Commit Graph

149 Commits

Author SHA1 Message Date
Darkvater 939dd7d2bf (svn r4585) - Fix [FS#130] - Obscure road dragging bug. The road build command did not return the appropiate error message of invalid-slope when building road. 2006-04-26 21:44:22 +00:00
tron 18ad0ae50e (svn r4572) Remove vehicle_leave_tile_proc
There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
It's a bit overkill, so just handle this one case where it can happen
2006-04-25 07:32:33 +00:00
tron c1dc517dab (svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE} 2006-04-23 19:35:36 +00:00
tron 4ad0c3cd75 (svn r4544) Merge two almost identical string (STR_1[08]00_LAND_SLOPED_IN_WRONG_DIRECTION) - one just contains two redundant words 2006-04-23 15:01:46 +00:00
tron 0347fb2ab6 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 2006-04-23 13:48:16 +00:00
Darkvater d63fad7a7b (svn r4435) - Fix: an assertion triggered when trying to remove a bridge with the remove-tool (r4348 surfaced this). In CmdRemoveRoad tiletype was not checked for ownership. Intorudce IsLevelCrossingTile() which checks if a tile is a crossing without knowing the type. Suggested by peter1138 and Tron. 2006-04-15 20:07:42 +00:00
tron 81e6d68f95 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
Darkvater fc68881906 (svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration) 2006-04-03 18:11:42 +00:00
celestar 857ccb97c9 (svn r4263) -Codechange: Road building no longer uses FindLandscapeHeight. Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction 2006-04-03 15:18:12 +00:00
celestar 961b44e697 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks). 2006-04-03 13:35:19 +00:00
celestar 3aa1e38be6 (svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE 2006-04-03 05:32:11 +00:00
tron 892a4c587d (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo 2006-04-02 12:49:18 +00:00
tron f2087afbba (svn r4230) The road is asked for, not the rail. Undo part of r4164. (Pointed out by peter1138) 2006-04-02 07:05:35 +00:00
tron 7fbd940c82 (svn r4187) Simplify the code for building/removing a piece of road a bit 2006-03-31 06:16:04 +00:00
belugas 80570009dd (svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear. 2006-03-30 19:16:44 +00:00
tron d9e705ae52 (svn r4164) Use acessor functions 2006-03-30 09:08:43 +00:00
belugas 85d4d3a414 (svn r4160) CodeChange : Revert part of 4157, spotted by Tron 2006-03-29 21:10:42 +00:00
belugas 3633d56923 (svn r4157) CodeChange : Keep on cleaning up Celestar's elrail merge 2006-03-29 20:35:39 +00:00
celestar a7d8ad0004 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
tron 9ad72f2d47 (svn r4111) Fix/Remove some stale comments 2006-03-26 11:08:44 +00:00
celestar 842eac5d7f (svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to put and get the status of a level crossing 2006-03-24 15:24:16 +00:00
tron 88d27219b4 (svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile 2006-03-24 12:00:24 +00:00
tron 5701e1a237 (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way 2006-03-21 22:06:32 +00:00
tron eb85fcb57b (svn r3990) Remove another call to FindLandscapeHeight() 2006-03-20 13:34:01 +00:00
tron 75a9419f04 (svn r3986) Add [GS]etCrossingRoadOwner 2006-03-19 19:33:19 +00:00
tron a751a796e1 (svn r3984) Add a function to get the road axis of a level crossing 2006-03-19 17:15:33 +00:00
tron 4b74fa1923 (svn r3981) More work for the rail accessing functions and enums 2006-03-19 13:48:08 +00:00
tron 77e5cf4bc1 (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles 2006-03-19 12:06:12 +00:00
tron 89090790c2 (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() 2006-03-17 10:10:31 +00:00
tron b8da06ddb1 (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX 2006-03-16 15:16:27 +00:00
tron e8ccd9641f (svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges 2006-03-13 12:55:20 +00:00
tron abca252ff5 (svn r3812) Remove a pointless goto 2006-03-10 11:27:52 +00:00
tron 463cf2ec6b (svn r3795) Add a function to request the orientation of a depot 2006-03-08 15:29:23 +00:00
tron f3fb21c96c (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes 2006-03-06 13:11:08 +00:00
tron d793292778 (svn r3770) Remove the _road_special_gettrackstatus hack. Egladil and me deem it unnecessary 2006-03-05 17:24:04 +00:00
tron f007ad282c (svn r3766) Add a function to get the RoadBits from an arbitrary tile 2006-03-05 12:22:20 +00:00
tron cc4f5b4e6f (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme 2006-03-05 10:19:33 +00:00
tron 2e684c3537 (svn r3699) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers 2006-03-01 15:03:47 +00:00
tron 3fc68907e3 (svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the code by using them 2006-03-01 12:31:39 +00:00
tron 793613a286 (svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes 2006-03-01 09:40:34 +00:00
tron b404072ccc (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring 2006-03-01 08:56:38 +00:00
tron 6c1576143b (svn r3695) Add 2 MarkTileByTile() which I forgot in r3689 (noticed by Belugas) 2006-03-01 06:39:04 +00:00
tron 0d044cabca (svn r3689) Add functions to turn a tile into either a normal road tile, a level crossing or a road depot 2006-02-28 21:19:50 +00:00
tron 530a44436c (svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces 2006-02-28 13:18:14 +00:00
tron 03212c6488 (svn r3686) Dispel some strange magic regarding level crossings and foundations:
if a level crossing is on a sloped tile, it has to be on a level foundation
2006-02-28 11:49:12 +00:00
tron 263741bf9b (svn r3680) Fix some magic numbers which got damaged in r1768
-Fix: Correctly restore the roadside after roadworks are finished
2006-02-27 17:24:31 +00:00
tron 6a74cb2787 (svn r3660) Convert further road bits and type references to the functions/enums 2006-02-23 12:24:19 +00:00
tron c3c0afb902 (svn r3659) Add function to get the road bits of a level crossing 2006-02-23 11:53:48 +00:00
tron df156dacb2 (svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces 2006-02-23 08:20:28 +00:00
tron b79872366d (svn r3657) Fix indentation and remove now unused variable, which i forgot in r3655 2006-02-23 07:32:46 +00:00