OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
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belugas 0189b8994d (svn r6107) -Fix r6089: add STRGEN preprocessor flag and string.c to strgen vs 80 project
Carbon copy of Darkvater's r6105
2006-08-25 00:35:11 +00:00
ai (svn r6057) -Codechange: made a function GetRandomXXX, that _always_ returns a valid XXX, unless there are none to pick from. Then NULL is returned. 2006-08-22 21:14:45 +00:00
data (svn r5362) - Fix: Updated sprites in New Airports to be allow cleaner replacement by newgrf graphics. All tiles now use SPR_AIRPORT_APRON as the tarmac. Created two new sprites in airports.grf for half-grass half-tarmac tiles on Intercontinental airport. 2006-06-25 13:42:37 +00:00
docs (svn r5866) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-08-12 17:33:05 +00:00
lang (svn r6083) WebTranslator2 update to 2006-08-24 10:19:06 2006-08-24 08:19:30 +00:00
makefiledir (svn r5978) -Add: allow a switch in Makefile.config to disable threads in OpenTTD (no matter what system you are on). Only useful for testing. 2006-08-20 13:48:04 +00:00
media (svn r5872) - Feature: Add an icon to the SDL openttd executable. 2006-08-13 08:18:11 +00:00
music (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 2006-06-27 21:25:53 +00:00
openttd.xcode (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room 2005-07-17 15:34:10 +00:00
os (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
scenario (svn r3802) * Add a dummy file in the scenario dir to make the makefile stop complaining on make install (temporary hack). 2006-03-08 23:21:32 +00:00
scripts (svn r5136) Fix various style bugs: 2006-06-05 18:10:43 +00:00
sound (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 2006-06-27 21:25:53 +00:00
strgen (svn r6107) -Fix r6089: add STRGEN preprocessor flag and string.c to strgen vs 80 project 2006-08-25 00:35:11 +00:00
table (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
video (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
yapf (svn r6084) -Fix r6073: if we removed MSVC6 support, then why is unittest.dsp still around... 2006-08-24 10:11:32 +00:00
BUGS (svn r5155) - Remove the bridge branch merge (revision r5070) 2006-06-07 19:35:21 +00:00
COPYING (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00
Doxyfile (svn r2808) -Fix: Removed 'kdevelop' from the doxygen project name (thanks tron) 2005-08-05 08:31:29 +00:00
Makefile (svn r6104) -Fix: make install did not create a directory for the heightmaps 2006-08-24 22:04:24 +00:00
StdAfx.c (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
aircraft.h (svn r5186) - NewGRF: show default aircraft cargo type and the purchase list (mart3p) 2006-06-09 06:34:28 +00:00
aircraft_cmd.c (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID 2006-08-22 18:15:17 +00:00
aircraft_gui.c (svn r6046) CodeChange : Rename WWT_5 Widget type to WWT_LABEL : a centered label 2006-08-22 15:23:25 +00:00
airport.c (svn r5927) -Cleanup: check against _cur_year instead of _date when determining the availability of airports, as they only become available at the beginning of a year. 2006-08-16 11:49:52 +00:00
airport.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
airport_gui.c (svn r6046) CodeChange : Rename WWT_5 Widget type to WWT_LABEL : a centered label 2006-08-22 15:23:25 +00:00
airport_movement.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
aystar.c (svn r5609) CodeChange : Apply coding style 2006-07-26 03:33:12 +00:00
aystar.h (svn r5609) CodeChange : Apply coding style 2006-07-26 03:33:12 +00:00
bmp.c (svn r5974) -Codechange: added casts all around the place to make Windows 64bit happy (michi_cc) 2006-08-20 12:09:32 +00:00
bmp.h (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
bridge.h (svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920 2006-08-16 11:39:55 +00:00
bridge_gui.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
bridge_map.c (svn r5155) - Remove the bridge branch merge (revision r5070) 2006-06-07 19:35:21 +00:00
bridge_map.h (svn r5582) Add and use AxisToTrack{Bits,}() 2006-07-22 08:59:52 +00:00
callback_table.c (svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders 2006-06-04 09:10:24 +00:00
callback_table.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
changelog.txt (svn r5866) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-08-12 17:33:05 +00:00
clear_cmd.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
clear_map.h (svn r6001) -Feature: when removing a farm, his farmland is removed too (over time) (based on peter1138's patch, FS#82) 2006-08-20 18:44:26 +00:00
command.c (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
command.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
configure (svn r5426) - Makefile: Make the configure script work properly for setting target compilers; Set CC_TARGET / CXX_TARGET 2006-06-29 07:19:24 +00:00
console.c (svn r5993) -Fix r5974: a cause-no-warning commit caused a warning ;) (glx) 2006-08-20 17:22:03 +00:00
console.h (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 2006-05-27 16:12:16 +00:00
console_cmds.c (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones 2006-08-22 15:33:35 +00:00
currency.c (svn r5964) -Feature: FS#131 Slovenian currency (MeusH) 2006-08-20 09:26:58 +00:00
currency.h (svn r5964) -Feature: FS#131 Slovenian currency (MeusH) 2006-08-20 09:26:58 +00:00
date.c (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones 2006-08-22 15:33:35 +00:00
date.h (svn r6002) -Cleanup: remove the now redundant BASE_YEAR constant. 2006-08-20 19:05:28 +00:00
debug.c (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 2006-05-27 16:12:16 +00:00
debug.h (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 2006-05-27 16:12:16 +00:00
dedicated.c (svn r2818) Don't tell the world about a local variable which is only used once 2005-08-06 16:55:05 +00:00
depot.c (svn r6052) -Codechange: change OrderType (order->type) in a typedef 2006-08-22 17:13:49 +00:00
depot.h (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID 2006-08-22 18:15:17 +00:00
direction.h (svn r5582) Add and use AxisToTrack{Bits,}() 2006-07-22 08:59:52 +00:00
disaster_cmd.c (svn r6057) -Codechange: made a function GetRandomXXX, that _always_ returns a valid XXX, unless there are none to pick from. Then NULL is returned. 2006-08-22 21:14:45 +00:00
dock_gui.c (svn r6046) CodeChange : Rename WWT_5 Widget type to WWT_LABEL : a centered label 2006-08-22 15:23:25 +00:00
driver.c (svn r3457) -Fix: killed some warnings about strict-alias in an ugly way (but it works ;)) 2006-01-28 11:08:07 +00:00
driver.h (svn r3380) -Fix: removed 'size' from r3379, because it was pretty silly 2006-01-07 10:15:46 +00:00
dummy_land.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
economy.c (svn r6057) -Codechange: made a function GetRandomXXX, that _always_ returns a valid XXX, unless there are none to pick from. Then NULL is returned. 2006-08-22 21:14:45 +00:00
economy.h (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 2006-06-27 21:25:53 +00:00
elrail.c (svn r5624) Use {IsPlainRailTile,IsRailDepot,IsRailWaypoint,HasSignals}() instead of GetRailTile{T,Subt}ype() - this is more concise and a bit more flexible if/when the rail tile encoding changes 2006-07-27 05:30:53 +00:00
endian_check.c (svn r3264) -Codechange: [OSX] OSX targets will now always use the preprocessor to determine endianess 2005-12-06 14:35:10 +00:00
engine.c (svn r6059) -Fix(r6049): FOR_ALL was not use to not skip invalid items, so really don't skip invalid items :) 2006-08-22 22:59:42 +00:00
engine.h (svn r6049) -Codechange: forgot EngineRenew in r6047 2006-08-22 16:22:07 +00:00
engine_gui.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
fileio.c (svn r5761) - Cleanup: Really minor whitespace changes, and remove an extern from a function decleration in header file. 2006-08-04 23:33:05 +00:00
fileio.h (svn r5685) - Codechange: s/FiosCheckFileExists/FioCheckFileExists/ to unify the naming of these functions. 2006-07-31 22:15:39 +00:00
fios.c (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
fios.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
functions.h (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
genworld.c (svn r5950) -Fix: don't show Vital Windows EVER if you go to GM_MENU (tnx Darkvater) 2006-08-19 12:01:04 +00:00
genworld.h (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
genworld_gui.c (svn r6082) -CodeChange : Remove the unneeded table/sprites.h include in newgrf_cargo.h. 2006-08-24 01:25:00 +00:00
gfx.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
gfx.h (svn r5967) -Change: use right alignment for the year in the player's balance window instead of centering (about) 'string width' / 2 from the right edge 2006-08-20 10:50:23 +00:00
gfxinit.c (svn r5697) -Fix [r5684]: tolower() was undefined for certain architectures, strangly VS2003 didn't complain, VS2005 did. Thanks glx 2006-08-01 19:19:39 +00:00
gfxinit.h (svn r3183) Remove an unused declaration and properly declare CheckExternalFiles() in a header 2005-11-15 08:40:45 +00:00
graph_gui.c (svn r6081) -Fix(6054) : Silenced a MSVC warning on compiling (thanks MaulinMonkey) 2006-08-23 23:23:14 +00:00
gui.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
hal.h (svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c 2006-08-05 00:59:45 +00:00
heightmap.c (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
heightmap.h (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
industry.h (svn r6058) -Fix: Get(Industry|Town)ArraySize could never return 0 2006-08-22 21:17:19 +00:00
industry_cmd.c (svn r6058) -Fix: Get(Industry|Town)ArraySize could never return 0 2006-08-22 21:17:19 +00:00
industry_gui.c (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that). 2006-08-22 20:41:26 +00:00
industry_map.h (svn r6005) -Cleanup: introduce IndustryID and use it 2006-08-20 19:31:58 +00:00
intro_gui.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
known-bugs.txt (svn r5866) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-08-12 17:33:05 +00:00
landscape.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
langs.vcproj (svn r6089) -Backport r6088: added -s (source) and -d (destination) to strgen (Darkvater) 2006-08-24 12:08:25 +00:00
langs_vs80.vcproj (svn r6089) -Backport r6088: added -s (source) and -d (destination) to strgen (Darkvater) 2006-08-24 12:08:25 +00:00
lzoconf.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 2005-10-22 06:39:32 +00:00
macros.h (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
main_gui.c (svn r6050) -Codechange: mass-renamed SignStruct -> Sign and ss -> si. Now functions and variables all match eachother 2006-08-22 16:38:50 +00:00
mainicon.ico (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00
map.c (svn r4688) - Ensure the map memory is cleared after it is allocated. This fixes random deserts that sometimes occurred. 2006-05-02 14:34:00 +00:00
map.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
masm64.rules (svn r5813) Add x64 target to VS2005 project files (michi_cc) 2006-08-09 08:48:33 +00:00
md5.c (svn r5973) -Codechange: md5_append only uses size_t as nbytes param, so use that (michi_cc) 2006-08-20 12:07:27 +00:00
md5.h (svn r5973) -Codechange: md5_append only uses size_t as nbytes param, so use that (michi_cc) 2006-08-20 12:07:27 +00:00
mersenne.c (svn r3511) More whitespace ([FS#46] by Rubidium) 2006-02-01 07:36:15 +00:00
minilzo.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 2005-10-22 06:39:32 +00:00
minilzo.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 2005-10-22 06:39:32 +00:00
misc.c (svn r6048) -Codechange: all InitializeXXX are plural, just not Depot 2006-08-22 15:39:22 +00:00
misc_cmd.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 2006-06-27 21:25:53 +00:00
misc_gui.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
mixer.c (svn r3552) Remove the global variable _mixer 2006-02-05 09:56:04 +00:00
mixer.h (svn r3552) Remove the global variable _mixer 2006-02-05 09:56:04 +00:00
music.c (svn r5670) - The keyword is $Id$ not $Id :) 2006-07-31 11:52:39 +00:00
music.h (svn r5670) - The keyword is $Id$ not $Id :) 2006-07-31 11:52:39 +00:00
music_gui.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
namegen.c (svn r5974) -Codechange: added casts all around the place to make Windows 64bit happy (michi_cc) 2006-08-20 12:09:32 +00:00
namegen.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
network.c (svn r5928) -Cleanup: remove ConvertIntDate and use ConvertYMDToDate as ConvertIntDate was only called with Years. 2006-08-16 12:07:24 +00:00
network.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
network_client.c (svn r5999) -Feature: change the original date format to a 32 bits format based at the year 0. 2006-08-20 18:40:57 +00:00
network_client.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
network_core.h (svn r5292) -Fix: When using SIOCGIFCONF to detect network interfaces accomodate for the fact that struct sockaddr doesn't have fixed size in all implementations 2006-06-17 08:16:58 +00:00
network_data.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 2006-06-27 21:25:53 +00:00
network_data.h (svn r5999) -Feature: change the original date format to a 32 bits format based at the year 0. 2006-08-20 18:40:57 +00:00
network_gamelist.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 2006-06-27 21:25:53 +00:00
network_gamelist.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
network_gui.c (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that). 2006-08-22 20:41:26 +00:00
network_server.c (svn r6002) -Cleanup: remove the now redundant BASE_YEAR constant. 2006-08-20 19:05:28 +00:00
network_server.h (svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight 2006-04-22 09:46:31 +00:00
network_udp.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
network_udp.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
newgrf.c (svn r5975) -Cleanup: use ORIGINAL_BASE_YEAR & ORIGINAL_MAX_YEAR where the functions really depend on the original date format. 2006-08-20 12:39:17 +00:00
newgrf.h (svn r4901) - Codechange: change 'SpriteGroup *' to 'struct SpriteGroup *' within StationSpec and GRFFile struct declarations. Now only code which actually references those pointers needs to know about the SpriteGroup struct. Remove some unnecessary lingering header dependencies. 2006-05-17 21:26:12 +00:00
newgrf_callbacks.h (svn r5822) - NewGRF: add support for callback 31, vehicle start/stop check. This allows a set to disallow a vehicle from being started, i.e. to not be able to leave the depot. This is almost a partner to callback 1D. 2006-08-09 21:11:45 +00:00
newgrf_cargo.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
newgrf_cargo.h (svn r6082) -CodeChange : Remove the unneeded table/sprites.h include in newgrf_cargo.h. 2006-08-24 01:25:00 +00:00
newgrf_engine.c (svn r6013) -Fix: some newgrf properties returned the date in the new format where the newgrf's expect the original format. Thanks to michi_cc for finding these and providing the initial patch. 2006-08-20 20:21:00 +00:00
newgrf_engine.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
newgrf_spritegroup.c (svn r6013) -Fix: some newgrf properties returned the date in the new format where the newgrf's expect the original format. Thanks to michi_cc for finding these and providing the initial patch. 2006-08-20 20:21:00 +00:00
newgrf_spritegroup.h (svn r5337) - NewGRF: pass the engine type to the engine resolver, to allow support for variable 7F for unbuilt vehicles (mart3p) 2006-06-22 21:25:51 +00:00
newgrf_station.c (svn r6013) -Fix: some newgrf properties returned the date in the new format where the newgrf's expect the original format. Thanks to michi_cc for finding these and providing the initial patch. 2006-08-20 20:21:00 +00:00
newgrf_station.h (svn r5632) Replace a boolean variable in DeallocateSpecFromStation() by a return 2006-07-29 17:39:58 +00:00
newgrf_text.c (svn r5952) - struct GRFText{Entry,} are private to newgrf_text.c 2006-08-19 16:30:05 +00:00
newgrf_text.h (svn r5952) - struct GRFText{Entry,} are private to newgrf_text.c 2006-08-19 16:30:05 +00:00
news.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
news_gui.c (svn r6046) CodeChange : Rename WWT_5 Widget type to WWT_LABEL : a centered label 2006-08-22 15:23:25 +00:00
npf.c (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones 2006-08-22 15:33:35 +00:00
npf.h (svn r4153) -Codechange. Changed NPF_TILE_LENGTH into an enum and moved it out of variables.h. Just a drop in the bucket, but it is a start 2006-03-29 19:00:56 +00:00
oldloader.c (svn r6050) -Codechange: mass-renamed SignStruct -> Sign and ss -> si. Now functions and variables all match eachother 2006-08-22 16:38:50 +00:00
openttd.c (svn r6050) -Codechange: mass-renamed SignStruct -> Sign and ss -> si. Now functions and variables all match eachother 2006-08-22 16:38:50 +00:00
openttd.h (svn r6050) -Codechange: mass-renamed SignStruct -> Sign and ss -> si. Now functions and variables all match eachother 2006-08-22 16:38:50 +00:00
openttd.ico (svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow 2005-05-17 11:22:43 +00:00
openttd.sln (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 2006-05-27 16:12:16 +00:00
openttd.tgt (svn r4205) Whoops, forgot to add os_timer.c to project 2006-03-31 16:11:09 +00:00
openttd.vcproj (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
openttd_vs80.sln (svn r5813) Add x64 target to VS2005 project files (michi_cc) 2006-08-09 08:48:33 +00:00
openttd_vs80.vcproj (svn r5949) -Fix: vs80 project file was broken (tnx webfreakz) 2006-08-19 11:50:34 +00:00
order.h (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that). 2006-08-22 20:41:26 +00:00
order_cmd.c (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID 2006-08-22 18:15:17 +00:00
order_gui.c (svn r6052) -Codechange: change OrderType (order->type) in a typedef 2006-08-22 17:13:49 +00:00
os2.c (svn r6086) -Fix: InteractiveRandom was not seeded properly resulting in the dedicated server always generating the same map. Thanks to the #openttdcoop team for detecting. 2006-08-24 10:19:59 +00:00
os_timer.c (svn r4218) - Codechange: Try to make the rdtsc() not present warning message a bit more clear 2006-03-31 21:13:53 +00:00
ottdres.rc (svn r5415) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-06-28 23:05:00 +00:00
pathfind.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
pathfind.h (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. 2006-06-10 08:37:41 +00:00
player.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
player_gui.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
players.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
pool.c (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 2006-04-18 18:48:50 +00:00
pool.h (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 2006-04-18 18:48:50 +00:00
queue.c (svn r3592) Miscellaneous smaller changes, most notably replacing sizeof(type) by sizeof(*variable) 2006-02-11 15:05:56 +00:00
queue.h (svn r3592) Miscellaneous smaller changes, most notably replacing sizeof(type) by sizeof(*variable) 2006-02-11 15:05:56 +00:00
rail.c (svn r5155) - Remove the bridge branch merge (revision r5070) 2006-06-07 19:35:21 +00:00
rail.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
rail_cmd.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
rail_gui.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
rail_map.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
railtypes.h (svn r4946) "Feature": Add a cheat that allows running electric engines on normal rail 2006-05-22 14:41:20 +00:00
readme.txt (svn r5866) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-08-12 17:33:05 +00:00
resource.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
road.h (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 2006-05-27 16:12:16 +00:00
road_cmd.c (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID 2006-08-22 18:15:17 +00:00
road_cmd.h (svn r5723) - Move the declaration of DrawRoadDepotSprite() out of functions.h (but I'm not too happy with the new header) 2006-08-03 06:44:54 +00:00
road_gui.c (svn r6046) CodeChange : Rename WWT_5 Widget type to WWT_LABEL : a centered label 2006-08-22 15:23:25 +00:00
road_map.c (svn r5798) - Fix [r5062]: When expanding a town, the test to check if a tile is a 2006-08-07 06:21:59 +00:00
road_map.h (svn r5582) Add and use AxisToTrack{Bits,}() 2006-07-22 08:59:52 +00:00
roadveh.h (svn r5118) Add IsRoadVehInDepot{Stopped,}() 2006-06-05 10:23:18 +00:00
roadveh_cmd.c (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID 2006-08-22 18:15:17 +00:00
roadveh_gui.c (svn r6046) CodeChange : Rename WWT_5 Widget type to WWT_LABEL : a centered label 2006-08-22 15:23:25 +00:00
saveload.c (svn r6001) -Feature: when removing a farm, his farmland is removed too (over time) (based on peter1138's patch, FS#82) 2006-08-20 18:44:26 +00:00
saveload.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
screenshot.c (svn r6068) -Codechange: Switch PNG and BMP priority for screenshots. This ensures PNG is used by default when available. (hylje) 2006-08-23 15:30:03 +00:00
screenshot.h (svn r5626) CodeChange : Remove the global _make_screenshot and implement a more flexible mechanism 2006-07-28 21:51:00 +00:00
sdl.c (svn r5872) - Feature: Add an icon to the SDL openttd executable. 2006-08-13 08:18:11 +00:00
sdl.h (svn r5872) - Feature: Add an icon to the SDL openttd executable. 2006-08-13 08:18:11 +00:00
settings.c (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones 2006-08-22 15:33:35 +00:00
settings.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
settings_gui.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
ship.h (svn r5121) Add forgotten file in r5120 2006-06-05 11:28:31 +00:00
ship_cmd.c (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID 2006-08-22 18:15:17 +00:00
ship_gui.c (svn r6046) CodeChange : Rename WWT_5 Widget type to WWT_LABEL : a centered label 2006-08-22 15:23:25 +00:00
signs.c (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID 2006-08-22 18:15:17 +00:00
signs.h (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that). 2006-08-22 20:41:26 +00:00
slope.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
smallmap_gui.c (svn r6057) -Codechange: made a function GetRandomXXX, that _always_ returns a valid XXX, unless there are none to pick from. Then NULL is returned. 2006-08-22 21:14:45 +00:00
sound.c (svn r5609) CodeChange : Apply coding style 2006-07-26 03:33:12 +00:00
sound.h (svn r3641) - Rename MusicFilesettings 'btn_down' to more sensible 'playing' 2006-02-20 23:40:53 +00:00
sprite.h (svn r5787) Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z} 2006-08-06 08:23:19 +00:00
spritecache.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
spritecache.h (svn r4446) - Add function to determine if a Sprite ID exists. 2006-04-16 11:26:23 +00:00
station.h (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that). 2006-08-22 20:41:26 +00:00
station_cmd.c (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that). 2006-08-22 20:41:26 +00:00
station_gui.c (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that). 2006-08-22 20:41:26 +00:00
station_map.c (svn r4938) Remove STATION_HANGAR, because it isn't really a station type of its own 2006-05-21 12:01:57 +00:00
station_map.h (svn r5582) Add and use AxisToTrack{Bits,}() 2006-07-22 08:59:52 +00:00
stdafx.h (svn r5969) -Fix r5968: windows doesn't know strncasecmp, but called it strnicmp (michi_cc) 2006-08-20 11:18:46 +00:00
string.c (svn r6089) -Backport r6088: added -s (source) and -d (destination) to strgen (Darkvater) 2006-08-24 12:08:25 +00:00
string.h (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
strings.c (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones 2006-08-22 15:33:35 +00:00
strings.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
subsidy_gui.c (svn r5918) -Cleanup: rename ConvertDayToYMD/ConvertYMDToDay as they really convert a Date to/from a YearMonthDay. 2006-08-15 16:49:48 +00:00
svnup.sh (svn r2087) Show also the modified filenames along each change in svn log. Prevents enraging Darkvater, and we show the commit messages along changed files everywhere else too (on IRC and in mail). 2005-03-27 15:13:51 +00:00
terraform_gui.c (svn r5403) - Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas. 2006-06-28 17:33:04 +00:00
texteff.c (svn r6078) -Fix: forgot one uint16 -> Date conversion. Tnx to #openttdcoop team for detecting and Rubidium for finding the cause. 2006-08-23 20:46:54 +00:00
tgp.c (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
tgp.h (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
thread.c (svn r5978) -Add: allow a switch in Makefile.config to disable threads in OpenTTD (no matter what system you are on). Only useful for testing. 2006-08-20 13:48:04 +00:00
thread.h (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
tile.c (svn r5363) Revert 5312, 5288, 5248, 3992, 3249, 3228 2006-06-25 17:39:19 +00:00
tile.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
town.h (svn r6058) -Fix: Get(Industry|Town)ArraySize could never return 0 2006-08-22 21:17:19 +00:00
town_cmd.c (svn r6058) -Fix: Get(Industry|Town)ArraySize could never return 0 2006-08-22 21:17:19 +00:00
town_gui.c (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that). 2006-08-22 20:41:26 +00:00
town_map.h (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town 2006-06-08 18:31:54 +00:00
train.h (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved 2006-01-18 15:05:01 +00:00
train_cmd.c (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID 2006-08-22 18:15:17 +00:00
train_gui.c (svn r6046) CodeChange : Rename WWT_5 Widget type to WWT_LABEL : a centered label 2006-08-22 15:23:25 +00:00
tree_cmd.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
tree_map.h (svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/ 2006-04-04 06:25:05 +00:00
tunnel_map.c (svn r5924) Revert accidently commited files 2006-08-16 06:06:48 +00:00
tunnel_map.h (svn r4166) Sprinkle several map accessors with assert()s 2006-03-30 09:29:01 +00:00
tunnelbridge_cmd.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
unix.c (svn r6086) -Fix: InteractiveRandom was not seeded properly resulting in the dedicated server always generating the same map. Thanks to the #openttdcoop team for detecting. 2006-08-24 10:19:59 +00:00
unmovable.h (svn r4194) -Codechange: Renamed UpdatePlayerHouse to UpdateCompanyHQ because the rest of the code calls it Comapany HQ. Moved it to unmovable_cmd.c because CompanyHQ is an unmovable and has nothing to do with economy. 2006-03-31 08:59:19 +00:00
unmovable_cmd.c (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
unmovable_map.h (svn r5136) Fix various style bugs: 2006-06-05 18:10:43 +00:00
variables.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
vehicle.c (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID 2006-08-22 18:15:17 +00:00
vehicle.h (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that). 2006-08-22 20:41:26 +00:00
vehicle_gui.c (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that). 2006-08-22 20:41:26 +00:00
vehicle_gui.h (svn r5895) Remove dead code 2006-08-14 20:37:15 +00:00
viewport.c (svn r6050) -Codechange: mass-renamed SignStruct -> Sign and ss -> si. Now functions and variables all match eachother 2006-08-22 16:38:50 +00:00
viewport.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
void_map.h (svn r3765) Fix some naming glitches in r3763 and add missing svn properties 2006-03-05 11:18:34 +00:00
water_cmd.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
water_map.h (svn r5101) Add a function to convert an axis and a flag for north/south into a DiagDirection. Use it for bridge ramps and ship depots 2006-06-04 16:04:15 +00:00
waypoint.c (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID 2006-08-22 18:15:17 +00:00
waypoint.h (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID 2006-08-22 18:15:17 +00:00
widget.c (svn r6046) CodeChange : Rename WWT_5 Widget type to WWT_LABEL : a centered label 2006-08-22 15:23:25 +00:00
win32.c (svn r6089) -Backport r6088: added -s (source) and -d (destination) to strgen (Darkvater) 2006-08-24 12:08:25 +00:00
win32.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
win64.asm (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc) 2005-10-02 22:39:56 +00:00
window.c (svn r6038) -Codechange: move mousewheel code to event WE_MOUSEWHEEL instead of a general function that handles that 2006-08-21 14:59:58 +00:00
window.h (svn r6046) CodeChange : Rename WWT_5 Widget type to WWT_LABEL : a centered label 2006-08-22 15:23:25 +00:00
yapf.txt (svn r5136) Fix various style bugs: 2006-06-05 18:10:43 +00:00

readme.txt

OpenTTD README
Last updated:    2006-08-12
Release version: 0.4.8
------------------------------------------------------------------------


Table of Contents:
------------------
1.0) About
2.0) Contacting
 * 2.1 Reporting Bugs
3.0) Supported Platforms
4.0) Running OpenTTD
5.0) OpenTTD features
6.0) Configuration File
7.0) Compiling
8.0) Translating
 * 8.1 Guidelines
 * 8.2 Translation
 * 8.3 Previewing
9.0) Troubleshooting
X.X) Credits


1.0) About:
---- ------
OpenTTD is a clone of Transport Tycoon Deluxe, a popular game originally
written by Chris Sawyer.  It attempts to mimic the original game as closely
as possible while extending it with new features.

OpenTTD is licensed under the GNU General Public License version 2.0. For
more information, see the file 'COPYING'.

2.0) Contacting:
---- ----------
The easiest way to contact the OpenTTD team is by submitting bug reports or
posting comments in our forums. You can also chat with us on IRC (#openttd
on irc.freenode.net).

The OpenTTD homepage is http://www.openttd.org/.

You can also find the OpenTTD forums at
http://www.tt-forums.net/index.php?c=20


2.1) Reporting Bugs:
---- ---------------
To report a bug, please create a SourceForge account and follow the bugs
link from our homepage. Please make sure the bug is reproducible and
still occurs in the latest daily build or the current SVN version. Also
please look through the existing bug reports briefly to see whether the bug
is not already known.

The SourceForge project page URL is: http://sourceforge.net/projects/openttd/
Click on "Bugs" to see the bug tracker.

Please include the following information in your bug report:
        - OpenTTD version (PLEASE test the latest SVN/daily build)
        - Bug details, including instructions how to reproduce it
        - Platform and compiler (Win32, Linux, FreeBSD, ...)
        - Attach a saved game or a screenshot if possible
        - If this bug only occurred recently please note the last
          version without the bug and the first version including
          the bug. That way we can fix it quicker by looking at the
          changes made.


3.0) Supported Platforms:
---- --------------------
OpenTTD has been ported to several platforms and operating systems. It shouldn't
be very difficult to port it to a new platform. The currently working platforms
are:

	BeOS                 - SDL
	FreeBSD              - SDL
	Linux                - SDL
	MacOS X (universal)  - Cocoa video and sound drivers (SDL works too, but not 100% and not as a universal binary)
	MorphOS              - SDL
	OS/2                 - SDL
	Windows              - Win32 GDI (faster) or SDL


4.0) Running OpenTTD:
---- ----------------

Before you run OpenTTD, you need to put the game's datafiles into the data/
subdirectory. You need the following files from the original version
of TTD as OpenTTD makes use of the original TTD artwork.

List of the required files:
sample.cat
trg1r.grf
trgcr.grf
trghr.grf
trgir.grf
trgtr.grf

(Alternatively you can use the TTD GRF files from the DOS version: TRG1.GRF,
TRGC.GRF, TRGH.GRF, TRGI.GRF, TRGT.GRF. A few minor graphical glitches with
the DOS graphics remain. E.g. the autorail button in the rail toolbar doesn't
look as nice as with the Windows graphics.)

If you want music you need to copy the gm/ folder from Windows TTD into your
OpenTTD folder, not your data folder.

You can change the data path (which contains savegames as well) in
Makefile.config by setting DATA_DIR_PREFIX and USE_HOMEDIR.


5.0) OpenTTD features:
---- -----------------

OpenTTD has a lot of features going beyond the original TTD emulation.
Unfortunately, there is currently no comprehensive list of features, but there
is a basic features list on the web, and some optional features can be
controlled through the Configure Patches dialog. We also implement some
features known from TTDPatch (http://www.ttdpatch.net/).

Several important non-standard controls:

* Use Ctrl to place semaphore signals
* Ctrl-D toggles double mode in the Windows version
* Ingame console. More information at
  http://wiki.openttd.org/index.php/OpenTTDDevBlackBook


6.0) Configuration File:
---- -------------------
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
.INI format. It's mostly undocumented. Almost all settings can be changed
ingame by using the 'Configure Patches' window.


7.0) Compiling:
---- ----------
Windows:
  You need Microsoft Visual Studio 6 or .NET. Open the project file
  and it should build automatically. In case you want to build with SDL support
  you need to add WITH_SDL to the project settings.
  PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these
  to work you need their development files. For best results, download the
  openttd-useful.zip file from SourceForge under the Files tab. Put the header
  files into your compiler's include/ directory and the library (.lib) files
  into the lib/ directory.
  For more help with VS6 see docs/Readme_Windows_MSVC6.0.txt.

  You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
  Please read the Makefile for more information.

Unix:
  OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
  Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.
  (see also docs/Readme_Mandrake_Linux.txt)

MacOS X:
  Use "make" or Xcode (which will then call make for you)
	This will give you a binary for your CPU type (PPC/Intel)
	To make an universal binary type "make FAT_BINARY:=1"

BeOS:
  Use "make".

FreeBSD:
  You need the port devel/sdl12 for a non-dedicated build.
  graphics/png is optional for screenshots in the PNG format.
  Use "gmake".

MorphOS:
  Use "make". Note that you need the MorphOS SDK, latest libnix updates (else
  C++ parts of OpenTTD will not build) and the powersdl.library SDK. Optionally
  libz and libpng developer files.

OS/2:
  Open Watcom C/C++ 1.3 or later is required to build the OS/2 version. See the
  docs/Readme_OS2.txt file for more information.


8.0) Translating:
---- -------------------
See http://www.openttd.org/translating.php for up-to-date information.

The use of the online Translator service, located at
http://translator.openttd.org/, is highly encouraged. For a username/password
combo you should contact the development team, either by mail, IRC or the
forums. The system is straightforward to use, and if you have any problems,
read the online help located there.

If for some reason the website is down for a longer period of time, the
information below might be of help.

8.1) Guidelines:
---- -------------------
Here are some translation guidelines which you should follow closely.

    * Please contact the development team before beginning the translation
      process! This avoids double work, as someone else may have already
      started translating to the same language.
    * Translators must use the character set ISO 8859-15.
      Otherwise, some characters will not display correctly in the game.
    * Currently it is not possible to translate into character sets other than
      Latin.

8.2) Translation:
---- -------------------
So, now that you've notified the development team about your intention to
translate (You did, right? Of course you did.) you can pick up english.txt
(found in the SVN repository under /lang) and translate.

You must change the first two lines of the file appropriately:

##name English-Name-Of-Language
##ownname Native-Name-Of-Language

Note: Do not alter the following parts of the file:

    * String identifiers (the first word on each line)
    * Parts of the strings which are in curly braces (such as {STRING})
    * Lines beginning with ## (such as ##id), other than the first two lines of
      the file

8.3) Previewing:
---- -------------------
In order to view the translation in the game, you need to compile your language
file with the strgen utility, which is now bundled with the game.

strgen is a command-line utility. It takes the language filename as parameter.
Example:

strgen lang/german.txt

This results in compiling german.txt and produces another file named german.lng.
Any missing strings are replaced with the English strings. Note that it looks
for english.txt in the lang subdirectory, which is where your language file
should also be.

That's all! You should now be able to select the language in the game options.

9.0) Troubleshooting
---- ---------------

To see all startup options available to you, start OpenTTD with the
"./openttd -h" option. This might help you tweak some of the settings.

If the game is acting strange and you feel adventurous you can try the
"-d [[<name>]=[<level>]" flag, where the higher levels will give you more
debugging output. The "name" variable can help you to display only some type of
debugging messages. This is mostly undocumented so best is to look in the
source code file debug.c for the various debugging types. For more information
look at http://wiki.openttd.org/index.php/Command_line.

The most frequent problem is missing data files. Don't forget to put all GRF
files from TTD into your data/ folder including sample.cat!

Under Windows 98 and lower it is impossible to use a dedicated server; it will
fail to start. Perhaps this is for the better because those OS's are not known
for their stability.

X.X) Credits:
---- --------
The OpenTTD team (in alphabetical order):
  Bjarni Corfitzen (Bjarni)      - Mac OS X port, coder
  Victor Fischer (Celestar)      - Programming everywhere you need him to
  Tam<61>s Farag<61> (Darkvater)       - Lead programmer
  Kerekes Miham (MiHaMiX)        - Maintainer of translator service, and host of nightlies
  Owen Rudge (orudge)            - Contributor, forum host, master server host, OS/2 port
  Peter Nelson (peter1138)       - NewGRF support wizard, OpenTTD addict
  Christoph Mallon (Tron)        - Programmer, code correctness police
  Patric Stout (TrueLight)       - Programmer, network guru, SVN-repository and website host

Retired Developers:
  Dominik Scherer (dominik81)    - Lead programmer, GUI expert (0.3.0 - 0.3.6)
  Ludvig Strigeus (ludde)        - OpenTTD author, main coder (0.1 - 0.3.3)
  Serge Paquet (vurlix)          - Assistant project manager, coder (0.1 - 0.3.3)

Thanks to:
  Josef Drexler - For his great work on TTDPatch.
  Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
  Matthijs Kooijman (blathijs) - For his many patches, suggestions and major work on maprewrite
  Petr Baudis (pasky) - Many patches, newgrf support, etc.
  Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with (and future PBS)
  Stefan Mei<65>ner (sign_de) - For his work on the console
  Mike Ragsdale - OpenTTD installer
  Cian Duffy (MYOB) - BeOS port / manual writing
  Christian Rosentreter (tokai) - MorphOS / AmigaOS port
  Michael Blunck - For revolutionizing TTD with awesome graphics
  George - Canal graphics
  All Translators - For their support to make OpenTTD a truly international game
  Bug Reporters - Thanks for all bug reports
  Chris Sawyer - For an amazing game!