45 +00:00
Darkvater b5bbc23b2c (svn r4447) - NewGRF: It seems I committed printing action NOP Action 0x0C which is mainly used for comments. So leave it in, but fix the created warning. Use proper action name for check_length() in Action 0x10 2006-04-16 11:33:26 +00:00
peter1138 4db1144b6d (svn r4446) - Add function to determine if a Sprite ID exists. 2006-04-16 11:26:23 +00:00
bjarni 60d123c0fa (svn r4445) -Fix: FS#108 Danish name generator bug
this was actually not a bug in the generator, but rather it saved/loaded the setting danish as swiss (the previous in the list)
2006-04-16 10:26:46 +00:00
miham 32df4884be (svn r4444) [WebTranslator2 commir] Dutch, Polish affected 2006-04-16 10:03:15 +00:00
Darkvater 7456c6e6ed (svn r4440) - Fix: Yoyo-effect of rail in desert/snow introduced by r4379. When a special groundtype below the track is encountered in the tileloop, always return even if groundtype hasn't changed. 2006-04-15 22:16:47 +00:00
Darkvater 12770adba6 (svn r4439) - NewGRF: Add support for Action 0x10. This also required an extra pre-stage (before initialize and activation) to scan the GRF file for GOTO labels. Big thanks for peter1138 for the guidance and answers, as well as parts of the code. 2006-04-15 21:27:59 +00:00
Darkvater d63fad7a7b (svn r4435) - Fix: an assertion triggered when trying to remove a bridge with the remove-tool (r4348 surfaced this). In CmdRemoveRoad tiletype was not checked for ownership. Intorudce IsLevelCrossingTile() which checks if a tile is a crossing without knowing the type. Suggested by peter1138 and Tron. 2006-04-15 20:07:42 +00:00
Darkvater f69fcf400e (svn r4434) - Codechange: use str_validate for the console as well instead of custom function doing the same. 2006-04-15 19:52:58 +00:00
tron be4293098a (svn r4432) Make use of map access functions 2006-04-15 18:57:58 +00:00
peter1138 3e8423f5d8 (svn r4431) - NewGRF: rename nfo_line to _nfo_line, to avoid confusing Darkvater ;) 2006-04-15 16:40:54 +00:00
Darkvater e21b7eebfa (svn r4430) - NewGRF: Use the bridge's sprite layout for drawing high pillars. This fixes newgrf's high-bridge pillars drawing. Also remove the now obsolete _bridge_poles_table which was already integrated into the bridge sprite tables 2006-04-15 16:07:00 +00:00
Darkvater 5c9acdb182 (svn r4429) - CodeChange[newgrf]: Action0, prop 0x0D. use calloc to allocate memory and zero it out and change the loop a little 2006-04-15 16:03:45 +00:00
belugas 88e0bab283 (svn r4426) Code Cleaning : replacing tabs with spaces, removing obvious comments, aligning arrays etc... 2006-04-15 03:08:14 +00:00
belugas ea706f8ead (svn r4425) Fix bug introduced in r4411 : while IS_BYTE_INSIDE, max value is STRICKLY LESS THEN. This caused airports animations to stay unanimated. Industries were similarly affected.
Thanks to Richk67 for finding it.
Also, more Gfx define and use.
2006-04-15 01:06:53 +00:00
miham 504f88902e (svn r4424) fixed up polish.txt 2006-04-14 22:29:34 +00:00
miham ef4eb0f82a (svn r4420) [WebTranslator2 manual commit (commitscript is under development)]
polish: massive changes by MeusH
2006-04-14 21:30:15 +00:00
tron c9580160b2 (svn r4416) Remove a pointless buffer copy and use strlcpy() instead of snprintf("%s") 2006-04-14 18:52:08 +00:00
peter1138 4118b66322 (svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for the GUI
caused a game crash. This only manifested with some newstations loaded. 
Thanks to Richk67 for finding this.
2006-04-14 16:28:24 +00:00
peter1138 1a1148c247 (svn r4414) - NewGRF: Don't execute sprite replacements (action 0x0A) in the
initialization stage.
2006-04-14 15:58:38 +00:00
truelight 4a4b860ee7 (svn r4413) -Fix: fixed a bug which pushed the client back to the main menu when a
server is in the mainserver-list which sends out illegal signals. Many
tnx to 'test' for finding and isolating the problem.
-Fix: also specify the problem a bit better
2006-04-14 12:19:51 +00:00
tron 060d5143ef (svn r4412) When a vehicle is in a depot or tunnel it's always flagged as VS_HIDDEN. So after checking for VS_HIDDEN and the result is false there's no need to check if it's flagged as being in a depot or tunnel 2006-04-14 10:48:54 +00:00
belugas e84d878213 (svn r4411) CodeChange : Define and use some Gfx for both stations and industries. More are still to come
Also, a bit of code cleaning, as pointed by Tron
2006-04-14 01:54:07 +00:00