Peter Nelson
3ad143c43a
Codechange: Use `x = y` instead of `x{y}` for value-type member initialisation. ( #12501 )
...
This is easier to read and less likely to look like an array definition.
2024-04-15 23:07:36 +01:00
ladysadie
727392e0b3
Codechange: Remove per font AA settings. ( #12413 )
...
OpenTTD will use the global AA font setting for all fonts from now on.
2024-04-15 21:44:33 +02:00
Peter Nelson
a1b03ee69e
Codechange: Replace platform-specific calls with std::filesystem::last_write_time. ( #12487 )
2024-04-15 18:10:19 +00:00
dP
f5a50a874f
Codechange: Update doxygen comment to reflect removed parameter ( #12499 )
2024-04-15 12:40:50 +02:00
translators
cd108fd9e4
Update: Translations from eints
...
greek: 10 changes by gh658804
2024-04-15 04:44:34 +00:00
Peter Nelson
839f486074
Codechange: Use directory_iterator to find language files. ( #12495 )
...
This avoids using custom ttd_opendir, along with C-style string comparisons against file names.
2024-04-14 23:57:26 +01:00
Peter Nelson
4eaeccdaeb
Codechange: Introduce FioRemove() to remove files. ( #12491 )
...
New function FioRemove() handles OTTD2FS conversion, and uses std::filesystem::remove instead of unlink, all in one location.
2024-04-14 23:43:50 +01:00
translators
29e932e087
Update: Translations from eints
...
ukrainian: 13 changes by imlystyi
lithuanian: 19 changes by dziugas1959
french: 7 changes by ottdfevr
portuguese (brazilian): 14 changes by pasantoro
2024-04-14 05:02:47 +00:00
translators
090c3b3abf
Update: Translations from eints
...
danish: 5 changes by bscargo
dutch: 5 changes by Afoklala
portuguese (brazilian): 7 changes by pasantoro
2024-04-13 04:40:27 +00:00
Peter Nelson
e83e2df023
Fix: Build industry window did not take width of count into account. ( #12476 )
2024-04-12 23:07:31 +01:00
Peter Nelson
12125bad82
Fix 3de8853e: Industry cargo types callback no longer functioned due to container change. ( #12489 )
...
Use defined INDUSTRY_NUM_INPUTS/INDUSTRY_NUM_OUTPUTS values instead of container size, which is now empty at this point.
2024-04-12 23:07:07 +01:00
Peter Nelson
c1520cf682
Fix 25aeb1c: Driver parameter documentation was not updated. ( #12486 )
2024-04-12 17:01:40 +00:00
Peter Nelson
ca73f03334
Codechange: Use std::filesystem::remove/rename in settingsgen. ( #12483 )
2024-04-12 14:32:35 +01:00
Peter Nelson
44b8210037
Codechange: settingsgen's CopyFile actually appends. ( #12485 )
2024-04-12 13:01:16 +01:00
Peter Nelson
003906becb
Codechange: std::filesystem::rename does not need remove first. ( #12484 )
2024-04-12 12:51:42 +01:00
translators
bb9b8b90c7
Update: Translations from eints
...
swedish: 6 changes by sereneavatar
portuguese (brazilian): 11 changes by pasantoro
2024-04-12 04:41:30 +00:00
Peter Nelson
9915c1f032
Fix #12477 : Use std::filesystem::rename instead of Windows Shell API call. ( #12478 )
2024-04-11 21:35:40 +01:00
Rubidium
eda10abc8c
Codechange: pass command line arguments as std::span to openttd_main
2024-04-11 21:57:53 +02:00
Peter Nelson
3316b27496
Fix: Signature validation did not close its file. ( #12479 )
2024-04-11 13:37:29 +00:00
Rubidium
afd7878de0
Codechange: internally use a span of arguments for GetOptData
2024-04-11 12:00:36 +02:00
Rubidium
5592b4409b
Codechange: use ranged for loop and separate function instead of goto
2024-04-11 12:00:36 +02:00
Rubidium
e8a56db21d
Codechange: use designated initializers for OptionData and pass as span
2024-04-11 12:00:36 +02:00
Rubidium
4f2412a272
Codechange: range based for loops instead of C-style for loops
2024-04-11 07:05:04 +02:00
Rubidium
2587a21400
Codechange: use zero-initialization instead of C-style loop
2024-04-11 07:05:04 +02:00
Rubidium
ff27b9e76a
Codechange: use std::any_of instead of custom loop
2024-04-11 07:05:04 +02:00
translators
6cade18053
Update: Translations from eints
...
portuguese (brazilian): 1 change by pasantoro
polish: 1 change by pAter-exe
2024-04-11 04:41:57 +00:00
rubidium42
442daf58da
Codechange: replace lengthof with std::size in Windows specific code
2024-04-10 23:17:13 +02:00
Peter Nelson
6bc4a62c27
Codechange: Pass std::string_view from blitters instead of char *.
2024-04-10 22:02:04 +01:00
Peter Nelson
332cbca36e
Codechange: Pass std::string_view from drivers instead of char *.
2024-04-10 22:02:04 +01:00
Peter Nelson
a42aa1a086
Codechange: Remove cargo_suffix C-array from GetIndustryString. ( #12472 )
...
The information is pushed onto a vector, so string ownership can be moved there instead of using a pointer into to the CargoSuffix array.
2024-04-10 21:32:21 +01:00
Peter Nelson
144bcbbaf1
Fix: Use clear() to clear std::string. ( #12471 )
2024-04-10 17:27:30 +00:00
Rubidium
21b640b5ff
Codechange: simplify president name generation
2024-04-10 18:57:53 +02:00
translators
f0f97c698b
Update: Translations from eints
...
norwegian (bokmal): 11 changes by eriksorngard
russian: 5 changes by Ln-Wolf
spanish: 5 changes by MontyMontana
portuguese (brazilian): 7 changes by pasantoro
2024-04-10 04:40:30 +00:00
Peter Nelson
1773c5b810
Change: Increase object/station/roadstop class limit. ( #12094 )
...
The class limit is arbitrary and not stored in game state.
This change prevents all entities in classes after the 255th class from being dumped into the first class.
2024-04-09 23:16:20 +01:00
Rubidium
df8eeb1b10
Codechange: use C++ algorithms to determine the SaveLoadFormat
2024-04-09 23:36:39 +02:00
Peter Nelson
77f27e0804
Change: Expose NewGRF classes and specs as spans and simplify iteration.
...
This replaces some index-based loops with range loops.
2024-04-09 21:46:59 +01:00
Peter Nelson
052f421327
Change: Use vector/iterators/algorithms instead of C-array/loops for NewGRF classes.
2024-04-09 21:46:59 +01:00
Peter Nelson
34758d0921
Change: Allow string mapping by function instead of pointer.
...
This allows mapping of strings to objects that may be moved between loading stages.
2024-04-09 21:46:59 +01:00
Peter Nelson
90ca3515da
Fix #12459 , f6a88e4: Crashes when deleting news messages. ( #12460 )
...
The updated logic in f6a88e4
for deleting news messages did things in the wrong order.
2024-04-09 21:46:29 +01:00
Peter Nelson
2976a46d06
Fix 54be756: Terminating NUL byte was not skipped in ReadString(). ( #12462 )
2024-04-09 15:15:09 +01:00
Rubidium
883d3e7a9f
Codechange: use std::span instead of pointer + length
2024-04-09 10:11:50 +02:00
Peter Nelson
54be756aae
Codechange: Pass NewGRF strings as std::string_view instead of char *. ( #12461 )
2024-04-09 08:40:27 +01:00
Peter Nelson
dc7c2bb30d
Fix: Draw continuation lines for engine variant hierarchy tree. ( #12434 )
2024-04-09 08:35:12 +01:00
Peter Nelson
de4e00c93f
Codechange: Pass by reference to UpdateWidgetSize. ( #12457 )
...
These parameters are always provided and not optional.
2024-04-09 08:34:45 +01:00
translators
b5ad28022d
Update: Translations from eints
...
english (au): 5 changes by krysclarke
chinese (simplified): 1 change by WenSimEHRP
catalan: 7 changes by J0anJosep
portuguese (brazilian): 27 changes by pasantoro
2024-04-09 04:40:33 +00:00
Peter Nelson
1b127628cb
Codechange: Use dynamic_cast with FindWindowById. ( #12458 )
...
Missed from 74e09ab
.
2024-04-08 22:32:57 +01:00
Peter Nelson
7e28605830
Fix: Use reinterpret_cast instead of C-style cast to align pointers.
2024-04-08 18:21:42 +01:00
Peter Nelson
4daf95b878
Fix: Use static_cast instead of C-cast to avoid hidden errors.
2024-04-08 18:21:42 +01:00
Peter Nelson
cdfffb551c
Fix: sym->sym accidentally changed to sym prevented keys working with SDL.
2024-04-08 18:21:42 +01:00
Peter Nelson
74e09abf76
Codechange: Use dynamic_cast instead of C-cast after FindWindowById. ( #12448 )
...
dynamic_cast was used in most places, but not all.
2024-04-08 13:26:19 +01:00
Rubidium
4e6d4fcf32
Codechange: replace for loops with endof with range-based for loops
2024-04-08 07:00:55 +02:00
translators
095bdf32fe
Update: Translations from eints
...
greek: 5 changes by gh658804
finnish: 7 changes by hpiirai
ukrainian: 56 changes by Quantom2, 14 changes by imlystyi
latvian: 14 changes by lexuslatvia
portuguese: 14 changes by azulcosta
portuguese (brazilian): 10 changes by pasantoro
polish: 5 changes by pAter-exe
2024-04-08 04:41:24 +00:00
Rubidium
62f5c595f3
Codechange: use range-based for loops and let count be correct count
2024-04-07 23:08:33 +02:00
rubidium42
4718971ccc
Codechange: use std::size instead of lengthof for town names
2024-04-07 23:08:07 +02:00
Peter Nelson
995fca58a2
Codechange: Use begin/end instead of endof for some industry arrays. ( #12447 )
2024-04-07 22:01:46 +01:00
Rubidium
d7fa614a9d
Codechange: use range-based for loop for debug levels and fix global variable naming
2024-04-07 22:17:57 +02:00
Rubidium
1fcf1a136d
Codechange: use single function returning std::span over two functions that return size and begin
2024-04-07 22:02:16 +02:00
translators
0f6bf90731
Update: Translations from eints
2024-04-07 04:41:19 +00:00
Peter Nelson
eb094a953c
Codefix: Social Plugins widget parts were not constexpr. ( #12443 )
...
Widget lists were made constexpr except these.
2024-04-06 22:32:26 +00:00
Peter Nelson
34ba969c74
Change: Display more useful information in sprite aligner than sprite ID. ( #12439 )
...
Sprite IDs are not useful information given they change don't refer to anything outside the loaded game.
Instead, include the filename and nfo line at minimum, and include action A or action 5 sprite replacement information if applicable.
2024-04-06 21:16:02 +01:00
Peter Nelson
fbdf26800b
Codechange: Use std::initializer_list and range-for for credits window. ( #12431 )
...
Replaces C-style array, indexed looping, and char * strings.
2024-04-06 19:30:23 +01:00
Peter Nelson
a4c2f0778a
Codechange: Use range-for to iterate keycode-to-name lookups. ( #12429 )
...
Replaces C-style looping.
2024-04-06 19:30:01 +01:00
Peter Nelson
b905209421
Fix: Viewport signs assume small font is smaller than normal font. ( #12422 )
...
If the small font is set to a larger size than the normal font for some reason, viewport signs would be drawn incorrect as the area marked dirty only considered the normal size font.
2024-04-06 19:29:41 +01:00
Peter Nelson
830c9e2de8
Codechange: Simplify iteration of framerate performance elements.
2024-04-06 19:28:51 +01:00
Rubidium
97bea563d7
Codechange: let lengthof fail when anything that isn't a C-style array is passed
2024-04-06 07:21:31 +02:00
Rubidium
c544a2be0a
Fix: do not use lengthof() for non C-style arrays
2024-04-06 07:21:31 +02:00
translators
eaafc57de6
Update: Translations from eints
...
swedish: 6 changes by joeax910
norwegian (bokmal): 2 changes by eriksorngard
chinese (simplified): 2 changes by WenSimEHRP
dutch: 2 changes by Afoklala
2024-04-06 04:41:24 +00:00
Peter Nelson
8e881471c1
Codechange: Pass replacement blitter name as string_view instead char *.
2024-04-05 23:23:33 +01:00
Peter Nelson
6771dbe62b
Codechange: Use range-for to find replacement blitter.
2024-04-05 23:23:33 +01:00
Peter Nelson
a866166673
Codechange: Use initializer_list and range-for for OpenTTD title. ( #12430 )
...
Replaces C-style array and looping.
2024-04-05 21:52:50 +01:00
Peter Nelson
2cc700d606
Codechange: Replace colour_dropdown array with StringID arithmetic. ( #12426 )
...
This assumes that the string colours are in order, but that is already assumed elsewhere.
Removes old C-style array access.
2024-04-05 21:51:36 +01:00
Peter Nelson
83da886093
Fix: Aircraft crash counter was too low to reach ground. ( #12425 )
...
Aircraft can float above the ground when crashed as the counter limit to reach the ground is too low.
Instead reset the counter until the aircraft reaches the ground, then continue the timer.
2024-04-05 19:16:22 +01:00
Peter Nelson
e8c78df39e
Fix #12233 : Mini order list overlaps vehicle group name. ( #12423 )
...
Move mini order list down one line to make room.
2024-04-05 08:18:12 +01:00
Peter Nelson
d11622b9a0
Fix #12114 : Viewport coords of crashed aircraft not updated when falling. ( #12424 )
...
This results in the aircraft glitching as the wrong viewport area is drawn.
2024-04-05 08:17:42 +01:00
translators
df3e5ade11
Update: Translations from eints
...
korean: 2 changes by telk5093
portuguese (brazilian): 1 change by pasantoro
2024-04-05 04:43:25 +00:00
Peter Nelson
7572cfd103
Codechange: Redefine ZOOM_LVL so that ZOOM_LVL_NORMAL is 1x zoom.
...
This matches expectations of what normal zoom means.
2024-04-04 22:27:03 +01:00
Peter Nelson
9854553e10
Codechange: ZOOM_LVL_SHIFT/BASE are not actually ZOOM_LVLs.
...
Rename to ZOOM_BASE_SHIFT and ZOOM_BASE respectively, and derive from ZOOM_LVL instead of numeric value.
2024-04-04 22:27:03 +01:00
Peter Nelson
3c94e81665
Codechange: Use ZOOM_LVL_MIN to refer to first zoom level.
...
Many uses of ZOOM_LVL_NORMAL actually just want the first zoom level slot, so use ZOOM_LVL_MIN to make this clearer.
2024-04-04 22:27:03 +01:00
Peter Nelson
7c322ebcf1
Codechange: Define a ZOOM_LVL for minimum text effect visibility.
2024-04-04 22:27:03 +01:00
Peter Nelson
197fb00d31
Fix #12395 : Ensure president name widget is tall enough. ( #12419 )
2024-04-04 17:56:16 +01:00
Peter Nelson
338def1b06
Fix: Segfault when using -q without providing a . character. ( #12418 )
...
Use std::filesystem::path to find extension instead of strrchr.
2024-04-04 14:39:15 +01:00
Peter Nelson
f6a88e40a4
Codechange: Use std::list for News Items. ( #12338 )
2024-04-04 07:53:14 +01:00
translators
08cf106fc6
Update: Translations from eints
...
english (us): 2 changes by 2TallTyler
finnish: 2 changes by hpiirai
ukrainian: 2 changes by Quantom2
danish: 2 changes by beruic
portuguese (brazilian): 22 changes by pasantoro
2024-04-04 04:41:30 +00:00
Loïc Guilloux
243c6bead3
Fix #12415 , 9c49a61
, df400ef: Aircraft::tile is valid only for front vehicle ( #12416 )
2024-04-03 23:16:36 +02:00
translators
931aa39018
Update: Translations from eints
...
english (au): 2 changes by krysclarke
swedish: 2 changes by joeax910
greek: 2 changes by gh658804
russian: 3 changes by its5Q
catalan: 2 changes by J0anJosep
spanish: 2 changes by MontyMontana
portuguese: 2 changes by azulcosta
portuguese (brazilian): 27 changes by pasantoro
polish: 2 changes by pAter-exe
2024-04-03 04:40:31 +00:00
Peter Nelson
9750826590
Fix a29766d: Wrong scrolling dropdown list position with RTL. ( #12412 )
2024-04-02 13:29:15 +01:00
translators
72b5c6a591
Update: Translations from eints
...
vietnamese: 1 change by KhoiCanDev
greek: 83 changes by gh658804
german: 3 changes by Wuzzy2
ukrainian: 54 changes by Quantom2
spanish: 4 changes by MontyMontana
portuguese (brazilian): 2 changes by pasantoro
2024-04-02 04:41:36 +00:00
Peter Nelson
2047c27445
Codechange: Move drop down list item definitions to separate header.
...
This reduces the scope of the definitions which are no longer needed to create the common lists.
2024-04-01 22:33:16 +01:00
Peter Nelson
56cac21086
Codechange: Use functions to create common drop down list items.
2024-04-01 22:33:16 +01:00
Loïc Guilloux
11aa3694fa
Fix: [Win32] Force font mapper to only use TrueType fonts ( #12406 )
2024-04-01 22:59:13 +02:00
Peter Nelson
3de8853e29
Codechange: Store accepted and produced cargo in vector instead of array.
...
Most industries do not use the full 16 slots, so this can save a little memory and iteration time.
2024-04-01 21:35:20 +01:00
Peter Nelson
00e0021e3a
Codechange: Don't assume accepted/produced slot exists.
2024-04-01 21:35:20 +01:00
Peter Nelson
295508fc53
Codechange: Avoid lengthof() on std::array.
2024-04-01 21:35:20 +01:00
Peter Nelson
f79ec7955a
Codechange: Explicitly reset old industry data before loading games.
2024-04-01 21:35:20 +01:00
Peter Nelson
bd2a92331b
Codechange: Use inline and std::array for old industry structures.
...
This avoids separate declaration/definition, and less C-style arrays.
2024-04-01 21:35:20 +01:00
Peter Nelson
f6b38e8e06
Codechange: Remove optional MakeCargo() parameters that are never changed.
...
Default values are always used, so don't need to be parameters.
2024-04-01 18:46:29 +01:00
Peter Nelson
e4fc8ef595
Codechange: Use std::span for industry cargo window instead of pointer + length.
2024-04-01 18:46:29 +01:00
merni-ns
6f36f3d714
Fix #11055 : Make saveload failure error messages consistent with others ( #12247 )
...
The save/load error messages were combined using string parameters, rather than using the built-in functionality of error dialogs.
2024-04-01 17:57:03 +01:00
merni-ns
92a171c3e0
Doc: Improve the output and documentation of the font command. ( #12392 )
...
Now that the default font =/= sprite font, there is a different way to invoke the sprite font, and default size applies to default (not sprite).
Also, interface scaling now affects the font size.
2024-04-01 17:55:44 +01:00
Peter Nelson
d68e5159e1
Feature: Allow base sounds set to be changed mid-game. ( #12399 )
2024-04-01 17:54:42 +01:00