Tyler Trahan
41f2eed425
Feature: Settings to scale cargo production of towns and industries ( #10606 )
2024-01-30 15:11:46 -05:00
merni-ns
5a88027a19
Feature: Infinite money mode ( #11902 )
2024-01-30 18:01:02 +00:00
Kuhnovic
b38d3c2208
Change: simplified water region evaluation, removed savegame data ( #11750 )
2024-01-21 20:56:50 +00:00
Peter Nelson
ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
...
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Patric Stout
07730584d7
Codechange: make explicit when a TileIndex is cast to its basetype ( #11190 )
...
This prevents people accidentially assigning a TileIndex to a Date
or any other type they shouldn't.
2023-08-15 18:12:05 +02:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Patric Stout
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
2023-04-24 15:56:01 +00:00
PeterN
e97bf271dc
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
...
This avoids a (soft) namespace conflict between the four ST_* enums.
2023-04-16 20:00:55 +01:00
Jonathan G Rennison
e17420777a
Fix #10637 : Incorrect water infra total when building multi-tile object
...
Wrong tile used in ownership checks
2023-04-12 16:50:45 +02:00
Rubidium
e8af8daa68
Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
...
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
2023-04-09 19:00:26 +02:00
Peter Nelson
82c70ed3b8
Change: Expose ObjectSpec vector to simplify iteration.
2023-04-02 22:42:38 +01:00
Peter Nelson
1f46f080f0
Codechange: Store objectspecs in std::vector instead of flat array.
2023-04-02 22:42:38 +01:00
Rubidium
580d0a6343
Codechange: make use of Tile in for all direct map accesses
2023-02-28 07:11:48 +01:00
Rubidium
fe2bcd2a58
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
PeterN
2355882ec1
Codechange: Remove object `enabled` flag and shuffle members. ( #10358 )
...
`enabled` flag is replaced with IsEnabled() which checks if views is
non-zero.
ObjectSpec is shuffled to reduce its memory footprint.
2023-01-15 10:58:03 +00:00
Rubidium
f667a831a5
Codechange: unify creation of diagonal/orthogonal iterator using smart pointers
2023-01-13 21:09:40 +01:00
Tyler Trahan
c65a2799c9
Fix #10117 : Decrement object burst limit after build check
2022-11-01 13:58:52 -06:00
Tyler Trahan
3d45bc4abe
Feature: Build objects by area
2022-10-16 18:28:08 +02:00
Loïc Guilloux
93b711d70d
Fix #10048 : Don't relocate company HQ on the same exact location ( #10049 )
2022-09-24 21:56:23 +02:00
Michael Lutz
58cff7b081
Codechange: Un-bitstuff the remaining on-map commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
c6d7b98808
Codechange: Un-bitstuff landscape commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
7048e1522f
Codechange: Move flags in CommandProc in front of the command arguments.
2021-12-16 22:28:32 +01:00
Michael Lutz
33ca4f2b99
Codechange: Let the compile generate the master command table out of templated command traits.
...
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
2021-12-16 22:28:32 +01:00
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
2021-12-16 22:28:32 +01:00
Tyler Trahan
e9cb9c1135
Fix #9579 : Object and HQ construction is Construction cost, not Property Maintenance ( #9673 )
2021-11-08 08:12:15 +00:00
SamuXarick
e404d16929
Fix #9591 : Update station docking tiles upon placing a water object on a docking tile ( #9594 )
2021-10-03 12:54:19 +02:00
dP
39662aabef
Add: allow gamescripts to build neutral objects ( #9568 )
2021-09-25 13:39:40 +02:00
Charles Pigott
d4588df9f9
Fix #9527 : Crash when trying to place multitile objects at map edge
2021-09-11 23:10:50 +01:00
rubidium42
2e136285e1
Codechange: move from C-string to std::string for DoCommand
2021-05-29 19:02:18 +02:00
glx22
38c97e1492
Codechange: Replace TILE_AREA_LOOP with range-based for loops
2021-05-13 00:13:54 +02:00
Charles Pigott
d9df20d102
Change: Use a more specific error message when attempting to bulldoze your own HQ
2021-02-13 18:10:13 +00:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Patric Stout
28c13ec90f
Fix #8168 : allow relocating of HQ partial over existing HQ ( #8510 )
...
Just in case you want to move it SLIGHTLY to the right.
2021-01-06 22:37:57 +01:00
glx
514565fad6
Codechange: Replace FOR_ALL_OBJECTS with range-based for loops
2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Samu
3d362f2513
Fix #7697 : Add a Missing AddProducedCargo proc for HQ
...
On TileLoop_Object, HQs are able to produce and move passengers and mail to stations, but querying the HQ tiles for cargo supplied was returning nothing. This makes it so that they return +1 to both passengers and mail.
2019-11-10 17:58:02 +00:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
PeterN
812886ca61
Fix #7478 : Don't remove NewGRF objects on company take-over. ( #7483 )
2019-04-08 19:20:43 +01:00
Henry Wilson
c01a2e2a81
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
Henry Wilson
ab711e6942
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
Johannes E. Krause
234f1007f7
Cleanup: Remove questionable syntax in HQ size calculation
2019-03-13 07:47:32 +00:00
PeterN
4cebebcf68
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
frosch
d7ee0b6fee
(svn r27656) -Fix [FS#6511]: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal.
2016-09-18 14:07:52 +00:00
rubidium
9daf7e749c
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
2014-09-21 11:24:51 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
frosch
73c6565cf2
(svn r26240) -Codechange: Pass the GRFFile to GetErrorMessageFromLocationCallbackResult instead of the GRFID.
2014-01-12 18:00:19 +00:00