Commit Graph

473 Commits

Author SHA1 Message Date
zsilencer 584b34e6d5 fix game_command_create_ride for network 2015-08-14 09:13:39 -06:00
zsilencer 04dedbcec4 fix scenery placement issue over network 2015-08-14 09:13:39 -06:00
zsilencer 149b3d86af network refactoring 2015-08-14 09:13:30 -06:00
zsilencer f883e7a8da get game commands working a bit better 2015-08-14 09:13:30 -06:00
zsilencer 6c571bab00 convert network to c++ 2015-08-14 09:13:30 -06:00
zsilencer df7f576e05 map loading over network 2015-08-14 09:13:29 -06:00
IntelOrca 196e6eb675 get basic network game working 2015-08-14 09:13:17 -06:00
Gymnasiast 86bcbafc01 Rename finance_mark_loan_settings_as_legitimate() to finance_update_loan_hash() 2015-08-13 09:00:49 +02:00
Gymnasiast e9637978a1 Fix cheat detection when using Scenario Options in-game, rename sub_69E869() 2015-08-12 16:12:34 +02:00
IntelOrca be4ee45d66 convert more platform functions over to utf8 and close #1713 2015-08-04 21:41:45 +01:00
IntelOrca 799cb53ec7 implement utf8, part 18 2015-08-01 10:20:59 +01:00
IntelOrca 5f69e6f37a add cycle day / night 2015-07-24 22:58:41 +01:00
zsilencer c0354fb16a fix #1645 2015-07-19 12:38:29 -06:00
IntelOrca 7cddad5026 implement game_command_create_ride 2015-07-16 01:38:28 +01:00
zsilencer af68e9d9ea fix #1590 2015-07-12 20:23:58 -06:00
IntelOrca 3ffffc699c clean up and remove various callprocs 2015-07-12 01:46:52 +01:00
zsilencer 6e3ff0e1df refactor tween reset
Conflicts:
	src/game.c
2015-07-11 12:30:39 +01:00
zsilencer b876591543 use SDL_RWops for save games 2015-07-11 12:27:46 +01:00
zsilencer e8d8f7c684 fix invalidation issue with picked up staff 2015-07-10 21:01:58 -06:00
Duncan Frost 82b60c1a56 Implement game_command_remove_ride_entrance_or_exit
Fix bug in entrance placement that caused moving entrances/exits to fail
2015-07-08 20:47:27 +01:00
Duncan Frost b22f6f401a Implemented game_command_place_ride_entrance_or_exit 2015-07-08 20:12:17 +01:00
IntelOrca f0bba54e79 uncapped FPS: fix viewport chopiness and reset after park load 2015-07-04 23:51:23 +01:00
zsilencer 76b231c150 add option to uncap fps, and fix #1470 2015-07-04 13:14:14 -06:00
zsilencer 9578606251 implement game_command_set_water_height 2015-06-29 11:49:17 -06:00
IntelOrca c3d5d5f6c2 implement game_command_set_ride_vehicles 2015-06-29 16:14:56 +01:00
Ted John b1b61e7df5 Merge pull request #1509 from duncanspumpkin/map_functions
Map functions
2015-06-28 18:03:53 +01:00
Duncan Frost 5e3df22414 Implemented map element remove. Small tidy of functions in game.c. 2015-06-28 13:31:46 +01:00
IntelOrca 36d6ea7a6e fix setting brakes speed on current track and implement game command 2015-06-28 11:44:46 +01:00
IntelOrca 457e7862b3 prepare track place and remove game commands 2015-06-27 17:53:28 +01:00
Robert Jordan 5645d8bd8a Added Game Speed command 2015-06-25 11:19:23 -04:00
Duncan Frost f36d17651d Implemented game_command_place_fence.
There are a couple of bugs involveing signs.
2015-06-21 11:43:52 +01:00
IntelOrca ce924b4b1b add new custom title sequence to celebrate 0.0.2 release 2015-06-14 21:01:48 +01:00
zsilencer d2b565b283 game_command_place_large_scenery 2015-06-14 05:56:41 -06:00
IntelOrca 0dd749baac refactor window event calls 2015-06-09 18:29:02 +01:00
IntelOrca dc3fe2a6c8 remove commented out CALLPROCs and CALLFUNCs 2015-06-09 15:09:45 +01:00
Robert Jordan fcbe561ad8 Decompiled Ride Prices 2015-06-08 21:28:07 -04:00
LRFLEW c0f376aa77 fixed naming convention 2015-06-07 17:20:46 -05:00
LRFLEW d3a6965f95 Made window_loadsave_open accept a default file name
This fixes #1231, #1245, and adds room for future work, such as porting
track saving.
2015-06-07 17:12:17 -05:00
LRFLEW 75903ec2d9 Fixed opening save game not changing recommended name
It was originally handled by load_game(), but was changed when the
loadsave window was implemented.
2015-06-07 15:20:46 -05:00
Duncan Frost 3bd3fccb57 Fix rotation disapearing sprites
This was caused by the sprite quadrant assignment not being reset when a new rotation was assigned
2015-05-30 10:15:29 +01:00
IntelOrca 101fed0dd9 refactor g1Elements pointer and implement sub_68371D 2015-05-28 00:17:22 +01:00
Ted John 3f71502718 Merge pull request #1107 from zsilencer/decompiling
game_command_place_scenery
2015-05-21 21:20:22 +01:00
IntelOrca 6135b9204d fix #1118 2015-05-21 03:11:53 +01:00
zsilencer 9ee4b64fa1 game_command_place_scenery 2015-05-20 19:21:13 -06:00
Duncan Frost d3587c2fc5 Fix #1103 and #483
Measurement close is now correctly called when the ride measurement window is closed.
When quiting a scenario tool_cancel is called to also reset the scnery selection mode
2015-05-20 19:18:54 +01:00
Robert Jordan 6faaca53aa Added game speed button and other changes
Game speed button with up to 4/5 speeds.
Debugging tools option to enable non-playable changes.
Cheat window is now a setting.
Game speeds 5-7 are removed.
Game speed 8 added with enabling debugging tools.
Windows and news ticker update once per tick instead of based on game
speed.
2015-05-18 18:15:43 -04:00
IntelOrca f7972f0d48 Merge branch 'land-rights-tool' of https://github.com/trigger-death/OpenRCT2 into trigger-death-land-rights-tool
Conflicts:
	data/language/english_uk.txt
2015-05-15 22:10:13 +01:00
Robert Jordan 09cc46c1e6 Almost finished land rights tool 2015-05-15 11:28:27 -04:00
Duncan Frost 822c3f6932 Added game_command_place_track
Requires extensive testing.
Fixed a bug in the tracks.idx that would cause crash on track load fail.
2015-05-13 19:19:37 +01:00
Robert Jordan 9e5cb40ab4 Added INPUT_FLAG_VIEWPORT_SCROLLING check
Before it was checking if any flags were set, and not just
INPUT_FLAG_VIEWPORT_SCROLLING.
2015-05-08 12:14:10 -04:00
Robert Jordan c25ef45827 Named 2 input flags, and dropdown fix
Named INPUT_FLAG_1 to INPUT_FLAG_DROPDOWN_STAY_OPEN
Named INPUT_FLAG_2 to INPUT_FLAG_DROPDOWN_MOUSE_UP

placed RCT2_ADDRESS_INPUT_FLAGS where valid and replaced all bitwise
references to it with appropriate input flags.

Changed ride view dropdown to hold only as it should be.
2015-05-07 14:31:11 -04:00
zsilencer a8a434e261 game_command_place_banner 2015-04-25 09:21:35 -06:00
zsilencer c40a6f4789 game_command_remove_banner 2015-04-25 09:21:11 -06:00
zsilencer b8657da99f game_command_set_banner_colour 2015-04-25 09:21:11 -06:00
zsilencer 4379df67c4 game_command_set_large_scenery_colour 2015-04-25 09:21:11 -06:00
zsilencer 1782a62055 game_command_set_fence_colour 2015-04-25 09:21:11 -06:00
zsilencer e7d3d8b19d game_command_set_scenery_colour 2015-04-25 09:21:11 -06:00
zsilencer ed709b8353 game_command_remove_large_scenery 2015-04-25 09:21:11 -06:00
zsilencer ea75926a6c game_command_set_ride_appearance 2015-04-25 09:20:47 -06:00
zsilencer 16cb732533 game_command_remove_scenery 2015-04-25 09:20:46 -06:00
zsilencer 68d7f84098 rename 0x80000000 to MONEY32_UNDEFINED 2015-04-25 09:20:46 -06:00
zsilencer e2d386edbc game_command_remove_fence 2015-04-25 09:20:15 -06:00
zsilencer 9bd620cd99 game_command_raise_water, game_command_lower_water, suggested changes 2015-04-25 09:20:15 -06:00
zsilencer af46537667 game_command_raise_land, game_command_lower_land 2015-04-25 09:20:15 -06:00
zsilencer 623e607dfd game_command_fire_staff_member 2015-04-25 09:20:15 -06:00
zsilencer 97bd30ece7 game_command_set_staff_patrol 2015-04-25 09:20:15 -06:00
zsilencer ab9e250abe game_command_set_staff_order 2015-04-25 09:20:14 -06:00
zsilencer 08a5bea762 game_command_demolish_ride 2015-04-25 09:20:14 -06:00
IntelOrca b1d6c34a00 implement money_effect_create 2015-03-31 03:23:40 +01:00
IntelOrca 851b0819b9 clean up many CALL_PROCs and implement a few functions 2015-03-31 02:21:30 +01:00
IntelOrca d1e4fe8060 implement scenery_set_default_placement_configuration 2015-03-29 02:29:07 +01:00
IntelOrca 745614c959 refactor misc. sprites and implement jumping_fountain_begin 2015-03-23 10:39:47 +00:00
IntelOrca 7d383a586e implement map_update_tiles, grass growing and scenery aging 2015-03-22 17:04:50 +00:00
Duncan Frost 4171289050 Added game_command_set_ride_setting. 2015-03-20 22:33:06 +00:00
IntelOrca cd16af0f60 add some event handlers for invalidating map objects 2015-03-18 19:52:45 +00:00
Duncan Frost a04de29bf8 Finish refactor of object_list.c 2015-03-07 12:45:13 +00:00
Duncan Frost 936f2f127f Refactor of object_list.c 2015-03-07 11:13:10 +00:00
Duncan Frost 013be11aed Refactored water and entrance paint functions 2015-03-01 21:06:51 +00:00
Gericom ec3e7edcec Implemented paint_ride_entry
Translated ride names and descriptions! (only the names in the scenario
editor are still in english somehow)
2015-02-26 14:47:34 +01:00
IntelOrca 5912b412c7 fix autosave bug, fixes #855 2015-02-24 00:30:25 +00:00
IntelOrca 7fbcc3598d ensure scenario path is set when loading a saved game 2015-02-22 18:24:19 +00:00
IntelOrca a3df2527b0 implement autosaving, closes #778 2015-02-21 11:05:15 +00:00
IntelOrca 2ab48c998e Merge branch 'set-ride-status' into develop
Conflicts:
	src/ride/track.h
2015-02-17 17:00:47 +00:00
IntelOrca 7f0ed995b5 improve reading and saving of configuration 2015-02-16 22:47:11 +00:00
Adrian Wielgosik 4c98d01a67 Reduced frequency of flickering in map window by 4 2015-02-16 22:24:21 +01:00
Adrian Wielgosik bfe401c778 Refactor code related to map flashing, removed a small mistake related with it
Removed code related to map flashing from title_update
2015-02-16 18:53:47 +01:00
IntelOrca ac4cd56b63 add new load / save window, closes #580 2015-02-14 02:16:03 +00:00
IntelOrca 886f30d00c Merge branch 'develop' into footpath-commands 2015-02-13 19:32:13 +00:00
IntelOrca a66b29076b move osinterface code to shared or windows 2015-02-12 20:51:40 +00:00
IntelOrca 9d2abf1925 add map generation window 2015-02-09 18:32:58 +00:00
IntelOrca a6c95f1f38 Merge branch 'develop' into set-ride-status
Conflicts:
	src/ride/track.c
	src/windows/ride_construction.c
2015-02-08 16:04:35 +00:00
IntelOrca 4a9dfcc849 implement scenario_create_ducks 2015-02-08 15:37:33 +00:00
IntelOrca dfc723573c fix expenditure table issues, fixes #762 2015-02-08 14:31:57 +00:00
Duncan Frost 0f6dd51736 Added load_palette. Labelled offset for paused and palette effect frame. Fixed fast moving water. 2015-02-07 17:40:20 +00:00
IntelOrca debafcf051 code set ride status, not yet fixed and tested 2015-01-29 00:16:34 +00:00
IntelOrca 36971b29cb implement game_command_set_park_name and game_command_remove_park_entrance 2015-01-27 21:18:41 +00:00
IntelOrca 1c18f80f07 implement game_command_set_ride_name 2015-01-27 02:05:54 +00:00
IntelOrca ba4d9b3975 implement game_command_set_park_open 2015-01-25 00:20:53 +00:00
IntelOrca dfb1f055b9 implement game_command_set_current_loan 2015-01-24 19:07:35 +00:00
IntelOrca 475c98c540 implement game_command_set_research_funding 2015-01-24 18:41:55 +00:00
IntelOrca eec7e2e458 implement marketing_start_campaign 2015-01-24 18:22:06 +00:00
IntelOrca 3a8f85b7d2 implement footpath remove and create, bugs exist 2015-01-14 23:51:59 +00:00
IntelOrca 0ff125b9b3 move across useful map functions and other bits from footpath branch to develop 2015-01-14 23:38:48 +00:00
Duncan Frost 974ecd904c Finish game command 20 change surface style 2015-01-12 18:39:53 +00:00
Duncan Frost 8a4e12a3f4 Started game_command_20 raise lower land 2015-01-12 18:39:52 +00:00
Duncan Frost cbe49300b8 Fixed sounds not playing properly when paused. Labeled max sounds offset. Prevented crash on null dereference 2014-12-31 14:54:23 +00:00
IntelOrca 4b897ae1a3 implement saving of games and scenarios 2014-11-26 00:51:26 +00:00
IntelOrca d9e0f8ff6a implement save scenario and fix various load / save dialog issues, fixes #433 2014-11-25 02:06:26 +00:00
IntelOrca 73a6b1acea implement editor_read_s6, partial fix for #433 2014-11-24 02:58:48 +00:00
IntelOrca adb5f84f55 implement editor_convert_save_to_scenario 2014-11-23 23:03:59 +00:00
IntelOrca 0e0e9c9840 merge qcz editor early to help finish other editor parts 2014-11-23 16:28:23 +00:00
Duncan Frost 7252667a25 Implemented the same changes to scenario load. Error messages now copied onto cmd prompt 2014-11-20 19:02:27 +00:00
Duncan Frost 8e566e8598 Finished load related fail 2014-11-20 18:40:10 +00:00
Duncan e05d5f1922 Add remaining part that caused load to enter hybrid sate.
This should fix the remaining loading issues but it is untested at the moment. Note sub_675827 is not finished!
2014-11-20 12:52:42 +00:00
Duncan Frost 816f8661a5 Started adding sub_675827 2014-11-19 22:05:42 +00:00
Duncan Frost 4459d127d0 Found cause of crash. Game will enter hybrid state when failed to load. 2014-11-19 21:46:32 +00:00
Duncan Frost 4af9f226f4 Fix loading save money bug. 2014-11-18 20:33:21 +00:00
Duncan Frost bd06488450 Fix peeps sitting. Renamed a function to sprite_move 2014-11-12 17:45:39 +00:00
Duncan Frost 2ddbc8f190 Found cause of viewport issue. Added invalidate_sprite function. 2014-11-06 21:42:18 +00:00
Duncan Frost 1a857edc21 Playing about with viewport setup 2014-11-06 21:16:45 +00:00
IntelOrca ea6b0de6a6 refactor and move keyboard shortcuts to a new source file 2014-11-05 18:50:51 +00:00
Duncan Frost 22df12c1c8 Added sub_69e9d3 a sprite moving function 2014-11-05 16:35:18 +00:00
IntelOrca d92a4d9418 implement clear scenery game command, try out removing paths feature 2014-11-04 03:34:48 +00:00
Duncan Frost 53e0ebc57c Refactored a bit of tooltip window. Added hack to fix #540 note this should be fixed better 2014-11-01 13:10:14 +00:00
Sijmen Schoon a7b1e50a92 Implement redraw_peep_and_rain 2014-10-20 23:20:13 +02:00
IntelOrca ae85fc265e implement window_map_tooltip 2014-10-17 02:01:58 +01:00
IntelOrca ece2522273 refactor window search functions 2014-10-16 02:02:43 +01:00
IntelOrca 6fe1bace20 refactor input (flags in particular) and add sub_6EA73F 2014-10-15 22:59:26 +01:00
IntelOrca 70a33f6593 refactor game_logic_update 2014-10-09 20:31:58 +01:00
IntelOrca dcb7fde625 Merge branch 'master' into cmdline-scenario 2014-10-08 23:32:51 +01:00
IntelOrca db85a215f9 move rain drawing functions into its own module 2014-10-08 23:17:16 +01:00
IntelOrca 1d92e3d7ab Merge branch 'master' into reorganise-src
Conflicts:
	projects/openrct2.vcxproj
	projects/openrct2.vcxproj.filters
	src/audio/audio.c
	src/audio/mixer.h
	src/game.c
	src/ride/vehicle.c
	src/windows/finances.c
	src/windows/research.c
2014-10-07 19:10:16 +01:00
IntelOrca daf231a2e9 organisation: move peep and staff to sub directory of its own 2014-10-06 19:41:43 +01:00
IntelOrca c8df6174b8 organisation: fix includes 2014-10-06 17:36:58 +01:00
IntelOrca 95a9b1ca2e implement research_update 2014-10-05 15:23:52 +01:00
Ted John f6bdab1eea Merge pull request #498 from duncanspumpkin/renable_cso
Renable cso
2014-10-04 12:23:42 +01:00
zsilencer f2e501134e palette effects 2014-10-02 19:04:29 -06:00
Duncan Frost 335aca4164 Cso now partially working. 2014-10-01 18:52:53 +01:00
Duncan Frost ddc047241e Added some checks on object loading to eventualy fix #225 2014-09-24 17:47:19 +01:00
IntelOrca 42ef09253e implement ride measurement update 2014-09-21 13:50:35 +01:00
zsilencer 44683a9246 Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2 2014-09-15 15:12:48 -06:00
zsilencer 298de189f5 0x006BBC6B, hook 2014-09-15 15:12:25 -06:00
Duncan Frost 463fe459aa Add notes to game_do_command. Explode magic number into parts 2014-09-15 20:49:04 +01:00
IntelOrca 645b8fbb46 add edit command line function 2014-09-10 19:36:11 +01:00
qcz 5be600cf5b Fix double payment in game_do_command 2014-09-06 09:45:23 +02:00
zsilencer a284d446ee Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2
Conflicts:
	src/addresses.h
2014-09-01 20:20:03 -06:00
zsilencer b02463478b few basic functions decompiled and small bug fix 2014-09-01 00:12:46 -06:00
adrian17 6473da43b2 Decompiled game_command_set_park_entrance_fee 2014-08-29 11:37:32 +02:00
Ted John 4ddb26fc21 Merge pull request #364 from zsilencer/master
Additional sound decompilation and fixes
2014-08-25 19:14:45 +01:00
zsilencer 799797876a Audio fixes #361 #355 2014-08-24 22:18:01 -06:00
Marco Costa bb81bfd5d0 Created named address RCT2_ADDRESS_SCENARIO_TICKS
* 0x00F663AC is now named RCT2_ADDRESS_SCENARIO_TICKS. This variable
starts at an arbitrary value, defined by the current scenario, and
increments by 1 on every game tick.
* Also, added meaningful name to some variables in draw_light_rain and
draw_heavy_rain.
2014-08-24 21:27:56 -04:00
IntelOrca 83ba89214c move input functions to input code file 2014-08-24 18:45:47 +01:00
IntelOrca 02293c46a8 fixes #357, glitchy viewport dragging 2014-08-24 17:52:17 +01:00
qcz fa6caa856a Move staff related stuff to its own file 2014-08-20 23:48:36 +02:00
qcz 250acea957 Rename tabIndex to staff_type, move staff max count constant to #define 2014-08-20 17:48:47 +02:00
qcz 12f6d57876 Fix pointer type 2014-08-20 17:39:41 +02:00
qcz f142cddbd6 Add return type to remove Travis warnings 2014-08-20 16:04:10 +02:00
qcz 1007e79baa Fix Travis error 2014-08-20 16:00:47 +02:00
qcz 92f0139b5a Move typedef to header file 2014-08-20 15:48:53 +02:00
qcz cb169952ac Remove unused variable, add indices to new_game_command_table 2014-08-20 15:38:21 +02:00
qcz 1b3f98362f Finalize hire-staff-command 2014-08-20 15:32:39 +02:00
qcz 0e48e92949 Entertainers don't crash the game anymore 2014-08-20 07:23:02 +02:00
qcz 4959bdd55d Merge remote-tracking branch 'upstream/master' into hire-staff-command 2014-08-19 23:52:23 +02:00
hexdec 540c8efd23 Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2 2014-08-19 22:41:13 +02:00
hexdec de01827de9 Decompiled game shortcuts for viewport flags. 2014-08-19 22:39:22 +02:00
Duncan Frost 5f68d4b2a0 Fix #318. Issue caused by checking progressivly more incorrect coordinates for connection 2014-08-19 20:41:46 +01:00
Duncan 56e6028a56 Rewrote to use map_elements
not tested
2014-08-19 12:48:00 +01:00
qcz 2bbba4672b Merge remote-tracking branch 'upstream/master' into hire-staff-command 2014-08-19 09:46:25 +02:00
qcz c88a786399 Fix peep struct member name 2014-08-19 09:46:04 +02:00
Duncan Frost ca49b7ca09 Fix crash on right click of flat rides 2014-08-17 11:57:50 +01:00
Duncan Frost 9e5412579a Moved old function comment to top of func 2014-08-16 14:40:07 +01:00
Duncan Frost ad8a96c196 Added remaining left click on viewport functions 2014-08-16 14:38:45 +01:00
Duncan Frost 1adeb35e69 Decompiled first part of left down 2014-08-16 00:43:19 +01:00
qcz ff28ff7e1b Merge remote-tracking branch 'upstream/master' into hire-staff-command 2014-08-13 22:18:31 +02:00
qcz a992e31113 Fixes on the hire staff command (there is still a bug when hiring entertainers) 2014-08-11 22:50:13 +02:00
qcz c74640d9c4 Start to decompile hire new staff member command (not working yet) 2014-08-10 14:31:41 +02:00
Duncan Frost b98d4bb508 Viewport integrated into gfx_draw_sprite. 2014-08-10 11:11:43 +01:00
IntelOrca e8fa6b7c5a finish finances summary page 2014-08-09 14:47:58 +01:00
Duncan Frost 57f17f62e5 Moved function to gfx.c added new addresses 2014-08-08 17:19:08 +01:00
Duncan 13b51fe475 More cleanup of gfx_rain. 2014-08-08 16:36:47 +01:00
Duncan Frost 5257f368c9 Cleaned up rain code. Remember to remove constant rain 2014-08-08 16:36:46 +01:00
Duncan Frost 6ec15b240b Fix compile mistakes 2014-08-08 16:36:45 +01:00
Duncan ca38d60b6f Cleaned up 684027
Not tested.
2014-08-08 16:36:44 +01:00
Duncan be1d3ff74a Added very rough 0x684027 function 2014-08-08 16:36:43 +01:00
IntelOrca 96aaa87543 make both game commands use same call and rename / use more commands in enum 2014-08-07 22:25:51 +01:00
Marco Costa cc1e2248de Decompile of rain-drawing functions
Light rain function at position 0x00684114
Heavy rain function at position 0x0068416D
Function array at position 0x009AC058
Avoid passing uint32 function address. Instead use the array index.
2014-08-06 20:40:42 -04:00
qcz 1baf54a051 Enum for the command table; cleanup warnings and comments from the previous commit 2014-08-06 21:06:51 +02:00
Dániel Tar fa931e1ff0 Decompiling window_staff 2014-08-05 19:15:28 +02:00
anyc 305cef2f75 fix errors and warnings with mingw 2014-07-31 00:11:01 +02:00
Duncan Frost 3acb1a72ba Fixes cursor error when main window is at increased size. 2014-07-29 18:05:52 +01:00
adrian17 bc814f395e Fix window_map_mouseup() (it was callling window_options_mouseup() instead) 2014-07-29 16:52:11 +02:00
Duncan Frost e406869fe4 Cleanup of last goto's. 2014-07-28 21:27:14 +01:00
Duncan Frost 6818d31492 Rework of cursor code 2014-07-28 18:15:02 +01:00
Duncan Frost 425ab513a4 Started cleanup of process mouse over 2014-07-28 17:45:50 +01:00
Duncan Frost cdb60bab6c Fixed pointing locations. 2014-07-28 17:45:49 +01:00
Duncan Frost e321708e05 Debugging 2014-07-28 17:45:46 +01:00
Duncan Frost d84ed93c62 Added JeroenSack's decompile of mouse over. 2014-07-28 17:45:45 +01:00
Duncan Frost 2fd87342af Trying a different set_cursor interface to make multiple os support easier 2014-07-28 17:45:44 +01:00
Duncan Frost 6f8cefac21 Added a setcursor function 2014-07-28 17:45:44 +01:00
adrian17 46889b6890 Remove duplicated SCROLL_FLAGS enum 2014-07-27 16:39:20 +02:00