..
3rdparty
Codechange: Silence -Wclass-memaccess warnings with GCC8
2018-06-27 22:54:46 +02:00
ai
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
blitter
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
core
Codechange: use std::sort() for all std::vector types
2019-04-13 12:49:18 +01:00
depend
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
game
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
lang
Update: Translations from eints
2019-04-10 19:45:43 +02:00
linkgraph
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
misc
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
music
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
network
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
os
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
pathfinder
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
saveload
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
script
Fix: Industry coverage area is no longer rectangular. ( #7464 )
2019-04-13 14:27:57 +01:00
settingsgen
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
sound
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
spriteloader
(svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well.
2014-10-12 20:43:25 +00:00
strgen
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
table
Codechange: NULL -> nullptr in settings files.
2019-04-11 13:00:55 +01:00
video
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
widgets
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
aircraft.h
Fix #6676 : Prevent helicopters from stopping in midair during some kinds of landing
2018-11-25 00:47:34 +01:00
aircraft_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
aircraft_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
airport.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
airport.h
(svn r25841) -Codechange: Use NUM_AIRPORTTILES_PER_GRF instead of NUM_AIRPORTTILES to properly distinguish limits per NewGRF and limits of the pool.
2013-10-12 16:34:59 +00:00
airport_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
animated_tile.cpp
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
animated_tile_func.h
(svn r23704) -Doc: Doxygen comment fixes and additions.
2012-01-01 17:22:32 +00:00
articulated_vehicles.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
articulated_vehicles.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
autoreplace.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
autoreplace_base.h
(svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor)
2012-04-17 19:44:02 +00:00
autoreplace_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
autoreplace_func.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
autoreplace_gui.cpp
Codechange: use std::sort() in EngList_Sort[Partial]()
2019-04-13 12:49:18 +01:00
autoreplace_gui.h
…
autoreplace_type.h
…
autoslope.h
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
2012-01-03 20:26:05 +00:00
base_consist.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
base_consist.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
base_media_base.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
base_media_func.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
base_station_base.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
bitmap_type.h
Fix: Industry coverage area is no longer rectangular. ( #7464 )
2019-04-13 14:27:57 +01:00
bmp.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
bmp.h
…
bootstrap_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
bridge.h
…
bridge_gui.cpp
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
bridge_map.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
bridge_map.h
Change: Move rail type bits from m3 to m8.
2018-07-26 13:27:40 +01:00
build_vehicle_gui.cpp
Codechange: use std::sort() in EngList_Sort[Partial]()
2019-04-13 12:49:18 +01:00
cargo_type.h
Fix: Industry chain window layout no more unnecessarily large when the number of cargoes in/out isn't large either
2018-11-03 21:43:54 +01:00
cargoaction.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
cargoaction.h
(svn r26108) -Codechange: some coding style (whitespace)
2013-11-25 14:30:22 +00:00
cargomonitor.cpp
Codechange: Convert IndustryVector to a std::set.
2019-03-09 16:33:47 +00:00
cargomonitor.h
Fix #6633 : Cargo monitor industry delivery now accounts for which IndustryID the cargo was delivered to
2019-03-02 18:14:45 +01:00
cargopacket.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
cargopacket.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
cargotype.cpp
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
cargotype.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
cheat.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
cheat_func.h
…
cheat_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
cheat_type.h
(svn r26887) -Add: cheat for changing the height level (mostly due to the mess with changing snow levels and such)
2014-09-21 12:39:24 +00:00
clear_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
clear_func.h
(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
2011-11-08 19:48:47 +00:00
clear_map.h
Fix #6805 : Clear some m8 bits when making some tiles.
2018-08-04 08:59:22 +02:00
cmd_helper.h
(svn r23742) -Revert (r23735): for some reason gcc-trunk is more picky than basically everything else :(
2012-01-03 21:58:26 +00:00
command.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
command_func.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
command_type.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
company_base.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
company_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
company_func.h
(svn r24996) -Change: Apply default service interval changes to vehicles without custom interval (peter1138)
2013-02-14 17:08:56 +00:00
company_gui.cpp
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
company_gui.h
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
company_manager_face.h
(svn r27975) -Fix (r8969) [FS#6642]: Missing one hair style.
2018-03-11 07:16:58 +00:00
company_type.h
Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions
2019-02-04 21:08:36 +01:00
console.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
console_cmds.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
console_func.h
…
console_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
console_gui.h
…
console_internal.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
console_type.h
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
2011-12-19 17:48:04 +00:00
cpu.cpp
Remove: DOS support
2019-03-19 23:22:51 +01:00
cpu.h
(svn r26207) -Codechange: move the CPUID flag detection into cpu.cpp
2014-01-02 18:52:54 +00:00
crashlog.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
crashlog.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
currency.cpp
Add: Mexican Peso currency
2019-01-12 16:57:23 +00:00
currency.h
Add: Mexican Peso currency
2019-01-12 16:57:23 +00:00
date.cpp
Remove: ENABLE_NETWORK switch
2019-03-20 19:24:55 +01:00
date_func.h
…
date_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
date_gui.h
…
date_type.h
(svn r25260) -Codechange: occasionally clear dead links and compress link graphs (fonsinchen)
2013-05-19 14:26:14 +00:00
debug.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
debug.h
Add: Chrono based TIC() and TOC() in debug
2019-03-09 01:05:47 +01:00
dedicated.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
depot.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
depot_base.h
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
2011-12-20 17:57:56 +00:00
depot_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
depot_func.h
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
2012-01-03 20:26:05 +00:00
depot_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
depot_map.h
(svn r26692) -Fix [FS#6059]: Ordering a vehicle to a competitor's rail waypoint displayed an error message. Ignore the click as is done for the other order types to competitor's stuff. (Juanjo)
2014-07-16 20:56:39 +00:00
depot_type.h
…
direction_func.h
(svn r27422) -Fix [FS#6341]: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree. (marcole)
2015-10-30 16:20:00 +00:00
direction_type.h
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
disaster_vehicle.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
disaster_vehicle.h
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
dock_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
driver.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
driver.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
economy.cpp
Fix #7491 : Send company update admin message when bankruptcy counter changes.
2019-04-11 13:00:25 +01:00
economy_base.h
(svn r25011) -Codechange: allow vehicle transfer and profit text effects to be shown at the same time (fonsinchen)
2013-02-17 14:50:54 +00:00
economy_func.h
Fix #6498 : Use int64 for all company rating calculations
2018-11-25 00:48:34 +01:00
economy_type.h
Fix: Spelling errors ( #6769 )
2018-04-30 18:52:32 +02:00
effectvehicle.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
effectvehicle_base.h
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
2018-05-22 18:43:34 +01:00
effectvehicle_func.h
…
elrail.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
elrail_func.h
(svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary.
2016-11-05 11:53:03 +00:00
engine.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
engine_base.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
engine_func.h
Change: Show additional cost and refitted capacity in build vehicle window.
2019-03-24 15:28:48 +00:00
engine_gui.cpp
Codechange: use std::sort() in EngList_Sort[Partial]()
2019-04-13 12:49:18 +01:00
engine_gui.h
Codechange: use std::sort() in EngList_Sort[Partial]()
2019-04-13 12:49:18 +01:00
engine_type.h
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
error.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
error_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
fileio.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
fileio_func.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
fileio_type.h
(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit.
2016-09-04 16:06:50 +00:00
fios.cpp
Codechange: use std::sort() to sort file lists
2019-04-13 12:49:18 +01:00
fios.h
Codechange: use std::sort() to sort file lists
2019-04-13 12:49:18 +01:00
fios_gui.cpp
Codechange: use std::sort() to sort file lists
2019-04-13 12:49:18 +01:00
fontcache.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
fontcache.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
fontdetection.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
fontdetection.h
(svn r25450) -Fix: compilation without freetype
2013-06-23 18:32:02 +00:00
framerate_gui.cpp
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
framerate_type.h
Add: Show performance of AI and GS in framerate window
2019-02-23 14:29:07 +01:00
gamelog.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
gamelog.h
Remove: WinCE support
2018-04-29 15:32:16 +02:00
gamelog_internal.h
Codechange: Separate gamelog revision length from network revision length
2019-02-03 18:00:16 +01:00
genworld.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
genworld.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
genworld_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
gfx.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
gfx_func.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
gfx_layout.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
gfx_layout.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
gfx_type.h
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
gfxinit.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
gfxinit.h
…
goal.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
goal_base.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
goal_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
goal_type.h
(svn r26012) -Add: new goal type that show a story page when clicked
2013-11-16 17:41:57 +00:00
graph_gui.cpp
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
graph_gui.h
…
ground_vehicle.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
ground_vehicle.hpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
group.h
Feature #6053 : Collapsible vehicle groups (3298)
2019-03-27 06:58:48 +00:00
group_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
group_gui.cpp
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
group_gui.h
…
group_type.h
(svn r24139) -Add: Creating a new vehicle group by drag and drop. (Based on patch by Juanjo)
2012-04-17 19:44:16 +00:00
gui.h
(svn r25372) -Add: Allow opening a goal list window specific to a company
2013-06-09 13:23:03 +00:00
guitimer_func.h
Change: Use GUITimer class instead of bare int/uints.
2019-01-11 11:56:21 +00:00
heightmap.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
heightmap.h
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
2016-09-04 12:57:43 +00:00
highscore.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
highscore.h
(svn r25512) -Fix-ish: the high score company name could not have enough space to have both the company and president name
2013-06-29 12:07:40 +00:00
highscore_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
hotkeys.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
hotkeys.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
house.h
Add: Houses can accept up to 16 different cargo types via NewGRF.
2019-01-21 16:06:25 +01:00
house_type.h
…
industry.h
Feature: Non-rectangular sparse station catchment area.
2019-03-09 16:33:47 +00:00
industry_cmd.cpp
Codechange: Replace duplicated code with TileArea::Expand() ( #7467 )
2019-04-13 14:12:34 +01:00
industry_gui.cpp
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
industry_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
industry_type.h
Add: NewGRF support for 16-in-16-out industries
2018-11-03 21:43:54 +01:00
industrytype.h
Add: NewGRF support for 16-in-16-out industries
2018-11-03 21:43:54 +01:00
ini.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
ini_load.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
ini_type.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
intro_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
landscape.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
landscape.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
landscape_type.h
…
language.h
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
livery.h
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
2019-01-31 14:57:44 +01:00
main_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
map.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
map_func.h
Fix: Spelling errors ( #6769 )
2018-04-30 18:52:32 +02:00
map_type.h
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
misc.cpp
Remove: ENABLE_NETWORK switch
2019-03-20 19:24:55 +01:00
misc_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
misc_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
mixer.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
mixer.h
Add: Mixer feature for streaming sampled music
2019-01-05 17:17:10 +01:00
music.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
music_gui.cpp
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
2019-04-09 22:45:15 +02:00
newgrf.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf.h
Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|Delete]SmallVector
2019-03-26 20:15:57 +00:00
newgrf_airport.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_airport.h
Codechange: Check airport layout would fit within map bounds before iterating tiles. ( #7429 )
2019-03-30 22:20:26 +00:00
newgrf_airporttiles.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_airporttiles.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_animation_base.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_animation_type.h
Doc #7181 : AAT_STATION_AIRPLANE_LAND triggers only a single tile, not all airport tiles. ( #7182 )
2019-02-06 00:33:49 +01:00
newgrf_callbacks.h
(svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model.
2014-08-17 14:53:11 +00:00
newgrf_canal.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_canal.h
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
2012-01-03 20:26:05 +00:00
newgrf_cargo.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_cargo.h
(svn r24273) -Fix: [NewGRF] GetReverseCargoTranslation() was unnecessary complicated and also returned the wrong thing for cargos not present in the translation table.
2012-05-25 17:23:19 +00:00
newgrf_class.h
(svn r24170) -Add: Methods for translating between NewGRFClass spec indices and user interface indices.
2012-04-22 16:28:32 +00:00
newgrf_class_func.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_commons.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_commons.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_config.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_config.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_debug.h
Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|Delete]SmallVector
2019-03-26 20:15:57 +00:00
newgrf_debug_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_engine.cpp
Codechange: use std::sort() for all std::vector types
2019-04-13 12:49:18 +01:00
newgrf_engine.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_generic.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_generic.h
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
2012-01-03 20:26:05 +00:00
newgrf_gui.cpp
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
newgrf_house.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_house.h
Codechange: Use override specifer for overriding member declarations
2019-03-24 16:10:04 +01:00
newgrf_industries.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_industries.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_industrytiles.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_industrytiles.h
Codechange: Use override specifer for overriding member declarations
2019-03-24 16:10:04 +01:00
newgrf_object.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_object.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_properties.h
(svn r23504) -Feature: Aircraft range.
2011-12-13 00:43:35 +00:00
newgrf_railtype.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_railtype.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_sound.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_sound.h
(svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12.
2016-02-08 21:05:57 +00:00
newgrf_spritegroup.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_spritegroup.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_station.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_station.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_storage.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
newgrf_storage.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_text.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_text.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_town.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_town.h
Codechange: Use override specifer for overriding member declarations
2019-03-24 16:10:04 +01:00
newgrf_townname.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
newgrf_townname.h
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
news_func.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
news_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
news_gui.h
Add: List recent news messages in crashlog output
2018-04-13 22:08:13 +02:00
news_type.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
object.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
object_base.h
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
object_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
object_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
object_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
object_type.h
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
2013-10-12 16:35:50 +00:00
openttd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
openttd.h
(svn r25506) -Document: a function, and name it slightly better
2013-06-28 21:11:35 +00:00
order_backup.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
order_backup.h
Fix #6574 : Remove go to hangar orders when rebuilding airport
2019-02-27 00:06:57 +01:00
order_base.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
order_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
order_func.h
Fix #6574 : Remove go to hangar orders when rebuilding airport
2019-02-27 00:06:57 +01:00
order_gui.cpp
Change: Always report error when ordering a road vehicle to wrong type of road stop. ( #7316 )
2019-04-13 12:43:49 +01:00
order_type.h
Change: Increase maximum number of orders from 64000 to ~16.7m. ( #7220 )
2019-02-18 07:37:25 +00:00
osk_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
pbs.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
pbs.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
progress.cpp
Codechange: Replace custom mutex code with C++11 mutex'es.
2019-04-06 11:27:39 +02:00
progress.h
Codechange: Replace custom mutex code with C++11 mutex'es.
2019-04-06 11:27:39 +02:00
querystring_gui.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
rail.cpp
Change: Shorten engine rail type drop down in autoreplace window. ( #7448 )
2019-03-31 02:05:23 +01:00
rail.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
rail_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
rail_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
rail_gui.h
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
2019-04-09 22:45:15 +02:00
rail_map.h
Change: Extend rail types to 64 (6 bit storage)
2018-07-26 13:27:40 +01:00
rail_type.h
Fix #6951 : Ensure RailTypes bitfield is always treated as 64 bit
2018-10-30 21:46:28 +01:00
rev.cpp.in
Remove: MorphOS / AmigaOS support
2019-03-05 22:03:00 +01:00
rev.h
Codechange: Include flag for whether a build is of a tagged revision
2019-02-12 21:32:43 +00:00
road.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
road_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
road_cmd.h
…
road_func.h
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
road_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
road_gui.h
…
road_internal.h
(svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary.
2016-11-05 11:53:03 +00:00
road_map.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
road_map.h
Fix: Protect against a few out of bounds or uninitialised usage errors
2018-10-31 12:41:49 +01:00
road_type.h
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
2011-12-19 17:48:04 +00:00
roadstop.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
roadstop_base.h
(svn r23704) -Doc: Doxygen comment fixes and additions.
2012-01-01 17:22:32 +00:00
roadveh.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
roadveh_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
roadveh_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
safeguards.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
screenshot.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
screenshot.h
(svn r26525) -Remove: Screenshot format setting from GUI.
2014-04-27 15:13:46 +00:00
settings.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
settings_func.h
Codechange: If something is a vector of strings, use a vector of strings instead of an AutoFreeSmallVector.
2019-04-09 22:45:15 +02:00
settings_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
settings_gui.h
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
2019-04-09 22:45:15 +02:00
settings_internal.h
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
settings_type.h
Remove: ENABLE_NETWORK switch
2019-03-20 19:24:55 +01:00
ship.h
Change: Remove ship max order distance.
2019-03-31 17:22:54 +01:00
ship_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
ship_gui.cpp
(svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw.
2016-10-16 14:58:38 +00:00
signal.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
signal_func.h
…
signal_type.h
(svn r24367) -Feature: [NewGRF] Customisable signals for rail types.
2012-07-01 23:12:50 +00:00
signs.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
signs_base.h
(svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting
2011-11-04 11:09:06 +00:00
signs_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
signs_func.h
…
signs_gui.cpp
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
signs_type.h
…
slope_func.h
(svn r23106) -Codechange: pass int* to GetTileSlope and friends
2011-11-04 11:30:37 +00:00
slope_type.h
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
2011-12-19 17:48:04 +00:00
smallmap_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
smallmap_gui.h
Codechange: Use override keyword for smallmap window.
2019-03-24 17:38:42 +00:00
sortlist_type.h
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
sound.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
sound_func.h
…
sound_type.h
(svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12.
2016-02-08 21:05:57 +00:00
sprite.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
sprite.h
(svn r23706) -Codechange: prevent 'unknown command' doxygen errors
2012-01-01 17:36:19 +00:00
spritecache.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
spritecache.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
station.cpp
Codechange: Replace duplicated code with TileArea::Expand() ( #7467 )
2019-04-13 14:12:34 +01:00
station_base.h
Fix #7374 : Ensure k-d trees are always updated when station sign moves
2019-03-24 19:26:13 +01:00
station_cmd.cpp
Codechange: Replace duplicated code with TileArea::Expand() ( #7467 )
2019-04-13 14:12:34 +01:00
station_func.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
station_gui.cpp
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
station_gui.h
(svn r26083) -Codechange: pass the CommandContainer for the station joiner around using a reference instead of by-value
2013-11-24 14:29:32 +00:00
station_kdtree.h
Codechange: Make a k-d tree index of stations
2019-03-09 20:27:11 +01:00
station_map.h
Fix #6805 : Clear some m8 bits when making some tiles.
2018-08-04 08:59:22 +02:00
station_type.h
Codechange: Convert StationList from SmallVector to std::set.
2019-03-09 16:33:47 +00:00
statusbar_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
statusbar_gui.h
(svn r25289) -Codechange: Store width of statusbar and main toolbar directly in the WindowDesc.
2013-05-26 19:24:37 +00:00
stdafx.h
Codechange: Replace AutoDeleteSmallVector with direct std::vector use in text layout code.
2019-04-09 22:45:15 +02:00
story.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
story_base.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
story_gui.cpp
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
story_type.h
(svn r25342) -Add: StoryPage data structures and GS API
2013-06-09 12:19:09 +00:00
string.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
string_base.h
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
string_func.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
string_type.h
Codechange: If something is a vector of strings, use a vector of strings instead of an AutoFreeSmallVector.
2019-04-09 22:45:15 +02:00
stringfilter.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
stringfilter_type.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
strings.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
strings_func.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
strings_type.h
(svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k.
2017-02-26 19:41:30 +00:00
subsidy.cpp
Fix 50e08f333a: Creating a cargo subsidy with town as source did not consider min population. ( #7493 )
2019-04-11 07:35:46 +01:00
subsidy_base.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
subsidy_func.h
…
subsidy_gui.cpp
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
subsidy_type.h
…
tar_type.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
terraform_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
terraform_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
terraform_gui.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
textbuf.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
textbuf_gui.h
(svn r24323) -Codechange: Split Textbuf and associated functions to separate files.
2012-06-04 15:29:37 +00:00
textbuf_type.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
texteff.cpp
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
texteff.hpp
Change: Animate text effects by real time instead of game ticks.
2019-01-11 11:56:21 +00:00
textfile_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
textfile_gui.h
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
textfile_type.h
(svn r23932) -Codechange: split the NewGRF text window into its own source files
2012-02-12 10:32:41 +00:00
tgp.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
tgp.h
…
thread.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
tile_cmd.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
tile_map.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
tile_map.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
tile_type.h
(svn r27987) -Change: Increase maximum allowed vehicle sprite size to reduce clipping of ships.
2018-03-11 13:25:26 +00:00
tilearea.cpp
Codechange: Replace duplicated code with TileArea::Expand() ( #7467 )
2019-04-13 14:12:34 +01:00
tilearea_type.h
Codechange: Replace duplicated code with TileArea::Expand() ( #7467 )
2019-04-13 14:12:34 +01:00
tilehighlight_func.h
…
tilehighlight_type.h
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
2011-12-19 17:48:04 +00:00
tilematrix_type.hpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
timetable.h
…
timetable_cmd.cpp
Codechange: use std::sort() for all std::vector types
2019-04-13 12:49:18 +01:00
timetable_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
toolbar_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
toolbar_gui.h
(svn r27146) -Fix: Make statusbar and chat-entry window use the same width as the toolbar. Otherwise they lack a size definition.
2015-02-13 21:13:45 +00:00
town.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
town_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
town_gui.cpp
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
town_kdtree.h
Codechange: Make a k-d tree index of towns
2019-03-09 20:27:11 +01:00
town_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
town_type.h
Add: Option for population-linear town cargo generation
2019-03-04 20:19:44 +01:00
townname.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
townname_func.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
townname_type.h
Fix: Grammar in a bunch of comments ( #7054 )
2019-01-13 07:38:48 +00:00
track_func.h
Fix: Protect against a few out of bounds or uninitialised usage errors
2018-10-31 12:41:49 +01:00
track_type.h
(svn r27833) -Change: Trackdir maps directly to TrackdirBits
2017-03-28 21:44:40 +00:00
train.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
train_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
train_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
transparency.h
…
transparency_gui.cpp
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
transparency_gui.h
…
transport_type.h
…
tree_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
tree_gui.cpp
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
tree_map.h
Fix #7400 : Water class for tree tiles was not converted for old saves preventing industry creation.
2019-03-24 15:16:54 +00:00
tunnel_map.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
tunnel_map.h
Change: Move rail type bits from m3 to m8.
2018-07-26 13:27:40 +01:00
tunnelbridge.h
(svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges.
2015-02-22 14:01:24 +00:00
tunnelbridge_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
tunnelbridge_map.h
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
vehicle.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
vehicle_base.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
vehicle_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
vehicle_func.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
vehicle_gui.cpp
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
vehicle_gui.h
Change: Show additional cost and refitted capacity in build vehicle window.
2019-03-24 15:28:48 +00:00
vehicle_gui_base.h
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
2019-04-09 22:45:15 +02:00
vehicle_type.h
Remove: OPF
2019-03-16 22:30:11 +00:00
vehiclelist.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
vehiclelist.h
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
viewport.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
viewport_func.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
viewport_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
viewport_kdtree.h
Codechange: Make a merged k-d tree index of all viewport signs
2019-03-09 20:27:11 +01:00
viewport_sprite_sorter.h
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
viewport_sprite_sorter_sse4.cpp
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
2019-03-26 20:15:57 +00:00
viewport_type.h
Feature: GS methods to scroll viewport for players ( #6745 )
2018-04-24 19:19:00 +02:00
void_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
void_map.h
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
water.h
Fix: Remove desert around lakes upon generation
2019-02-23 13:16:12 +01:00
water_cmd.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
water_map.h
Fix #7307 : Add WaterClass to MP_TREES, set when trees are on coast tiles ( #7309 )
2019-03-02 17:33:16 +00:00
waypoint.cpp
Codechange: Make a merged k-d tree index of all viewport signs
2019-03-09 20:27:11 +01:00
waypoint_base.h
Codechange: Use override specifer for overriding member declarations
2019-03-24 16:10:04 +01:00
waypoint_cmd.cpp
Codechange: Replace duplicated code with TileArea::Expand() ( #7467 )
2019-04-13 14:12:34 +01:00
waypoint_func.h
…
waypoint_gui.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
widget.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
widget_type.h
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
window.cpp
Codechange: use std::sort() for all std::vector types
2019-04-13 12:49:18 +01:00
window_func.h
Add: News menu entry and shortcut for deleting all messages. ( #7240 )
2019-02-16 23:15:58 +00:00
window_gui.h
Codechange: use std::sort() for all std::vector types
2019-04-13 12:49:18 +01:00
window_type.h
Fix 2a868b9f3b8e3b5f8b9e5f728f628ec88fd5e3ad: Expose widgets and windows to scripts and fix documentation.
2018-07-23 20:32:18 +02:00
zoom_func.h
Fix #7003 : Freetype fonts were scaled by both GUI and Font zoom levels. ( #7267 )
2019-02-23 16:07:25 +00:00
zoom_type.h
Feature: Add option to adjust font size separately from GUI size. ( #7003 )
2019-02-23 08:27:46 +00:00