rubidium
c4aa943aaa
(svn r22424) -Document: some more bits
2011-05-05 16:24:48 +00:00
rubidium
944a5cb7aa
(svn r22423) -Document: some network stuff
2011-05-04 20:24:23 +00:00
rubidium
2cae0cd54c
(svn r22368) -Codechange: move the IP address field from the ClientInfo to ClientSocket
2011-04-22 16:03:48 +00:00
rubidium
f1d0c1a746
(svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClientSocket::GetByClientID
2011-04-22 15:54:42 +00:00
rubidium
bc9a803ea9
(svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> NetworkClientInfo::GetByClientID
2011-04-22 15:54:16 +00:00
smatz
756cc6cf65
(svn r22116) -Codechange: use PoolBase::Clean() at more places
2011-02-19 23:05:47 +00:00
rubidium
05a846a574
(svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos
2011-02-08 21:47:10 +00:00
rubidium
795a528328
(svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server)
2011-01-19 16:47:40 +00:00
rubidium
e54a1f6721
(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral)
2011-01-19 16:37:06 +00:00
rubidium
e95718bf43
(svn r21852) -Codechange: generalise GenerateCompanyPasswordHash (dihedral)
2011-01-19 16:35:11 +00:00
rubidium
c9609bbbc2
(svn r21851) -Codechange: rename NetworkClientSetPassword to NetworkClientSetCompanyPassword (dihedral)
2011-01-19 16:32:23 +00:00
rubidium
a82118f360
(svn r21850) -Codechange: move password hashing to a more general location (dihedral)
2011-01-19 16:30:09 +00:00
rubidium
b25cf57542
(svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts
2011-01-03 12:01:41 +00:00
rubidium
b149fcd127
(svn r21513) -Feature [FS#532]: make the chat message timeout user configurable
2010-12-14 15:00:43 +00:00
rubidium
e68efb9e71
(svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused
2010-12-14 14:57:51 +00:00
rubidium
cf61c2f11f
(svn r21412) -Codechange: limit company name by amount of characters, not bytes
2010-12-05 22:24:50 +00:00
rubidium
b6c2216749
(svn r21358) -Codechange: make some network function names conform to coding style
2010-11-30 13:38:46 +00:00
rubidium
bb02e30a37
(svn r21308) -Fix [FS#4262] (r20933-ish): crash upon desync
2010-11-23 23:59:24 +00:00
rubidium
30637a8340
(svn r21157) -Codechange: remove information about the text direction out of the language "list"
2010-11-13 09:56:25 +00:00
rubidium
f24c91c487
(svn r21030) -Codechange: move ClientStatus into the network server socket class
2010-10-24 20:07:32 +00:00
rubidium
87edf2524d
(svn r21004) -Fix [FS#3746]: chat/console messages got sometimes messed up due to LTR names in RTL translations and vice-versa
2010-10-21 20:12:48 +00:00
rubidium
44a03d0478
(svn r20988) -Fix [FS#4167]: no need to send packets and possibly get the connection closed when the next call also tries to send the packets and then closes the connection. Especially if the former frees a structure that the latter assumes to be still there
2010-10-18 10:44:51 +00:00
rubidium
9a5e272195
(svn r20978) -Fix (r20963): MSVC seems to be complaining more than GCC once again :)
2010-10-17 17:52:12 +00:00
rubidium
7cc8a363d8
(svn r20966) -Change: enable remote administration sockets (parts by Yexo and dihedral)
2010-10-17 17:35:42 +00:00
rubidium
234bee0858
(svn r20938) -Codechange: make the code for listening on a socket (more) reusable
2010-10-15 21:56:06 +00:00
rubidium
f712055002
(svn r20936) -Codechange: make server side packet sending methods class methods
2010-10-15 20:25:07 +00:00
rubidium
9858d699a3
(svn r20935) -Codechange: only let the server side use a pool of connected sockets
2010-10-15 19:58:56 +00:00
rubidium
bda26d03b5
(svn r20934) -Codechange: move NetworkGetClientName to the server's socket
2010-10-15 19:35:08 +00:00
rubidium
f555e6d72e
(svn r20933) -Codechange: move some more client related methods and such to network_client.cpp
2010-10-15 19:33:08 +00:00
rubidium
76579df240
(svn r20930) -Codechange: simplify the socket handler allocation
2010-10-15 18:45:56 +00:00
rubidium
7ba07d9573
(svn r20929) -Codechange: make NetworkCloseClient a class method
2010-10-15 18:42:52 +00:00
rubidium
515edee17c
(svn r20925) -Codechange: make the client send commands have a slightly more sensible name
2010-10-15 14:29:13 +00:00
rubidium
0ca7e4e82e
(svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling
2010-10-15 13:47:37 +00:00
rubidium
8eb07d097e
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side
2010-10-15 13:22:00 +00:00
alberth
fa6203fdc3
(svn r20678) -Codechange: Remove unused NetworkFindClientInfoFromIndex(), NetworkFindClientInfoFromIP().
2010-08-29 12:37:49 +00:00
rubidium
a4c6d07edc
(svn r20553) -Feature: allow rate limiting of incoming commands
2010-08-19 08:59:36 +00:00
rubidium
b594990071
(svn r20549) -Codechange: centralise the handling of the incoming commands (from clients and the server)
2010-08-18 22:40:17 +00:00
rubidium
e1d35cba6d
(svn r20497) -Fix [FS#3960]: non-dedicated servers failing to load a game caused the introgame to be the server's game causing desyncs when people tried to join
2010-08-15 11:58:20 +00:00
frosch
4bd32799f1
(svn r20286) -Codechange: Unify end of doxygen comments.
2010-08-01 19:44:49 +00:00
frosch
ed4f806f1d
(svn r20283) -Codechange: Unify start of doygen comments.
2010-08-01 19:22:34 +00:00
rubidium
e356cb9405
(svn r20281) -Codechange: unify case scope closure + break coding style
2010-08-01 18:53:30 +00:00
alberth
be6c058424
(svn r20211) -Codechange: Indented code should have curly braces around it.
2010-07-24 10:14:39 +00:00
rubidium
52b211f939
(svn r19869) -Fix [FS#3819]: when a connection gets lost and a game with AIs was loaded the client might crash due to the AIs not being loaded while the game loop is executed
2010-05-20 18:54:14 +00:00
rubidium
d2ed777fa5
(svn r19619) -Fix (r19618): [desync debug] inserting the "join" pause could cause a crash as some command data was not properly initialised
2010-04-13 18:40:47 +00:00
rubidium
23190b8952
(svn r19617) -Fix [desync debug]: log the sync state only once per day, not multiple times when paused with _date_fract = 0
...
-Change [desync debug]: check the sync state from the command stream and make sure no unknown input is encountered
2010-04-13 17:36:19 +00:00
smatz
7f3844d3aa
(svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED
2010-04-11 17:32:14 +00:00
smatz
43015ad79b
(svn r19609) -Fix: do not print 'Connection lost' message for clients who failed to enter correct password
2010-04-11 17:25:44 +00:00
rubidium
5c7aaf11ba
(svn r19602) -Codechange: add the name of the command to the desync logs
2010-04-11 10:11:26 +00:00
rubidium
9b7d71699d
(svn r19601) -Fix: make the desync replay parse the "whole" string instead of everything up to the first space; make it log the sync state too
2010-04-11 09:54:44 +00:00
rubidium
465e3be105
(svn r19593) -Codechange: improve loading/executing the desync logs
2010-04-09 17:08:44 +00:00
rubidium
d8baa1342c
(svn r19589) -Change: add some more useful information to the desync log and unify the formatting
2010-04-08 21:14:49 +00:00
smatz
53aaabe6e9
(svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET
2010-03-23 22:25:43 +00:00
peter1138
3c40fe42d4
(svn r19374) -Change: Update documentation for console command connect to use ip:port#company parameter format, in line with command line help.
2010-03-08 11:51:23 +00:00
alberth
33a96b5ef3
(svn r19132) -Codechange: No need to end a line with ;;.
2010-02-14 16:31:35 +00:00
rubidium
ab35d95b5a
(svn r19072) -Fix [FS#3599]: possible read/write after free when the client triggered the server to close the connection
2010-02-09 23:49:19 +00:00
rubidium
2db44fc18e
(svn r18994) -Change: content mirroring support (based on work by TrueBrain).
2010-02-03 18:42:23 +00:00
rubidium
f608ad7baf
(svn r18875) -Codechange: remove some unneeded bits from the network protocol and improve the naming of some variables
2010-01-21 11:17:40 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
f89d6bea0e
(svn r18801) -Fix: in some cases error messages weren't properly sent to the client before closing the connection. As a result the client would say 'connection lost' when the cause was something completely different.
2010-01-14 21:48:42 +00:00
rubidium
b00a5f1069
(svn r18330) -Cleanup: remove some unneeded includes
2009-11-28 20:35:25 +00:00
rubidium
b0f18a27fb
(svn r18054) -Change/Fix [FS#3310]: make pause on join pause during the whole joining (including download) phase
2009-11-12 20:52:14 +00:00
rubidium
2a1cab4d46
(svn r18052) -Codechange/Fix: make the 'pause' chat message when actually executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are.
2009-11-12 20:33:30 +00:00
rubidium
934e6a295d
(svn r18051) -Codechange: make the active clients pause use a separate bit in the pause mode
2009-11-12 17:46:04 +00:00
rubidium
c08c10f329
(svn r18048) -Change: make no distinction between unpausing because of a client aborting to join or actually joining
2009-11-12 17:27:24 +00:00
rubidium
c2221885f4
(svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables
2009-11-09 09:59:35 +00:00
rubidium
58a36f038b
(svn r17737) -Codechange: remove the chat window when you were chatting with someone who lost his/her connection or when you were team chatting and moved out of the company.
2009-10-07 17:36:33 +00:00
rubidium
d6cded5380
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
rubidium
afed4330da
(svn r17685) -Fix: autounpausing kept trying to unpause a loaded game that was paused due to an error. Just reject such savegames in dedicated servers.
2009-10-03 14:48:12 +00:00
rubidium
124e543b1d
(svn r17667) -Fix [FS#3245]: autopause tried to (un)pause the server every tick when the pause command only gets processed once every frame_freq ticks. So it would spam the console with duplicate attempts.
2009-09-30 13:32:39 +00:00
rubidium
b3c5c8cadb
(svn r17618) -Fix [FS#3226]: the 'lock' icon would erroneously be drawn for companies if the company had a password before the reset
2009-09-22 21:14:31 +00:00
frosch
ebd916be3d
(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
2009-09-13 19:15:59 +00:00
rubidium
bd9670ea47
(svn r17467) -Change: show the client id in join messages at the server (patch by dihedral)
2009-09-07 21:28:16 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
60a3bc9034
(svn r17247) -Change: move '3rd party' MD5 implementation also to the 3rdparty directory.
2009-08-21 20:15:17 +00:00
rubidium
1fe3ad3288
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
2009-08-05 17:59:21 +00:00
rubidium
9b156c1bd4
(svn r16601) -Fix [FS#2880]: try 2... hopefully better this time
2009-06-19 20:26:18 +00:00
rubidium
f8bccce555
(svn r16573) -Fix: [Network] Always send the starting date from the game you're currently playing instead the starting date from the config file.
2009-06-13 12:06:31 +00:00
smatz
35635c6248
(svn r16555) -Feature [FS#570]: ability to enter server and company password via command line when joining a server (based on patch by Progman, Ammler and planetmaker)
2009-06-10 19:00:34 +00:00
smatz
2b4d37de3d
(svn r16506) -Fix: count only active clients (not those waiting for map download) when checking min_active_clients limit
2009-06-02 19:56:23 +00:00
alberth
bab70a823d
(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
2009-06-01 11:43:36 +00:00
smatz
62a7948af0
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
rubidium
9f4d64bda0
(svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP.
2009-05-19 21:20:14 +00:00
smatz
8808f3beea
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
2009-05-18 16:21:28 +00:00
smatz
871107f529
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
2009-05-17 01:00:56 +00:00
smatz
6221d74644
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
rubidium
101af1f9b5
(svn r16250) -Fix (r16242): do not try to unpause when paused for a joining company
2009-05-07 17:08:41 +00:00
rubidium
2664f2a2d9
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
169a003e9a
(svn r16135) -Fix [FS#2856]: always give the server an already resolved 'client address' so we can be sure the client address is always resolved
2009-04-24 10:52:51 +00:00
rubidium
2663ad302f
(svn r16022) -Fix (r15159): sometimes the unregister "query" thread could be delayed so much that the network stuff was already closed and the packet would never reach the master server causing the server to appear online longer than necessary.
2009-04-10 20:18:48 +00:00
rubidium
7d3db3ee91
(svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses]
2009-04-10 12:56:55 +00:00
rubidium
ebe0f9e7f7
(svn r15998) -Codechange: some coding style updates
2009-04-09 01:16:15 +00:00
rubidium
e779c56e31
(svn r15989) -Fix (r15987: segfault due to uninitialised sockets.
2009-04-08 21:03:00 +00:00
rubidium
08e37a6f10
(svn r15987) -Fix: make the master socket only listen on the IP the server is bound to.
2009-04-08 19:36:51 +00:00
rubidium
9d6edae94d
(svn r15981) -Fix: don't print the address family when writing the IP+port to the config file.
2009-04-08 12:09:07 +00:00
rubidium
a5a424ce28
(svn r15978) -Codechange: support parsing [] enclosed IPv6 addresses.
2009-04-08 01:22:57 +00:00
rubidium
8cf88876ef
(svn r15973) -Codechange: make it possible to listen on multiple TCP sockets
2009-04-08 00:05:16 +00:00
rubidium
c0f8214218
(svn r15972) -Codechange: remove unneeded parameter
2009-04-08 00:03:05 +00:00
rubidium
2a6e9288fd
(svn r15971) -Codechange: make it possible for UDP socket handlers to bind to multiple sockets.
2009-04-07 20:27:13 +00:00
rubidium
82f8badc07
(svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited.
2009-04-07 19:06:36 +00:00
rubidium
22d9306889
(svn r15967) -Codechange: do not access NetworkSocketHandler::has_quit directly
2009-04-07 18:23:14 +00:00