Michał Janiszewski
c956ccc4d4
Reset the string builder rather than overwrite it
2017-08-02 23:54:49 +02:00
Michał Janiszewski
6ee9bf6799
Free listen_address when releasing config
2017-08-02 23:16:00 +02:00
Ted John
bdf8993c48
Fix #6111 : Mute button always visible in editor
2017-08-02 21:28:23 +01:00
Tomas Dittmann
b330c4032f
ensure validity instead of asserting invalidity.
2017-08-01 21:45:04 +02:00
Michael Steenbeek
2f3a30f22b
Fix cast to bool in map element functions
2017-08-01 13:42:50 +02:00
Michał Janiszewski
ee443818a8
Verify size of objects sent/requested ( #6076 )
2017-08-01 12:29:16 +01:00
Michał Janiszewski
754666d4e9
Remove superfluous check from track_design_save.c
2017-08-01 08:45:07 +02:00
Michał Janiszewski
15ba00d570
Remove superfluous checks from track_design.c
2017-08-01 08:44:20 +02:00
Michał Janiszewski
7872380bc1
Initialise rct_object_entry with empty struct
2017-08-01 07:54:04 +02:00
Michał Janiszewski
9e8a644fcc
Fix #5931 : Money overflow when placing track design
2017-08-01 07:36:19 +02:00
Michał Janiszewski
12067cb558
Fix #4697 : Ensure track designs are saved and read properly
...
Previous code only set one byte as an end marker, but read and compared
to 4 bytes, which could cause track design to become malformed.
2017-08-01 07:36:19 +02:00
Michał Janiszewski
1fed4f0b2d
Check validity of dropdown indices ( #6087 )
...
Happens e.g. in server list browser
2017-07-31 23:56:52 +01:00
Tomas Dittmann
a5df985a05
prevent infinite loop while fixing invalid research items
...
research_remove() does not expect any items between RESEARCHED_ITEMS_END & RESEARCHED_ITEMS_END_2, so make sure, the next item is RESEARCHED_ITEMS_END_2
fix infinite loop while loading the save file RR_60glitch.zip from #5311
2017-08-01 00:20:37 +02:00
Michał Janiszewski
0fe60663bf
Verify decoded SawyerChunks
2017-07-31 23:19:48 +02:00
Brian Callahan
9ef629a47d
Reduce strength of an OpenBSD-specific comment
...
[ci skip]
Change "must" to "may have to," pointed out by a user.
2017-07-31 22:43:41 +02:00
Richard Jenkins
84eebb19aa
Fix #6050 : Crash on placing scenery clusters on water near map edge ( #6053 )
...
Guard against null map elements when placing small scenery.
2017-07-31 12:34:30 +01:00
Michael Steenbeek
9c7c553ccc
Clean up vehicle flags ( #6058 )
2017-07-31 11:27:04 +01:00
Ted John
6699d0885b
Merge pull request #6065 from IntelOrca/refactor/remove-rct2.c
...
Move remaining functions out rct2.c
2017-07-30 18:09:26 +01:00
wolfreak99
675028d173
Bump network version
2017-07-30 19:00:30 +02:00
wolfreak99
6f7ce9300e
Format game_command_demolish_ride
2017-07-30 19:00:30 +02:00
wolfreak99
ef74f56335
Fix #6071 : quick demolish can delete protected ride
2017-07-30 19:00:30 +02:00
Michał Janiszewski
4c6412d4fd
Delete ParkLoadResult after it's been used
2017-07-30 17:41:55 +02:00
Michał Janiszewski
427009e9bb
Ensure DummyUiContext deletes allocated resources
2017-07-30 17:27:45 +02:00
Michał Janiszewski
a90dce018d
Properly dispose of TitleSequencePlayer to plug memleak
2017-07-30 16:46:56 +02:00
Michał Janiszewski
1ea5a902df
Initialise various fields and variables
2017-07-30 15:28:16 +02:00
Ted John
0d52030b4e
Merge pull request #6070 from jensj12/landscaping-v4
...
Implement #2225 : Change mountain tool to ignore higher surrounding tiles
2017-07-29 23:07:29 +01:00
jensj12
b0f93a08d9
Use sint32 instead of int
2017-07-29 23:13:13 +02:00
ζeh Matt
7a5f9e8300
Refactored openrct2_assert to not rely on inlining. ( #6061 )
2017-07-29 20:31:54 +01:00
Ted John
8b2eb8a13e
Move screen variables to OpenRCT2.h
2017-07-29 20:29:29 +01:00
Ted John
e6e503a853
Move path related functions to Context.cpp
...
- rct2_init_directories
- get_file_path
2017-07-29 20:29:26 +01:00
Ted John
8bc4e52ae9
Move rct2_quit to Context
2017-07-29 20:28:18 +01:00
Ted John
0d1d4960c1
Move get_file_extension_type to FileClassifier.h
2017-07-29 20:28:18 +01:00
Ted John
2ec0df1f3d
Fix #6047 : Scrolling in spin boxes does not work any more
...
Regression from #5775 .
2017-07-29 16:43:19 +01:00
Ted John
e839a46c67
Fix #6069 : Title screen is black when there are no title sequences
...
No palette was loaded, so load it in game_init_all.
2017-07-29 15:54:38 +01:00
Richard Jenkins
06d1f49d61
Display a warning dialog if user runs program elevated ( #6063 )
2017-07-29 15:21:33 +01:00
jensj12
7db8162a44
Bugfix
2017-07-29 12:04:17 +02:00
jensj12
0eb8f632b0
Fix cases where land would not be smoothed properly
2017-07-29 12:04:17 +02:00
jensj12
f35b0e6ace
Replace mountain tool algorithm
...
Fixes #2225 . The mountain tool will now stop at land edges. It also improves the performance of the mountain tool.
2017-07-29 12:04:17 +02:00
jensj12
208ffbba89
Put copied code in function
...
Saves a few lines of code
2017-07-29 12:02:47 +02:00
jensj12
f2df2c80d2
Use other game commands for error messages
...
Errors in game_command_raise/lower_land will now be passed on in
smooth_land. Removes need for error checking elsewhere
2017-07-29 12:02:47 +02:00
jensj12
1b69fe485f
Show error if too high/low
...
Behaviour now matches that of the non-mountain land tool. Provide define
for min/max land height and fix a bug where the mountain tool would
incorrect raise/lower land.
2017-07-29 12:02:47 +02:00
jensj12
2736058912
Update text files and network version
2017-07-29 12:02:46 +02:00
jensj12
8075d69a68
Landscaping costs $5 per quarter cell
...
Change the landscaping cost to be $5 per quarter cell changed. This
normalizes the cost for the maintain tool.
2017-07-29 12:02:10 +02:00
jensj12
76f0ed3f9e
Calculate cost of all affected tiles in smooth_land
...
This makes the mountain tool calculate the cost properly. Fixes #2229 ,
2017-07-29 12:02:10 +02:00
ZehMatt
6a85c49074
Increment network version.
2017-07-29 10:04:09 +01:00
ZehMatt
c4b3742bec
Refactored constants to named flags.
2017-07-29 10:03:34 +01:00
ZehMatt
3313590784
Fix #6052 : Unable to place entrance/exit on certain ride types.
2017-07-29 10:03:32 +01:00
ζeh Matt
b2b808f25e
Fix #5865 : input being handled too early ( #6020 )
2017-07-29 09:48:54 +01:00
Michael Steenbeek
8c48b5a249
Fix #6026 : 'Select ride to advertise' dropdown does not display all items ( #6032 )
...
Show up to 128 open rides in the New Campaign dropdown.
2017-07-29 09:44:51 +01:00
Ted John
6460f0afbb
Merge pull request #6068 from duncanspumpkin/fix_5629
...
Fix 5629: Issue with tower ride modes approach to station
2017-07-29 09:33:46 +01:00
duncanspumpkin
12b6d48d46
Update change log and increment network
2017-07-29 09:33:24 +01:00
duncanspumpkin
6bacd4321c
Fix #5629 : Fix velocity sawtooth on freefall drop station movement
...
Mistake made during implementation.
2017-07-29 09:33:16 +01:00
ζeh Matt
d23e6fe5a9
Fix #5912 : Negative queue when moving entrance in paused state. ( #6060 )
2017-07-29 09:30:01 +01:00
Gymnasiast
183798b933
Remove unused includes and function declarations from rct2.c and rct2.h
...
Currently, rct2.c doesn't just pull in the kitchen sink, it pulls in half a hardware store.
Clean this up as a step towards reserving rct2.c/h for RCT2-specific stuff like SV6 limits.
2017-07-28 15:46:05 +02:00
Gymnasiast
3cf463b379
Name some window flag aliases
2017-07-28 13:09:32 +02:00
rwjuk
f6aef817e1
Fix #5943 : Track preview for mazes not drawn when paused
2017-07-28 10:34:30 +02:00
Oliver Freyermuth
d42b9fc6df
X8DrawingEngine: Only disable warnings which the compiler supports.
...
This fixes compilation with gcc 4.9.4.
2017-07-28 09:56:49 +02:00
Oliver Freyermuth
0ec78052d6
Guard: Mark openrct2_assert as static explicitly.
...
Fixes compilation errors with gcc 4.9.4,
which otherwise requires an explicit declaration before
the definition.
2017-07-28 09:56:49 +02:00
rwjuk
315ee6b3b5
Fix applying palette colours; SPRITE_ID_PALETTE_COLOUR_3 to _2
2017-07-28 07:52:35 +02:00
Richard Jenkins
222782b228
Fix #6007 : 'Felicity Anderson' can affect peeps entering rides
2017-07-28 07:50:35 +02:00
duncanspumpkin
c595d24ebd
Fix #6009 . Actually check for the correct map element when deleteing.
...
Mistake made during refactor. The old code passed the map element type and quadrant in the same parameter. I refactored it so that it only checked the quadrant.
2017-07-27 21:49:15 +02:00
Gymnasiast
38c504685e
Define constants for max energy and happiness, cap energy to 128 instead of 255
2017-07-27 21:44:46 +02:00
Gymnasiast
2b540b9da1
Remove direct access to small scenery's colour_1 and _2 fields
2017-07-27 21:37:34 +02:00
Gymnasiast
db438a27b7
Use map_element_get_direction in more places, create map_element_get_direction_with_offset()
2017-07-27 21:23:26 +02:00
rwjuk
3bd45397aa
Fix #6021 : Unable to colour vehicles individually
2017-07-27 21:21:09 +02:00
Michael Steenbeek
434325ea22
Move vehicle preference to RideGroupManager
2017-07-27 21:03:26 +02:00
Keatzee
6e068d893d
Move autosaves to a subfolder of /save, closes #3209
2017-07-27 19:16:31 +02:00
Ted John
6f2020e7f4
Fix #5998 : Staff not getting paid / no loan interest
...
Ensure gDateMonthTicks is always a multiple of 4 so that it does not skip weekly checks.
2017-07-27 17:33:23 +01:00
Michael Steenbeek
ad6f725d37
Fix refactor error
2017-07-27 17:50:01 +02:00
Michael Steenbeek
46de90df86
Create map_get_water_height()
2017-07-27 17:15:56 +02:00
Michael Steenbeek
41b5e8bbca
Remove direct usage of map element track sequence field
2017-07-27 16:19:01 +02:00
Richard Jenkins
7e8aa5f655
Merge pull request #6031 from ZehM4tt/assert-refactor
...
Refactored asserts always calling the function regardless of expression.
2017-07-27 14:47:30 +01:00
Gymnasiast
d936b23072
Get and set map element station index via helper functions
2017-07-27 14:13:16 +02:00
ZehMatt
f7b7b18b4a
Refactored asserts always calling the function regardless of expression.
2017-07-27 05:12:50 +02:00
wolfreak99
30b907f0e8
Fix #6017 : ride type spinner not working in multiplayer
2017-07-26 23:15:33 +02:00
Kuriibo
59fabad37c
Added new string for shortcut, validate_global_widx
2017-07-26 17:23:47 +01:00
Kuriibo
d0db59e196
Keyboard Shortcut for Scenery Remover - #5835
...
Added a hotkey for the "clear scenery" window. By default, the hotkey is the "b" key (b/c bulldozer).
2017-07-26 17:23:47 +01:00
Gymnasiast
0092fee1ce
Fix what was likely a refactoring error
2017-07-26 16:49:42 +02:00
Gymnasiast
db56c7e3b3
Change growth_rate to target, fix cheats to use them
2017-07-26 16:49:42 +02:00
Gymnasiast
3f345c60c6
Fix underflow in sub_68F41A()
2017-07-26 14:51:43 +02:00
Gymnasiast
603735f86d
Make doors work with every vehicle, closes #5951
2017-07-26 14:41:44 +02:00
Gymnasiast
e9e8068dff
Change MAP_ELEM_TRACK_SEQUENCE_GREEN_LIGHT_MASK to MAP_ELEM_TRACK_SEQUENCE_GREEN_LIGHT
2017-07-26 14:41:04 +02:00
Gymnasiast
894d010439
Name map element track sequence flags and use them
2017-07-26 14:41:04 +02:00
Gymnasiast
a67b248956
Update references to sub_688217()
2017-07-26 14:40:28 +02:00
Richard Jenkins
a2f8720143
Fix #5981 : Ride list doesn't update after using quick demolish
2017-07-26 11:07:12 +02:00
rwjuk
11711fe4c4
Fix #6010 : Assert triggered when loading SC6 via file assoc
2017-07-26 11:03:46 +02:00
Gymnasiast
271e6837e9
Refactor byte_F4414E into separate local bools
2017-07-26 09:17:43 +02:00
Duncan
9a49490a0a
Refactor of scenery elements ( #5308 )
...
Label scenery flags, vars and refactor small scenery into cpp file.
2017-07-25 22:26:43 +01:00
Christian F. Coors
32da66aa79
Fix build errors
2017-07-25 22:50:19 +02:00
wolfreak99
6ec89fa78b
Implement dropdown/spinner combo for changing ride type
2017-07-25 13:25:31 +02:00
Michael Steenbeek
ef6aea98e4
Implement #4135 : Rename RC Designer to Track designer and allow more ride types
2017-07-25 12:16:37 +02:00
Gymnasiast
274abcb071
Clean up track designs a bit
2017-07-25 11:04:40 +02:00
wolfreak99
77035b0993
Move braces onto their own line
2017-07-25 10:45:38 +02:00
wolfreak99
7c6e260f77
Revise dividing by zero guards
2017-07-25 10:45:38 +02:00
wolfreak99
150cc90f89
fix empty dropdowns
2017-07-25 10:45:38 +02:00
zsilencer
424f2fcef5
Fix #5984 : Allow socket binding to same port after crash
2017-07-25 08:35:35 +02:00
Michał Janiszewski
5811a9e08e
Lift C4548 for FD_SET
...
Others encountered that as well:
https://github.com/deflomu/cryptlib/blob/master/io/tcp.h#L572-L588
Nothing we can do about it ourselves.
2017-07-24 22:04:40 +02:00
Gymnasiast
3c3094fa83
Raise dropdown limit to 128
2017-07-24 21:49:24 +02:00
ζeh Matt
d45044239e
Fix #5977 : Custom music files not showing up in music list
2017-07-24 17:08:10 +02:00
Gymnasiast
346c9e1359
Fix #5985 : Entertainer custome dropdown has no checked item
2017-07-24 14:10:23 +02:00
Gymnasiast
8473a40bc4
Make gDropdownItemsChecked and gDropdownItemsDisabled static
2017-07-24 14:10:23 +02:00
Gymnasiast
1e3b6a2ea5
Change _countof to countof
2017-07-24 12:45:34 +02:00
ZehMatt
917bba777e
Fix ride previews going out of bounds.
2017-07-24 12:45:34 +02:00
Gymnasiast
50ba63df0e
Clean up dropdowns
...
Uses constants in more places.
Most of the changes were taken from a PR by @wolfreak99
2017-07-24 10:33:46 +02:00
Gymnasiast
c929311518
Make entrance/exit position list use MAX_STATIONS
2017-07-23 22:16:53 +02:00
Michael Steenbeek
2c52ef71a4
Replace SPR_METAL_PLATE with SPR_STATION_BASE_D and use it throughout ( #5978 )
2017-07-23 17:20:13 +01:00
Ted John
34096627ac
Fix #5973 : Headless Servers lost the ability to load Scenarios
2017-07-23 11:14:57 +01:00
wolfreak99
47a89c4cf3
Add "Ignore research status" cheat
2017-07-23 12:09:29 +02:00
wolfreak99
ed69983354
Overflow dropdowns with 32+items into columns
...
After about 32+ items, lists can sometimes go off screen. This commit
modifies the text based dropdowns loosely based off the code from the
image dropdowns. I've also added _dropdown_list_vertically to allow text
lists to continue to remain in an up-to-down format and images to remain
in a left-to-right format.
2017-07-23 11:56:42 +02:00
wolfreak99
32fbf31777
Define DROPDOWN_ITEMS_MAX_SIZE
...
This defines the current limitation of dropdown items.
2017-07-23 11:56:42 +02:00
Ted John
bc88cb9c2b
Make TitleScreen a class ( #5971 )
2017-07-22 23:42:14 +01:00
Gymnasiast
2a4c0ebe20
Allow on-ride photo segments on Bobsleighs
2017-07-22 22:47:34 +02:00
CharlesLove
88290337f6
Fix #5881 : gCheatsUnlockAllPrices persists when loading new scenarios
2017-07-22 22:20:52 +02:00
ζeh Matt
6a56c8c716
Refactored some variables around paint_arrange_structs. ( #5876 )
2017-07-22 14:18:58 +01:00
Tomas Dittmann
32ffc194b9
Fix #4455 : Crash in window_sign_invalidate due to original bug ( #5969 )
...
Add missing `& MAP_ELEMENT_LARGE_TYPE_MASK`
2017-07-22 14:15:13 +01:00
Ted John
354a26a9d2
Use std::string for player name
...
Removes memory leak.
2017-07-22 09:48:34 +01:00
Keatzee
ea87e87750
Fix #4301 : Remove leading/trailing space from playername
2017-07-22 09:43:24 +01:00
Ted John
3b12ab7795
Fix #5880 : Leaving bumper cars without building causes assertion
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Protect vehicle_update_sound against invalid ride type.
2017-07-22 09:40:26 +01:00
Ted John
4852633a1b
Fix #5966 : Issue with Ride Time
2017-07-22 09:24:51 +01:00
Christian F. Coors
9b7e943fab
Fix newline for sprite command ( #5965 )
2017-07-21 16:45:26 +01:00
Gymnasiast
4d23845d4b
Fix rides not breaking down
2017-07-20 21:55:29 +02:00
Gymnasiast
636cd5468a
Fix RIDE_INITIAL_RELIABILITY
2017-07-20 21:35:11 +02:00
Michael Steenbeek
367efa2020
Use remap flags, SPRITE_ID_PALETTE_COLOUR_1 and _2 in many more places
2017-07-20 20:56:29 +02:00
Michał Janiszewski
ee07695cce
Manually hoist consts before the loop
...
It is optimised in release builds, but it will help in debug mode
2017-07-20 19:36:37 +02:00
Michał Janiszewski
8c9da63aa5
Make drawing loop only depend on loop counter ( #5954 )
2017-07-20 18:09:22 +01:00
Ted John
2eb9657781
Fix premature deletion of dependencies ( #5952 )
...
In particular, the object repository can potentially be deleted before the object manager is deleted. This causes a crash when the object manager is deleted because it requires the object repository within the destructor.
2017-07-20 17:44:31 +01:00
Gymnasiast
260f342d73
Fix typos in (unused) defines and comment
2017-07-20 16:18:36 +02:00
Michael Steenbeek
bb09019d9b
Name and fix vehicle entry and tertiary colour flags
2017-07-20 12:57:37 +02:00
Michael Steenbeek
343e436e45
Import rides in SV6 files per ride and per field
2017-07-19 22:00:48 +02:00
Gymnasiast
fc28c0c014
Fix incorrect use of defines
2017-07-19 21:56:11 +02:00
Ted John
957c8b6d2b
Merge pull request #5925 from jansegre/develop
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Fix: don't show " (DEBUG)" if DEBUG is set but is 0.
2017-07-19 20:41:25 +01:00
Michael Steenbeek
70f1e94ce9
Fix #5946 : assertion hit when building new ride
2017-07-19 13:41:24 +02:00
Richard Jenkins
fab8efbe2a
Implement #5855 : Display source game in missing obj window
2017-07-19 11:04:00 +02:00
Gymnasiast
f5923dbe99
Create find_first_non_null_station_index()
2017-07-19 08:52:33 +02:00
Michael Steenbeek
72d2c58931
Clean up some rct_xy8 usage; formatting ( #5941 )
2017-07-18 23:18:19 +01:00
Michał Janiszewski
fc59fc7573
Cache last visited node in paint_arrange_structs
...
This commit caches the last visited node in paint_arrange_structs and
in paint_arrange_structs_helper, which allows skipping iterating over
long linked lists that don't work well with modern CPU caches.
This is especially useful, if the list is walked just to be discarded in
the end.
This improves performance across the board, the busier the park, the
higher performance improvement.
I have verified this producing pixel-perfect results with ones before
this change by dumping giant screenshot on various parks in all zooms,
all rotations.
Results collected running before and after this change with `benchgfx`
command (https://github.com/OpenRCT2/OpenRCT2/pull/5655 ) on current
title sequence, YMMV.
**Park**|**Before**|**After**|**Delta**
:-----:|:-----:|:-----:|:-----:
Maian\_SOSDragon.sv6|2.80|2.43|-13.2%
Maian\_SOSFrosty.sv6|3.53|3.02|-14.4%
Maian\_SOSParabola.sv6|4.16|3.45|-17.1%
MrB.sv6|5.52|4.52|-18.1%
SpacekKing.sv6|8.53|6.52|-23.6%
SpacekMaple.sv6|7.18|5.75|-19.9%
SpacekMission.sv6|4.41|3.43|-22.2%
SpacekParadise.sv6|9.01|6.36|-29.4%
SpacekSwimmers.sv6|4.11|2.97|-27.7%
Stosky.sv6|3.34|2.36|-29.3%
| | |
**Average**|**5.26**|**4.08**|**-21.5%**
2017-07-18 23:01:00 +02:00
Ted John
eeeebe5525
Fix #5939 : Crash when importing 'Six Flags Santa Fe'
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Protect fix_invalid_vehicle_sprite_sizes from invalid vehicle chains.
2017-07-18 17:34:05 +01:00
Gymnasiast
6dddd5b76c
Clean up enabledPieces usage
2017-07-18 18:13:00 +02:00
Michael Steenbeek
7a4e7e17a1
Fix incorrect terminology
2017-07-18 18:07:43 +02:00
ZehM4tt
ad4eaff323
Fix game not allowing to catch up if rendering is slow.
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Refactored game_update to use the given parameters from context.
2017-07-18 15:14:21 +02:00
wolfreak99
c11e925f40
Change CHEATS_MONEY_DEFAULT, CHEATS_MONEY_INCREMENT
2017-07-18 14:57:53 +02:00
wolfreak99
5d1ffd76b5
Move windows/cheats.c/MONEY_DIGITS to localisation.h/MONEY_STRING_MAXLENGTH
2017-07-18 14:57:53 +02:00
wolfreak99
adeaaa8560
Remove extra CHEATS_MONEY_INCREMENT, prefix MONEY_DEFAULT/etc with CHEATS_
2017-07-18 14:57:53 +02:00
Gymnasiast
d51dad91c5
Make ride_entrance_exit_is_reachable() accept an rct_xy8
2017-07-18 13:12:34 +02:00
Gymnasiast
50b993386a
Change station_starts to an rct_xy8
2017-07-18 13:12:34 +02:00
Michael Steenbeek
ec55224f38
Change ride->overallview to an rct_xy8
2017-07-18 12:22:39 +02:00
Ted John
d5732fdf38
Merge pull request #5906 from IntelOrca/refactor/rct2
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Move functions out of rct2.c
2017-07-18 09:55:02 +01:00
Michael Steenbeek
c0d06498b3
Increase network version because of reliability fixes
2017-07-18 10:51:30 +02:00
Gymnasiast
c96ef96edb
Clean up rct_ride and rct1_ride structs and usage
2017-07-18 10:50:28 +02:00
Jan Segre
9a2ba06da3
Fix #5924 : don't show " (DEBUG)" if DEBUG is set but is 0.
...
Signed-off-by: Jan Segre <jan@segre.in>
2017-07-17 23:18:20 -03:00
Richard Jenkins
2cfe2e323c
Fix #5849 : Missing object window cannot be closed with KB shortcut ( #5929 )
2017-07-17 22:29:28 +01:00
Gymnasiast
7b8248cca7
Change ride->exit into an rct_xy8, cleanup
2017-07-17 20:41:03 +02:00
Gymnasiast
c12113475b
Turn ride->entrances into an rct_xy8
2017-07-17 19:27:38 +02:00
Hielke Morsink
489c74518c
Fix #5920 : set correct next peep spawn index
2017-07-17 15:15:31 +02:00
Ted John
01b0047675
Invert Painter dependency
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Make painter call into the drawing engine, rather than the drawing engine create and call the painter.
2017-07-16 23:25:11 +01:00
Ted John
ac6da51dbb
Use IPlatformEnvironment for loading g1.dat
2017-07-16 23:25:11 +01:00
Ted John
33fd31d802
Remove path char arrays which are no longer used
2017-07-16 23:25:11 +01:00
Ted John
c33a9f06d9
Remove subsitute_path and refactor gScenarioFilename
2017-07-16 23:25:11 +01:00
Ted John
cb884dad11
Refactor rct2_draw to a new Painter class
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Right now this is created for each drawing engine, but should eventually be a dependency into them.
2017-07-16 23:25:11 +01:00
Ted John
5614e55f84
Remove more redundant platform functions
2017-07-16 23:25:11 +01:00
Ted John
1394512df6
Remove startup checks
2017-07-16 23:25:11 +01:00
Ted John
edcbfdf097
Move rct2_open_file to Context
2017-07-16 23:25:11 +01:00
Ted John
f7dff37708
Move copying of user files to Context.cpp
2017-07-16 23:25:11 +01:00
Ted John
73ef6d54a7
Move rct2_init and rct2_dispose into Context
2017-07-16 23:25:11 +01:00
Ted John
7fbcf1ab0b
Move rct2_update into Context
2017-07-16 23:25:11 +01:00
Gymnasiast
587d354717
Fix #5895 : Publisher credits window scrolls too far
2017-07-15 14:26:21 +02:00
Ted John
1e71618921
Merge pull request #5775 from wolfreak99/land_tool_holdable
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Make the land tool holdable
2017-07-15 12:55:44 +01:00
zaxcav
5f150e3893
Increase sync station limit
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Increased SYNCHRONISED_VEHICLE_COUNT to 16 to permit duelling coasters with more coasters. Otherwise no changes to the game logic. Feature requested in the forums: https://openrct2.org/forums/topic/2544-synchronized-stations-dont-work-passed-8-stations/
This will impact network games which already have duelling coasters built with more than 8 adjacent stations, so a new network version is necessary.
2017-07-15 13:18:24 +02:00
wolfreak99
68756498f8
Fixed rebase
2017-07-15 12:02:51 +02:00
wolfreak99
7d09486744
Make land tool size holdable
2017-07-15 12:02:51 +02:00
wolfreak99
15cc2a0230
Rename some small scenery flags, tidy up sub_6E1F34
2017-07-15 11:55:20 +02:00
Gymnasiast
34073e10ae
Fix Junior RC data files to disable steep inclines, fixes #5902
2017-07-15 10:52:35 +02:00
William Wallace
ae110a9159
Allow switching between OpenGL and other renderers without restarting
2017-07-13 19:04:37 +01:00
Tomas Dittmann
c1b8230eef
Wrap the FileStream creation in try-catch. ( #5840 )
2017-07-13 18:56:33 +01:00
Ted John
fb10a1460d
Fix #5858 : crash when using custom ride
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Add protection against ride objects with no colour presets. Default to black colours.
2017-07-13 18:24:46 +01:00
Tomas Dittmann
77a6207100
add invalid entry pointer guards.
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update the changelog
2017-07-13 10:16:34 +02:00
wolfreak99
e7bacc6d84
Apply new mousedown event parameters to windows
2017-07-13 10:15:34 +02:00
wolfreak99
2155aa26fa
Begin reorder of "mouse_down" window event parameters
2017-07-13 10:15:34 +02:00
Michał Janiszewski
3d487541d7
Reset network version for 0.1.1
2017-07-12 23:24:33 +02:00
Michał Janiszewski
859861eddb
Start 0.1.1
2017-07-12 23:06:29 +02:00
Michał Janiszewski
6d1f732ed6
Release v0.1.0
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- Feature: [#1399 (partial), #5177 ] Add window that displays any missing/corrupt objects when loading a park
- Feature: [#5056 ] Add cheat to own all land.
- Feature: [#5133 ] Add option to display guest expenditure (as seen in RCTC).
- Feature: [#5196 ] Add cheat to disable ride ageing.
- Feature: [#5504 ] Group vehicles into ride groups
- Feature: [#5576 ] Add a persistent 'display real names of guests' setting.
- Feature: [#5611 ] Add support for Android
- Feature: [#5706 ] Add support for OpenBSD
- Feature: OpenRCT2 now starts up on the display it was last shown on.
- Feature: Park entrance fee can now be set to amounts up to £200.
- Improved: Construction rights can now be placed on park entrances.
- Improved: Mouse can now be dragged to select scenery when saving track designs
- Fix: [#259 ] Money making glitch involving swamps (original bug)
- Fix: [#441 ] Construction rights over entrance path erased (original bug)
- Fix: [#578 ] Ride ghosts show up in ride list during construction (original bug)
- Fix: [#597 ] 'Finish 5 roller coasters' goal not properly checked (original bug)
- Fix: [#667 ] Incorrect banner limit calculation (original bug)
- Fix: [#739 ] Crocodile Ride (Log Flume) never allows more than five boats (original bug)
- Fix: [#837 ] Can't move windows on title screen to where the toolbar would be (original bug)
- Fix: [#1705 ] Time Twister's Medieval entrance has incorrect scrolling (original bug)
- Fix: [#3178 , #5456 ] Paths with non-ASCII characters not handled properly on macOS.
- Fix: [#3346 ] Crash when extra long train breaks down at the back
- Fix: [#3479 ] Building in pause mode creates too many floating numbers, crashing the game
- Fix: [#3565 ] Multiplayer server crash
- Fix: [#3681 ] Steel Twister rollercoaster always shows all track designs
- Fix: [#3846 , #5749 ] Crash when testing coaster with a diagonal lift in block brake mode
- Fix: [#4054 ] Sorting rides by track type: Misleading research messages
- Fix: [#4055 ] Sort rides by track type: Sorting rule is not really clear (inconsistent?)
- Fix: [#4512 ] Invisible map edge tiles corrupted
- Fix: [#5009 ] Ride rating calculations can overflow
- Fix: [#5253 ] RCT1 park value conversion factor too high
- Fix: [#5400 ] New Ride window does not focus properly on newly invented ride.
- Fix: [#5489 ] Sprite index crash for car view on car ride.
- Fix: [#5730 ] Unable to uncheck 'No money' in the Scenario Editor.
- Fix: [#5750 ] Game freezes when ride queue linked list is corrupted.
- Fix: [#5819 ] Vertical multi-dimension coaster tunnels drawn incorrectly
- Fix: Non-invented vehicles can be used via track designs in select-by-track-type mode.
- Fix: Track components added by OpenRCT2 are now usable in older scenarios.
- Technical: [#5047 ] Add ride ratings tests
- Technical: [#5458 ] Begin offering headless build with reduced compile- and run-time dependencies
- Technical: [#5755 ] Title sequence wait periods use milliseconds
- Technical: Fix many desync sources
2017-07-12 22:12:47 +02:00
Tomas Dittmann
90bb6320e5
Guard against invalid sprite access crashes ( #5867 )
...
ride->num_vehicles not matching ride->vehicles[] in
ride_prepare_breakdown() and window_ride_maintenance_dropdown().
2017-07-12 21:23:50 +02:00
ζeh Matt
d7f1f13d0c
Fix #5866 : Don't tween sprites that did not move. ( #5875 )
2017-07-12 13:23:10 +01:00
Michael Steenbeek
da17ac9781
Bump network version
2017-07-12 12:10:21 +02:00
ZehM4tt
f000e885d3
Fix desync with "Disable clearance check" while placing rides with footpaths.
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Refactored single constant to named flags.
2017-07-12 11:32:27 +02:00
ZehM4tt
250a66c45f
Fix game advancing too fast when game was paused/frozen.
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Regression from #5848
Added braces.
2017-07-11 21:45:37 +02:00
X123M3-256
a2545d7050
Fix potentially uninitialized variable
2017-07-11 19:57:30 +02:00
X123M3-256
b73c954362
Prevent booster pieces from toggling spinning
2017-07-11 15:55:06 +02:00
Michał Janiszewski
ae282f782e
Fix #5803 : Null map element in onridephoto ( #5852 )
2017-07-11 12:34:11 +01:00
ζeh Matt
ec236f0bf5
Fix platform_get_ticks resolution to match other platforms. ( #5843 )
2017-07-10 21:46:11 +02:00
ζeh Matt
a8af3c7670
Refactor game loop to use a semi-fixed timestep. ( #5848 )
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Fix headless game being jumpy/stuttering.
Bump up network version.
2017-07-10 21:43:20 +02:00
Duncan
454a5d9411
Fix diagonal steep slope support drawing. ( #5844 )
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Mistake during original implementation. Fixes #5148
2017-07-10 08:16:33 +02:00
Richard Jenkins
fff3e55e6b
Merge pull request #5854 from Chaosmeister/backwardsmotionnullguard
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Guard against null in vehicle_update_track_motion_backwards_get_new_track()
2017-07-09 22:17:29 +01:00
Tomas Dittmann
e31c4d83db
Guard against null in vehicle_update_track_motion_backwards_get_new_track()
2017-07-09 22:52:03 +02:00
Michał Janiszewski
ce24a6fb85
Prevent overflowing tunnel count ( #5853 )
2017-07-09 22:48:21 +02:00
Michał Janiszewski
23882ae7a6
Merge pull request #5814 from rwjuk/spriteguardnull
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Guard against NULL in fix_invalid_vehicle_sprite_sizes()
2017-07-09 21:19:49 +02:00
Michał Janiszewski
f89e56bbc4
Update exit condition to prevent endless loop
2017-07-09 21:13:37 +02:00
Tomas Dittmann
cf1f907138
continue instead of return
2017-07-09 20:42:42 +02:00
Tomas Dittmann
a163c2b1b3
prevent crash with hacked spiral slides
2017-07-09 20:42:42 +02:00
duncanspumpkin
540763ad0c
Fix tunnel portal drawing for multidim inverted track.
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Mistake made from generated code. Missed in #5087 . Fixes #5819 .
2017-07-09 12:10:04 +02:00
Duncan
7b47438f49
Fix windows x86 debug builds ( #5845 )
2017-07-09 09:51:02 +01:00
Tomas Dittmann
bec1538f48
Improve the error console output. ( #5839 )
2017-07-09 00:09:46 +01:00
wolfreak99
ac81072597
Fix hold down speed
2017-07-08 10:36:28 +02:00
spacek531
c73e17f02b
move the zoom case up to handle it as it was
2017-07-07 17:35:33 +01:00
spacek531
7ecf049e87
add janisozar suggestion
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[ci skip]
2017-07-07 17:35:33 +01:00
spacek531
668366bf6b
Revert "upgrade save format from uint16 to uint32"
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This reverts commit 85757d9fefbacf8b7d07cec9cd9714e2f70f2faa.
2017-07-07 17:35:33 +01:00
spacek531
78ab94b12a
upgrade save format from uint16 to uint32
2017-07-07 17:35:33 +01:00
spacek531
bec8b73506
fix saving of milliseconds, loading still beyond knowledge
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[ci skip]
2017-07-07 17:35:32 +01:00
spacek531
97bf67e605
add missing curly bracket
2017-07-07 17:35:32 +01:00
spacek531
16167d84f0
clarified comments, changed TITLE_COMMAND_ORDER command to uint16
2017-07-07 17:35:32 +01:00
spacek531
78e25e381c
modify saving, add comments
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[ci skip]
2017-07-07 17:35:32 +01:00
spacek531
a3acfb4312
Increase digits from 4 to 5
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I'm not used to string lengths that are one shorter
2017-07-07 17:35:32 +01:00
spacek531
c1ac654916
fix order of rotate, zoom in clamping
2017-07-07 17:35:32 +01:00
spacek531
c302bec47a
fix rotate being able to be set to 0
2017-07-07 17:35:32 +01:00
spacek531
fc71361a9e
increase digits for wait, decrease digits for rotate, zoom
2017-07-07 17:35:32 +01:00
spacek531
bd4e8cbd08
change Min to Max
2017-07-07 17:35:32 +01:00
spacek531
ef38a66cc2
begin update editor for ms values
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[ci skip]
2017-07-07 17:35:31 +01:00
spacek531
d5610ece54
Remove duplicate line
2017-07-07 17:35:31 +01:00
spacek531
c815a427c0
Change Seconds (internal) to Milliseconds, en-GB too
2017-07-07 17:35:31 +01:00
spacek531
f5bc1b598c
removed extra newline, changed tabs to spaces
2017-07-07 17:35:31 +01:00
spacek531
bb8160fa3b
Remove extra newline in math.hpp
2017-07-07 17:35:31 +01:00
spacek531
b460401ab6
Removed redundant Ceil
2017-07-07 17:35:31 +01:00
spacek531
ec0f35fe7b
added comment
2017-07-07 17:35:31 +01:00
spacek531
cbe154f63b
I hope this isn't a joke of a commit
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I have no idea.
2017-07-07 17:35:31 +01:00
Richard Jenkins
e5b39846b0
Merge pull request #5812 from janisozaur/fix-5795-v2
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Fix #5795 : Implement sprite cycle checking v2
2017-07-07 17:24:42 +01:00
wolfreak99
6633588179
Add missing cheat_reset toggle
2017-07-07 09:20:27 +02:00
wolfreak99
e5eefca5c0
Add missing cheat log strings
2017-07-07 09:20:27 +02:00
Michał Janiszewski
8d02ce37b5
Fix compilation on MSVC
2017-07-07 07:56:45 +02:00
rwjuk
d364b2824f
Remove needless null check
2017-07-06 23:35:00 +01:00
Michał Janiszewski
a3414502a6
Update network version
2017-07-07 00:17:36 +02:00
Michał Janiszewski
12500dd802
Fixup the disjoint null sprites
2017-07-07 00:14:45 +02:00
Michał Janiszewski
f6cb731476
Merge pull request #5802 from rwjuk/fix5800
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Fix #5800 : Crash when opening server from command line
2017-07-06 23:39:26 +02:00
rwjuk
f28db5731f
Guard against NULL in fix_invalid_vehicle_sprite_sizes()
2017-07-06 22:29:51 +01:00
Michał Janiszewski
22d0cb99f9
Load title sequence when invalid path was given
2017-07-06 23:25:38 +02:00
Michał Janiszewski
ab95988c66
Improve error reporting for detected cycles
2017-07-06 22:28:10 +02:00
Michał Janiszewski
029aea0fc2
Remove reset_empty_sprites
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Leave in sprite_clear_all_unused as the safer version
2017-07-06 22:20:07 +02:00
Michał Janiszewski
bed085d329
Remove unneeded sprite reset
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This is done in all exports now
2017-07-06 22:18:05 +02:00
Michał Janiszewski
07faba7aa5
Re-add sprites that got disconnected in a looped list
2017-07-06 22:17:02 +02:00
rwjuk
00848ca629
Correct sprite cycle fixing algorithm
2017-07-06 19:57:59 +02:00
rwjuk
67cbe2a2a1
Fix compilation issues and restore line that went astray
2017-07-06 19:57:55 +02:00
rwjuk
72a1ad89a3
Remove superfluous parameter
2017-07-06 19:57:52 +02:00
rwjuk
28789c3767
Restore resetting of sprite index
2017-07-06 19:57:46 +02:00
rwjuk
372781cc74
Code quality improvements
2017-07-06 19:57:41 +02:00
rwjuk
247d72b1aa
Implement sprite cycle checking
2017-07-06 19:57:37 +02:00
rwjuk
5c0a85df5e
Bump network version
2017-07-06 13:22:48 +01:00
rwjuk
cc95aa0433
Fix visual corruption caused by zero sprite dimensions
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Sprite corruption issue highlight
Fix already bugged saves
Fix visual corruption caused by zero sprite dimensions
2017-07-06 13:22:24 +01:00
Michał Janiszewski
aac81163d0
Update network version to avoid confusion
2017-07-06 11:14:42 +02:00
Michał Janiszewski
ec7bcfce34
Revert "Fix #5795 : Implement sprite cycle checking"
2017-07-06 11:13:12 +02:00
rwjuk
ab6d4ee240
Fix black screen on loading file with invalid extension
2017-07-05 23:54:43 +01:00
rwjuk
8224e715d8
Network version bump
2017-07-05 23:34:47 +01:00
rwjuk
a586c961fb
Correct sprite cycle fixing algorithm
2017-07-05 23:34:47 +01:00
rwjuk
9d338101b9
Fix compilation issues and restore line that went astray
2017-07-05 23:34:47 +01:00
rwjuk
30648df16a
Remove superfluous parameter
2017-07-05 23:34:47 +01:00
rwjuk
5cc188076c
Restore resetting of sprite index
2017-07-05 23:34:47 +01:00
rwjuk
89bfe1d1bd
Code quality improvements
2017-07-05 23:34:47 +01:00
rwjuk
22f88f80b0
Implement sprite cycle checking
2017-07-05 23:34:47 +01:00
Tomas Dittmann
446796db4b
Prevent integer overflow in interest calculation ( #5724 )
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Fixes #5635
2017-07-06 00:30:10 +02:00
rwjuk
e7512c58ac
Fix whitespace
2017-07-05 22:47:53 +01:00
rwjuk
7c2e1b626d
Fix #5800 : Crash when opening server from command line
2017-07-05 22:08:02 +01:00
Tomas Dittmann
14d14de911
Fix #5205 : Prevent the paint loop becoming an infinite loop ( #5771 )
2017-07-05 18:00:30 +01:00
Gymnasiast
ee58ac4882
Fix #4512 : invisible map edge tiles corrupted
2017-07-05 18:37:39 +02:00
Michael Steenbeek
ae3bc6183f
Bump network version
2017-07-05 09:32:50 +02:00
rwjuk
2fb1e40f1a
Guard against nullptr in AudioMixer.cpp
2017-07-05 09:32:50 +02:00
rwjuk
68c819c01f
Log to console when invalid objects found during check
2017-07-05 07:28:46 +02:00
rwjuk
fe140c5c20
Fix #5789 : No missing obj notification when loading from cmd line
2017-07-05 07:28:46 +02:00
Richard Jenkins
4e4022d693
Fix #5790 : Ride list window does not force refresh on view change ( #5791 )
2017-07-04 23:03:43 +01:00
Ted John
705ad7c85d
Fix #5787 : Opening an incomplete ride moves the viewport to unrelated place
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Remove ghost elements for track before validating it.
2017-07-04 22:25:23 +01:00
Ted John
a558423794
Invalidate missing object list on item click
2017-07-04 21:52:11 +01:00
Gymnasiast
b0fece095c
Raise maximum entrance fee to £200
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It could even be higher, depending on the initial guest cash, but this should do for now
2017-07-04 15:23:12 +02:00
Yaroslav Tretyakov
56987960b3
Add better fix for #3846 #5749 ( #5781 )
2017-07-04 12:15:15 +01:00
Yaroslav Tretyakov
c7de74f132
Fix #3846 , #5749 : ride_create_vehicles_find_first_block could not handle diagonal blocks ( #5778 )
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* Fix #3846 : Testing or opening (certain) rollercoaster causes game to hang
* Fix #5749 : Game Crash when I test the roller coaster
2017-07-04 07:43:25 +01:00
Richard Jenkins
048c543fe2
Fix needless double invocation of Memory::Set
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Memory::Set() invocations moved to InitialiseEntryMaps() function.
2017-07-03 23:59:19 +01:00
Ted John
0422699539
Fix #5381 : Game crashes in editor when scenery or pathing is clicked
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Add more defensive checks for when there are no objects loaded.
- Do not open footpath window if there are no footpath objects loaded.
- Prevent crash in scenery window if no scenery groups loaded.
2017-07-03 21:46:07 +01:00
Richard Jenkins
aec214c684
Fix #5767 : Importing AA/LL SC4s causes a crash
2017-07-03 17:32:05 +01:00
rwjuk
dd2ab63b26
Fix #5765 : Peep purchase animation shows for $0.00
2017-07-03 15:50:50 +02:00
Ted John
32e8737796
Merge pull request #5758 from rwjuk/fix5756
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Fix #5756 : Only refresh ride list window every 64 ticks for performance
2017-07-03 07:57:04 +01:00
Ted John
146982d4b0
Fix #5750 : OpenRCT2 locking up consistently, no reports ( #5757 )
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Prevent freezing on corrupted ride queues by ignoring sprites that are not guests when a guest re-joins the front of the queue.
2017-07-03 07:56:34 +01:00
rwjuk
a941400403
Refactor window_ride_list_refresh_list() to single loop
2017-07-02 21:32:20 +01:00
rwjuk
398004901b
Only refresh ride list window every 64 ticks for perf.
2017-07-02 20:49:39 +01:00
Ted John
cb28381990
Merge pull request #5746 from IntelOrca/fix/5507
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Fix #5507 : RCT1 path check is case-sensitive on Linux
2017-07-02 12:18:40 +01:00
Ted John
09bb7bfd6c
Allocate strings with new instead of malloc
2017-07-02 11:37:01 +01:00
Ted John
fd2eda921f
Merge pull request #5705 from Broxzier/hardcoded-values
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Replace -1 with SPR_NONE for viewport sprite, sort some includes
2017-07-02 00:08:33 +01:00
Ted John
46d8287bd9
Merge pull request #5624 from rwjuk/objectwindow
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Implement window displaying object load failures
2017-07-02 00:07:17 +01:00
Ted John
14443b30f1
Fix #5751 : Title sequence seconds are about 0.8 seconds
2017-07-02 00:04:32 +01:00
Ted John
3ca84dcc17
Refactor vehicle logic related to #5749
2017-07-01 12:24:38 +01:00
Broxzier
29fb31c69c
Remove 'static const' that slipped in
2017-07-01 11:45:43 +02:00
Luke Lau
027be6010d
Fix #5583 : Right click to drag camera after menu ( #5748 )
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Reset the input state to normal after receiving a right click outside of a dropdown.
2017-07-01 01:35:51 +01:00
Ted John
5db0a05f11
Fix #5658 : Assertion failed errors in peep.c ( #5747 )
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Protect edge cases that occur in various hacked parks:
* Current station <-> ride exits
* Current seat <-> peep load positions
2017-07-01 01:31:19 +01:00
Ted John
ddb96ec267
Refactor load park result
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Use a C++ struct and pass that to C.
2017-07-01 01:29:35 +01:00
Ted John
d75295b027
Move handle_park_load_failure into game.c
2017-07-01 01:29:34 +01:00
Ted John
c3356d457e
Fix S4s never loading if no object errors
2017-07-01 01:29:34 +01:00
rwjuk
ab38c07fb9
Make object window work with S4s and scenarios
2017-07-01 01:29:34 +01:00
rwjuk
214bf3988b
Implement 'missing objects' window
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Implement 'missing objects' window
Basic implementation of 'bad objects' window
Add new object_load_error.c
Add object_load_error.c
Faffing about
String stuff
Stuff
Get window basically displaying
Proper col header for object
Display object types
Display file name and explanatory message
Probably about time I added myself to the dev list
Cleanup and comments
Make bad object window work with SC6
Fix whitespace, string IDs, flip core function sense
Fix spacing in string_ids.h
Fix string ID snafu
Fix HasNoInvalidObjects() sense
Attempt to refactor this to pass data properly
Move typedefs to separate header
Fix up signatures
Add park_load_result_types.h
Clean up includes and remnants of prev implementation
Split duplication into function, free invalid entries list on close
Use pointer for object_validity_result param
Fixup string IDs
Use LoadObject() directly
Use dependency injection, fix string termination
Xcode fix, make helper function static
Fix buffer overrun and memory leak
Use SDL for clipboard functionality
Fix function & variable declarations
Rework editor_read_s6() to use new park load result type
Update changelog for #5624
[ci skip]
Fix mem leak, function signature and whitespace
2017-07-01 01:28:51 +01:00
Ted John
52555df089
Merge pull request #5738 from Gymnasiast/fix/5253
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Fix #5253 : RCT1 park value conversion factor too high
2017-06-30 23:13:19 +01:00
Michael Steenbeek
bcbccba3e6
Create track sequence direction flags ( #5744 )
2017-06-30 23:11:47 +01:00
Michael Steenbeek
44af1653a6
Replace 'center' with 'centre' ( #5745 )
2017-06-30 23:11:28 +01:00
Ted John
f515314a2d
Only warn if object export can not fix checksum
2017-06-30 22:25:27 +01:00
Ted John
e9519d2d8b
Fix #5507 : RCT1 path check is case-sensitive on Linux
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If the csg path does not exist, find the first file in the directory that matches (case insensitive).
2017-06-30 21:11:35 +01:00
Gymnasiast
6206fbda80
Do not reuse _parkValueConversionFactor of previous S4
2017-06-30 16:02:57 +02:00
Gymnasiast
fea2c66036
Name remaining TRACK_ELEM_FLAGs
2017-06-30 14:37:26 +02:00
Ted John
659ccc03d0
Merge pull request #5740 from OpenRCT2/bugfixes
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Fix chat sounds
2017-06-30 00:22:53 +01:00
zsilencer
ef6ecc8900
Set correct pan for chat sound.
2017-06-29 15:54:21 -06:00
Michał Janiszewski
1e21b150ae
Fix missing newlines in various files
2017-06-29 23:31:03 +02:00
zaxcav
b39723a0a8
Allow mechanics to walk over wide tiles on the edge of the patrol zone
2017-06-29 20:34:37 +02:00
Ted John
50c8fefb35
Fix bug in sprite_move, add sprite null check
2017-06-29 19:25:59 +01:00
Ted John
2fffeb9470
Set the map to blank if no title sequences can load
2017-06-29 19:24:28 +01:00
Reece
f581d52355
Disable money effect in pause mode
2017-06-29 20:12:36 +02:00
Gymnasiast
50a7c40fbd
Fix #5253 : RCT1 park value conversion factor too high
2017-06-29 20:08:59 +02:00
Gymnasiast
9148b98928
Fix #667 : Incorrect banner limit calculation
2017-06-29 19:18:08 +02:00
Gymnasiast
4e87ad6ac3
Properly check 'Finish 5 roller coasters' criteria, fixes #597
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This fixes the following things:
- The objective was not available when using money (despite it being used on such scenarios in RCT1)
- The scenario editor set the 'partially finished flag' on every single ride
- The scenario editor did not check if there were five finished roller coasters
- When checking the goal, there was no check if the ride was a roller coaster
- When checking the goal, there was no check if the ride was one of the roller coasters to be completed
2017-06-29 17:32:12 +02:00
Richard Jenkins
74a14505cd
Fix #578 : Ride ghosts show up in ride list during construction
2017-06-29 16:39:48 +02:00
Ted John
e265fa8948
Fix crash when headless server creates money fx ( #5729 )
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Ensure headless instances of the game, which do not have graphics loaded, do not try to measure the string for new money effect sprites.
2017-06-29 12:30:49 +01:00
Gymnasiast
6483705d2c
Make CIs happy about return paths
2017-06-29 12:06:29 +02:00
Gymnasiast
194cc4dcb3
Fix #5730 : Unable to uncheck 'No money' in the Scenario Editor
2017-06-29 12:01:30 +02:00
Michael Steenbeek
251ead0531
Fix #441 : Construction rights over entrance path discarded; refactor
2017-06-29 11:30:18 +02:00
Ted John
4cc6743446
Merge pull request #5714 from Gymnasiast/refactor-land-rights-window
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Refactor land rights window
2017-06-28 12:42:42 +01:00
Zeh Matt
a8efd2cc4d
Fix #5676 : Last action issues
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LastActionTime using server tick instead of real time platform ticks. (#5722 )
2017-06-27 14:50:21 +01:00
Ted John
f08db17d94
Merge pull request #5713 from rwjuk/fix5707
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Fix #5707 : Usernames aren't detected for multiplayer
2017-06-27 13:27:21 +01:00
Richard Jenkins
1893326b62
Check for file existence before releasing config in config_open() ( #5712 )
2017-06-27 13:23:16 +01:00
David CARLIER
04ed2d78d2
Fix building on FreeBSD
2017-06-27 08:56:03 +02:00
rwjuk
c904fa9fe2
Duplicate string literal for assignment to utf8* var
2017-06-26 20:58:36 +01:00
Gymnasiast
51f5a4ff7b
Fix whitespace
2017-06-26 20:59:52 +02:00
Gymnasiast
65a3d4551b
Name buy land rights flags
2017-06-26 20:56:32 +02:00
rwjuk
3162b9c221
Use String::IsNullOrEmpty()
2017-06-26 19:10:55 +01:00
Gymnasiast
b806ded6a4
Refactor land rights window
2017-06-26 20:01:35 +02:00
rwjuk
3236701d51
Fix #5707 : Usernames aren't detected for multiplayer
2017-06-26 18:59:01 +01:00
Gymnasiast
9b25a45e90
Remove call to non-existant window class 77
2017-06-26 16:07:42 +02:00
Ted John
06859c90c2
Merge pull request #5708 from IntelOrca/reduce-headless-memory-footprint
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Reduce memory footprint for headless instances
2017-06-26 14:41:55 +01:00
Michael Steenbeek
ce16693da0
Merge pull request #5706 from ibara/develop
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Add OpenBSD support.
2017-06-26 15:02:40 +02:00
ZehM4tt
0a633647e4
Fix ghost scenery removing objects with "Disable Clearance check" enabled.
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Fix footpath_remove ignoring the ghost flag removing the wrong path.
Replaced some constants with the known flags.
2017-06-26 14:58:07 +02:00
wolfreak99
27f5773e4d
rename event unknown_14 to viewport_rotate
2017-06-26 10:06:58 +02:00
Ted John
4f1cfb4631
Don't load graphics for headless
2017-06-25 23:19:24 +01:00
Brian Callahan
46ae0578e4
Add a note for OpenBSD and getting path names of running executables.
2017-06-25 23:26:26 +02:00
Brian Callahan
e5d305f9e7
Use cstdarg instead of stdarg.h
2017-06-25 23:25:46 +02:00
Brian Callahan
fe8f949b3f
Add OpenBSD support.
2017-06-25 23:25:46 +02:00
Broxzier
9e204c11a9
Replace newly added SPR_NONE's with SPRITE_INDEX_NULL, remove new includes
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needed to change its type to match .
2017-06-25 22:44:58 +02:00
Broxzier
71a922b3f5
Replace 4 more occurances of -1 with SPR_NONE
2017-06-25 21:37:51 +02:00
wolfreak99
0dbe8f32e5
Allow Construction rights to be placed on park entrance
2017-06-25 21:19:03 +02:00
Broxzier
36fb2c42d9
Replace -1 with SPR_NONE for viewport sprite, sort some includes
2017-06-25 21:13:04 +02:00
Gymnasiast
2f3b5d1c7a
Add IDs for null sound IDs
2017-06-25 20:45:38 +02:00
Ted John
f275e5ba9b
Remove all platform.h includes from header files
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System headers, particularly windows.h polute the namespace too much with macros and unwanted definitions. Do not use them in header files.
2017-06-25 18:59:56 +01:00
Ted John
9c269ae94b
Fix #5489 : Sprite index crash for car view on car ride
2017-06-25 17:53:51 +01:00
Ted John
acf3b0cf83
Only include FindPkgConfig once
2017-06-25 14:28:25 +01:00
Ted John
c4ad6571ea
Remove speex dependency from libopenrct2
2017-06-25 12:03:20 +01:00
Ted John
95514b9cbc
Remove SDL2 dependency from libopenrct2
2017-06-25 12:03:20 +01:00
Ted John
89d43c1120
Merge pull request #5702 from IntelOrca/refactor/nosdl/freetype2
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Remove SDL2_ttf dependency, replace with some code form SDL2_ttf without SDL2 dependencies and instead only requiring freetype alone.
2017-06-25 11:35:06 +01:00
Michael Steenbeek
8333266ca5
Name several ride construction flags, clean up ride_data.c, fix "mini coaster" boosters
2017-06-25 12:14:39 +02:00
Tomas Dittmann
f9be3c0046
Identify _trackDesignPlaceSceneryZ and fix #259
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Add the SceneryZ-value to the TrackZ value to compute the correct value for window_track_place_get_base_z(). Fixes issue #259 .
2017-06-25 11:17:25 +02:00
Ted John
6368a29d39
Fix NO_TTF builds
2017-06-25 00:18:08 +01:00
Ted John
16d6ddd22b
Remove unused code from SDL_ttf
2017-06-24 23:40:46 +01:00